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Just a heads up on the maps front. Matt Milby over at Milbysmaps.com has come through for us again. Sir Video has a link to the (very nice dwarven city) Brazenthrone maps already on the resource doc. Now, Mr. Milby is creating a series of maps centered around an underground sea called the Black Loch
He's only a couple maps in, but already has a kuo-toan village and a drow naval base. I plan on using them extensively as they will make great encounters during the PC's adventures in the Sunless Sea.

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Jim Butler wrote:
Slamy Mcbiteo wrote:
Well that is too bad but I understand. I would love maybe a monthly update or something on the project. More communication is better! Stay safe

We'll continue to post monthly updates to the Game On Tabletop page as James and the team work through the material. We missed a month in there with PaizoCon and other related work, but we'll make sure to stay on top of it from now on.

Good Gaming!

-Jim

Care to respond to my question about how to cancel my pledge and get a refund? Preferably without having to wait for 2 months for customer service to get to my email.

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Thank you to all who responded. Sir Video, your resource document is my 1st stop whenever I have a question as I do not want to waste anyone's time. That being said, I realize that some of my questions may be somewhat redundant, however, it is also my hope to keep some discussion going here on the board. I find that some of my better ideas originate (whether it be inspiration or outright theft) from the back and forth that occurs between the inhabitants of this forum.

As I write this, it also springs to mind that for some, conversations such as this may simply be keeping old wounds green and are doing more harm than good. If so, I can understand, should you wish to let the resource document be the primary vehicle to advance the TON community and to preserve the board as more of a means to distribute updates to those concerned.

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Good Evening Sir Video,

I was wondering if you might have some advice. Rather than do the work myself, I was wondering if you might know of any adventures/modules already out there in which a group of PCs assault an old dwarven fortress filled with undead? Before I go to the trouble of mapping out the king's fortress and populating it, I thought that I might check and see if anyone has already written something such as this. Would you happen to have any recommendations? System isn't so much of an issue, I can always convert. If Kobolum happens to be lurking about, I would also appreciate your input as well.

Thank you,

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Good Afternoon Sir Video,

I came across an item to propose for inclusion in the "Resource Document", which I don't believe has been listed. One of the new PF AP's; Age of Ashes, Book #4: Fires of the Haunted City, has a section of the module that takes place within a ruined dwarven city. They didn't bother to map the ruined city (which was disappointing) and the encounter maps are mediocre, but it does provide some useful encounters and context for running an adventure within a ruined underground city, occupied by different factions. It is PF 2nd ed. and it's not enough to replace the entire Dammerhall section, but I found it to still be useful reference material.

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Thank you Sir Video & Kobolum for your suggestions. I hadn't considered some of those options. Now that you mention it Kobolum, I do recall a section on the TON "world" map labeled as the "Caves of Flesh". I too wonder what that was going to be? It does sound like a golem workshop, doesn't it. That or a place filled with ghouls and other flesh eating undead.

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Good Afternoon Sir Video,

I hope that this post finds you well. I was curious as to whether you (or anyone else for that matter) has given significant thought to the ally building component of the AP, specifically on the dwarven side? As the heroes of Dammerhall will need to build an alliance to defeat the drow of Taaryssia, I began to wonder, just with whom could the PCs ally? I don't really want to re-use races from the 1st 2 books (svirfneblin, myceloids, etc.) and I did see some of your other mentions, (such as deep fey and drowblood "scorrow") but if possible (although this may be un-realistic) I'd like to stick with Paizo created races as I'm planning to use the PF system. I did find 1 race, the Trox (bestiary 4, pg 264) that looked promising. I am hoping to also find 2 or 3 other races that are actually native to underground environments so as to not have to just turn sun-dwellers into a subterranean species. What do you think? Any ideas? Or am I just setting my expectations too high?

Thank you for your time and efforts on behalf of the TON community.

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Thank you, Kobolum for your recommendations.

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Good Evening Sir Video,

I was curious as to whether you might be able to recommend any resources that would be applicable regarding the taking of the drow city? Rise of the Drow has some useful content, but it seems mostly focused on the PC's assaulting the ruling clan's citadel. While I intend to use this aspect, I'd also like to play out the actual battle for the city without it simply descending into a mass combat scrum or becoming one un-ending combat encounter. I was thinking of offering a set of mini-encounters that would give bonuses/negatives to the conquest of the city, however, this just leads into a similar problem. I don't want the overall victory or defeat of the PCs to hinge on whether they accumulated enough Victory Points. Would you happen to have any other recommendations?

Thank you,

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kevin_video wrote:


If you've got kuo-toans, then you must be doing 5e.

Brain no work good today. Sorry, too many years of D&D. I meant skum, not kuo-toan. I'm planning on using PF 1st. ed.

My issue is that I don't want a campaign to just be a series of encounters that are strung together. The adventure begins as just another group of murdering hobos, wandering about in search of a lost dwarven city. They then begin securing their new dominion and in the process, discover that a city of aboleth, guided by some unspeakable, Lovecraftian horror from beyond, has been the driving force behind most of the bad things occurring in the region.

I'd like to build a story that leads the PC's down that path, rather than spoon feed it to them.

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Good Morning Sir Video,

I was curious as to how the remainder of your story arc progressed after Book 2? I saw the Lost Mine materials that you provided to wrap up the story line, but I was curious as to what you may have done to flesh it out more along the lines of how it should have gone?
I'm thinking that I'll shoehorn this into the Golarion setting. As I won't claim to be the most creative of GM's, so when I eventually get around to running this AP, my plan was to run the 1st 2 books, then "Book 3" would be the discovery and reclamation of Dammerhall. "Book 4, Pt. 1" would involve seizing an old dwarven (now drow occupied) seaport and with a captured drow war galley, they would begin raiding drow shipping, attacking outposts and gathering allies from amongst the other underdark races to form and army to fight the drow. "Pt. 2" would possibly involve infiltrating the drow city (maybe stealing some inspiration from the PF Second Darkness AP) before launching their attack. Up to this point the PC's should (hopefully) be realizing that there are hidden powers at work behind most of their obstacles. "Book 5" will involve the PC's actively taking the fight to the aboleth puppet masters by staging assaults against their primary servitors; the kuo-toan's and serpentfolk. For this I was thinking to use some content from the 2nd ed. Night Below campaign, along with PF's Serpent Skull #5. "Book 6" would then be the final infiltration and attack on the aboleth city.
That being said, I'd be interested in hearing how you (and others) planned to map out their story.

Have a good day,

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Good Evening Sir Video,

Allow me to say once again how much I appreciate you keeping the thread going. While I enjoy (and plan on stealing) the encounters that you post, I was curious as to whether yourself (or others on the board) have been able to find any substitute maps for Dammerhall itself? I've seen some mention Milby's Maps; THE DWARVEN CITY OF BRAZENTHRONE, which while beautiful maps of a dwarven city, just don't quite give me the whole "ruined dwarven city" vibe. I've tried my hand at photoshopping some of the city maps from "Lion's Vault" adventure by 2CGaming, however, I was just curious as to whether yourself or anyone else might have some advice on other sources that might be more in line with the setting? Thank you again for your continuing efforts.

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Good Sir Video. I've been following this thread for quite some time. I'd just like to offer my thanks and gratitude for your efforts. I didn't stumble upon TON until after the unpleasantness, but I quickly realized that it held almost everything that I'd wanted in an underdark based adventure and was a shame that it had ended in the manner that it had. Thank you for your time and dedication. Your continued support has made my efforts to flesh out the remaining campaign, much more fulfilling. You might feel unappreciated from time to time, but know that there are those of us who recognize everything that you have done and wish you all the best.