That's No Boon...

Wednesday, August 9, 2017

Gen Con's only about a week away—I'm sure my colleagues' fainting away is out of sheer excitement—and Paizo's organized play team is bringing a huge amount of new content to debut. It's too much to share all in one blog, so we're saving our six new scenarios (three Pathfinder Society and three Starfinder Society) for next week and starting off with our special events.

From Thurston:

In our last Starfinder Society blog, you may have already heard a bit about Starfinder Society #01-00: Claim to Salvation, written by organized play veteran freelance author Larry Wilhelm. While this scenario acts as background to the eventual formation of the Acquisitives faction, it also serves to introduce the universe of Starfinder to a wide audience. Players take on the roles of our iconic Starfinder characters in their 4th-level iterations, showcasing some of the abilities and skills each class gets after a few levels of play. The special starts in the Pact Worlds and quickly moves into the unexplored reaches of space, getting into starship action, and eventually ending up on the false moon of Salvation's End. As you can see by the impressive artwork, Salvation's End is a pretty big location, and the PCs get their first look at it in our opening Starfinder Society special. One thing that really excites me, both as a developer and writer, are locations that can service multiple visits. Sufficed to say, Salvation's End is something we expect to regularly see in the Starfinder Society Roleplaying Guild campaign. We hope it develops into something like the Pathfinder Society Roleplaying Guild's own Gloomspires or Absalom Siege Castles. The first tables of Claim to Salvation open on Thursday evening, and I'm excited to see the result of Larry's stellar (bad pun) work.

Before Claim to Salvation debuts, players have an opportunity to learn the Starfinder rules with Starfinder Society Roleplaying Guild Quest: Into the Unknown, by an author who probably doesn't need any introduction: Ron Lundeen. Ron's credits include too many adventure path installments to list and one of my favorite Pathfinder Society scenarios, Pathfinder Society Scenario #3-21: The Temple of Empyreal Enlightenment. After working with Ron on several projects, I knew I wanted him to tackle this very important introduction to Starfinder. I can honestly say that he knocked this quest pack out of the park—maybe into orbit... ok not that... oh, he knocked it to the Drift! Into the Unknown takes the PCs from Absalom Station out to the depths of space, but does so in a way that really showcases what it means to be a Starfinder Society field agent. This quest pack provides a cohesive narrative spaced over the course of five distinct quests, including two introductory starship combat encounters. I'm eager to see GMs across the world get a chance to run these quests and introduce players to the science fantasy setting of Starfinder!

From John:

Multi-table interactive specials are something of a tradition at Gen Con, and this year's only difference is one of scope: we have two such specials. If you attended this year's PaizoCon, Origins, PaizoCon UK, or UK Games Expo, you've no doubt experienced Pathfinder Society Special #8-99: The Solstice Scar Version A by the talented Andrew Hoskins. We'll be running this excellent tale of museum curating gone tragically wrong on Saturday night. If you haven't heard, we'll be updating The Solstice Scar about twice a year to cycle in new content and advance the storyline. Gen Con 2017 marks not only the point at which you can start scheduling this for public events, but also celebrates the occasion by our running more than 180 tables of the adventure simultaneously.

We're also debuting Pathfinder Society Special #9-00: Assault on Absalom by Mikko Kallio. For millennia, warlords of all stripes have dreamed of conquering the City at the Center of the World. These sieges are central to Absalom's history and remain a prominent archaeological scar on its surrounding lands. For the first time in decades, someone has dared to besiege the city, and unless the Society's ready to aid Absalom's defense, this familiar conqueror might succeed. Not only has Mikko done an excellent job of presenting an exciting adventure and incorporating Absalom's flavor, but we've also worked with Keith Richmond from Lone Shark to provide an Adventure Card Guild component. Join us on Friday night for the tremendous event! Absalom may never be the same, and we may be hearing the repercussions of this epic battle for months to come.

It's gonna to be big—like, "towering battle golem with...is that a cannon arm?" big.

And of course, you'll be able to find all of us either in the Sagamore Ballroom or at booth 103 in the exhibitor hall. Come by and say hello. Also be sure to check back here next week, when Linda tells us about the upcoming Pathfinder Society scenarios.

