Does chewing gum really stay inside you for years?
That is a urbane legend meant to scare children.
While gum is indigestable...your system will pass it in a day or two. It is possible if you swallow alot of gum for it to gum up (pun intended) your insides. Which is why kids are lied too....no wonder why we lied....growing up we are lied to 'for our own good'.
Follow-up Question, Is it true all men over 30 are punny?
M<ustard is from Hell...you won't find anything I am more against than mustard.
Mayo is the Smegma of Beelzebub. We are do longer friends... Unless you like Discworld. I can't hate anyone who likes Discworld... Do you like Discworld?
The Tyranny of the Night by Glen Cook. Love it so far.
Amo, Amas, Amat and More by Eugene Ehrlich. Always learning.
Six-Legged Soldiers by Jeffrey A. Lockwood. Fascinating!
Damn... I forgot about The Kingkiller Chronicle - by Patrick Rothfuss and the Vlad Taltos books by Steven Brust.Malazan Books of the Fallen by Erickson. So many good reads!
One sad shame is that games of this calibre (fallout 1&2, planescape torment, baldurs gate series, icewind dale) are never gonna be made again, it just seems like companies are trying to churn games out with gimmicks being the main attraction rather than content. Plot design is pretty basic as well.
big star
the replacements
fantomas ~
(almost anything mike patton)
elysian fields
them ~
(almost anything van morrison)
monster magnet
tom waits
wilco
loudon wainwright III
Adding off the top of my head... after a long shift at work... after a few drinks.... may return later to update.
In the campaign I'm in, we fleshed out a simple half page story for each character. Our DM took hooks from each story to flesh out our world. We are now level 7 and things are rich with history.
Example, our fighter took leadership this level, his cohort is a bard/fighter.
My character is a wizard who knew him previously from when he attended a wizard school to learn the magics associated with barding.
As well as we found out my cause in adventuring, Which I stated in my history was research, led us to realize as a group that I have been working for the elfen government. So now we have all been introduced to the elfen realm more tightly.
The best backstories are not set in stone, but fluid.
Then again we have a good to great DM.
He adapts our story into the grand scheme he has planned.
I too am into this game, right now. What server and when. I'd love to get a paizo guild going. Preference for pveRP server, but will join wherever we land.
"Hard boil (hard cook) some eggs and cut in half, Mash most of the yolks with an equal volume of sauce aurore containing chopped herbs" - LAROUSSE GASTRONOMIQUE ~Potter, Clarkson
"Every community has it's firebrand, or madman. or self-taught politician." - SNUFF ~Pratchett, Terry
I realize there are no Medium Familiars, as of yet. But the fact a wolf as familiar, being medium is a more tempting target for foes, and does not have any magical abilities as do most other improved familiars seems to balance it out.
It's a thematic choice with benefits and drawbacks.
As for A precedent. A sylvan bloodline Sorcerer. Or any character that takes the eldritch heritage feat can get an animal companion which can be medium in size. And an animal companion is much more combative than any familiar.
I don't see it being overpowered at all to have a young wolf that progresses to a full grown wolf at the expense of a feat. In fact, it may be prohibitive in the long run. But my group tends to play towards story over #'s anyway.
In the bestiary under FAMILIAR it states; "Presented here are the base animal statistics for all of the
most commonly used familiars".
So obviously other normal animals may become familiars. Thematically for a character I am working on, A wolf Familiar would be appropriate.
By adding the young template, A wolf seems to be on par with some other familiars;
young wolf:
Young Wolf
CR 1/4
XP 100
N Small animal
Init +4; Senses low-light vision, scent; Perception +8
DEFENSE
AC 14, touch 14, flat-footed 10 (+4 Dex, +0 natural)
hp 4 (1d8)
Fort +3, Ref +7, Will +1
OFFENSE
Speed 50 ft.
Melee bite +0 (1d4-1 plus trip)
STATISTICS
Str 9, Dex 19, Con 11, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +0; CMD 14 (18 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +8, Stealth +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Survival when tracking by scent
Especially now that UM has added some small critters as Familiar options;
Donkey Rat:
Donkey Rat CR 1/4
XP 100
N Small animal
Init +3; Senses low-light vision, scent; Perception +4
Defense
AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +5, Will +1
Offense
Speed 30 ft., swim 20 ft.
Melee bite +0 (1d3–2)
Statistics
Str 6, Dex 17, Con 13, Int 2, Wis 13, Cha 4
Base Atk +0; CMB +1; CMD 9 (13 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +4, Stealth +15, Swim +11
and
Goat:
Goa t CR 1/3
XP 135
N Small animal
Init +1; Senses low-light vision; Perception +0
Defense
AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +3, Will +0
Offense
Speed 30 ft.
