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Ok, I'm the GM, and I don't go for obvious paladin dickery. I like messing with paladins in ways that make them really wonder if they are messing up or not. Knowing this, here is the setup so far...
The party cleric is on the edge of death and for story reasons he is out without major help. Que GM story shenanigans where the party is introduced to a hags coven. The hags ask for three tasks in exchange for a draught of regeneration which will restore said cleric. First task is recovering the living head of a troll. The second is fetching rare poisonous roots. The third is...?
I'm having trouble coming up with a doozy of a task that is not obviously evil. No steal a unicorns horn. No switch out a baby changeling wise, etc. Everything up till now has been possibly evil but in black and white terms has been not over the line given the circumstances.
Bonus Fun fact, the hags speak in rhyme. I've got 16 lines of rhyme for their main bit so far, and some 4 line bits for possible side questions.