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![]() 1st level and 5th level... What nets you the best bang for your buck(Feat) For first I'm looking at Mage Armor. at 7th level it pretty much saves you from buying a +4 bracers of armor. or Vanish 5 rounds of invisibility 2/day is nice. Not really hit 5th level choices yet, but interested in feedback. Brian ![]()
![]() In the bestiary under FAMILIAR it states; "Presented here are the base animal statistics for all of the
So obviously other normal animals may become familiars. Thematically for a character I am working on, A wolf Familiar would be appropriate. By adding the young template, A wolf seems to be on par with some other familiars; young wolf:
Young Wolf CR 1/4 XP 100 N Small animal Init +4; Senses low-light vision, scent; Perception +8 DEFENSE
OFFENSE
STATISTICS
Especially now that UM has added some small critters as Familiar options; Donkey Rat:
Donkey Rat CR 1/4
and Goat:
Goa t CR 1/3 XP 135 N Small animal Init +1; Senses low-light vision; Perception +0 Defense AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size) hp 5 (1d8+1) Fort +3, Ref +3, Will +0 Offense Speed 30 ft. Melee gore +2 (1d4+1) Statistics Str 12, Dex 13, Con 12, Int 2, Wis 11, Cha 5 Base Atk +0; CMB +0; CMD 11 (15 vs. trip) Feats Nimble Moves Skills Acrobatics +1 (+5 when jumping), Climb +5, Survival +0 (+4 to find food); Racial Modifiers +4 Acrobatics when jumping, +4 Survival to find food Then upon reaching 3rd level, Improved Familiar could theoretically advance the Familiar to a true Wolf. As it seems on par with many improved familiars of that level. Any comments are greatly appreciated. Brian ![]()
![]() Okay, Here is a silly, somewhat useful new spell with a bit of flavor. Let me know what you think. Summon Fidzit School conjuration (summoning); Level antipaladin 1, bard 1, cleric/oracle 1, sorcerer/wizard 1, summoner 1, witch 1 CASTING
EFFECT
DESCRIPTION
Fidzit CR 1/8 XP 50
Brian ![]()
![]() Yeah I know, how often do we get to 18th level. But to get three extra castings of any 9th level spell is a bit powerful perhaps. The eidolon casts more 9th level spells than a wizard of 18th level. All for a mere six evolution points (4 pts for two ability increases and 2 pts for Spell-like ability 3/day). Comments? Brian ![]()
![]() The subject pretty much sums it up. As an example; Levels one through three your Eidolon is a small quadrupedal form (small black cat) Levels four through six your Eidolon grows to a medium quadrupedal form (medium black panther) Levels seven through twelve your Eidolon evolves into a medium bipedal form (medium cat man) Levels thirteen through fifteen your Eidolon evolves into a medium serpentine form (medium flying feline Serpent) Levels sixteen through eighteen your Eidolon evolves into a large serpentine form (large flying feline serpent) Levels nineteen through twenty your Eidolon evolves into a huge serpentine form (huge flying feline serpent) So your Eidolon progresses from your little pet cat to a huge feline dragon beasty. Great for RP. Brian ![]()
![]() I was just thinking. Oracles are a perfect venue for escaping the trappings of Domains. May take just a bit more work to build the Bonus Spell Lists, but; Oracle of Music
or following a different vein... Oracle of Lust
Just an Idea that popped in my head. I'm sure if I took a minute, I could follow the structure of the current Foci and create these for myself and my campaign. But thought I'd throw it out there. Comments as always are welcome. Brian ![]()
![]() Quote:
Is a halfling with short considered a tiny creature? If a halfling is under 2' and has a reach of 0, wouldn't it be a tiny creature? What about a human, elf, half elf? Are they considered a small creatures if short? Or does this only affect speed and reach #'s? Brian ![]()
![]() Does a specialist wizard who takes divination as a prohibited school still have read magic in his spellbook. As well as being able to cast it from memory? Brian Quote:
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![]() Sometimes I'm slow, I mean really slow. But I just noticed this change to Familiars and I was just curious as to the reasoning behind it. "At the master’s option, he may have any spell (but not any spell-like ability) he casts on himself also affect his familiar. The familiar must be within 5 feet at the time of casting to receive the benefit. If the spell or effect has a duration other than instantaneous, it stops affecting the familiar if it moves farther than 5 feet away and will not affect the familiar again even if it returns to the master before the duration expires." This entire aspect of a Familiar's Share Spells ability has been changed out. Was buffing a familiar by extension deemed too powerful?/ plain unnecessary?/ everyone is getting a bonded item or sword anyway? Heh, Thanks in Advance, ![]()
![]() The RPGs: Book-based or Computer game-based thread got me thinking. A quick search of the web brought up this page of literary sources for DnD from 1st edition DMG. http://www.geocities.com/rgfdfaq/sources.html What more recent Books/movies/series etc. have influenced DnD today, or perhaps were heavily influenced by DnD themselves. Here are some I've enjoyed; Greg Keyes - THE KINGDOMS OF THORN AND BONE series Lian Hearn - THE TALES OF THE OTORI series (Oriental Adventures) George RR Martin - A SONG OF ICE AND FIRE series Steven Erickson - MALAZAN BOOK OF THE FALLEN series (just started reading the first book, but am enjoying it so far) I know I've used elements from these books when building my campaigns/characters. What are some other influences? Brian (also looking for my next read after I finish MALAZAN :) ) ![]()
![]() Estragon wrote:
OK I've updated the feat a little. STEALTHY HUNTER
Benefit:
SWIFT HUNTER also adds; In addition, your skirmish extra damage applies against
I felt leaving this out and halving the levels stacking brings this closer to being workable and not broken. Let me know what you think. Estragon |