I like that old armors have effectively buffed, but should characters who explicitly don't use them, like Monks, have some sort of "anti proficiency"? Like, perhaps they always bury armors.
I can even see this applied to other characters and card types. Something like an inverse of the favored card type. Certain druids always banish human allies. Kyra hates bludgeoning weapons. Ezren can't use divine cards. Etc.
Maybe this is something to be expanded upon in home brew games.
Seems like an easy ability to handle. “When you play a(n) X, if it has any During Recovery text, that text becomes ‘Banish this card.’”.
This does weaken some cards that don’t normally get banished. An alternative is just a power that says “You are never considered proficient with X, even if you otherwise would be.” But this one basically won’t affect much post-core, because armors now assume a basic level of proficiency and don’t actually HAVE a negative effect for non-proficient characters (unless it’s heavy armor).