Redeemer

Darius Sharpe's page

29 posts. Alias of MordredofFairy.


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And here's the draft of the Warpriest. I would probably use Sigurds Profile either way, but needed to put it somewhere :)


A, that is curious.
The only Wrath game I was in that got far enough for that to matter was non-mythic, so I wouldn't know, but that is interesting.
Still, I want every chance I can have at not turning on the party, so I'll stick with it.
Maybe if the benefit is particularily good I'll take a look at Marshal and Dual Path(like many others seem to plan) into my preferred path, Champion.


And it has been declared that the campaign trait does not LOCK you into a certain mythic path. Darius will likely be Champion, but the possibility to maybe not get possessed by some demon and turning on the party was totally worth child of the crusades.
(That said, the adventuring group where he served as Animal Companion was active in the last crusade, so...those are his family, kind of.)

I think sorting by campaign trait was simply a relatively effective way to sort for Robert when he created the list.(and thanks for that)


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Anastasia Armat wrote:
All these final hour strength builds.

Well, I telegraphed my intent early.

With the fixed slot going to a Sorcerer/Oracle, I felt that this concept would be a better contrast over the other two options I had considered.


And Mordred of Fairy returns.
I went with silly both ways.

Darius is an awakened and reincarnated badger.
He kept the temper and added opposable thumbs.
Plus a substance abuse problem after being taught alchemy.

MordredofFairy: Darius Sharpe, Alchemist(Beast Shaper, Vivisectionist) 1 | Unchained Barbarian(Invulnerable Rager) 1

He will have awesome DR/- and plenty of potential damage output(pouncingly shattering defenses).
Tank and Melee DPS in a combined package,
(And none of the moral complications or table manners of more sophisticated characters.)


Congratulations to all chosen, and have fun!

(And sorry, I was a bit ill and unable to get a background together in time.)


I would like to submit Darius Sharpe.
A cross-blooded Half-Orc Sorcerer opting for Dragon Disciple(negating CL loss via Favored PRC/Prestigious Spellcaster).

Crossblooded really puts a significant dent into spell progression, but it does allow him to be not only a full caster, but also a progressively better Melee Combatant.

Will have to check players guide again before putting a background into writing, but wanted to dot in.


Sorry Arasmes(and others). I knew it could seem critical but I was refused already and really puzzled. I fully expected the mistake to be on my end, especially since he was picked and thus probably thoroughly inspected by GM beforehand.
I realize PM would have been the better choice here but half of the time I forget those are there(I do try to use them more, though).

Best of luck to you too. And sorry to everybody who I may have offended some way in-or-out of character here. Ever since Kingmaker came out I wanted to play it, never had a chance, so I may have been overly...involved, or emotional in this recruitment. Apologies for that since in retrospect I may have overstepped boundaries.


Zaeos The Hunter wrote:
Zaeos still would have won the race to the trade post. Just saying.

Sure, you took the Run Feat *gg*

Would have depended on Dice Rolls, still.
While you took frontloaded Archetypes, nothing was as clear there, plus your survivability is rather...low. :D
But we will never know. Guess I'll see you in some other thread, where I'll bring yet another character.


Soren Bowman wrote:
Zaeos is correct about the starting gp. As far as skills, I had swim on there as an untrained skill from a society game that had a lot of swimming. I just didn't erase it when I copied the character over.

Thanks a lot ^_^

See, i totally mixed up the starting wealth thing with another campaign. Only had spent 175 on that trashed build.

Was sure the skills were all too high to be untrained, too(as in, no "2" there).

But thanks for helping out there. Much appreciated, I need to get a lot better at designing, obviously.


Zaeos The Hunter wrote:
At this rate Darius we will just need to start our own game, that's 2 for 2 lol.

would seem that way. Well, if nobody likes me, I guess I can live with that.

@Soren

congratulations to you, but since you won I was trying to learn from your build and a couple questions popped up.

Composite Longbow(+2) in SRD is listed as costing 300 GP, so I wonder how you managed to afford this with your starting money of 175(slayer average)+100(brigand)?

You have 13 HP, which is 10 max + 2 con + 1 favored class.
But you also have 10 skills with ranks, which is 6 class + 2 int + 1 human + 1 favored class?

I already made a mistake analysing Zaeos Sheet so I guess I don't see something there but I can't really understand it so would be really sweet if you could explain it, thanks.


Zaeos The Hunter wrote:
The Winds of Fate wrote:

Looking over character sheets now, hope to put out the decision later this afternoon.

They all seem equal in quality, so it is hard to choose.

