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Cretien Dufrene's page

1,659 posts. Alias of Tenro.


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Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

glad youre back!


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien activates his legs (+15ft move speed for 10 minutes) and moves along the balcony to the spot where he is still in cover but prepared to go through the hole the Bruse went through (unless he can get to it this round, in which case he will).


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

i move out the door and up along the balcony 30ft


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

sorry, something weird with paizo again. didnt get my updates as i had been logged out. OK, i don't want to trust my aim in making a long pour from however high up i am relative to Shantus's body, even though he probably has a big mouth. I'll fire on the one closest to me hoping to kill. Whether he drops or not, I move out the door and along the balcony.

using Barrage to make 3 attacks all at -4, then moving to regain focus, then swapping to shield as active weapon
atk: 1d20 + 14 + 1 - 4 ⇒ (10) + 14 + 1 - 4 = 21
dmg: 2d6 + 2 + 1 ⇒ (3, 3) + 2 + 1 = 9

atk: 1d20 + 14 + 1 - 4 ⇒ (6) + 14 + 1 - 4 = 17
dmg: 2d6 + 2 + 1 ⇒ (5, 6) + 2 + 1 = 14

atk: 1d20 + 14 + 1 - 4 ⇒ (8) + 14 + 1 - 4 = 19
dmg: 2d6 + 2 + 1 ⇒ (5, 6) + 2 + 1 = 14


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

is there a way that i could get a potion over to shantus/grobnard, or would that be infeasible? Would dumping it on shantus rather than forcing it in his mouth still heal him?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

i am not for or against attacking them. i don't like them, however, we have a mission. i think the best "attack" on them is for us to successfully save shantus without them getting credit. plus, uhhh, she has a really high attack bonus haha


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

OK i will take a shot with the grapple gun to pull me northwest to that doorway, swap to rifle and shoot at that special guard. using Deadly shot for more damage and Hindering Projectiles

grapple gun: 1d20 + 14 ⇒ (3) + 14 = 17

rifle ranged touch: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
damage: 1d10 + 2 + 3d6 ⇒ (3) + 2 + (1, 5, 1) = 12
ammo sticks in target. -2 to enemy atk/AC/CMD, stacks. Target can remove 1 as a move action or all as a full-round action

brooch of spectacled bear laser on same special guard: 1d20 + 13 ⇒ (2) + 13 = 15
laser damage: 1d4 + 1 ⇒ (3) + 1 = 4

then quick swap to shield active


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien sees the large cloud of yellow gas, making seeing those enemies difficult. Seeing the large crowd of mechanical enemies on the other side of the room, he grapple-guns his way down to line up a shot and opens up with his machine gun in two bursts.

Full attack: first attack vs the wall to the left, pull myself that way to end blocking that doorway that leads to the room to the left. Second attack is with my machine gun, firing automatic in a line through that long line of guards (attack originates from the corner of my square so the pillar and bruse position shouldn't be a problem). 5ft wide line. To use automatic fire i take a -2 to the attack, and I will expend focus to do another line attack in the same fashion, which adds another -2 to both attacks.

attacking them in order left to right for each line attack

all attacks are raged touch
vs 1
attack: 1d20 + 9 - 4 + 1 ⇒ (19) + 9 - 4 + 1 = 25
dmg b and p: 2d6 + 2 + 1 ⇒ (5, 5) + 2 + 1 = 13

vs 2
attack: 1d20 + 9 - 4 + 1 ⇒ (19) + 9 - 4 + 1 = 25
dmg b and p: 2d6 + 2 + 1 ⇒ (5, 2) + 2 + 1 = 10

vs 3
attack: 1d20 + 9 - 4 ⇒ (5) + 9 - 4 = 10
dmg b and p: 2d6 + 2 ⇒ (2, 3) + 2 = 7

vs 4
attack: 1d20 + 9 - 4 ⇒ (10) + 9 - 4 = 15
dmg b and p: 2d6 + 2 ⇒ (5, 1) + 2 = 8

vs 5
attack: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 7
dmg b and p: 2d6 + 2 ⇒ (3, 2) + 2 = 7

vs 6
attack: 1d20 + 9 - 4 ⇒ (11) + 9 - 4 = 16
dmg b and p: 2d6 + 2 ⇒ (2, 2) + 2 = 6

vs 7
attack: 1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13
dmg b and p: 2d6 + 2 ⇒ (6, 2) + 2 = 10

vs 1
attack: 1d20 + 9 - 4 + 1 ⇒ (5) + 9 - 4 + 1 = 11
dmg b and p: 2d6 + 2 + 1 ⇒ (5, 1) + 2 + 1 = 9

vs 2
attack: 1d20 + 9 - 4 + 1 ⇒ (7) + 9 - 4 + 1 = 13
dmg b and p: 2d6 + 2 + 1 ⇒ (6, 5) + 2 + 1 = 14

vs 3
attack: 1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13
dmg b and p: 2d6 + 2 ⇒ (2, 3) + 2 = 7

