Goblin Gunslinger 3
Gud idea, but letz find looties firts Buz heard tales of giant skulls and faces carved in the stone on forgotten islands, and they invariably included loot at some point.
Goblin Gunslinger 3
Well, the rules of the blunderbuss state that you do a separate attack against every target withing the cone. This means a more average damage output, which I would prefer. But it's your call, I understand that without a map this rule might become clumsy to use. Also, I didn't use any Grit, since they were already within my first range increment, otherwise I wouldn't have been able to target them with the scatter shot at all. Buz struggles a bit with the recoil of his gun, then puts it away pulls out his loaded pistol. I'll shot them the next turn, unless they come close: if that's the case, I'll pistol whip the first one that attacks me. 1d20 + 4 ⇒ (4) + 4 = 81d4 + 1 ⇒ (3) + 1 = 4 and target is knocked prone.
Goblin Gunslinger 3
Buz kicks the door open screaming YAARRR! because that's what pirates do. He then shoots at the group of cannibals with a scatter shot of his blunderbuss, uncaring that Crang is also in the middle, because that's also what pirates do.
Goblin Gunslinger 3
Buz nods at Greblak's words. Gud idea. Letz go to village and snatch stuff. But the he stands there for a while, consfused. Pirates snatch, or pillage? Do they have to be sneaky, or raid the village with cutlasses between their teeth? Halp, Buz confused. Was it snatch, or pillage? Maybe Crang know. Wait, where Crang go?
Goblin Gunslinger 3
Buz goes down from the cliff as stealthly as possible. 1d20 + 15 ⇒ (13) + 15 = 28Once he's back with the crew and has explored the hidden cave with Splurg, he gathers the other captains. We need to exploor da island. Villagers be all sorts of wierd here, if them attacks, ye attacks twice. Best if ship stay hidden. We need a commander of da ship while we go, Buz suggest Gutbucket.
Goblin Gunslinger 3
Still baffled by the fact that the ship is actually undewater, Buz really, really thinks hard to figure out how to navigate this new version of the Accursed. There are no landmarks on the bottom of the sea, so it will be much more difficult to know where to go. But they have their treasure island to reach, and by the Four Barghests he's not going to back down now. So he takes all the time he needs to reorganize the crew, and then, maybe, understand where the hell they need to go. Taking 20 to my Profession Sailor roll results in 27. Is that enough to have a general idea of the direction we're heading and which way is the island? Otherwise, I have no idea of what to do.
Goblin Gunslinger 3
Buz, still dripping and spitting salty water, grabs both of his guns, and tries to determine what the bigger shape is. Perception 1d20 + 7 ⇒ (12) + 7 = 19 Regardless of what it is, he takes a good shot at it with his brand new pistol, you know, just to be sure. Using 1 Grit to target touch AC outside range. 1d20 + 7 ⇒ (12) + 7 = 191d6 + 1 ⇒ (2) + 1 = 3
Goblin Gunslinger 3
Gud, gud. So, me, Crang and Ankhore go downz. Other Capt'ns stay up with rope. Now remember: we pull rope one, no problem, we pull rope two, drag us up. I set up the ropes and get ready to go down. I take off my armor (and I suggest the others to do the same), my guns (not gonna work back down there) and other valuables. Actually, I'm pretty much naked, apart from my usual silver dagger between the theet. Buz takes a deep breath, ties the end of a rope to the ship and to his waist, and jumps in the water. Perception to see what's down there, darkvision should help:
Goblin Gunslinger 3
Buz touches his chin and thinks, trying to look deep and educated.Theet... Maybe he hungry. Wait, maybe he took eggs! We needz to invest-a-gate. Me want to go under ship. If it's beast, then it ruin ships again. If it's nice beast, then we eat it. Who whith me? Buz's Awesome Egg Recovery Plan: Buz wants to assemble a small group of goblins to swim under the ship and find what's there. Possibly with the help of Whosi, he wants to make some sort of makeshift respirator. All the goblins underwater should be tied with ropes to the deck, so they can be dragged to safety by the rest of the crew.
Goblin Gunslinger 3
Buz bosses some goblin around to make them repair the ship, leaving the actual building management to Whosi and the punishing of any slacker to Crang and Ankhore. While he tries to figure out a possible way to approach the island, he notices something. Something that scares and enrages him at the same time. He didn't have any omelette the night before! But he asked Gutbucket to cook some! What happened to the eggs? Buz decides this wouldn't stand and swears to get to the bottom of this. Oh, he also notices a trail of blood on the deck. Bored rather than preoccupied (eh, goblins come and go) he starts to examine the blood, to see if it was caused by some sort of brawl gone wrong. Perception on the blood, what can I make of it?
Goblin Gunslinger 3
No writin', drawin' says Buz. Map iz piece of thing that shows road to treasure. There's an ecx on da map, and ye gonna have to reach da place, shiny treasure iz there, under bigger ecx drawn on the ground. Me thinks.
Profession: Pirate to try to orient ourselves.
