Centaur Charger

Charger Nessius's page

68 posts. Alias of rungok.


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AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

fortitude: 1d20 + 6 ⇒ (6) + 6 = 12

"Ugh, putrid!" Nessius groans, covering his mouth.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

I will wait somewhat impatiently for everyone to get up before i attempt to rise. While I am heavy, I also train to lift my full body weight. It's why im so ripped. :)

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"I could try to jump up, but lets get you all up first." he assures.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"Here, allow me." Nessius offers, picking up members of the party and holding them up to examine the door. "Don't know how I'm going to follow you." he comments.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"Maybe we are here?" Nessius asks.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"so... What happened while i was gone?" he asks, swishing his tail in agitation.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius seems a bit concerned about his footing going down the stairs, but once down, he keeps his head down and tries to take up the rear so he doesn't obstruct the party.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;
Marcus Sarius wrote:
Can your remove me from the active players and characters?

You gotta mute the game while looking at the gameplay threads room, I think.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Strength Check: 1d20 + 7 ⇒ (13) + 7 = 20
"Unf... Give me a hand here." he grunts, straining mightily against the weight of the hatch.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"I... Have some concerns." Nessius states, sizing up the hatch.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"They're regrouping and are going to try again. I recommend we keep moving, so they do not get the tactical advantage of pinning us down." Nessius recommends. "It's what my tribe would do."

He turns to look over the group. "I am pleased to have found you all again. And you are alive." he says warmly.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Making a tight turn, Nessius levels his lance. "This maze has not taken me yet!"

Turning around and re-engaging stabbing at one of the gobbos with my lance (which gives me 10ft reach)

Lance (not charging): 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 2d6 + 10 ⇒ (6, 1) + 10 = 17


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

overran: 4d6 + 7 ⇒ (6, 2, 6, 4) + 7 = 25
Taking two damage and doing 25 isnt bad. I consider this a successful trade of hits!

Looking behind him, he grins. "You alive? Good!" he tells his rider.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Perception:net goblins: 1d20 + 5 ⇒ (3) + 5 = 8
craaaaap

Nessius raises his shield. "We are bursting through." he growls. "Get some of them before they stick my flanks!"

IMPROVED OVERRUN: 1d20 + 13 ⇒ (13) + 13 = 26
I'll spend a mythic point to surge!
Surge!: 1d6 ⇒ 2

I still get to attack an enemy too as part of my charge/overrun, dont i?

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"Oh thank the gods! Some familiar faces! And they're NOT trying to kill me." he calls out, adjusting his course slightly.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Great, more enemies! Nessius thinks, his tactical options dwindling rapidly.

to his companion, he shouts back to her. "More up front! Going to try to break through!"

Well, this can end badly for me, or awesomely!

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

From Arizona Still hot.

Okay I'm all leveled up. Figuring still tier 1, so that's fine.

Also GM Solspiral, I'm okay with what you have planned. As you probably gathered from the roleplay interactions Nessius had prior, he's more focused on practicality than propriety.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

I'm alive!
Let me read through to catch up. Might take me till tomorrow. :)

Leveling up to 3, are we still Tier 1?


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

I apologize for being absent for a while. I had to force-disconnect myself from the internet for a while and it made doing play-by-post games difficult.
However, that is part of the reason for this post. I've realized that I've been putting way too much time into play by posts, and have signed into WAY too many games for me to reasonably handle with my current workload and changes to my life situation. I needed to cut down the number of games I am in, and this one is one of them. I am sorry. I was having fun, but these games were getting to be one of my causes of stress, and that was what tipped things for me. Thank you for the opportunity to play with you all, and I am sorry for the inconvenience.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Will Save: 1d20 + 2 ⇒ (20) + 2 = 22
Whoo! Nat 20!

Nessius has little patience for deceptions such as this, and backs up a few steps, giving him some space to charge if needed. What's this? he thinks.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"Wow. Color me impressed, Cantion. You got it in one." he replies with a chuckle. Clopping forward, Nessius touches his off hand in a fist to his breastplate. "I am Nessius, champion of the Centaur Tribes. These are my companions. We come because the oracle had told us of this place and that our destinies may be made manifest here."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius watches the skeleton run off and tilts his head, somewhat confused. "That's unusual. Aren't the undead fearless?" he asks.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius will look at the strangeness of the room, arch an eyebrow, and adjust his grip on his weapon. "Well, this could be a good thing." he reasons. "If they believe in such order, perhaps they're not some totally insane monster." he grumbles to himself. "The insane ones are harder to predict."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius simply shakes his head and follows.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"Hardly a toothpick for me." Nessius comments. "You keep it. I'll keep my lance."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius readies his lance, looking around for potential threats.

