Dwarf Wizard

Bogard Sanderstone's page

26 posts. Organized Play character for PJP.


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Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Bogard sleeps throught the weekend, still blissfully unaware how close the party came to dying. Once he awakes, and someone recounts the details, he whistles low and mutters "Guess I'm glad I slept through that one..."

It's fun to sometimes not be guaranteed of victory. Thanks for the game, GM! Even though I was out for much of the end, it was thrilling to see if we would survive! Hope you had a nice Easter weekend.

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

If only Produce Mud had worked!

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Bogard dreams of his life as a child, picking flowers...

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

While out of the woods, Bogard remains unconscious but is no longer dying. He smiles as he dreams of better days.

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

I assume I would have just taken the healing potion...

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Yikes!

Bogard bleeds all over the ground.

DC 12 recovery check: 1d20 ⇒ 16
Dying 1 now, correct?

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Thanks for the explanation! I believe, though, I was not able to get adjacent and strike - but I may have been thinking strike was 2 actions at the time, and stopped short (thinking of 1e tactics to be a 5' step on next round...So yes, strike is my original intention, but interact was what I "said", even though I also assume I had a staff already in hand. So, given that strike is a single action, that is what Bogard will do.

Strike: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

I'll just spend the 2 actions then. I don't really have anything for a single action.

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Bogard strides forward, and attacks.
2 actions to move, one to ready staff 2-handed

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Bogard takes point to try and help keep the group from springing any ancient, or more current, traps that may have been set.

Perception, search for traps: 1d20 + 8 ⇒ (4) + 8 = 12

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Yes, but...

As the others are going to opposite direction, Bogard will pick up his tools and head after them.

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

”Wonder how long that’s been there.”

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"This one seems stuck."

Athletics: 1d20 + 7 ⇒ (12) + 7 = 19

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"If you like, I can check."

Bogard picks an entrance and starts checking for traps.

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"Great day for a climb, don't you think?"

Athletics: 1d20 + 7 ⇒ (8) + 7 = 15
Athletics: 1d20 + 7 ⇒ (14) + 7 = 21
Athletics: 1d20 + 7 ⇒ (19) + 7 = 26

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

”Sure, treasure sounds good. You want to talk out here?”

Horizon Hunters

Ok, ready to go. Thanks,

Horizon Hunters

Are you all still short a player? This is a new character, but if you are still in need of a party member, I could join in.

Horizon Hunters

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Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Bogard, of course, examines the trap and confirms the situation. "Very well, he may not be a complete scoundrel..." he admits grudgingly.

Wow, that was quick! Thanks for the game! I think I need to re-read the rules again to better figure out this combat stuff.

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"Honor, eh? Cause a thief, liar and fraud definitely deserves some honor."

Bogard is clearly disgusted with the man, but shrugs. "So, before we go anywhere, why don't you tell us everything. What all have you found so far."

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Bogard holds his staff out in front of him in a defensive stance. He steps toward the large mummy and swings with both hands.

For future reference, Bogard uses his staff as a walking stick and to poke and prod for traps, so he probably was considered armed - but I don't see it making a difference here.

Attack: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"Excavating this is a pretty big task... best we leave it for another day. I say we head back and check those doors before tracking all of the way back."

When they get there, Bogard will do another safety check and also tries to feel the doors and listen close, just to see if anything can be learned before trying to open them.

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"Didn't I say my job was to find and disable such things? Yes, this is the danger of these sorts of finds."

Leaving the others to help the speared goblin, Bogard sets about checking to are to make sure others don't quickly suffer the same fate.

Find still armed traps: 1d20 + 9 ⇒ (8) + 9 = 17

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

"Sounds like everything is in order. Thieves... well, that's a common risk, of course, but you look like a capable crew, so I suspect only the most fool-hardy would try anything with us. Although I admit, sometimes I don't mind giving dem thieves a good thrashing, the dirty scoundrels."

The dwarf who speaks from the back of the room looks like he has just come from the desert, blonde hair and goggles show signs of fresh dirt, and his beige and tan clothing look like perfect camouflage for hiding in the sands.

"Nice to meet you all. I am sure we will get to know each other quite well on this trip. Me... names Bogard, and I tend to run point to keep the rest of you outta trouble. A lot of these old finds are trapped to protect from those very thieves you mentioned. Finding and disabling them are my specialty. Sometimes a little finesse, and sometimes" he says holding up a solid looking staff "a little smashing."

Horizon Hunters

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Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Sorry - work kicked my butt this week (huge deadline), but I will catch up!

Horizon Hunters

Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None

Sorry I am a little late checking in, but wasn't sure what sort of character I wanted to go with. So meet Bogard Sanderstone, scout and trap finder/diffuser.

Player Name: PJP
Character Number: 150786-2004
Earn Income or Crafting Roll (please designate which you are doing): Earn Income: (Desert Lore): 1d20 + 3 ⇒ (9) + 3 = 12
Faction Boon Slotted: Horizon Hunters
Free item(s) given by from schools, or Field Agent: Minor Healing potion and potency crystal
Other Boons Slotted: Promotional Vestments