Shasthaak

Baykok of Honshu Island's page

20 posts. Alias of Michael Johnson 66.


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Abe no Toshiro wrote:

Undead are immune to mind-affecting. Thankfully, via the power of PLANTS Toshiro (not Abe...that's his surname) has something they're decidedly not immune to.

Toshiro, still red faced, attempts to act nonchalant. "It is my duty to aid those in need, and protect them from monsters like the former shogun. And this...creature." he says upon spotting the Baykok.

This spell may be a bit of a waste on a single creature, but who knows how many other undead we'll fight today, and Toshiro has his dander up.

Toshiro clasps his hands together as if in prayer, and closes his eyes for a moment.

"I am sorry, little plants," he says to the decorative vegetation around the palace interior "But I need your help removing this abomination, and laying its spirit to rest. Will you lend me that power?"[b] he asks, and waits a moment for the response.

Apparently, he gets it, because he nods his head sharply, and abruptly unleashes a blast of pure, white energy from between his now-outstretched palms, briefly illuminating the tower in its passing.

Casting Life Blast, a 150 ft. line that kills all vegetation within 45 feet of me and deals 9d6 Positive Energy damage to undead. It does NOT heal the living, but it DOES pass through walls, so if there are any other undead within 150 feet behind the Baykok in another room, they are also blasted.

Any plants within 45 feet of Toshiro wither and die as they willingly give their life energy to fuel the spell.

There are seven nearby plants--four bonsai trees on wooden shelves, and three potted bamboo plants--which willingly sacrifice their lives for honorable Toshiro Sensei to blast the abominable baykok!

As the plants shrivel and wither in Toshiro's divine light, the baykok screams in agony, smoking from the holy radiance that envelops it!

Will 1d20 + 9 ⇒ (8) + 9 = 17 fails, takes full 35 damage!

[B]YYYEEEEAAAARRRGGHHH!!!

Close to destruction, the baykok drops its skeletal bow and frantically tears off its bone breastplate (a human ribcage) to get the wiggling fey (Lord P) off of it... It then flies like a howling comet toward the south ricepaper wall, tearing through it in a panic normally seen in undead only when a powerful servant of a holy divinity turns them with positive energy...


Lord Perpireen McGibel wrote:
Baykok of Honshu Island wrote:
The baykok snarls a threat at Mwikali in sepulchral Japanese: I will fill you with my arrows, witch, and devour your soul!

Is sitting on its shoulder,

"Boo!"

He then scoots down between its armor and the body.
Move option

Then fires colour spray at its backside.

will save DC16 or 5 or more HD: The creature is stunned for 1 round.

Light streams out from gaps in its armor.

As the Fey Lord appears on the baykok's shoulder and shouts, "Boo!", for a change, it is the baykok that is suddenly startled! GAH!! WHAT IS IT!? GET IT OFF OF ME!! AAAGH!!

When the sprite slides down under the baykok's bone breastplate, the undead monster shrieks in alarm! GGNNAAAAAA!! IT'S IN MY BREASTPLATE!! GET IT OUT!! GET IT OOOOUUUUTT!!

Then, rainbow-hued light bursts in the baykok's skull-like face!

Will 1d20 + 9 ⇒ (15) + 9 = 24 succeeds... The baykok shakes off the Fey magic, but seems to be revolted by the wiggling fairy inside its breastplate! UUUGH!! IT'S STILL IN THERE! AAAAGH!!


Mwikali wrote:


Meikali shrugs off the arrows effects and gets close enough to unleash a torrent of flame from her outstretched fingers.

Burning Hands Reflex DC 14

Reflex 1d20 + 11 ⇒ (2) + 11 = 13 fails, takes full 8 fire damage...

The baykok twists in midair, trying to evade Mwikali's fan of flames, but is caught fully in the blast! YYEEOOOWWW!!


The baykok snarls a threat at Mwikali in sepulchral Japanese: I will fill you with my arrows, witch, and devour your soul!

It then launches a volley of bone arrows at Mwikali...