Just a reminder to folks that I'm a large sized creature, so if we use a map, I take up 4 squares.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

explore

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Like I'd sleep in your shabby humanoid establishments anyways! :P


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

He gives her a nod. "It takes me a while to dry off, I'll catch up."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

I'm enjoying this. Just saying. It's been an amusing tightrope walk of if/when this becomes a beautiful mess.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"I said that you were quite beautiful. I did not say I wished to breed with you." he replies, his eyebrows knitting together for a moment as he straightened out his thoughts. "There is a difference. A very significant one. Now, if you had a good set of flanks and shapely hooves..." he gives her a joking wink.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

THIS IS WHY I SAID I WAS VULNERABLE! :D

Nessius shakes his mane of hair. "Of course not. You are a great warrior, good company, and... quite pleasing to the eye."He gives her a slightly flushed smile. "Not used to considering the beauty of races not my own."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

As if I ever had a chance.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius looks around. Other than natives, they seemed to be the only two of the group remaining. "Have we been here too long?" he asks, standing, his equine portion displacing large volumes of water.

He blinks, staring into space for a moment, thinking of the conversation... "You don't... think... ?" he asks, "They were... giving us privacy?" He blows air out his nose, the action surprisingly horselike."Ridiculous!"


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Noooo! Don't leave me alone with the amazon! I'm too vulnerable! ;)


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"Heh." Nessius replies. "Many of us as foals avoided water until we were forced into it. Then, it would be hard to get us to leave!" he soaps up his hair and rinses it with a bucket. "Of course, the adults drove off the water predators first. No sense in risking a foal to a crocodile or serpent."

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius holds out the brush. "Not at all." he says. "Helping get each other clean is a communal task."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"I would bet the tavern. It's been a few minutes since cantion last had a drink." Nessius suggests jokingly. Scrubbing his flanks with a long handled brush, he sighs.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"I'll go first." Nessius says from the center of the spring, where he's laid his equine quarters down to get the most submersion. From above the surface of the water, he appears to just be an absurdly muscled warrior.

"My clan travels nomadically, so I don't have a set home. I was foaled and able to run quickly, so I've been running and fighting all my life. My family raised me to be a striker, and hit our enemies in glorious combat!"

"Last year we hosted a joust between all the centaur clans. An Olympic challenge between warriors, only the greatest of our warriors would be allowed to visit the oracle." Nessius winks. "I won."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius takes the glares in stride, after all, he was a powerful warrior of his breed in another species' territory. However, he is grateful he was, after all the cleaning equipment was for larger folk like him. Long handled hair brushes were a godsent gift.

His equipment all set-aside, he will carefully step into the spring without a care about his nudity. "Ah... very nice." he sighs. "Been a while since I was able to scrub down properly..."


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

"I haven't." Nessius adds. "But I'll just watch, thanks."

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

The centaur walks around the group but make no attempt to physically approach the newcomer.

"I am Nessius." he introduces himself.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Looking at the mess, Nessius sighs. "It wasn't really a challenge." he calls back, heading abovedecks.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

From the belowdecks, Nessius shouts. "How'd it go up there? Got all of them?"


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius rears back and jabs with his lance again as he comes down.

Gonna pretend I didn't forget that I do 2x damage on a charge with my lance... :(

Lance Stab: 1d20 + 7 ⇒ (11) + 7 = 18
Lance Damage: 2d6 + 10 ⇒ (3, 3) + 10 = 16


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Crisis isn't necessarily diverted, but I'm starting to cope with it. I'll be back soon, just... might take me a while to get the energy up to post rapidly again.


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Im currently dealing with a family crisis. I should be back online soon.

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

I think my prepared charge was missed? The attack probably should have come at me, right?


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

Nessius will take his charge against the seafolk, as he prepared to. Obstacles in his way are battered aside as he lunges forward.

AC is 17 until my next turn.
lance charge: 1d20 + 2 + 7 ⇒ (9) + 2 + 7 = 18
lance damage: 2d6 + 10 ⇒ (1, 3) + 10 = 14

Initiative: 1d20 + 1 ⇒ (4) + 1 = 5

-Posted with Wayfinder


AC 19, touch 10, flat-footed 18; Fort +6, Ref +2, Will +3 hp 39/39; Init +1; Senses darkvision 60 ft.; Perception +5;

I think DM Waz Up? is saying only I know he's there right now...

