Cardboard Tube Knight's page

Organized Play Member. 76 posts (338 including aliases). No reviews. 1 list. No wishlists. 1 Organized Play character. 19 aliases.


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Male Human Bard 2/Fighter 1
Koayi Aimaina wrote:

Alright, time to try something else I'm bad at.

Seeing that the others have the situation in hand, Koayi drops her rapier and leaps on the surviving goblin, trying to pin it so the group can attempt to question it.

[dice=Grapple?]1d20

This definitely provokes an attack of opportunity.

Surprisingly enough, Koayi manages to pin the Goblin down and hold it in place. The small creature struggles screaming out something that doesn't quiet make sense, "Beggers! Beggers! Let Stinkuk go!"

The Goblin lets out a sigh and drops his weapon. "Stinkuk not to blame!"

Combat resolved

The Exchange

ElterAgo wrote:
DM Azure_Zero wrote:
Cardboard Tube Knight wrote:

It seems like every time a GM posts a game with a set of class and race restrictions the first post is "can I have X that's not allowed?".

I mean seriously, how hard is it to understand what the rules are there for?

Agreed

Though some folks overlook it, read only the first few lines, sometimes it's buried in the words, and sometimes it is something they may or may not be covered.

Often, I think it is that the player already has a build concept that he/she wants to play and is just trying to find a game to put that build into.

I don't know. It feels suspiciously like people just want to push the DM to letting them play these weird things and because they often quote the part of the recruitment where the thing is said not to be allowed you know they have read it.

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Will the Fighting Man class be available?

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And it took me four hours to see the monk thing wasn't going to fly. I will build something else lol. I see why no one plays them now.

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Corsario wrote:

Nohwear: Remember, no Ninja Class. But maybe a rogue with Ninja Trick Rogue Talent...

Cardboard Tube Knight: Why not? I couldn't care less for Alignment rules, anyway, so if it makes sense "history-wise" is good with me. Just remember, combat should be the last option in the missions, normally.

Yeah, I think the monk has some other good synergy options with the kind of character that I am wanting to make.

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I have a question. I kind of want to find some way to go mostly unarmed, but as a Master Spy. With the alignment restrictions for monk that doesn't seem doable.

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I think I am going to go for a kind of group Face/infiltration and impersonation position. Lots of knowledges and a lot of ranks in to disguise and bluff and diplomacy,

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I was actually looking at the Master Spy. Not sure if it's just because I like the picture in the book.

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You have my dot!

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I actually want to play a monk in this game, the story I have lined up for her isn't the traditional monk that I have in mind, but more of a bar waitress that just got used to dealing with rowdy customers.

Not sure if this kind of thing is flavored correctly for this game, but I'm going to try and look into it.

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@Spooky:

I have seen some other games ignoring it or granting people the ability to use the variants without it, but I'm guessing that the Fiendish Heritage Feat must be taken at first level in this case, correct?

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Okay, that was pretty much perfect. Tiefling Paladin it is.

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I'm going to be making a Tiefling. I want to actually take the chance and roll a variant from the list!

1d10 ⇒ 6

I have a few ideas in mind, but one of them I really want to play doesn't go well with the standard Tiefling.

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1 person marked this as a favorite.

It seems like every time a GM posts a game with a set of class and race restrictions the first post is "can I have X that's not allowed?".

I mean seriously, how hard is it to understand what the rules are there for?

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Pbp is probably the easiest way to break into these things. It's still the way I feel most comfortable.

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Going to try and get a concept in for this tomorrow, it's too late at night right now.

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Going to work on my submissions at work today. I'm going to submit two ideas that have been kicking around inside my head for a while.

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What exactly are the Pathfinder gestalt rules?

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Dotting.

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Jack "Feral" Garrison wrote:
I know this is a longshot but would you be willing to allow Tome of Battle? specifically the Warblade, Bloodclaw Master PrC, and maybe some feats? I have had this idea for a strength rather than dex-based two-weapon fighter for a while but never get the okay. This avatar is the basic setup. Also are there any restrictions on books we can pull from?

The write up you have is great, but I'm going to have to go no on Tome. If you could make it work in Pathfinder somehow then I'll allow it.

The books being allowed depend on what we're allowing. I'm not allowing some of the classes, like the alternate and hybrid. But I would allow feats from that book you were still eligible for or spells. Same thing goes for races, I have Core and three others down, but if there's a feat from Advanced Races that might still be in if it applies to the race or class you've selected.

VinGoodman wrote:
DM CTK wrote:
Added a bit about mundane ammunition, too.
Since you allow early firearms does this exclude or include bullets for guns?

It excludes them. I'm not considering them mundane ammunition. It will include arrows, bolts and whatever it is slings fire (because in the years I've been playing no one has bothered to use the sling).

