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![]() My two cents, coming from a father of four: DJ, basically what you offered Black Dow was "I'm sorry, but here's why what I said and how I said it was ok." I think that, after seeing this back and forth, I'm going to back out of the Colony game. Too much of a Rules Lawyering thing in Shadow Dark for my taste. No hard feelings, folks. Everyone plays their own way.
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![]() ElbowtotheFace wrote:
Sort of. My understanding is that Tribute is running The Gauntlet, DeJoker is running Gorgana Colony, and eventually Tribute will be running a 2nd, invite-only game. Or something like that. ![]()
![]() Gaspar Dawnbringer wrote: Would you mind spoilering the campaign description, so it doesn't take up so much space on my campaigns page... if possible. Yeah, that'd be a big help. Beyond that, here's my character: STR: 3d6 ⇒ (6, 2, 6) = 14
Character Name: 1d20 ⇒ 8 Darvin Ancestry: Dwarf Class Talent Roll: 2d6 ⇒ (6, 6) = 12 Choose Talent or +2 to Stats
HP: 1d8 ⇒ 7
Background: 1d20 ⇒ 17 Minstrel? LOL. Awesome. Title: Warrior
Starting Equipment: 1d4 ⇒ 3 Starting Item: 1d12 ⇒ 9 Flint and Steel
Starting Gold: 2d6 ⇒ (3, 4) = 7 x 5 = 35gp Gear Slots: 14 Greataxe 10 gp (2 Slots)
Encumbrance: 9/14
Background Concept (Pre-Group Discussion - All this is open to change) Darvin is a minstrel and writer, as well as charming enough to play his lute and sing at the tavern to pay for at least half of his meals. He was born with a hump and a weak heart, and so he's used to being underestimated, and generally goes overboard trying to prove himself, usually succeeding. Burdened with a rather noticable limp, Davrin learned to fight as much to defend himself from bullies as to become an actual warrior. The minstrel generally sees fighting as usually less favorable than talking things out, if he can. Still, no one can always be diplomatic, and sometimes you just have to shut up and fight, as Davrin learned recently when he got caught up in a rather vicious tavern brawl. (He'll start the game with a bit of a black eye.) In any event, the dwarven minstrel practically jumped a the chance to be an explorer, if for no other reason than to earn enough money to purchase a new lute, (or find a new one) since his old one was demolished when he landed on it in the aforementioned bar fight. (Davrin claims that lute cushioned his fall and this proves that his music may have literally saved his life.) ...or something like that. :) ![]()
![]() (Plastic Dragon's Character) Title: Warrior
Starting Equipment: 1d4 ⇒ 3 Starting Item: 1d12 ⇒ 9 Flint and Steel
Starting Gold: 2d6 ⇒ (3, 4) = 7 x 5 = 35gp Gear Slots: 14 Greataxe 10 gp (2 Slots)
Encumbrance: 9/14
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