Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax sidesteps and lays into his foe, shoving the shield forward aggressively and stabbing low with his sword. Longsword and Bless and Flank and Precise Strike: 1d20 + 5 + 1 + 2 ⇒ (3) + 5 + 1 + 2 = 11
Light Shield Slam and Bless and Flank and Precise Strike: 1d20 + 6 + 1 + 2 ⇒ (2) + 6 + 1 + 2 = 11
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
"Flank!" yells Carax. "Move to the flank!" Spend a Standard action to give every ally within 30' the Precise Strike feat for three rounds. PRECISE STRIKE: +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
"And I say that none fail Taldor worse than those who would use its glorious history hide their own sins. You stand accused, Earl Calhadion Vernisant, of bribery, of corruption, of conspiracy! And worst of all, in hiding behind the name of your noble ancestor, certain that your fellow citizens would not find you out!" Carax continues to shout. "We have the evidence! We can prove your malfeasance, your Grace!" Carax hoists one of the journals showing receipts of bribes.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax continues to battle the tiny ship. Longsword, bless and Power Attack: 1d20 + 5 + 1 - 1 ⇒ (3) + 5 + 1 - 1 = 81d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12 Light Shield Slam, bless and Power Attack: 1d20 + 6 + 1 - 1 ⇒ (13) + 6 + 1 - 1 = 191d3 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Badly battered, Carax nonetheless moves in for the kill on one of the ships. Longsword, bless and Power Attack: 1d20 + 5 + 1 - 1 ⇒ (6) + 5 + 1 - 1 = 111d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9 Light Shield Slam, bless and Power Attack: 1d20 + 6 + 1 - 1 ⇒ (19) + 6 + 1 - 1 = 251d3 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax swings hard at the little ship before him. Use Martial Flexibility to gain Improved Shield Bash. Longsword and Power Attack and Bless: 1d20 + 5 - 1 + 1 ⇒ (20) + 5 - 1 + 1 = 251d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Light Shield Slam and Power Attack and Bless: 1d20 + 6 - 1 + 1 ⇒ (6) + 6 - 1 + 1 = 121d3 + 3 + 2 ⇒ (1) + 3 + 2 = 6 Assuming a 20 hits, that's 22 points of damage.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Diplomacy: 1d20 + 8 ⇒ (20) + 8 = 28
"Truth is the cardinal virtue of a true son of the Empire," agrees Carax. "We wish only to ensure that this incident does nothing to tarnish Taldor's hard-won glories."
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax attacks the big animal. Longsword+flank: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 131d8 + 3 ⇒ (8) + 3 = 11 Light Shield Slam+flank: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 281d3 + 3 ⇒ (1) + 3 = 4
Assuming a 22 hits and a 13 doesn't, that's 10 points of damage.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Ever chivalrous, Carax hustles along the bridge and simply drops over the side onto the barge next to the hippo. He Acrobatics: 1d20 - 8 ⇒ (2) - 8 = -6 He lands in a disorganized heap, prone before the monster, but having arrived with alacrity.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax steps around the elemental, considers how best to position his shield, and attacks! 5' Step into flank.
Longsword and Flank: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 261d8 + 3 ⇒ (7) + 3 = 10
Note: If the target is an elemental, it is immune to both flanking and critical hits.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax, shining armor and all, isn’t terribly stealthy, but he does leave his big roan charger stabled st the museum and advances in the rear of the party, bearing the standard of the Pathfinder Society in one hand. Stealth (hanging back 10’): 1d20 + 1 - 4 ⇒ (17) + 1 - 4 = 14
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Player Name: Scott Nolan
I’ve moved into a new house and discovered it’s not at all wired for the Internet. Apparently my predecessors were from 1991. Anyway, I don’t expect to have regular connection for a week or more. I’ll do my best with my iPad, but that’s going to be slow for a bit.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Will save vs. channeled energy: 1d20 + 1 ⇒ (11) + 1 = 12 Low roll hits mirror image: 1d2 ⇒ 2 Use a move action and Martial Flexibility to gain the Furious Focus feat (don't take the penalty on the first swing of a Power Attack). Longsword, Power Attack, Furious Focus & Precise Strike vs. Cleric: 1d20 + 5 ⇒ (1) + 5 = 61d8 + 3 + 2 + 1d6 ⇒ (6) + 3 + 2 + (3) = 14 Sigh. He fails to take out even the mirror image!
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Carax unfurls the banner of the Pathfinder Society, steps into position flanking a foe and shouts encouragement to his allies. BANNER: Allies who can see your banner gain +2 save vs. fear & +1 to hit while charging. TACTICIAN (PRECISE STRIKE): Allies within 30' gain the Precise Strike teamwork feat. PRECISE STRIKE: Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack. This bonus damage stacks with other sources of precision damage, such as sneak attack. This bonus damage is not multiplied on a critical hit.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
I know. But for a single action, rushing forward is exactly what Carax would do. I'd considered using my Banner or Call to Arms, but I don't want us to get bottled up in the doorway where only one could fight. So he rushes forward and trusts to his high AC.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
"Everyone, move! Flanking positions!" Carax uses Call to Arms, and none of his allies are flat-footed. Carax uses Tactician, and all his allies gain Precise Strike for three rounds. Precise Strike: +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
"He could be hard of hearing. Or, this being a gnome, an illusion." Carax sighs. "I doubt he has any next of kin or they'd have cleared away these newspapers. I do not like to break the law, but I feel it is necessary to ascertain the health and safety of this citizen." He raises a foot to kick in the door, but thinks better of it. "Uh, I don't suppose any of you are locksmiths?"
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
Let's remember the "Cooperate" part of "Explore, Report, Cooperate." Just because something is supposedly said in-character doesn't mean it can't be hurtful or discouraging to the player.
Male Human Cavalier 1 / Brawler 2 - HP 30/30 ,- AC 21/T: 11/FF:20- Perception +6 - F: +7 / R: +4 / W: +1 - CMB: +6 - CMD: 17, Speed: 20, Init. +1
"There's something in there, alright," says Carax. He doubts the corpse has any need for whatever it is, but native caution causes him to attempt to dislodge the object with the tip of his dagger rather than his hands.
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