Summoner

Davor Murri's page

34 posts. Organized Play character for TobiasBlues.


Race

HP: 10/10 | AC: 17/13/14 | Fort: +5, Ref: +6, Will: +1 | Perception: +4

About Davor Murri

:Pathfinder Society Info:
#: 108064-9
XP: 2
Prestige: 0/2
Fame: 2

Chronicles:
Ask to see scans
Masters of the Fallen Fortress - GM Credit
We Be Goblins - GM Credit

:Quick Stats:
HP: 10
AC: 17 (+4 Armor, +3 Dex)
Perception: +4 Senses: Darkvision 60'
Initiative: +5
Melee: Whip +1 (1d3+1 20/x2) or Kinetic Blade +1 (1d6+3, 20/2)
Ranged: Kinetic Blast +4 (1d6+4, 20/x2)

Character Sheet:

Davor Murri
Male Half-Orc Kineticist (Terrakineticists) 1
NG Medium Humanoid (Orc)
Init +5; Senses Perception +4, Darkvision 60'
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 10
Fort +5, Ref +6, Will +1
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Offense
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Speed 30 ft.
Melee:
Ranged:

Wild Talent: Kinetic Blade

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Statistics
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Str 12, Dex 16, Con 14, Int 13, Wis 10, Cha 14
Base Atk +0; CMB +1; CMD 14
Feats: Point Blank Shot
Traits: Unintentional Linguist (Terran), Reactionary
Skills (*ACP): Intimidate +8, K. Local +4, Perception +4
Languages: Common, Orc, Draconic, Terran (B)
Special Quality: Burn, Element (Earth, Kinetic Blast, Wild Talent (Kinetic Blade)

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Special Abilities
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Racial:
Stat Bonus: +2 to Str
Orc Blood: Counds as Orc and Human for effects related to race
Sacred Tattoo: +1 luck bonus on all saving throws. Replaces Orc Ferocity.
City Raised: City-raised half-orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks. This racial trait replaces weapon familiarity.

Possessions:

Masterwork Chain Shirt, Whip, Cold Iron Dagger (4), Masterwork Backpack, Trail Rations (7), Silk Rope (50'), Potion CLW (2), Alchemist Fire (2), Wand of CLW (50/50)