Zaeos feels compelled to say that he is the obvious choice. ;)

you forgot to roll the bluff check...


I guess that means good luck to everybody. Competition feels even fiercer when there's only one spot and one role to fill, but I hope whoever gets the spot will prove to be worthy of the honor.


Aye, I also reworked Darius slightly.

I choose Zon-Kuthon as Deity based on a hasty google search, as mentioned above.

However, I am not really happy with Darius having a religious justification for his sadism. That is part of his nature, and he should be aware that it's something twisted.

I am aware that certain Deitys were called out, such as Abadar who wishes to spread civilization. The problem I see here is that Darius should be a rugged man who likes his wilderness just the way it is.

He can understand the need for civilization just fine, he can support the plans to cultivate land, to build a new kingdom, heck, he wants to take part in it on a personal level.
But regardless of all that, he still, personally, will feel more "at home" in nature. I just don't see a person who prefers to be in cities be someone that focuses so much on being capable of being "out there in the woods".
Sure, after a trip he loves coming back into a city, enjoy a good ale in the bar, maybe a girl for the night, a soft bed and a meal he did not have to catch and roast himself.
But he should never feel "as alive" in a city as out there. So i moved him to Neutral Evil(rather than lawful) and replaced Zon-Kuthon with the Green Faith, which also conveniently provides access to the trait Eyes of the Wild.
As said, I see nothing about his personality change from this swap, as his persona was already "fixed" when I felt the need to pick a god following a post earlier in this thread. Only his justification is now gone. Sadism is no longer a religious act, it's just his nature.

Also, I tried to make a point for not choosing one of the suggested deities that I hope is understandable. He would not be a very religious person, just follow some empty gestures(much like a commoner happily living in a city may, hanging herbs from a doorway as sign of respect for nature). While radical followers of that faith may be opposed to civilization or it's spread in form of cities, he's more of a superficially religious person.(I am searching for the right word, but can't figure out the proper english term).

If that is too far out there to be considerable as submission, then I'll have to accept that. But since I don't own the inner sea deity book, and thus have little to go on seeing how thats copyrighted material, I would not feel very comfortable playing a deeply religious person of a faith I, as player, know nothing about.

Thanks for understanding.


Arasmes the Hidden wrote:

OOC: Odd. I was in a hurry and trusting hero lab's craft costs. The bow looks right, as do the cold iron arrows, but the adamantine should only be a single arrow instead of 50, and it's the wrong price either way. I'll rework it if I'm picked, not going to sweat it otherwise.

Why are you two thinking about murdering one another, that seems terribly small-minded. There's more to life than just shucking through some corpse's pockets. Build a nice enough place out here, and the people will come to us to be robbed. No need to murder them at all. They'll show up, grow up, pay taxes like it's their privilege, raise their children to do the same. Pretty good deal, all we have to do is find a likely spot that excites people, then make some irrelevant promises like "Noone's getting eaten by the dragons, and we're going to hunt down that evil cult of Rasputin." and the settler's pour in, life savings in their caravans and fully intending to "make a new life" as loyal subjects. Murdering one another over the fastest person to reach a trade hut, indeed. All you care about is a trivial sum of money. This land deserves a better criminal.

"I don't think about killing someone, I do. Had I wanted him dead, he'd not be around to listen in. A death is not something to cause in the spur of a moment, lest one acts in defense. Otherwise it is to be cherished. Something grand to be appreciated.

People will come to us to get robbed? Shucking through corpse's pockets? What do you take me for, some small-minded criminal murdering in cold blood?
I'll have you know I don't approve of your accusations. I'm a man of honor, and by that honor, I was always on the right side of the law.
And nobody that could claim otherwise can testify any more. And facts may have evaded you, but this here is a wilderness land. A place that needs pioneers, a place that needs work, before you have anything resembling civilization here. Thats work that will take years, and then it's still mostly wilderness. Your wild dreams of people coming with gold-ladden caravans wishing to teach their children how to pay taxes are at best hopeful visions, for at least a couple more years, and thats if we are lucky.
And if you don't see the appeal of a sportive challenge, like a tour through this here beautiful wilderness, combined with a little wager, then perhaps you are not the right person for the job. Had I meant to kill, then that arrow there would not stick in a tree. But if you step back and think for a moment why this is uncharted wilderness, then perhaps you'll find your answer yourself. There's far greater dangers than ME, or you in these here woods. And no person applying for this job that can't make it through to the Trading Post alive is even worth being considered as a guide and tracker. Neither can somebody guarantee a groups safety when he can't even keep their own camp safe. If someone intends to play foul, let them come, one less competitor.
So aye, keep your crimes and accusations to yourself, and let actions speak instead of mockery."


