Spell Sovereign

Byron Milibanke-Grears's page

241 posts. Organized Play character for GM_MG.


Classes/Levels

Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Gender

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes

About Byron Milibanke-Grears

Byron Noel Milibanke-Grears
Wizard 3
CG Medium Humanoid (Elf)
Init +14*, Senses low light-vision, Perception +4 (or +6 if familiar is nearby).
*Changes during play

===Defense===
AC 11 (15 with mage armor) [+1 Dex, +4 armor]
hp 17
Fort +3, Ref +3, Will +6

===Offense===
Spd 30 ft.
Melee Dagger +0, 1d4 (19-20/x2)
Ranged Light Crossbow +2, 1d8 (19-20/x2)
Touch +0
Ranged touch +2

====Spells Prepared===
0th---detect magic (DC 14), daze (DC 14), scrivener's chant, message.
1st--enlarge person, color spray (DC 16), color spray (DC 16), S: identify
2nd: glitterdust (DC 17), glitterdust (DC 17), S: see invisibility.

===Statistics===
Str 8, Dex 12, Con 12, Int 18, Wis 14, Cha 12
BAB +1, CMB +0, CMD 11
Feats Alertness (when familiar is in arm's reach), Improved Initiative, Run, Spell Focus (Illusion), Spell Focus (conjuration), Weapon Proficiency (Simple)

Skills Knowledge (Arcana) +10, Knowledge (Dungeoneering) +8Knowledge (History) +8, Knowledge (local) +8, Knowledge (Planes) +8, Knowledge (Religion) +8, Linguistics +8, Perception +5(+7), Profession (Librarian) +7, Sense Motive +2(+4), Spellcraft +9 (+11 to identify), Use Magic Device +8.

SQ Arcane Bond (Compsognathus Familiar), Arcane School (Divination, Foresight Subschool), cantrips, Elven Immunities, Elven Magic, Fleet-Footed (Elven racial trait), Forewarned (+1/2 Wizard level to Initiative and always act in the Surprise Round), low-light vision, Prescience (7/day), Prohibited Schools (evocation, necromancy).

Traits Dangerously Curious (UMD is a class skill, +1 trait bonus), Warrior of Old (+2 Initiative)

Languages Common, Elven, Varisian, Dwarven, Draconic, Infernal, Aklo

Combat gear: cloak of resistance +1, 4 3 2 alchemist's fires, scroll of resist energy (fire), scroll of comprehend languages (x2 x1), scroll of expeditious retreat, wand of mage armor /(40/50), wand of cure light wounds (33/50), wand of heightened awareness (39/50), wand of magic missile (36/50), snapleaf, oil of stabilize, potion of cure light wounds, potion of cure light wounds, scroll of identify, 2 1 dose of antitoxin, 2 doses of antiplague.

Other gear:Spell component pouch, belt pouch, dagger, 19 bolts, light crossbow, 3,935 3,185 2,186 gold pieces.

Backpack:

Bedroll
Flint and Steel
Iron Pot
Mess Kit
10 torches
5 trail rations
Waterskin
Spellbook

Spellbook:

1st- alarm, color spray, grease, heightened awareness, identify, liberating command, mage armor, ray of enfeeblement, sleep, arcane pocket, comprehend languages.
2nd- glitterdust, see invisibility.

Purchases:

For Feast of Ravenmoor Byron has purchased a wand of magic missiles (750 GP).
Before leaving town he also purchased a snapleaf, 2 doses of antitoxin, 2 alchemist's fire and 2 doses of anitplague for 990 GP.
4 silver to the ferryman of Ravenmoor
4 sunrods (8 gp)
1 smoked stirge (1 gp)

Description:
A forlorn elf, Byron was raised in Taldor. Though on the shorter side for an elf, he hunches to appear even shorter. He favors dark robes while studying or working in the Archives, but wears sturdy, practical adventuring gear in the field.

Byron is prone to dramatics, particularly in times of danger, or when on the cusp of an exciting discovery. His high, quavering voice at these times is a source of embarassement, particularly when others point it out.