Melee gore +2 (1d4+1)
Statistics
Str 12, Dex 13, Con 12, Int 2, Wis 11, Cha 5
Base Atk +0; CMB +0; CMD 11 (15 vs. trip)
Feats Nimble Moves
Skills Acrobatics +1 (+5 when jumping), Climb +5, Survival +0
(+4 to find food); Racial Modifiers +4 Acrobatics when
jumping, +4 Survival to find food
Then upon reaching 3rd level, Improved Familiar could theoretically advance the Familiar to a true Wolf. As it seems on par with many improved familiars of that level.
CASTING
Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 10 minutes + 5 minutes/level (D)*
Saving Throw none; Spell Resistance no
DESCRIPTION
This spell Summons one (1) Fidzit. You can command this creature to take dictation, or to copy writing from one source on to another. A Fidzit can only copy non-magical text or illustrations, not magical writings (such as spellbooks and scrolls). A Fidzit can copy or write 250 words per minute, one (1) detailed illustration every ten (10) minutes, or one (1) minor illustration every five (5) minutes. The caster must provide all writing materials (Paper, Ink, Pens, etc.). The Fidzit does not translate the writings for you. If you can not comprehend the original source material, you gain no benefit towards understanding the copy. A summoned Fidzit will refuse any task outside it's clerical purpose. A Fidzit summoned by this spell banishes itself at the first sign of danger to its person.
Note: Replication errors. The Fidzit does after all get bored, especially without a bigger devil ready to whip it into line, so, the first copy for each summoning is perfect, the second contains minor errors, the third even worse.
*Special: Each soul is assigned a specific Fidzit from accounting. Each casting per day counts towards the total duration. i.e. at 6th level, a caster can summon a Fidzit for one use of 40 minutes, two uses of 20 minutes, etc. Uses must be in 5 minute increments. If the Fidzit is banished before 5 minutes, the entire five minute increment is wasted.
Fidzit CR 1/8
XP 50
LE Diminutive outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., see in darkness;
AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
hp 1 (1d4-1)
Fort +0, Ref +4, Will +0
Offense
Speed 5 ft., fly 30 ft. (good)
Melee bite +6 (1d3–6)
Space 1 ft.; Reach 0 ft.
Statistics
Str 1, Dex 15, Con 6, Int 2,
Wis 10, Cha 4
Base Atk +0; CMB –2; CMD 3
Feats Skill Focus: Profession; Clerk
Skills Fly +16, Perception +4, Profession; Clerk +7;
Racial Modifier +4 Perception
Ecology
Environment any (Hell)
Organization solitary, pair, or flock (3–10)
Treasure none
Fidzits are the clerks of Hell. They are the least of all the devils. A Fidzit can copy or create any document at 250 words per minute. There is a lot of red tape in Hell!
CASTING
Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 10 minute/level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
This spell Summons one (1) Fidzit. You can command this creature to take dictation, or to copy writing from one source on to another. A Fidzit can only copy non-magical text or illustrations, not magical writings (such as spellbooks and scrolls). A Fidzit can copy or write 250 words per minute, one (1) detailed illustration every five (5) minutes, or one (1) minor illustration every minute. The caster must provide all writing materials (Paper, Ink, Pens, etc.). The Fidzit does not translate the writings for you. If you can not comprehend the original source material, you gain no benefit towards understanding the copy. Any attempt to compel A summoned Fidzit to use either their detect good spell-like ability or any other task (besides dictation, copying of text or illustrations) require the caster to present a properly filled request, in three copies made with black and red ink and signed by the caster, the Fidzit and two witnesses. A Fidzit summoned by this spell banishes itself at the first sign of danger to its person.
Note: Replication errors. The Fidzit does after all get bored, especially without a bigger devil ready to whip it into line, so, the first copy for each summoning is perfect, the second contains minor errors, the third even worse.
Fidzit CR 1/8
XP 50
LE Diminutive outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., detect good, see in darkness;
AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
hp 1 (1d4-1)
Fort +0, Ref +4, Will +0
Offense
Speed 5 ft., fly 30 ft. (good)
Melee bite +6 (1d3–6)
Space 1 ft.; Reach 0 ft.
Spell-Like Abilities (CL 1st)
Constant—detect good
Statistics
Str 1, Dex 15, Con 6, Int 2,
Wis 10, Cha 4
Base Atk +0; CMB –2; CMD 3
Feats Weapon Finesse
Skills Fly +16, Perception +4;
Racial Modifier +4 Perception
Ecology
Environment any (Hell)
Organization solitary, pair, or flock (3–10)
Treasure none
Fidzits are the clerks of Hell. They are the least of all the devils. A Fidzit can copy or create any document at 250 words per minute. There is a lot of red tape in Hell!
As this spell is based of the 0 level spell Amanuensis, he suggested limiting it a bit and making it a 0-level spell.