Goblin Gunslinger 3
Buz laughs. Laughs rising his eyes to the skies. The Gods of Piracy have been good with him today. So he laughs, so hard that he eventually starts to snort and spit and the laughter turns into a dreadful convulsion. He calms down, look at the map, at the skull, then at the map again. He thinks about asking the longshank there if it's real, or how do they get there, or why he's going crazy. But on second thought, he doesn't. Figuring all this out would be a challenge. And professional pirates love challenges. When he speaks to Crang moments later, his voice is calm and deep. Ax Captain, kill dis bastard. Take he to Gutbucket, see if sumthin' can be cooked from he. Throw da rest to sharks. Taking the Skull and the dagger with him, he exits the room. And call other Captains. We gotsa treasure to find.
Goblin Gunslinger 3
Wat pmfmap? Wat pfchest? Buz spits the dagger on the ground, but push it outside the door with his half boot just in case. Ye be talking 'bout treasure? Give us map for shiny treasure, or ye be smimmin' with sharkies! And sharkies love dem rotten legs, yum yum yessir! Buz is trying to intimidate a feverish man into talking. Probably won't work, but still, if it doesn't work, he will make him more feverish and delirious by putting the skull right into his hands. Intimidate roll just in case. BTW, glad you're back James
Goblin Gunslinger 3
Buz hands his egg to Splurg, then says: Git dis to Gutbucket. We be eatin' omelettes tonite. He then turns to Whosi: Dunno about da potion. Ask Splurg, he knows. But bullitz are smartist idea; take dis ammulet and make some. See what ye can do 'bout the ringhy armory tinghy. And tell da rest of the crew to move their ass an' fix da shipp already! Buz then will go to interrogate the prisoner, bringing the Skull with him. He enters the cell, wake up the prisoner and say: Mhpfnock Mhpfnock! Ith's thf toothpf fairie!
Goblin Gunslinger 3
Buz is on the main deck heading to the prisoner's cell in the exact same moment. When he sees the two eggs falling right over his head, he instinctively swears and let go of the Talking Skull, trying to catch one at least. Reflex save. Regardless of the fact that I miss it, get it or get covered in yolk, I will go to the prisoner's cell for some interrogations right after this. 1d20 + 7 ⇒ (12) + 7 = 19
Goblin Gunslinger 3
Oh right, the Captain's loot. I suggest we melt the symbol to get some silver, maybe reforge a dagger, (Whosi, would you like to try that? You seem the most craft-savvy here). I also think we should give the Mace to Ankhore, if he's still with us. If not and nobody else wants it, I'll take it. The armor? I dunno. How difficult would it be to cut it in half, getting two small sized armors? I doubt we will ever be able to sell it. After distributing the last pieces of loot among the captains, Buz will grab the Talking Skull, put his dagger between his teeth to look more intimidating, and go interrogate the Longshank. If other captains wants to follow, it would be fine.
Goblin Gunslinger 3
Gud Job maties, yarr say Buz enthusiastically at the assembled captains. We now got loot. Me sayz arm things go to Fire Captain, potion thing go to Sneaky Captain, stick thing go to Splurg to heal Cat Captain, stabby thing go to who find it, Blarg is yer name? And neck thing go to... What's yer name, fellow? Crang? You gud axe-goblin. We may need new captain. You be Smashy Captain, arright? Are you ok with this loot distribution? If not then feel free to propose an alternative one.
Goblin Gunslinger 3
Buz grins in satisfaction at the sight of his new toy. He swoops the pistol, eager to try it, but remembers that ammo doesn't come cheap and decides to wait for the right opportunity. He then does the following: - order the crews to repair the main sale with whatever it's at hand (taking 20 to the Profession, Sailor check).
Goblin Gunslinger 3
Buz takes the wooden case and as much pork as he could fit in his pockets. On the Accursed, he adresses his crew while distributing the pork around: Yarrr, we done mates! We be true pirates! Now, feast on cheese and pigmeat! After the (hopefully short and uneventful) festivities, he takes all the time he needs to order his crew to store what's left of the food somewhere, lock the longshank into a cabin and set to repair the main sail. Oh, and do something about that danged pteranodon. Then, he inspects the case. If it's locked, he will bring it to Whosi: Sneaky Captain, pleaz open da case.
Goblin Gunslinger 3
Buz orders some of the crew to stay and save the rest of the main sale. He then brings a few more goblins with him, headed for the hold. If ye find longshank, you get he alive. Buz intarrogate longshank, find shiny treasure.
Goblin Gunslinger 3
Rolling twice in case I fail the first one
Buz clearly sees Blarg's bullet fly through the head of the Devil thinghie, and understands that the foul beast is not corporeal. Unfortunately, his grasp of the situation is not the best one: GHOST! It's ghost! Everyone run for yer lives! Da Flyin' Cheliaxman iz upon us! He backs away, focusing his energies on saving the sails of the Accursed to make it ready to go away from the creature as fast as he can.
Goblin Gunslinger 3
"YES" yells Buz at the sight of the fleeing attackers. CREW! NOW LET'S CAPTURE DEM SHIP! But he's less enthusiastic as soon as he sees the sail of the Accursed catching fire. Fire is good, but usually if it's in the vicinity of your enemies. CREW! PUT FIRE OUT! NOW! Then he sees that a new opponent is rising from the other ship, and he looks quite crossed. CREW! GET HIM! he screams, as a sudden flash comes to him as he remembers about the fleeing humans. They might know about the island, the island the magical skull thinghie is talking about! And there's treasure there! Treasure! CREW! GET A LONGSHANK ALIVE! he yells, confused by the whole situation. CREW! BLOODY DO SOMETHING!
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