Spell Sovereign

Byron Milibanke-Grears's page

241 posts. Organized Play character for GM_MG.


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Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Well, that was very fun, and I enjoyed the challenge. Thanks for running!

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Day One
Heal vs. Jeskit: 1d20 + 2 ⇒ (14) + 2 = 16
Heal vs. Jeskit: 1d20 + 2 ⇒ (11) + 2 = 13

Day Two
Heal vs. Jeskit: 1d20 + 2 ⇒ (14) + 2 = 16
Heal vs. Jeskit: 1d20 + 2 ⇒ (16) + 2 = 18

Day Three
Heal vs. Jeskit: 1d20 + 2 ⇒ (11) + 2 = 13
Heal vs. Jeskit: 1d20 + 2 ⇒ (17) + 2 = 19

Day Four
Heal vs. Jeskit: 1d20 + 2 ⇒ (12) + 2 = 14
Heal vs. Jeskit: 1d20 + 2 ⇒ (7) + 2 = 9

Heal vs. Angela: 1d20 + 2 ⇒ (1) + 2 = 3

Heal vs. Angela: 1d20 + 2 ⇒ (19) + 2 = 21

Heal vs. Angela: 1d20 + 2 ⇒ (5) + 2 = 7

Heal vs. Angela: 1d20 + 2 ⇒ (10) + 2 = 12

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Prescience 1: 1d20 ⇒ 5
Heal on Angela: 1d20 + 2 ⇒ (12) + 2 = 14
Prescience 2: 1d20 ⇒ 4
Heal check on Jeskit: 1d20 + 2 ⇒ (19) + 2 = 21

If either are still diseased I have an antiplague I can give to one of them to increase their odds of beating it on their own.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

I am very sorry for your loss.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"Big bug. Don't worry about that now", Byron says kindly.

I think I was locked out of the wand of lesser restoration, so that wis damage might have to heal the old fashioned way.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron sighs.

"An ill thing, to let a creature like that escape, but we are all lucky to still be alive."

He pockets the wand and potion and begins helping the others, in whatever way he can.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Ah, just woke up, and added the damage he took to the total in the tracker, silly of me. Edited post slightly.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Prescience: 1d20 ⇒ 8

"Cursed thing!"

Should have bought a second wand of CLW.

Byron fishes a potion of cure light wounds out of his pocket and fires another magic missile.

Pew Pew: 1d4 + 1 ⇒ (1) + 1 = 2

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

1d4 + 1 ⇒ (4) + 1 = 5

Byron launches another missile and moves through the corn into the inner area.

Want to be closer to our melee types if this thing gets irritated enough to come after me.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

SPellcraft: 1d20 + 9 ⇒ (7) + 9 = 16

Byron loses (yet another) magic missile.

1d4 + 1 ⇒ (3) + 1 = 4

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Prescience: 1d20 ⇒ 11
Byron unleashes another missile and runs down the path, hoping to circle back around to Golthwur.

1d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Any damage is good damage right now. If Golthwur drops I'll try to get to him, get his wand of infernal healing, and activate it.

Byron activates the wand yet again.

1d4 + 1 ⇒ (2) + 1 = 3

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Yeesh. This isn't going well.

Without a lot of options, Byron fires another magic missile.

1d4 + 1 ⇒ (1) + 1 = 2

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

"Desna protect us," Byron mutters in horror.

Knowledge (Dungeoneering): 1d20 + 8 ⇒ (20) + 8 = 28

Will: 1d20 + 6 ⇒ (14) + 6 = 20

"It will resist mundane weapons!"

Byron moves into the rows of corn and fires a color spray at the creature.

DC 16 Will save.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Hmm, Byron expected the Mayor to continue moving. Can I see that he's unconscious there through the corn and the press of bodies? If I can, I'd move back to help Angela free the victim. If I can't, I'd assume he is still escaping and will run around the corn, looking to cast magic missile on the fleeing Kriegler

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"None of that, now!"

Byron looses a magic missile at the retreating mayor with his wand and runs after him.