First shot 1d20 + 19 ⇒ (19) + 19 = 38 confirm 1d20 + 19 ⇒ (5) + 19 = 24 crits for 3d8 + 12 ⇒ (5, 5, 1) + 12 = 23 piercing damage plus 1d6 ⇒ 4 negative energy damage plus paralysis (Fort DC 19 or paralyzed for 1d3 ⇒ 2 rounds...
Second shot 1d20 + 14 ⇒ (10) + 14 = 24 strikes for 1d8 + 4 ⇒ (8) + 4 = 12 piercing damage plus 1d6 ⇒ 1 negative energy damage...
Third shot 1d20 + 9 ⇒ (5) + 9 = 14 flies wide...

Yikes! 40 total damage to Mwikali, and she must succeed on a DC 19 Fortitude save or be paralyzed for 2 rounds...


Mwikali wrote:

Mwikali fires her new found heavy crossbow at one of the baykoks.

[dice=Heavy xbow]1d20+7
[dice=Damage]1d10

The heavy crossbow has a powerful kickback in the witch's slender arms, and she misses the baykok by several inches... *TWANG!**WHIZZZZ!**THUNK!* The bolt sticks in a wooden beam behind the undead hunter!


The baykok howls a dread howl!

AAAWWHOOOOOOO!!!

Will save DC 19 or shaken for 1 round...


Signor Pusinboots wrote:

Acrobatic jump 1d20+50

Cat's Paw 1d20+30 pierces the wounded baykok dealing 1d6+11 plus 1 bleed damage after springing up onto the overlook...

Already nearly finished by its earlier encounter with the heroes on the beach, when it killed Zagathoth, the wounded baykok is destroyed by PusInBoots' formidable thrust!

AAAAIIIEEE!!

One undamaged baykok left...


Initiative 1d20 + 10 ⇒ (1) + 10 = 11

In Japanese: There! That Dire Bear killed Adhukait San! Ripped them apart and tore out their throats with claw and tooth!


Johann Kaltgeboren- Dire Bear! wrote:
Johann continues to barrel down the hallway, double moving.

As Dire Bear Johann charges up the stairs (D), familiar bone arrows begin to rain down on him from behind!

The wounded baykok encountered earlier, and a second baykok at full health, hover above and somewhat behind the top of the stairs at I, waiting in ambush to launch a surprise shot with their bows...

Surprise round bone arrow 1d20 + 19 ⇒ (4) + 19 = 23 bounces harmlessly off the Bear's tough, furry hide!
Surprise round bone arrow 1d20 + 19 ⇒ (10) + 19 = 29 pierces Bear's hide for 1d8 + 4 ⇒ (2) + 4 = 6 plus 1d6 ⇒ 4 negative energy damage plus paralysis (Fort DC 19 or paralyzed for 1d3 ⇒ 2 rounds!


The baykok makes a complete withdraw, flying up through the canopy of the banyan trees and away to the south, toward higher ground...

It vanishes into the night sky...


ROUND 3, unless preemptively destroyed:

A rictus grin on its evil, skull-like face, the baykok accepts its inevitable destruction with a hideous, bloodcurdling cackle, and is determined to take at least one last kill before its fall...

It fires... at Zagathoth... 1d20 + 19 ⇒ (3) + 19 = 22 missing!

Again! 1d20 + 14 ⇒ (6) + 14 = 20 missing!

And again... 1d20 + 9 ⇒ (20) + 9 = 29... confirm 1d20 + 9 ⇒ (16) + 9 = 25 crits! 3d8 + 12 ⇒ (6, 5, 2) + 12 = 25 plus 1d6 ⇒ 4 negative energy damage!


Ihrin Ardlean Dracul wrote:

Round 3

Ihrin then spins stabbing out with her first strike followed by another stab from her other hand.

[dice=Strike 1]1d20+10
[dice=Damage]1d4+3
[dice=Strike 2]1d20+5
[dice=Damage]1d4+3

Ihrin's first strike punctures the baykok's chest! It wheezes, dead lung collapsed...