John Compton and Thurston Hillman
Organized Play Lead Developer and Starfinder Society Developer

More Paizo Blog.
Tags: Gen Con Gen Con 2017 Organized Play Pathfinder Society Starfinder Society Starfinder Society Scenarios
1/5

4 people marked this as a favorite.

Please, please, please give us some insight on when the additional resources for PFS will be updates, and why it is taking so long. I swear that most of us will be understanding. This silence is allowing all sorts of rumors to grow.

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

4 people marked this as a favorite.

^ The answer to that is implied above. GenCon is next week. They are launching a ton of new content.

Additional Resources will come in time, but it will come after the two new guides for PFS and SFS launch, along with everything else.

Meanwhile... Starfinder is coming! Woooooo!

Hmm

Sovereign Court 1/5

4 people marked this as a favorite.

Some of us don't really care about Starfinder, though. I feel like if they don't have the resources to manage the first game effectively and efficiently then they shouldn't be splitting their limited resources for a second game. Is this an indication of what things are going to be like long-term because of the added workload of a second game? That's disconcerting.

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

1 person marked this as a favorite.

Wow.. Looks like a lot of action packed into a few short days!

Hope to see as many as I can while I am running the Quests in Sagamore. I will be wear a purple Goblin shirt. ;)

Silver Crusade 4/5

4 people marked this as a favorite.

The party line response to the additional resource update has become very tired... Starfinder was introduced with "will not impact Pathfinder Society" If it looks like a duck, quacks like a duck and swims like a duck...

1/5

3 people marked this as a favorite.
Hilary Moon Murphy wrote:

^ The answer to that is implied above. GenCon is next week. They are launching a ton of new content.

Additional Resources will come in time, but it will come after the two new guides for PFS and SFS launch, along with everything else.

Meanwhile... Starfinder is coming! Woooooo!

Hmm

But they said about a month ago that they had an AR ready, then we've been told it should be out before gencon. So saying that we should assume it won't be out till after gencon because of gencon is off.

And if you're using the excuse that they are launching a ton of new content (aka starfinder) and it's cutting into PFS basic processes like updating the AR then they are failing in the exact way we said they'd fail by adding starfinder and not adding more new people or an entire new team.

I'd rather starfinder not come soon if it's going to cause such issues to do so.

1/5

Troy Schnack wrote:
The party line response to the additional resource update has become very tired... Starfinder was introduced with "will not impact Pathfinder Society" If it looks like a duck, quacks like a duck and swims like a duck...

Then it's obviously a... CHICKEN on Halloween!

Haha, nailed it!

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Is it me, or does the art for the reptile (can't remember race yet) look like one person drew him and another did the tech afterwards.

Sovereign Court 1/5

Thomas Hutchins wrote:
Troy Schnack wrote:
The party line response to the additional resource update has become very tired... Starfinder was introduced with "will not impact Pathfinder Society" If it looks like a duck, quacks like a duck and swims like a duck...

Then it's obviously a... CHICKEN on Halloween!

Haha, nailed it!

Oye

Sczarni 5/5 5/55/5 ***

Charles Scholz wrote:
Is it me, or does the art for the reptile (can't remember race yet) look like one person drew him and another did the tech afterwards.

IIRC, most of the Pathfinder Iconics are done that way.

The base character art is drawn, and then Bandoliers, Belts, Buckles, Sheathes and Backup Weapons are sort of just "pasted on".

Makes cosplay rather difficult, I've heard, since a lot of the outfits couldn't exist in real life.

Paizo Employee 4/5 Pathfinder Society Lead Developer

8 people marked this as a favorite.
Nohwear wrote:
Please, please, please give us some insight on when the additional resources for PFS will be updates, and why it is taking so long. I swear that most of us will be understanding. This silence is allowing all sorts of rumors to grow.

We sent up an Additional Resources and Campaign Clarifications update and that's expected to go live in the next several days.

Paizo Employee 4/5 ** Developer

1 person marked this as a favorite.

I have a feeling our carpool to gencon will be us taking shifts updating our PCs with the new AR materials while we talk about how amazing the multi-tables are going to be!

Shadow Lodge 4/5

6 people marked this as a favorite.

RED ALERT! Man the battle stations and raise shields to max anti-GRAR power!

5/5 5/55/55/5

2 people marked this as a favorite.
TOZ wrote:
RED ALERT! Man the battle stations and raise shields to max anti-GRAR power!

