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So far, I hate 2E, it's the worst of D&D's 4E with 5E gimping. Sure, there was a lot of rules bloat in 1E but you don't have to use everything, if you keep it simple and gradually integrate. However, 2E and D&D 5E will get right back to rules creep because of eonomics, selling one-shot modules and adventure paths don't pay the bills, sourcebooks in which everyone in the group "must own" does.
5e seems to be doing OK so far with a limited release schedule. Paizo likely could too though I think it's unlikely that they'll actually do so.
I do think Paizo would like to put some brakes on the supplement treadmill as well - that business model's pretty much dead as it is and beyond a certain point you're just competing against your own product which means greater overhead/production costs for the same income.
Personally, I don't really care for either game - too modular for my tastes, but there's no point dwelling on that. Just play something you do like instead.