18/97 hp...


Ihrin Ardlean Dracul wrote:

Ihrin Strikes with her dagger, as the Baykok ignores her still.

[Dice= AAO]1d20+10
[Dice=damage]1d4+3

The dagger sticks deep in the baykok, and it howls a ghastly howl! HHAAAOOOOOOOOOOO!!!

25/97 hp!


Habiba Al-Sahim wrote:

Habiba targets the undead creature's mind, wrenching her thought patterns to align with its unsettling intelligence for a brief moment as she unleashes the telepathic assault.

Using my Will of the Dead Phrenic amplification to let me affect undead with mind affecting effects, and slapping it with mind Thrust III. Will DC 20 for half damage.

Will 1d20 + 9 ⇒ (4) + 9 = 13 fails! The baykok takes 39 psychic damage!

The gaunt, gray archer staggers as Habiba blasts it with a mind thrust! Black, dead blood trickles from its nasal hole...


I am the last... I am the sole supreme hunter of Honshu Island!... All prey shall fall to me alone! I shall take ALL the spoils! But now I must away, for these gaijin are going to destroy me, as they did the others, unless I fly away...


Ref vs DC 16 fireball 1d20 + 11 ⇒ (5) + 11 = 16 saves... it takes 10 fire damage...

The baykok, the last monster of the trio still standing, weathers the flames well...


The baykok realizes the battle is lost. And sees its hunting partners falling before the might of these interlopers from foreign realms... It knows the time has come to fire parting shots and retreat, or be destroyed...

It targets Zagathoth, unloading a deadly shot 1d20 + 19 ⇒ (19) + 19 = 38 confirm 1d20 + 19 ⇒ (20) + 19 = 39 that deals critical 3d8 + 12 ⇒ (2, 6, 1) + 12 = 21 piercing damage plus 1d6 ⇒ 5 negative damage!

It draws back its bowstring a second time, generating another lethal bone arrow... 1d20 + 14 ⇒ (3) + 14 = 17...that misses...

It fires a third shot at Zagathoth 1d20 + 9 ⇒ (10) + 9 = 19, which also misses...


Ihrin Ardlean Dracul wrote:

Ihrin will rush forward closing the gap between her and the Baykok before she strikes!

[dice=Attack]1d20+10+2
[dice=Damage]1d4+3

This would be Ihrin's round 2 actions...

Ihrin's blade sinks into the baykok's gray flesh, distracting its attention away from killing Zagathoth...

GRRRR!!

89/97 hp...


Round 1:

As the baykok draws back the sinewy string of its bone longbow (seemingly crafted from human vertebrae), arrows of bone materialize! It launches a volley of these ghastly missiles at Zagathoth, apparently ignoring Ihrin's darts to help its hunting partners (the adhukait and the naga) to take down one foe at a time...

Longbow 1d20 + 19 ⇒ (20) + 19 = 39 confirm 1d20 + 19 ⇒ (5) + 19 = 24 crits, dealing 3d8 + 12 ⇒ (6, 7, 3) + 12 = 28 piercing damage plus 1d6 ⇒ 6 negative energy damage plus paralysis (Fort DC 19 negates) for 1d3 ⇒ 3 rounds!
Longbow 1d20 + 14 ⇒ (10) + 14 = 24 strikes for 1d8 + 4 ⇒ (6) + 4 = 10 piercing damage plus 1d6 ⇒ 5 negative energy damage!
Longbow 1d20 + 9 ⇒ (12) + 9 = 21 bounces off Zag's armor...

Zagathoth is at 56/117 hp...


Ihrin Ardlean Dracul wrote:

Ihrin will fire both of her Wrist launchers at the Baykok

[dice=#1]1d20+9+2
[dice=damage]1d4
[dice=#2]1d20+4+2
[dice=damage]1d4

Ihrin's first wrist dart pierces the gray flesh of the baykok on its left side, eliciting an angry snarl from the undead archer... but the second narrowly misses...

Down 4 hp...