OOO! SNacks! *chomp*

Paizo Employee 4/5 ** Developer

2 people marked this as a favorite.
BigNorseWolf wrote:
TOZ wrote:
RED ALERT! Man the battle stations and raise shields to max anti-GRAR power!
OOO! SNacks! *chomp*

Bad spacewolf.

Silver Crusade 4/5

11 people marked this as a favorite.
Wayne Bradbury wrote:
Some of us don't really care about Starfinder, though. I feel like if they don't have the resources to manage the first game effectively and efficiently then they shouldn't be splitting their limited resources for a second game. Is this an indication of what things are going to be like long-term because of the added workload of a second game? That's disconcerting.

I'm sure the entire Paizo staff is working 80 hours per week preparing for Gen Con. This has nothing to do with Starfinder. They go through this every year, and there are always people who complain that Paizo isn't as responsive during that time period.

Remember, they already release twice as many PFS scenarios every year at Gen Con than they normally release in an average month, plus an updated guide to organized play. And one of those new scenarios is a multi-table special with 6 subtiers. Other parts of the company are always busy with the new hardback book release at Gen Con, and various other releases and tasks that are unique to Gen Con every year (daily pins for the booth!). And that's before all the travel planning, both for the staff and for equipment and merchandise.

Given how much goes into an event this big, you can hardly blame them for being a little slow on the every day stuff during that period. They do an amazing job getting so much done and pulling off an awesome convention presence every year. If we have to wait a few extra weeks for an AR update, I'm ok with that.

1/5 5/5

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Having played, written, and helped organize in a different organized campaign, what is seen at the convention and in things like AR is only a tiny fraction of the work that is involved to getting to that point.

*has flashbacks of frantic writing the Tuesday night before GenCon because someone failed to finish a given module...*

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

John Compton wrote:
We sent up an Additional Resources and Campaign Clarifications update and that's expected to go live in the next several days.

There you go! Now you can put the finishing touches on the guides and hand them over to Chris to get added to the website as well.

Thanks for the hard worker you and everyone else is putting in we, the unwashed masses, can play a game.

Silver Crusade 1/5

I am concerned about something that has not yet been addressed so far as I can see. Will the plain touched races be removed from society? I love those races I hope they will be allowed to stay.

Scarab Sages 4/5

KaitrÍona wrote:
I am concerned about something that has not yet been addressed so far as I can see. Will the plain touched races be removed from society? I love those races I hope they will be allowed to stay.

I believe Tanya confirmed at Paizocon that none of the legal races are changing for season 9. So plane-touched races will still be legal. Someone correct me if I'm wrong about that.

5/5 *****

I believe there is a post on the forums somewhere to that effect. No race changes this season.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

You're NOT wrong! :D

1/5 * RPG Superstar Season 9 Top 16

3 people marked this as a favorite.

I love Mikko Kallio's work. I can't wait.

Scarab Sages 5/5 5/5 *** Venture-Captain, Washington—Spokane

3 people marked this as a favorite.
John Compton wrote:
Nohwear wrote:
Please, please, please give us some insight on when the additional resources for PFS will be updates, and why it is taking so long. I swear that most of us will be understanding. This silence is allowing all sorts of rumors to grow.
We sent up an Additional Resources and Campaign Clarifications update and that's expected to go live in the next several days.

John,

Thank you for the update and the hard work you and the rest of the Organized Play team have done to get this next update to Additional Resources and Campaign Clarifications out to the masses. I must not forget the scenarios, specials, and other material to kick off what I believe will be great Seasons for all parts of Organized Play!!

Good luck to all those preparing for GenCon as I am sure it will be the best one yet!!

The Concordance 4/5 *** Venture-Captain, Missouri—Kansas City

3 people marked this as a favorite.

"towering battle golem with...is that a cannon arm?"

/invests in adamantine futures


So, as a first time Society GM, looking to start up society play for my home game of Starfinder, with a bunch of first time Society players, which adventure should we run first, Claim to Salvation, or Into the Unknown?

Salvation has pre-constructed characters letting players dive in without having to go through character creation first, and try out the classes before committing to one.

Unknown seems to be better geared for actually learning how to play though.

4/5 5/5

I plan to run Unknown with lvl 1 pregens first. That way we ease in without having to worry about making characters.