Zaeos The Hunter wrote:
That's alright lol. Originally I made Zaeos for that savage tide one so it was 24 pt buy up to 20 1 for 1 after age and race changes, so age was irrelevant and chosen for flavor. I kept it though when I reworked him.

I know, we talked in the Savage Tide one. I was the original Inquisitor/Zen Archer Monk - build there, Saria Adura if you remember. But I'd suggest if we want to talk more, we take it to PM instead of highjacking this thread, trying to show how active we are while we wait for a decision :D


Zaeos The Hunter wrote:

Darius, he is middle aged. Its actually point buy of: 13,15,13,13,17,7 (with elf modifiers and middle age penalties and bonuses). For point buy, it's 3+7+3+3+13-4=25 ;)

From background: "Being just past middle-aged, Zaeos has lived over 175 years already, and seen and done much in that time.", age is 199. He's excited to possibly help found a kingdom for his bicentennial birthday, haha.

Haha, aye, age boni. With elf, thats reasonable in Kingmaker. Never really occured to me to be honest. For humans, that could be crippling, and in normal circumstances, I never make Level 1 characters anything but young adults, only really use age if starting level is higher and i can work in their past experiences, so they don't just suddenly get up and completely change their live because of some midlife crisis ^_^

Guess I have to make sure you don't reach the place some other way then.

1d20 + 7 ⇒ (20) + 7 = 27
oh, nice, a crit threat...maybe you don't get to be there first :)
1d20 + 7 ⇒ (20) + 7 = 27
and confirmed, too :) Just kidding, of course. Sorry for the false claim regarding your stats.


Zaeos The Hunter wrote:
And entertaining, lol. Pretty sure I would get there first though.

Haha, that would depend on your real numbers.

This is point buy 25, and you have

STR 12
DEX 16-2(Adjustment Elves to get base)=14
CON 10+2(Adjustment Elves to get base)=12
INT 16-2(Adjustment Elves to get base)=14
WIS 18
CHA 8

which adds up to +2(Str), +5(Dex), +2(Con), +5(Int), +17(Wis), -2(Cha), or total of 29 points spent, 4 too many.

So i figure, either your survivability, your skills, or your combat potential would be a bit lower than your build makes them seem. Probably a simple calculation mistake but still funny considering we found someone else messing up before.

Now if Arasmes finds some mistake in my sheet, we've come full circle ^_^


Zaeos The Hunter wrote:
Well, thanks. I guess I will cross off your name on my list of potential hunting 'accidents.' :)

*spends a move action studying the elf* "You said something?"

Would indeed be interesting if all the applicants for this job were to just meet somewhere in the uncharted lands, then whoever gets to the Trading Post alive, first, gets the job.


Zaeos The Hunter wrote:

I wasn't trying to besmirch him :)

I didn't know if he made a mistake, or if there was some crazy 'charter bonus' in kingmaker that I didn't know about. Either way I thought I'd point it out so he could fix it (or I could fix mine).

Aye, I didn't think you meant any ill by posting. I just felt compelled to answer because I also checked competition and was wondering about the +2 on arrow damage, but just kinda ignored it- wasn't the first time someone had a mistake in a concept crunch, won't be the last time.

But I'm pretty sure there's no crazy charter bonus in this campaign so I felt compelled to answer you :)


Zaeos The Hunter wrote:
Arasmes, just out of curiosity, how do you have 50 adamantine arrows and a +2 composite bow worth 3300gp at level one? Did you copy/paste an old character sheet? Or did I miss some campaign bonus to starting gold? Lol

probably a honest mistake in that he did not change things before posting here. At least I think so.

He did include the +2 damage in the arrows damage line, but has the correct attack bonus, so it seems it was not just a copy paste-error.

I suppose the character was made with Hero Lab for another game with a significant cash bonus to start with, and then just posted over.
can happen to anybody i guess, if choosen he'd probably clean it up, but aye, I understand you, imho it's important to have correct numbers so people can look at them and decide wether to choose you without having to consider if the numbers are off.
but a honest mistake can happen to anybody, happened to me as well when I failed to adapt a gestalt-char for single-class play properly.


Darius Sharpe wrote:


As for my beliefs, my very nature lends itself to worship of Zon-Kuthon. Not that I have seen any temples around here in which I could indulge myself into his worshipping. But I heard of it, and read of him. Every man needs a god to watch over him at times, and I choose him, as he choose me. Why else would I feel such joy when inflicting pain on others? Oh, if I could, I would erect a huge temple to him, and start preaching myself, in my spare time.