1d4 + 1 ⇒ (3) + 1 = 4

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron winces seeing the flames spread to Jeskit.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Sorry everybody, I've been a bit busier than normal with work.

Byron strides forward and begins casting a spell.

Move action to get to line of sight on Jeskit, standard to perform the Begin/Complete Full Round Action action to start casting enlarge person.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"I think we should make all haste."

Either way we go, Byron tries to activate his wand a few times on Gronkh a few times.

UMD: 1d20 + 8 ⇒ (12) + 8 = 20
Healing: 1d8 + 1 ⇒ (4) + 1 = 5
UMD: 1d20 + 8 ⇒ (7) + 8 = 15
UMD: 1d20 + 8 ⇒ (1) + 8 = 9

Locked.

That no longer working, he instead offers Gronkh a potion of cure light wounds.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron activates his wand once more, and steps closer to Gronkh. He draws a potion of cure light wounds from his bag.

1d4 + 1 ⇒ (1) + 1 = 2

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron moves forward and fires another magic missile at the glittery creature.

1d4 + 1 ⇒ (1) + 1 = 2

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Hate to blow the last 2nd level, but that sneak attack needs to stop before he kills someone.

Bryon drops the oil, casts a spell, and rushes out of the corn.

Byron casts Gliterdust on the stalker, keeping Gronkh and Horace out of the area of effect. -40 to stealth checks and DC 17 Will Save to avoid being blinded.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Unwilling to abandon a comrade--the horse or the half-orc--Byron steps closer to the horse and draws a oil of stabilize from his pack. He the fires a magic missile at the assailant.

Five-foot step, move to draw a potion, standard to activate the wand.

1d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"Oh, lovely."

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Circling around beside Golthwur, Byron casts color spray on the faceless stalker.

DC 16 Will save, Illusion (Pattern) and mind-affecting efect.

Color Spray wrote:


Casting Time 1 standard action
Components V, S, M (red, yellow, and blue powder or colored sand)

EFFECT

Range 15 ft.
Area cone-shaped burst
Duration instantaneous; see text
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

A vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. Each creature within the cone is affected according to its HD.

2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)

3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

5 or more HD: The creature is stunned for 1 round.

Sightless creatures are not affected by color spray.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Holding for Angela; positioning will be important as I'm intending to cast color spray.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Fortitude: 1d20 + 3 ⇒ (12) + 3 = 15

Byron draws and downs a potion of cure light wounds

1d8 + 1 ⇒ (3) + 1 = 4

He then steps closer to Gronkh and Horace to help with the healing next round.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Prescience: 1d20 ⇒ 13 That should do.

Byron draws another flask of Alchemist's Fire and tosses it at the swarm.

Using the 13+3 for a total of 16 touch.

Damage: 1d6 ⇒ 5

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

I have some extra flasks of alchemist's fire if you want to take them from my bag.

Prescience: 1d20 ⇒ 6

Byron moves forward and hurls the flask at the swarm (targetting the southwestern square)

Touch attack: 1d20 + 3 - 4 - 4 - 2 ⇒ (6) + 3 - 4 - 4 - 2 = -1
Scatter: 1d8 ⇒ 1
Damage: 1d6 ⇒ 6

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron draws an alchemist's fire and steps cautiously away from Gronkh.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"Some obscene ritual, no doubt." Byron says, picking his way carefully through the maze.

Stealth: 1d20 + 1 ⇒ (9) + 1 = 10

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Wow, that is some bad luck on that glitterdust. I was feeling very smug about wrapping that fight up.

"Blasted nuisances." Byron mutters, leveling his wand to fire a magic missile at Green

MM: 1d4 + 1 ⇒ (4) + 1 = 5

He then takes a few steps away from the creatures out of prudence.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron gets to go in surprise rounds due to Foresight school training.

Byron's preternatural foresight snaps him to attention. He steps forward and casts glitterdust on the mass of stirges.

DC 17 Will save to avoid blindness.

Five foot step and standard action to cast.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron follows the others, wand at the ready.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron unleashes another magic missile.

Firing at blue if he's still up; otherwise at red.

MM: 1d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron activates his wand of magic missiles at Red.