Dark Archive 5/5

Magabeus wrote:
I plan to run Unknown with lvl 1 pregens first. That way we ease in without having to worry about making characters.

Is it a given then that the "1st level Re-Build" rules in PFS will be taken into SFS? Or will the PC be "Locked" as a clone of the Pregen after that first play?

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

It is unknown at this time but I think it is pretty safe that the same rules under PFS will remain in SFS concerning characters and rebuilds.

Sczarni 5/5 5/55/5 ***

Nester Reese wrote:
Or will the PC be "Locked" as a clone of the Pregen after that first play?

As far as I know that was never a rule in PFS.

I highly doubt such a rule would be created for SFS.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Is it just me or does that golem remind people of a Glitterboy/Chromium Guardsman? I am very much enjoying the aesthetic of the Starfinder art. There is a lot I like about the sci fantasy setting here, but I'm still waiting a bit before jumping in.

The Exchange 5/5

SenahBirdR wrote:
Is it just me or does that golem remind people of a Glitterboy/Chromium Guardsman? I am very much enjoying the aesthetic of the Starfinder art. There is a lot I like about the sci fantasy setting here, but I'm still waiting a bit before jumping in.

Battletech - Hatamoto chi.

really close match... even the "helmet" design...


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
nosig wrote:
SenahBirdR wrote:
Is it just me or does that golem remind people of a Glitterboy/Chromium Guardsman? I am very much enjoying the aesthetic of the Starfinder art. There is a lot I like about the sci fantasy setting here, but I'm still waiting a bit before jumping in.

Battletech - Hatamoto chi.

really close match... even the "helmet" design...

That does look closer. The helmet mostly so which is what made me think of the Glitterboy.


I normally have someone with me and so I am starting to get super nervous about Gencon. This will be first time ever for me doing something like this solo and Starfinder is main reason glad I am going. I did not get any of the slots for Claim to Salavation though had hoped I would. I did get the three scenarios after that though. I am super eager to play though.

1/5 5/5

Pathfinder Starfinder Roleplaying Game Subscriber
nosig wrote:
SenahBirdR wrote:
Is it just me or does that golem remind people of a Glitterboy/Chromium Guardsman? I am very much enjoying the aesthetic of the Starfinder art. There is a lot I like about the sci fantasy setting here, but I'm still waiting a bit before jumping in.

Battletech - Hatamoto chi.

really close match... even the "helmet" design...

"Aw heck, we're facin' BattleMechs? S***. Alrighty, time to crack out th' Big Guns."

Grand Lodge 1/5 Contributor

Kudos to the artist, I really like how the battle golem looks. Very similar to Hatamoto Chi indeed. :)

Garrick, thanks for your comment! I hope you'll like the special!

* Contributor

Ceetee wrote:

So, as a first time Society GM, looking to start up society play for my home game of Starfinder, with a bunch of first time Society players, which adventure should we run first, Claim to Salvation, or Into the Unknown?

Salvation has pre-constructed characters letting players dive in without having to go through character creation first, and try out the classes before committing to one.

Unknown seems to be better geared for actually learning how to play though.

Into the Unknown also allows 1st-level pregens, so it could be your best introduction.

I oversaw 3 playtests of Into the Unknown while writing it; every player used a pregen, and for every player it was their introduction to Starfinder rules.

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

Ron Lundeen wrote:
Ceetee wrote:

So, as a first time Society GM, looking to start up society play for my home game of Starfinder, with a bunch of first time Society players, which adventure should we run first, Claim to Salvation, or Into the Unknown?

Salvation has pre-constructed characters letting players dive in without having to go through character creation first, and try out the classes before committing to one.

Unknown seems to be better geared for actually learning how to play though.

Into the Unknown also allows 1st-level pregens, so it could be your best introduction.

I oversaw 3 playtests of Into the Unknown while writing it; every player used a pregen, and for every player it was their introduction to Starfinder rules.

Ron, I have to say that I really enjoyed running this Quest at GenCon and After. It is very well written and a lot of fun for both GMs and Players!

Thank you!


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I've played the Quests once and I'm running them in a PBP right now. Conversely, I've run Claim to Salvation once and I'm currently playing in a PBP of it. I think both are fine intros, but if I had to pick one for new players I'd go with the Quests, just because they use 1st level characters, so there are less moving parts to worry about.

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