At Paizocon UK this weekend I was reminded of an old idea, an official 'Wall of Names' on the website in memory of those members of the organised play community that have sadly passed away. It would be nice way to remember those who are no longer with us.
So just download this - going through i noticed one thing
Encounter P18:
The APL 10-11 creature is listed as an advanced giant barbed devil. the stat block on P81 does not say giant, but is CR13 and does have the right number of HP
i'm guessing it should be large (as it has the size penalty listed)
rebuild rules say is natural ac should increase by 3 (to 15) - making its AC 31 as listed , but the stat block says 14 (and its FF AC should be 24)
we recently played (online) a module over three nights - the module in question has just one chronicle.
The question of the number of shirt rerolls you are allowed came up, I thought it was ONE reroll for the entire module - two of the players (both experienced GM's) thought it was one reroll per session.
i cant seem to find a definitive answer for modules or AP's
guide 7.0 (p28) wrote:
a player wearing any of the shirts listed below during a Pathfinder Society event may reroll one d20 roll during the course of that scenario.
No player may receive more than one free reroll per session.
If a player is under the effects of Battle Cry and has to make a save
and chooses to take their folio/shirt reroll BEFORE the result is announced (and fails that save), can they then use battle cry to get ANOTHER reroll?
Battle Cry wrote:
If an ally is under the effect of this feat and fails a saving throw, she can choose to end the battle cry's effect on her to reroll the failed save. The ally must take the result of the reroll, even if it's lower. Each ally can use this effect only once per use of this feat.
Free Rerolls wrote:
a player wearing any of the shirts listed below during a Pathfinder Society event may reroll one d20 roll during the course of that scenario. This reroll must happen before the original result is determined and the player must use the reroll result, even if it is lower.
Date/Time: Wednesday, Aug 27th, 2014 - 18:00 BST (UTC+1)
GM: Chris Manning
Game Client: Google Plus Hangout and the Roll20.net VTT
Description:
The fiery inquisitions that raged through Mendev during the Third Mendevian Crusade may have been damped but never truly extinguished. Fanatics have reignited the witch-hunts in eastern Mendev, and in doing so they have captured and accused allies of the Pathfinder Society. Unless the PCs intercede and put a stop to this mob justice, their allies' deaths will spark a new wave of internecine executions throughout the crusader nation.
Content in “Scars of the Third Crusade” also contributes directly to the ongoing storyline of the Silver Crusade faction.
Date/Time: Friday, Aug 29th, 2014 - 18:00 BST (UTC+1)
GM: Chris Manning
Game Client: Google Plus Hangout and the Roll20.net VTT
Description:
Few are as adept at fighting demons as the Riftwardens, an organization of spellcasters dedicated to protecting the boundaries between the planes. Many are already committed to the Fifth Crusade in Mendev and are unable to assist the Pathfinders directly in the society’s upcoming expedition into the Worldwound, but if the Pathfinders assist the Riftwardens elsewhere, perhaps a small number of the mages might be free to return the favor. Unfortunately, this means entering the godless nation Rahadoum, where several Riftwardens have recently disappeared.
Scenario: PFS Module: Risen from the Sands (levels 2-4)
Date/Time: Wednesday, Sept 3rd, 2014 - 19:00 BST(UTC+1) - this may run to 5hours
GM: Chris Manning
Game Client: Google Plus Hangout and the Roll20.net VTT
Description:
this is a dungeon-based adventure
The deserts of Osirion—land of pharaohs and ancient tombs—hide not just untold wonders, but also unspeakable dangers. When the vast sand dunes part to reveal the ancient pyramid of the legendary Pharaoh of Sphinxes, glory seekers from across many nations race toward it, each fighting to be the first to claim its wonders. But the storied pharaoh doesn't rest quietly within this monument, and his tomb was designed to slaughter any who would dare trespass.
A band of bold adventurers are the first to arrive, and stand poised to claim what’s risen from the sands—but they're unaware of the doom that lurks inside. With daring on their side and strange, rarely seen powers at their disposal, the heroes may be the only force capable of containing the force of evil within and defeating its curse!
Written by Rob McCreary.
Notes:
You can use either an existing Pathfinder Society character (Level 2-4) or one of the pregenerated characters here
Scenario: PFS 5-02: The Wardstone Patrol (levels 3-7)
Date/Time: Wednesday, Aug 6th, 2014 - 19:00 BST (UTC+1)
GM: Chris Manning
Game Client: Google Plus Hangout and the Roll20.net VTT
Description:
All-out war has erupted on the long-contested border between the crusader nation of Mendev and the demon-infested Worldwound. With the magical defenses that once held the demons at bay failing, defense of the region now falls to small patrols of mobile soldiers to resupply, reinforce, and communicate between the border's many fortresses and outposts. With so much at stake, the Pathfinder Society has enlisted many of its agents to assist in the war effort, both to protect its own interests and to prevent the onrushing tide of demonic attackers from plunging the entire Inner Sea region into chaos. On one such wardstone patrol, however, the party may find itself facing an enemy of an entirely different nature.
Scenario: PFS 3-18: The God's Market Gamble (levels 1-5)
Date/Time: Wednesday, Aug 13th, 2014 - 19:00 BST (UTC+1)
GM: Chris Manning
Game Client: Google Plus Hangout and the Roll20.net VTT
Description:
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.
A Pathfinder Society Scenario designed for levels 1–5.
The Mendevian Crusade draws heavily on the Pathfinder Society’s resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father’s goodwill and support in upcoming endeavors.
Written by David N. Ross.
Notes:
Free Roll20.net account required: Go to http://roll20.net/
in Additional resources it says
Since the core assumption for Pathfinder Society Organized Play is the Pathfinder RPG Core Rulebook, Pathfinder Campaign Setting: Pathfinder Society Field Guide, and the Pathfinder RPG Bestiary,
in organised play guide 5.0 it says
Pathfinder Society Organized Play assumes that every player has the following resources.
• Pathfinder RPG Core Rulebook
• Guide to Pathfinder Society Organized Play (this document)
Additionally, a GM should have access to all books in the Pathfinder Roleplaying Game line of hardcover rulebooks, whether a physical or electronic copy
Some wags who i play with have come up with the following - a sack filled with 2 flasks of alchemists fire + numerous flasks of lamp oil. They then throw this improvised 'bomb', claiming damage for all the flasks of alchemists fire & burning oil AT THE SAME TIME. any ideas how to adjudicate this ?
I have found someone who custom makes dice bags, and would love to get a few made with the faction symbols, for myself and as presents for friends I'm probably looking at ordering about 5 or 6 bags, but dont want to fall foul of any rules regarding the images (from the community use area). I'm not intending to go into business, and have no intention of charging for these one of a kind bags.
a) is this allowed at all under 'community use' ?
b) do I have to print the community use declaration on the bags (or get a sew in tag made, or can i just print a card/sticker to put inside the finished bag to give to my friends?
Aliases
Abelone Rask
Female Human Cleric 3 (admixturer wizard) HP 21/21; AC 18 (touch 11, FF 17); Fort +4, Ref +2, Will +7; Init +1, Perception +10 Channel Energy 2/6 Fire Bolt 6/7
(55
posts)
Amrit, The Crane of the Dusk
Male Dhampir (Moroi-Born) Fighter (Unarmed Fighter)/Alchemist (Chirurgeon) 9 (Gestalt)