vs 4
attack: 1d20 + 9 - 4 ⇒ (18) + 9 - 4 = 23
dmg b and p: 2d6 + 2 ⇒ (1, 4) + 2 = 7

vs 5
attack: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
dmg b and p: 2d6 + 2 ⇒ (3, 5) + 2 = 10

vs 6
attack: 1d20 + 9 - 4 ⇒ (17) + 9 - 4 = 22
dmg b and p: 2d6 + 2 ⇒ (6, 2) + 2 = 10

vs 7
attack: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20
dmg b and p: 2d6 + 2 ⇒ (4, 1) + 2 = 7

free action swap back to shield

note to self: machine gun current magazine 26/40


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"So be it." Cretien says with a resigned look. "Must it always end this way?"

In a blur of action, Cretien's 4 arms reach his weapons with practiced ease faster than most eyes can track. "Reaching them" would be a misnomer, as they are integrated into his constructed arms. They slide and rotate into their combat positions. As he does so, his brooch fires a laser at Tinker. He brings up his machine gun to squeeze off two shots before using another arm to pull up a grappling gun to fire at the wall. As he is pulled away, he holds the grappling gun with one hand and draws a shield, hoping that it can help dull the impending blast's effects.

Free: Quick draw weapons w/4 arms
Swift Action: brooch of spectacled bear on tinker
Full attack action: first attack with machine gun and then using Quick Change to swap to Grapple gun. Machine gun attack he will expend focus to do 2 attacks at -2. Grapple Gun will shoot the wall to Cretien's left just south of the door Grobnard ran through. On hit, it pulls him 50ft that way to leave him next to the wall just south of the doorway. This regains his focus, then he quick draws his shield (technically already out but i think i have to use one of my several quick draw uses per turn to make it the active weapon)

swift brooch attack ranged touch : 1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23
dmg, laser damage: 1d4 + 1 ⇒ (2) + 1 = 3

machine gun atk vs tinker: 1d20 + 14 - 2 + 1 ⇒ (9) + 14 - 2 + 1 = 22
dmg, B and P: 2d6 + 2 + 1 ⇒ (2, 4) + 2 + 1 = 9

machine gun atk vs tinker: 1d20 + 14 - 2 + 1 ⇒ (13) + 14 - 2 + 1 = 26
dmg, B and P: 2d6 + 2 + 1 ⇒ (5, 5) + 2 + 1 = 13

grapple gun vs wall: 1d20 + 7 ⇒ (11) + 7 = 18

leaves me in the stated square, shield up and ready


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

d20: 1d20 ⇒ 20

"What entity? And the count of 16 or else what?"


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"That's the long and short of it. One day, I will likely be assigned to that department as well. It wouldn't be surprising, anyway. With that, you would also have a perpetual stream of your researchers willing to look into things you don't have time to, in addition to plenty of wrench-turners." Cretien says, matter-of-factly. He looks quite the technical marvel, with a pair of additional arms and an additional head built from technological components, armor and shield of no mean make, and several firearms that stand above what is commonly available thanks to modifications made under his own hand.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien nods, "And in more peaceful circumstance, no doubt." is his response to Oddcog.

what were we allowed to offer him, again?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"They're certainly... interesting."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien will warn the members of his group not to eat, as well as dignitaries. (or their immediate assistants, not just some random guard and hope they do what is needed)


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

sense motive: 1d20 + 13 ⇒ (10) + 13 = 23


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien nodded, a semi-bow of sorts, before looking at the opposing team.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien smiles at the exchange over the fifth spike.

Later, when questioned by Runemace, he responds, "It is almost certain we won. We have more doctoral degrees. We have seen far more of the frayed ends of this world, having sewn them back together. That said, be on the lookout tonight."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"Not that i am aware of."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"Indeed, skirmish tactics would be a requirement for us. We would need to know more about the surrounding environs as well. Chokepoints and such."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien looks slightly to the side, saying "No, a lot of time has passed."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"Well, he is a doctor. Perhaps he came here of his own accord. He looks content to heal the children."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"A man of some history." Cretien says


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

ah gotcha i didnt roll it initially because i didnt know he would trigger or not.

concealment: 1d100 ⇒ 6
concealment: 1d100 ⇒ 60 roll 2x and take better from Perfect Shot
atk: 1d20 + 14 ⇒ (13) + 14 = 27
dmg: 1d10 + 2 ⇒ (5) + 2 = 7

also is he within 5ft of my turret? doesnt matter currently only for next turn


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

so he has some way to not have to roll the 20% concealment? also sneak attack doesn't work on creatures with concealment.

also i assume as he is in melee, my readied attack goes off?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

ok so what kind of attack was that bleeding attack? melee? I assume so because of fog cloud


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien will ready his action to shoot his mosin-nagant at the first enemy to come within 5ft of him (due to fog cloud).
Once that attack happens, free action Lightning Change to activate my heavy steel shield, and spend my AoO to use Active Defense versus the lizardman attack.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

full round set up turret, free action quick draw


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

stealth: 1d20 + 1 ⇒ (11) + 1 = 12


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

hmm, trying to decide. i should probably follow them and ambush them. If i go in the cave then theyll probably end up stealing my brooch and break my simulacrum before blocking me in. So that's what I will do.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

brooch ranged touch: 1d20 + 13 ⇒ (19) + 13 = 32
laser: 1d4 + 1 ⇒ (3) + 1 = 4


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

sorry got caught up with IRL.