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Ah, different game. I looked over the thread and all, I think that I am going to go with remaking Mordecai (the character from before) as a cleric of Cayden Cailean (he was already a worshiper in the other sheet.

Going to have to do the crunch over though.

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I remember this game. I'm going to put together a cleric.

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Changed my mind on what I wanted, how much longer do I have to apply?

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Okay, no problem. Guess I have to check here more often.

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I'm guessing it was just the one person you needed?

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Understood, I will pick the better of the two and go that route.

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Is it possible to submit two completely complete characters?

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I don't think I knew what this AP was before. I had it confused with another one that was out for a while. I'm dotting this for interest. Going to be playing Wiglaf, a Dwarven Paladin.

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Certainly. I spent the day ill so I wasn't really on here all that much. From what I am seeing we're good on melee and there's already a rogue. I'm thinking bard, but I might go for something else entirely. I had a character built for this AP, trying to find it.

I'm going to have my character up later this morning (it's 4 AM here now, need to get a bit of rest before work, but I will finish it there).

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Megan seems pretty popular around here. Is there more space in any of her games. I have always wanted to play curse.

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I'm wanting to make a Paladin. I've been waiting for one of these. And I own the PHB.

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Just as a reminder I changed my character's name.

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Male Human Bard 2/Fighter 1

I'm reading and posting right now, I decided to stick with what I had because I play Rogues all of the time.

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It's been a busy day, but I have a finished sheet here. I've re-named her Rhiannon Unwin and here's the sheet for her.

I have an Alias that I can edit, but most of the stats and things stayed the same. Just for good measure I will post the rest of her information here with her sheet.

Background: In the same way that someone is destined to be a Paladin or might feel called to the vocation of Cleric, Rhiannon is a born scholar. Being raised under the crumbling ruins of the Thassilonian Empire caused her to develop an early curiosity for the history of Golarion.

Fiona, her mother, runs a bookstore in Magnimar’s Shore District. Books on the legacy of Thassilonian culture were her toys and best friends. Most of her childhood was spent in her room curled up in the company of a dusty old tome or scroll. Even before she knew the words, Rhia would stare at them for hours.

Rhia grew up as the weird hermit girl. When her mother forced her to go outside and play the only kind of “play” she could manage was exploring the streets for relics (that mostly turned out to be old garbage). The other children became as annoyed with her “relic” hunts as she became with their dismissive attitude about the wonders of the history around them.

Her father, Aeson the Elf, is a scholar in the Pathfinder society—he met her mother when hunting for an old text that he heard she had come by—he taught Rhia the Thassilonian language from a young age, along with Elven and Draconic. She joined the Pathfinder Society, in part, to be closer to her father, but also because it was the only thing that would make good use of her skills.

Rhia is the record keeper for the Pathfinder lodge in Magnimar, but she was sent out on an assignment for the Shallowtail Festival in Sand Point, mostly because she kept annoyingly talking about the event and the fire that burned the original church down (quoting facts and reciting other things she had read).

She was sent on a what should have been a distraction assignment to get her out of the office.

The Exchange

4d6 → [6,3,1,2] = (12)
4d6 → [6,3,3,6] = (18)
4d6 → [6,2,1,4] = (13)
4d6 → [1,1,3,4] = (9)

http://invisiblecastle.com/roller/view/4647851/

5d6 → [1,3,4,6,2] = (16)
5d6 → [3,2,5,5,3] = (18)

http://invisiblecastle.com/roller/view/4647853/

So,

11
15
12
8
15
13

3d6*10 → 100

http://invisiblecastle.com/roller/view/4647855/

It's okay, I will think of something a little more original if that's okay. I have a few characters in the back of my mind that should fit in here.

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Will we get to meet Marceleen the Vampire Queen or...

Just joking, but I do want in on this. I have the 5E books and I am looking to play the classic Half-Elf Rogue.

Will roll scores in a bit when I get home.

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Male Human Bard 2/Fighter 1

Just wanted to let everyone know I'm still here, just waiting on a reply from the DM.

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I'm going to be getting the rest of my character sheet put together. I will get it up tonight when I get home.

I had Amy Unwin (going to be changing the name too).

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I think I might have the perfect character for this game. My first character ever was a young girl who styled herself as a pirate, but wasn't one and ended up getting swept up in a campagin that turned her into one.

This might be the perfect fit for that character.

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I would like to submit a character I just lost out on a Shattered Star game with. Her name is Amy Unwin and she's a Half-Elf Rogue. I'll have to tweak her backstory a bit to fit with this game, but basically she's a Pathfinder Society member from Magnimar and I would probably just say that she's in town to see the festival because she remembers reading about the murders.

1 & 2. She's a rogue so sneak attacks and critical hits--she also could double as a back up ranged attacker. She's good at trap finding and she's very skill heavy. She's also a scholar. She could read ancient Thassalonian, Draconic and some other languages. She also has a good grasp on ancient history and culture (she had a +9 History check).