CASTING
Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 1 minute/level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
This spell Summons one (1) Fidzit. You can command this creature to take dictation, or to copy writing from one source on to another. A Fidzit can only copy non-magical text or illustrations, not magical writings (such as spellbooks and scrolls). A Fidzit can copy or write 250 words per minute, one (1) detailed illustration every ten (10) minutes, or one (1) minor illustration every five (5) minutes. The caster must provide all writing materials (Paper, Ink, Pens, etc.). The Fidzit does not translate the writings for you. If you can not comprehend the original source material, you gain no benefit towards understanding the copy. A summoned Fidzit will refuse any task outside it's clerical purpose. A Fidzit summoned by this spell banishes itself at the first sign of danger to its person.
Note: Replication errors. The Fidzit does after all get bored, especially without a bigger devil ready to whip it into line, so, the first copy for each summoning is perfect, the second contains minor errors, the third even worse.
Fidzit CR 1/8
XP 50
LE Diminutive outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., see in darkness;
AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
hp 1 (1d4-1)
Fort +0, Ref +4, Will +0
Offense
Speed 5 ft., fly 30 ft. (good)
Melee bite +6 (1d3–6)
Space 1 ft.; Reach 0 ft.
Statistics
Str 1, Dex 15, Con 6, Int 2,
Wis 10, Cha 4
Base Atk +0; CMB –2; CMD 3
Feats Skill Focus: Profession; Clerk
Skills Fly +16, Perception +4, Profession; Clerk +7;
Racial Modifier +4 Perception
Ecology
Environment any (Hell)
Organization solitary, pair, or flock (3–10)
Treasure none
Fidzits are the clerks of Hell. They are the least of all the devils. A Fidzit can copy or create any document at 250 words per minute. There is a lot of red tape in Hell!
He thinks it's weak enough to apply as a cantrip. And loves the added flavor, as well as creating a Summon type spell as a cantrip. Preventing the Fidzit from any use beyond the spells intended purpose just makes the summons a fluff added taste to a 0-level spell.
Plus what magic student wouldn't want an easy way to transcribe those boring lectures, etc at Acadamae?
CASTING
Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 10 minute/level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
This spell Summons one (1) Fidzit. You can command this creature to take dictation, or to copy writing from one source on to another. A Fidzit can only copy non-magical text or illustrations, not magical writings (such as spellbooks and scrolls). A Fidzit can copy or write 250 words per minute, one (1) detailed illustration every 5 minutes, or one (1) minor illustration every minute. The caster must provide all writing materials (Paper, Ink, Pens, etc.). The Fidzit does not translate the writings for you. If you can not comprehend the original source material, you gain no benefit towards understanding the copy. Any attempt to compel A summoned Fidzit to use either their detect good spell-like ability or any other task (besides dictation, copying of text or illustrations) require the caster to present a properly filled request, in three copies made with black and red ink and signed by the caster, the Fidzit and two witnesses. A Fidzit summoned by this spell banishes itself at the first sign of danger to its person.
Note: Replication errors. The Fidzit does after all get bored, especially without a bigger devil ready to whip it into line, so, the first copy for each summoning is perfect, the second contains minor errors, the third even worse.
Fidzit CR 1/8
XP 50
LE Diminutive outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., detect good, see in darkness;
AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
hp 1 (1d4-1)
Fort +0, Ref +4, Will +0
Offense
Speed 5 ft., fly 30 ft. (good)
Melee bite +6 (1d3–6)
Space 1 ft.; Reach 0 ft.
Spell-Like Abilities (CL 1st)
Constant—detect good
Statistics
Str 1, Dex 15, Con 6, Int 2,
Wis 10, Cha 4
Base Atk +0; CMB –2; CMD 3
Feats Weapon Finesse
Skills Fly +16, Perception +4;
Racial Modifier +4 Perception
Ecology
Environment any (Hell)
Organization solitary, pair, or flock (3–10)
Treasure none
Fidzits are the clerks of Hell. They are the least of all the devils. A Fidzit can copy or create any document at 250 words per minute. There is a lot of red tape in Hell!
CASTING
Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 1 minute/level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
This spell Summons one (1) Fidzit. You can command this creature to take dictation, or to copy writing from one source on to another. A Fidzit can only copy non-magical text or illustrations, not magical writings (such as spellbooks and scrolls). A Fidzit can copy or write 250 words per minute, one (1) detailed illustration every 5 minutes, or one (1) minor illustration every minute. The Fidzit does not translate the writings for you. If you can not comprehend the original source material, you gain no benefit towards understanding the copy.
Fidzit CR 1/8
XP 50
LE Diminutive outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., detect good, see in darkness;
AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
hp 1 (1d4-1)
Fort +0, Ref +4, Will +0
Offense
Speed 5 ft., fly 30 ft. (good)
Melee bite +6 (1d3–6)
Space 1 ft.; Reach 0 ft.