Cretien will use his disposable simulacrum in conjunction with his Brooch of the Spectacled Bear. Sending it closer, he'll have it take a lil laser shot at one of them in order to try to lure them away from the cavern opening.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien:

Not wanting to interact with anyone he doesn't need to, so as not to be known to be operating in the area, Cretien relies on his own brain.

geography: 1d20 + 9 ⇒ (10) + 9 = 19
local: 1d20 + 9 ⇒ (15) + 9 = 24


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13
GMEDWIN wrote:
As I understand it, Chretien will ride his makeshift vehicle from the forward base of the railhead of Grientos to the base of the railhead for Liss(Jierre's teams guy) and then start to search for the former lair of Cheshimox and rile up his followers to attack Jierre's people. So from Femi and John I need to know if you are trying to infiltrate the boat or the villa.

yes


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

also my job wasn't really done so why would i return? i did something but in no way followed through to see if it worked or not. also cretien has no idea what you are talking about with purple woman or sick child or cruise lol


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

it goes 13.63 miles per hour. I forget where I am on the map but most of the places are about 150 miles from each other. that means 11 hours of driving between spots.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

hmm ok. i do have a vehicle as one of my inventions prepared, i didnt bring it via any teleports but i can remake it relatively shortly with materials gathered over the course of a day. Doesn't take much time. the old one has more than broken down by now as they are ramshackle contraptions. So i will use that to drive to the enemy area. Spy on em a bit from a distance and then see about taking some long gunshots at the entrance to a dragon's lair to get it stirred up. or at one while it flies. then get under cover so the moving thing it sees is the enemy camp. does this seem reasonable or does it need rework based on things i do not yet know?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

well am i really truly good here, or do i need to stay and defend? i'd hate to leave and then they get attacked or something


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

The reply from Cretien arrives.

Assessed security ahead of track to Renza. Security Assets Allocated. # days until complete. Eyes open vs sabotage. I'll see you at goal line.

# would be the numerical word indicating the number of days until Griento plans to be done.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13
GMEDWIN wrote:
You guys agreed to message each other every night.

yes but i don't have spells or Use Magic Device. So I guess I can go find somewhere to send a message for me. Maybe Griento can. hah


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

as far as i understand i'm half a country away from the others? or did they somehow get to me?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

rolls:

local: 1d20 + 9 ⇒ (8) + 9 = 17
engineer: 1d20 + 19 ⇒ (15) + 19 = 34

local: 1d20 + 9 ⇒ (2) + 9 = 11
engineer: 1d20 + 19 ⇒ (14) + 19 = 33

local: 1d20 + 9 ⇒ (6) + 9 = 15
engineer: 1d20 + 19 ⇒ (6) + 19 = 25

local: 1d20 + 9 ⇒ (18) + 9 = 27
engineer: 1d20 + 19 ⇒ (4) + 19 = 23


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

oh that's a good idea


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

probably tinker with some stuff, build some guns maybe?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

yeah i will sticl with what im set in for now, if someone wants to come teleport me that's fine with me but otherwise i'm stuck where i'm at haha

"Yes, the Risuri government will wire the funds for rental. I may or may not be called elsewhere in the coming days. I look forward to the end of this event."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

"Sounds good, I'll remain here, just get me when you're done. Otherwise it is a long drive, or I'll see you in the capital when the line is complete."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

C+F:

Cretien looks to Femi, "Seems like the best deal we can get, so perhaps we should make contact now and see what we can get."


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

C+F:
Cretien looks to Griento, seeing what the man thought. It was his money and contract at the end of the day, Cretien was just here to make sure they won.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

C+F:
it would be good if you took the lead on diplomacy, Cretien is relatively brunt and you would be good at smoothing over the things he says.


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

C+F:

"Two miles already, hmm. How does their time compare to the normal worker? Costs of normal workers compared to the cost of these? Are they for rent? Do they require skilled technicians on staff? Do they see at night? Have they developed any quirks or bugs? Long term analysis with new technologies is quite important. Is there a payment plan? Or perhaps the mere use of them in this project, and the project being completed ahead of schedule, would constitute a glowing recommendation and testimonial to their efficacy. The Bruse has a personal interest in this project of course."


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Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

C+F:

"I had considered the idea myself, though I am a sole proprietor so I cannot produce on this scale. How often to they break down, require maintenance, et cetera? Perhaps some display of their provenance, perhaps over a period of time by way of sales demonstration?"

id like to inspect them to see if i can figure out how good they are, what downsides they might have, etc.

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