Davor Murri
Male Half-Orc Kineticist (Terrakineticists) 1
NG Medium Humanoid (Orc)
Init +5; Senses Perception +4, Darkvision 60'
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 10
Fort +5, Ref +6, Will +1
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Offense
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Speed 30 ft.
Melee:
Ranged:
Wild Talent: Kinetic Blade
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Statistics
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Str 12, Dex 16, Con 14, Int 13, Wis 10, Cha 14
Base Atk +0; CMB +1; CMD 14
Feats: Point Blank Shot
Traits: Unintentional Linguist (Terran), Reactionary
Skills (*ACP): Intimidate +8, K. Local +4, Perception +4
Languages: Common, Orc, Draconic, Terran (B)
Special Quality: Burn, Element (Earth, Kinetic Blast, Wild Talent (Kinetic Blade)
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Special Abilities
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Racial:
Stat Bonus: +2 to Str
Orc Blood: Counds as Orc and Human for effects related to race
Sacred Tattoo: +1 luck bonus on all saving throws. Replaces Orc Ferocity.
City Raised: City-raised half-orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks. This racial trait replaces weapon familiarity.