"HALT!"Nessius cries out, leveling his lance at the intruder. "You aren't of this ship's crew! Explain yourself or perish!"

...NOW I think you guys know there's an intruder! :P

Going belowdecks where there's a cooped-up centaur warrior probably wasn't the best idea.

Readying my attack to impale the guy if he does any aggressive actions or tries to flee.

Full Name

Markus Finley

Race

| F: +5, R: +2, W: +0| BAB: +0, CMB: +3, CMD: 13

Classes/Levels

| Init: +0 | Perc: +4 | Speed 30ft

Gender

Male Human Priest of Nera 1 | HP 4/11 | AC 13 (FF:10 , Touch:13)

About Markus Finley

Markus Finley is a male Human of middle age. He's 6'2, but rarely stands at his full height, usually stooped over books and the like. The man has a shaved head, likely for religious reasons, as Markus is a practicing priest of Nera. Brother Markus wears simple clothes of his order and carries a heavy mace for protection. He rarely uses it, as life is meant to be preserved.

Spoiler:
Markus Finley
Human Bruiser Rogue
HP: 11/11
AC: 13 (FF: 10 , Touch:13)
CMD: 13
Fortitude: +5
Reflex: +2
Will: +0

BAB: +0
CMB: +3
STR: 16 (+3)
DEX: 10 (0)
CON: 14 (+2)
INT: 13 (+1)
WIS: 10 (0)
CHA: 15 (+2)

Traits
Languages: Common
Speed: 30ft
Skilled
Sneak attack 1d6
Trapfinding 1
Strength Training
Surface Emissary
Armor Expert

Feats
Bludgeoner
Sap Adept

Skills
Swim +8
Climb+7, Diplomacy +7
Bluff +6, Disguise +6, Intimidate +6
Kn:Local +5
Escape Artist +4, Disable Device +4
Kn:Religion +2

Background Skills
Appraise+5, Sleight of Hand +4

Equipment 72/86 10g 2s
Masterwork Backpack
Explorer’s Outfit
Cleric’s Vestiments
Studded Leather
Heavy Mace
Dagger
Thieves’ tools, common
Canteen
Crowbar
Flint and Steel
Holy Text
Hooded Lantern
Oil x3
Cologne
Dice
Rope (50ft)
Tattoos
Trail Rations x3

Originally from Cessport, Markus Finley was Guild man, making his money in the ways one might expect from such an unsavory place. Unfortunately for him, Markus was smarter than his peers and saw the cutthroat life in Cessport wasn’t one you lived long. So, Mr.Finley came up with a brilliant idea, he’d leave the guild behind and move to Riverport. The place was huge and probably full of suckers with pockets rich in coin. A man like him, he’d could make more money there than he ever could in Cessport.
At first, things were good. Between a well scouted raid here and a few shakedowns there, Markus Finley was living like a king. But as all things do, the good times came to an end. He got sloppy, did things too loud and suddenly the watch were all over him. In Cessport, giving them the slip was no big deal, there was always a guild warehouse nearby. But in Riverport, there was no such luxury. Mr.Finley ended up taking a long swim down river before he got away. Flushed a good chunk of cash into the drink too. He managed to get back on his feet, but things were tighter for a while, the Watch knew who he was.

But Markus’s goose was cooked when the guild came calling. You see, he may have taken a few loans in the guild’s name before leaving Cessport and the guild wasn’t too happy with being saddled with the bill. Desperate to keep his former guild off his back, Mr.Finley went on a half-baked raid on some noble’s property that ended the only way it could. Hounded on all sides, Markus cut and run, making it all the way to Southport before the Watch caught him. Choosing between getting a knife in the ribs and jail was easy, he even kept his fingers thanks to a few well placed bribes.

Ten years passed, and the world forgot him. Just some minor thug left to rot for spiting some noble. But Markus, he never just gave up. If he waited long enough, the guards would make a mistake. Everyone always does. Sure enough, an opportunity came right up knocking and Mr.Finley took it. He’d already stowed away on a merchant vessel by the time they noticed he was gone. ‘Course the boat just had to be heading to Cessport. Grabbing whatever seemed valuable, the stowaway paid for passage going anywhere else, hoping his former guild hadn’t remembered his existence.

Using a few stolen books, Markus Finley took on a new identity as a traveling priest of Nera. His impersonation was believable enough to earn him a minor position in South Camino, the city he landed in. He was called on occasionally for guidance on gaining Nera’s blessing which he would regurgitate from books he’d bought or stolen whenever he could. The lie could only last so long though, so once the Admiral raised the need for an emissary for Prince Cadmael, Markus jumped at the chance.