3. Backstory: Background: In the same way that someone is destined to be a Paladin or might feel called to the vocation of Cleric, Amy is a born scholar. Being raised under the crumbling ruins of the Thassilonian empire caused her to develop an early curiosity for the history of Golarion.

Fiona, her mother, runs a bookstore in Magnimar’s Shore District. Books on the legacy of Thassilonian culture were her toys and best friends. Most of her childhood was spent in her room curled up in the company of a dusty old tome or scroll. Even before she knew the words, Amy would stare at them for hours.

Amy grew up as the weird hermit girl. When her mother forced her to go outside and play the only kind of “play” she could manage was exploring the streets for relics (that mostly turned out to be old garbage). The other children became as annoyed with her “relic” hunts as she became with their dismissive attitude about the wonders of the history around them.

Her father, Aeson the Elf, is a scholar in the Pathfinder society—he met her mother when hunting for an old text that he heard she had come by—he taught Amy the Thassilonian language from a young age, along with Elven and Draconic. She joined the Pathfinder Society, in part, to be closer to her father, but also because it was the only thing that would make good use of her skills.

Amy is the record keeper for the Pathfinder lodge in Magnimar, but she was sent out on an assignment for the Shallowtail Festival in Sand Point, mostly because she kept annoyingly talking about the event and the fire that burned the original church down (quoting facts and reciting other things she had read).

She was sent on a what should have been a distraction assignment to get her out of the office.

4. In my experience it takes a mix of a good DM and the right mix of characters and players to keep any game alive. PbP or otherwise. It also really helps if you encourage the players to get to know each other (experience: I ran a PbP game on another forum for two and a half years).

I'll get her sheet ready because she was built on a lower point buy and post a link.

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Kingmaker has a pretty loyal following it seems.

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I've been subscribed to this board for a long time, but only recently started to post. I was just kind of looking to get in on some of the discussion here and get to know others, it might help me in getting picked for games and all.

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Tarondor wrote:
Cardboard Tube Knight wrote:
I've never played Society, but I remember at our game store the guys who did were never very welcoming about it and they didn't seem like they wanted the "campaign" players in their games. I never got the mentality behind it, but I am kind of into the idea of non-organized play anyway.
I have both played and GMed PFS PbP. I never encountered anything like that. It was always fun, open and welcoming, in my experience.

I admit this is a very limited experience on my part. The orgainized play thing interests me a little bit but I think that's because I really like the freedom most normal games offer.

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I've never played Society, but I remember at our game store the guys who did were never very welcoming about it and they didn't seem like they wanted the "campaign" players in their games. I never got the mentality behind it, but I am kind of into the idea of non-organized play anyway.

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Putting a pin in this, I might need to look over the We Be Goblins notes.

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Male Human Bard 2/Fighter 1

Well, here I am. Sorry about the lapse in communication. I didn't see that the thread had been made already. I don't see a reason that Lux couldn't go either way. Maybe she knows these others or maybe she doesn't. She relatively young and inexperienced--there might be something in another person's back story that she links up with. I will take a look in a bit.

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They posted it in the other thread. The link to it was somewhere on the first page.

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I put Lux's sheet into a much easier to read format here. She should be ready to go. I used the wrong Swashbuckler last time (the 3rd Party one) and I went back and corrected that.

Reposting the rest updated

backstory:
Lux is the daughter of a merchant father and a dressmaker mother from the city of Absalom. Her father did much of his trading by sea and sometimes he would take Lux along with him. When she was eight they were beset by pirates while trying to avoid the Eye of Abendego. The pirates injured her father and took what cargo they could—she tried to raise a sword against them only to have them knock her out.
When she came to the pirate captain’s large tri-corner hat was resting atop her little head. That event is what led to her drive to never be taken advantage of again.

As a very small girl she had bad asthma and her mother would tell her tales of brave heroines and adventure while trying to help her daughter get through the night breathing easy. She eventually outgrew most of the effects of her asthma, but her love of adventure and travel and her want to be like the women in the stories caused her to leave home at the age of twenty on one of her father’s vessels in search of a way to write her own stories.

Lux Appearance:
She looks like this.

She's freckly with red-orange hair and hazel eyes. Her hair is usually kept in a haphazard bun. She stands five foot six and can usually be found wearing a tri-corner hat, though sometimes it’s hooked around her neck on a cord or tied at her side.

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Sorry, I'm still in. I didn't see the post directed at me. Let me look Lux over one last time.

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Working on a Rogue that's an Indiana Jones/Tomb Raider/Nathan Drake type. I have her stats and skills all filled in, I just need to work on her items and back story.

Godfried has not participated in any online campaigns.