In this aspect, I feel a need to add that I do not own a copy of Pathfinder Campaign Setting: Inner Sea Gods. I do own several hardcopies of other rule books, but regardless, tend to do most of my research and building based on the SRD.

The stuff I run in person, as GM, i prefer homebrew-settings. I may take inspiration from published things, but like to give it a do-over, keep my players on edge. That includes custom deities for these worlds.
So in regards to gods, I'm not very knowledgeable, I have to admit. I know some of the non-evil gods by heart from other character designs I made, but the evil ones, not so much.

My pick was based not so much on character concept, but more on a fast google search for deity's and looking what would make sense. Only the site I used mostly deals with the mechanics and core aspects in regards to the gods, with little to no fluff.
Just wanted to put that out there, because Darius worship is by no means set in stone, though from how I set him up, Zon-Kuthon did seem(and does seem) to be a good match.


Alexander Orlovsky wrote:
I don't know about others already in the game, but I'm mostly interested in seeing people's ideas on how the character will fit into an evil party, what god their character worships (if any), and how they'll fit into the group building a kingdom. (Also, what they'd like the kingdom to look like, if they have any ideas, even vague ones.)

"I think I had mentioned how I would fit into an evil party, but I'll reiterate for the sake of completeness.

I am a cruel man that enjoys hurting others. Killing others. It's a thrill. But I obey the laws. I do what is asked of me, I don't just snap and kill someone for looking at me funny after he had a dwarven ale too many. I learned that the most convenient way to live is to blend in. To be a functioning member of society.
That also includes playing nice with others. Yours would not be the first people I accompany in the wilderness. I can find my way around these woods, I can forage enough supplies for a small group if needed, I'm good with a bow, at reading tracks One of the reasons no archetype, some interesting ones would replace track, and at stalking prey.
I can escort people through this uncharted land and make sure they come back, or I can find people and make sure they don't.

As for my beliefs, my very nature lends itself to worship of Zon-Kuthon. Not that I have seen any temples around here in which I could indulge myself into his worshipping. But I heard of it, and read of him. Every man needs a god to watch over him at times, and I choose him, as he choose me. Why else would I feel such joy when inflicting pain on others? Oh, if I could, I would erect a huge temple to him, and start preaching myself, in my spare time.

I heard you people are out to build a kingdom. And thats great. I may have been a simple man of simple tastes all my life, but that does not mean I have no aspirations.
As you may have heard, I'm a bastard. ***hole that did my mother wrong died years ago, but his snotty little son now sits on a throne in his stead. By all means, If its possible to rub into his face that I'm nobility, I would want that. And there's a chance for that right in this charter.
I figure when building a kingdom, one also gets a say in some things. Like the Law. I like it strict, and I like it simple. No lenghty trials needed for that. People know whats coming for them when they break it, and there's little reason to discuss about it. No need for people to live in fear, there, I figure a harsh law provides them with safety, and no person not planning to break it need fear for their health.
Also, religion, I'd be big for religious freedom. Let everybody worship whoever they want. Keeps them masses satisfied, and allows me to order myself a big f***ing temple of Zon-Kuthon built.
Same thing with slavery. Why feed prisoners in a prison, when you can have them working in the mines? If someone can't pay his debts, what good will it do to incarcerate them? Why put bandits or soldiers to the sword when you can fetch a good price for them?
I've a great many ideas what I would build and do, because I had a great many days alone in these woods to myself, contemplating what's wrong with this nation we lived in.
I say rule just, but rule with harsh love for your subjects. Spoiling them just makes them laugh about you behind your back."
Those are, of course, just spontanous ideas about how to design a kingdom...naturally, this would be something to work towards together as a group, so while those would be his ideas, he's not insistent on them being realized.


"So, are we ready to hit the road? Plenty of nice applicants, half of which won't last a week in this wilderness, other half can't handle a proper fight. I'm ready to go any time, so whats the delay?

Pissed because that contracted guy didn't show up? Well, let me just say this much, he helped pay for my travel expenses. Sorry if that caused problems for you guys, but a bounty's a bounty."


Alexander Orlovsky wrote:
Darius Sharpe wrote:

ah, thanks for bringing this up. I just realized the SRD wrongly lists "Tough Minded" as a fluffless campaign trait for kingmaker...yet in the players guide it's called Issian.

