I'm a little late, but this thread was Necro'd after four years of inactivity once. Time for me to do it again! RAISE THREAD!
I just happened to be researching what to Contingency with my high level Arcanist and this thread was very useful! I don't really like the Teleport option as that takes me completely out of the encounter. I do like the Resilient Sphere suggestion, though. It might trap me for a moment, but at least I'm still in the encounter.
Item 1: I could totally run L3-L4 or 5 if we need someone. I'm a pretty experienced GM, so I can get to cooking something if none had their heart set on that level range.
Item 2: I'm also ok with advancing to 3. If you're not pulling punches then we're going to need it, though the gestalt does help in the survivability department for sure.
Ruby Phoenix: I've run it for a party of two. If youall want to experience it then I can run that once we hit 11.
As for feats and items, I haven't had a lot of time recently to think on those, but I will do my best to get that sorted soon.
I've seen some games where there is a central hub and different groups of a larger "party" go out and do smaller missions from that central point, but I'm not sure how they worked out.
If everything goes to plan I'll be able to take someone from fine to tied up in a round. :D
I remember reading 'Cuddles' in a Whack-a-Rogue's (Yeah I followed his RoW game too) Skull and Shackles game. He was a wicked wrestler, when he wasn't giving everyone 'Hug's' that is...
Well lucky you he's making a re-appearance! He's been in several games, so it wouldn't surprise me if youall have seen him around. :)
So the build won't come online until level 11. That kindof stinks, but such is life. I guess that means I don't need monk levels until much later. And I guess I don't even need monk if there's another class that uses a single style chain well.
So, I have three things in mind that I'd love to see folded into a singer character*, and I would like some extra minds to help me mull over the possibilities.
1) Mouser Cavalier cavalier. oops. Thanks, avr. You can get into your foe's square pretty easily (they just have to miss you) and you debuff them.
2) Monkey Shine style feat. Probably acquired via a two level dip into Master of Many Styles Monk. Even more in-your-space goodness, but buffing you this time!
3) Vexing Dodger Unchained Rogue. There is some fuzziness on whether you're technically in your opponents square, but it fits the theme of climbing on/around/over/etc. I'd like to incorporate this too as it's a nice class-based way to "stick" to your foe.
So, I have a few different builds floating around in my head, but most place the majority of the time in the Rogue. This character would be joining the game at 5, so I can get away with starter level awkwardness and get all my dips in early. With my current build, mouser 1/ MoMS 2/ Vexer 2+, I'm one level away from dex-to-damage, but that's ok. My main job would be to get in a foe's square and make life super difficult for them while my friends go to town.
Have any of you come up with builds that utilize any of these, or all three? I'd love to see them!
*I recognize that this is probably going to be a sub-optimal/weird/awkward build. That's ok. I'm just looking for maximizing being in a foe's space and seeing just how hard we can push that angle. Some parts of this character, like the swashbuckler's finesse thing and the rogue's overlap a bit. I'm ok with that too. Again, just seeing how far we can push being in a foe's square(s).
Oh! Misunderstood that intent. I don't want to flaunt your rules, so I'll go bard emphasizing something Bards rarely get to emphasize: KNOWLEDGE! I'm about to know ALL THE THINGS guys, and be in a constant state of near existential panic because of it! :D
That's...uh...two very odd sets. Anyone tried to play a 4 in a stat before?
I have. Cuddles, the Orc Tetori Monk who was given wonderful grappling ability, then promptly hit over the head with the stupid stick. He's great fun in the right group!
But only because we're not getting them from Walmart. We're probably not getting them from the lowest government bidder either, in that case. Which means we have a quartermaster who is actually a Demigod of Logistics in disguise.
... *sigh* 11 pts? I think I can make it work with that. Did I see something about a point buy? Or should I roll again? Or do I just need to go with it.
Interesting question. That will depend on the characters you pick, I think. Or vice versa. You could have the hole/portal/neverland door/whatever come out... anywhere. For mine, somewhere with some kind of civilization nearby would be nice. Other concepts I see floating around would be happy in the middle of absolutely nowhere. Others would die.
I suggest you decide the environment before selecting characters and let us know so we don't build something completely unsuited to the game you want to run. :)