MM: 1d4 + 1 ⇒ (1) + 1 = 2

Dark Archive

1 person marked this as a favorite.
Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Alrighty. I'll hold off a bit, I don't mind spending the full round to cast it in combat if it looks like we are fighting something a bit tougher than the cultists from before.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Fair enough, I'll grab the remaining neutralize poison then. I'll also consume one of my antitoxins, and recast heighten awareness if necessary. While we're discussing, I have a casting of enlarge person prepped. Since Gronkh is mounted, would Jeskit be interested? Duration is just three minutes so this might not be the right time.

Byron scans the barn as well, looking for threats and palming his wand of magic missiles.

Perception: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

I have cure potions, antitoxins, and alchemist's fires of my own. I'd suggest everyone else take a neutralize poison--the melee combatants are more likely to need them, and my fort save is slightly more robust than Golthwur's.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Heal, also untrained: 1d20 + 2 ⇒ (16) + 2 = 18

"He..guh," Byron surpresses a dry heave as he uses a shovel to prod the corpse.

"They cut him open here," he gestures at the belly. "Stuffed what looks like...corn husks and dead stirges in there."

He tosses the shovel aside angrily.

"I believe I'd like to have a little chat with this Lord Mayor."

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Knowledge(Religion): 1d20 + 8 ⇒ (17) + 8 = 25

"Urk." Byro holds a hand over his nose and mouth, and gestures at the figure on the table with his other hand.

"Glaunder. God of parasites. Explains the fondness for stirges."

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"Ugh. This looks ominous." Byron whispers. "Decent chance our missing qlippoth is down there."

Byron will activate his wand of heightened awareness before the group descends, putting his initiative at +18.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron will draw and activate his wand of magic missiles on the ooze.

Missile: 1d4 + 1 ⇒ (1) + 1 = 2 force damage.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Ooze is fine with me.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

UMD: 1d20 + 8 ⇒ (20) + 8 = 28 1d8 + 1 ⇒ (4) + 1 = 5
UMD: 1d20 + 8 ⇒ (11) + 8 = 19
UMD: 1d20 + 8 ⇒ (17) + 8 = 25 1d8 + 1 ⇒ (2) + 1 = 3
UMD: 1d20 + 8 ⇒ (8) + 8 = 16
UMD: 1d20 + 8 ⇒ (2) + 8 = 10
UMD: 1d20 + 8 ⇒ (11) + 8 = 19
UMD: 1d20 + 8 ⇒ (12) + 8 = 20 1d8 + 1 ⇒ (8) + 1 = 9

"Thanks, Angela." Byron will use his wand of cure light wounds to heal himself to full. He will activate heightened awareness on himself as they approach the farmhouse.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"Well, that's a spot of luck."

If no one objects, Byron will attempt to activate it on himself.

UMD: 1d20 + 8 ⇒ (2) + 8 = 10
UMD: 1d20 + 8 ⇒ (13) + 8 = 21 Lesser Resto: 1d4 ⇒ 3
UMD: 1d20 + 8 ⇒ (1) + 8 = 9

After getting a single success, he finds himself locked out of the wand.

That's a bit better, down to 5 Con Damage.

I am also good with continuing to the farm.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Knowledge (Local): 1d20 + 8 ⇒ (2) + 8 = 10
Knowledge (Arcana): 1d20 + 10 ⇒ (1) + 10 = 11

Dang. Hopefully Angela can bail us out.

"Delightful, I love puzzles." Byron says, peering over Gronkh shoulder on tip-toes.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"Ooh, secret cult chest. Full of books with interesting bindings, no doubt."

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron pokes around the room a bit, looking for anything interesting (and using a charge from his wand of heightened awareness first.)

Perception: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Sorry for missing the combat, as I was running a Con this weekend, but it looks like Gronkh and Jeskit had things well in hand.

"Seeing as the masks are off--or on, rather--I don't see any reason we can't just beat that door down." Byron says as he finishes his preparations and puts his spellbook back into his satchel."

If enough time has gone by I'll reapply mage armor from the wand on myself, Golthwur and Horace.

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