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I know it's not in the bundle for download, but did Zova ever receive an official treatment in this style?


They're unnecessary and never really made sense, but for the sake of completeness, I thought it might be fun to allocate Starting Age categories to those classes that never received official ones.

My thoughts are

Arcanist: Probably Self-taught, maybe Trained.
Bloodrager: Intuitive.
Brawler: Self-taught.
Hunter: Probably Self-taught.
Investigator: Can't decide between Self-taught and Trained.
Kineticist: Intuitive.
Medium: Probably Self-taught, maybe Intuitive.
Mesmerist: Self-taught.
Occultist: Thinking Trained, maybe Self-taught.
Psychic: No idea...
Shaman: Leaning toward Self-taught, possibly Trained.
Shifter: Can't decide between Trained and Self-taught.
Skald: Self-taught.
Slayer: Self-taught.
Spiritualist: Intuitive.
Swashbuckler: Self-taught, maybe Intuitive.
Vigilante: Self-taught.
Warpriest: Leaning Trained, maybe Self-taught.

Thoughts?


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With the opening date for PF2's public playtest rapidly approaching, I feel that we've seen enough of the game at this point to feel justified in starting a thread regarding my personal concerns about the version of the game that will appear in the playtest document.

Specifically, based on the previews we've seen up to this point, it would appear that PF2 amps up the degree of mechanical complexity well beyond the median seen in the game's first edition. Since a lot of the people I GM for don't really know the rules and have no interest in learning them, this constitutes a problem for us.

Therefore, my question is: Will it be possible to create characters on the lower end of PF1's complexity scale under the new rule-set?