That's because the SRD doesn't include Golarion specific information (as that's specific to Paizo and not open source). So all references to Golarion are removed.

aye, I'm aware, same thing as with the Gods. Just didn't occur to me that stuff may be there under a different name, which would make it seem as if one did not take a proper campaign trait for someone checking the players guide. thanks though ;)

on another note, I may go offline soon, is there anything else my application would be missing to be considered, before that?(Except for the fact that his background is rather on the shortish side. Obviously I would brush that up more if selected.)


The Winds of Fate wrote:

Please click HERE for a link to where you can download the Player's Guide for this AP for FREE.

It is also important to note that you need one of the Campaign specific traits for the game as well that are listed in this guide.

Any other questions, feel free to ask.

ah, thanks for bringing this up. I just realized the SRD wrongly lists "Tough Minded" as a fluffless campaign trait for kingmaker...yet in the players guide it's called Issian.

Not sure if that really fits. May as well just be a bastard of some noble then.
"Mother worked for a local lord in his household. Said lord had a habit of forcing himself on the women working for him. Same he did with my old lady. Says only he could have been the father. Needless to say, the old geezer spawned countless bastards, and acknowledged none of them. Mother died years ago, and the old geezer also kicked the bucket. So I take it, truth is buried with the two of them, not likely his son would be willing to take me in as a brother.
Mark my words, nothing good comes from them nobles. Only way to do proper with them is showing them their place by doing better."


Zaeos The Hunter wrote:

I just made up some roles, but apparently there's a list? lol.

I read all the posts by the DM, but didn't see a set of 'potential roles'. Is it in a player's guide for kingmaker AP or something? I do not have it but could get it if chosen.

I just googled it:

Roles


Alexander Orlovsky wrote:

As a player in the game, some advice: Make sure to read the recruitment thread (especially the first post). But there are some other things that came up so it's worth skimming through for at least the GM's posts.

am on it, just wanted to get a first post up ASAP, lest I come back and find the spot filled before I got a chance to post. As for the name, he's an alias originally created for another set, but by all means he should be native to the area.

If the name is offensive, I can just re-make with a different one. But i think other than that, everything is in order.
Evil Teamplayer, check, not following devil lord, check, origin from local, check, build rules followed, check. ranged survival type, check.

Financing scheme:

As others also had suggestion regarding financing of the kingdom, he would also suggest one.

Namely, that prisoners get to take part in a game in a stacked out great wilderness arena, the goal of which is to survive...while visiting nobles, for payment of course, (and himself) get to stalk the area and kill any they find.
The prisoners, starting with knifes, may band together, may build weaponry(bows, spears), may try to escape...it's not a one-sided sport, otherwise there would be no thrill to it.

Ideally, there would be an option for viewing the event as well. I'm thinking a variant on gladiatorial games here, only with an asymetric setup by default. One side is more numerous, ill equipped and fights for survival, the other brings whatever equipment they can afford, pay for participation, and hunt for sport. The viewers may either pay for the best spots, or take the worse ones for free(and possible a public order bonus or crime reduction...since they see where they may end up)


I heard there was an opening for me?

Roles and fitting in:

Royal Assassin or Spymaster would fit both in flavor, and with Dex-based bonus.
Marshal would also work out, supposedly.

He would gladly fit in with an evil group, because they would likely not take offense at his "hobby"(see background). He knows better than to judge other people, too. He is good in what he does, but smart enough to know he needs support in other areas. He's not highly social but tends to "live and let live"(except, of course, when he's on a hunt).

Background:

A travelled hunter, Han Yong's prey was usually sentient humanoids. When there's money to be had, he's up for the job.
Mostly, he took on proper bounties, official ones...people who fled and were to be brought back, dead or alive. And here, near the wilderness lands, there were plenty of people who wanted to flee, or disappear.
He brought any and all of those back dead, because he enjoys the thrill of the kill, but he's not so stupid as to break the law to get his fix...unless it pays very well. Now, he heared about this new opportunity, to stake out a new kingdom. No doubt, there would be opposition. There would be bandits. There would be rebels. A great chance to have a very good, and legal reason to partake in his hobby.
He only hoped that he would actually get to enjoy HUNTING for them, because that was half the fun...

Description:

A harsh man, travelling through the wildnerness a lot because of his job, and not quite feeling at home in any place. He stands tall at 190 cm, with about 95 kg of weight, moves very agile(more so than his size would suggest), and has blackish hair and a beard he grooms.



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I have a player who wants to run an alcoholic paladin in a campaign I am going to run soon. I am all for interesting roleplaying, but is going to far? I am worried he might do something due to this particular flaw and lose his divine powers and be little better than a fighter. What are your thoughts on this? Alcoholism isn't right he wants to play a drunken paladin