Spell-Like Abilities (CL 1st)
Constant—detect good
Statistics
Str 1, Dex 15, Con 6, Int 2,
Wis 10, Cha 4
Base Atk +0; CMB –2; CMD 3
Feats Weapon Finesse
Skills Fly +16, Perception +4;
Racial Modifier +4 Perception
Ecology
Environment any (Hell)
Organization solitary, pair, or flock (3–10)
Treasure none
Fidzits are the clerks of Hell. They are the least of all the devils. A Fidzit can copy or create any document at 250 words per minute. There is a lot of red tape in Hell!
CASTING
Casting Time 1 round
Components V, S, F/DF (a tiny bag and a small candle)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one summoned creature
Duration 1 minute/level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
This spell Summons one (1) Fidzit. You can command this creature to take dictation, or to copy writing from one source on to another. A Fidzit can only copy non-magical text or illustrations, not magical writings (such as spellbooks and scrolls). A Fidzit can copy or write 250 words per minute, one (1) detailed illustration every 5 minutes, or one (1) minor illustration every minute. The Fidzit does not translate the writings for you. If you can not comprehend the original source material, you gain no benefit towards understanding the copy.
Fidzit CR 1/8
XP 50
LE Diminutive outsider (devil, evil, extraplanar, lawful)
Init +2; Senses darkvision 60 ft., detect good, see in darkness;
AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
hp 1 (1d4-1)
Fort +0, Ref +4, Will +0
Offense
Speed 5 ft., fly 30 ft. (good)
Melee bite +6 (1d3–6)
Space 1 ft.; Reach 0 ft.
Spell-Like Abilities (CL 1st)
Constant—detect good
Statistics
Str 1, Dex 15, Con 6, Int 2,
Wis 10, Cha 4
Base Atk +0; CMB –2; CMD 3
Feats Weapon Finesse
Skills Fly +16, Perception +4;
Racial Modifier +4 Perception
Ecology
Environment any (Hell)
Organization solitary, pair, or flock (3–10)
Treasure none
Fidzits are the clerks of Hell. They are the least of all the devils. A Fidzit can copy or create any document at 250 words per minute. There is a lot of red tape in Hell!
I agree. either not allow spells which could not be cast with eschew materials or require the summoner to come up with the materials.
EDIT: Which reminds me, if the summoner is a spontaneous caster he should gain eschew materials as a bonus feat at 1st level. Unless it's a balance issue.
I'd prefer the first option really. You want a wish caster, get a sorcerer or wizard in your party, the Eidolon's focus is for COMBAT.
I agree that seems how the Eidolon is currently being promoted as.
But what if you want a more sneaky thief-like Eidolon that helps you pilfer gold and trinkets?
Or a bit of a minor blaster to supplement your menagerie of summons?
Of course the optimized version of the Eidolon is geared towards a melee champion/protector/body guard. But there are a wealth of role play opportunities to be had with this class. Why pigeonhole it into the brute/tank?
I really tried to get through House of Chains by Steven Erickson, but my interest just collapsed at the middle. Taking too long to get interesting, the characters I like aren't getting a lot of the spotlight. I need a long break from Erickson.
House of Chains was by far my least favorite book in the series. But the next book, Midnite Tides is up there as one of my favorites. HOC was a bit of a struggle though, I agree. Just finished Toll the Hounds myself. Series really does start to come together!!
To me, it seems more logical that they can still use some of the items, OR have spells cast from an opposing school on them, for that matter. HOWEVER I do agree that scrolls of an opposing school should have some kind of penalty, because a wand is a wand, its rudimentary usage is fundamentally the same, as is a staff, or some other item that grants usage of spells, yet scrolls still require pretty much the same verbal components, rather than just a command word, or a button. So for scrolls, I might say, a Wizard using a scroll of an opposing school, might incur the same penalties as a Wizard casting a spell without their bonded item.
What about the poor Wizard (prohibited school-divination) that has say "identify" in their spell book, spends 2 slots that morning creating a scroll of "identify? Now on top of the RAW penalty, when they attempt to recast from the scroll they get another penalty?
If that is the direction you're going, alright. Just curious. I mean - as a wizard if I defeat some random bbg and take his spell book, am I not going to try to transfer his spells into my spellbook? RAW?
You are unusually small for your race.
Detriment: Humans, elves, and half-elves are
treated as Halflings for purposes of tactical
speed and reach. Short half-orcs are treated as
dwarves. Short dwarves have a tactical speed
of 15 ft. and a natural reach of 0. Short gnomes
and halflings have a tactical speed of 15 ft. (or 10
ft. when wearing medium or heavy armor) and a
natural reach of 0.
Is a halfling with short considered a tiny creature? If a halfling is under 2' and has a reach of 0, wouldn't it be a tiny creature? What about a human, elf, half elf? Are they considered a small creatures if short?