Nalfeshnee

Borbert's page

14 posts. Organized Play character for Robot Hiro.


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Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Player name: Russell C
Character: Borbert
PFS#: 222693-14
Faction: Grand Lodge
Advancment: normal
Day job:craft: 1d20 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

After crossing the river Borbert chimes in
"We discovered the Gilman was on a pilgrimage to the cave. there is also remnants of an old Aroden worship site in the cave."

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Bordert reloads and fires the crossbow
attack: 1d20 + 6 ⇒ (15) + 6 = 211d8 ⇒ 3
not counting firing into combat

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

loading his crossbow Borbert takes aim and fires at the Minotaur.
attack: 1d20 + 6 ⇒ (8) + 6 = 141d8 ⇒ 1

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Quickly Shifting into his human from Borbet runs forward while drawing a crossbow moving for a clear shot.

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Borbert creates a swirl of colors with his body directed at the yellow ooze. ooze empathy: 1d20 - 2 + 1 ⇒ (9) - 2 + 1 = 8
after the display he generates a orange slashing and yellow bludgeoning tendrils and slides 5 feet towards the blue blob.

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Borbert examines the room.
perception: 1d20 + 4 ⇒ (12) + 4 = 16

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Borbert attacks the green zombie fiercely (piranha strike)
Orange weapon 1d20 + 5 ⇒ (17) + 5 = 221d6 + 3 ⇒ (5) + 3 = 8 slashing
Purple weapon 1d20 + 5 ⇒ (5) + 5 = 101d6 + 3 ⇒ (5) + 3 = 8 piercing

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Borbert will generate an Orange slashing tendril and a purple piercing tendril, then try to slip past the blue creature.
Acrobatics: 1d20 + 9 - 10 ⇒ (15) + 9 - 10 = 14

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

perception: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8
perception: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3
perception: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10
perception: 1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16
Bouncing around the room to get a closer look at each carving
acrobatics: 1d20 + 9 ⇒ (19) + 9 = 28

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Borbert seems to carefully size up the gap befor rolling back 10 feet, Bouncing slightly in preparation, he rolls towards the pit.
acrobatics: 1d20 + 9 ⇒ (20) + 9 = 29

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

borbert rolls 5 ft into flank on the small creature, lashing out with red and blue tendrils at the small horse creature.
Red morphic weapon: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 4 ⇒ (1) + 4 = 5
Blue morphic weapon: 1d20 + 8 ⇒ (1) + 8 = 91d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

Borbert rolls around the creature, striking out with a blue tendril.
morphic weaponry: 1d20 + 5 ⇒ (11) + 5 = 16
damage(P): 1d6 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Human HP 13/13. AC 15 TAC 15 FAC 10 Fort 4 Ref 7 Will 0 Shifter 1 CMD 16. Speed 30 ft. Neutral. Initiative +7

From a seemingly empty high backed bar stool a rainbow of colors gracefully arcs to the floor, reforming into an orb as it lands. Its colors shift and swirl as it rolls to join your table.