Dwarf Fighter

Baltor's page

83 posts. Alias of Darren Ehlers.


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Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

The Dwarf continues to battle the forces of evil hoping to land a blow on the elusive undead while using his expertise to keep himself safe.

Attack, Haste, Comb Exp.: 1d20 + 14 + 1 - 3 ⇒ (17) + 14 + 1 - 3 = 29
Damage: 1d10 + 7 ⇒ (2) + 7 = 9
%: 1d100 ⇒ 83

His magically enhanced speed granted him another attack so he gave it a backhanded sweep.

Attack, Haste, Comb Exp.: 1d20 + 14 + 1 - 3 ⇒ (8) + 14 + 1 - 3 = 20
Damage: 1d10 + 7 ⇒ (4) + 7 = 11
%: 1d100 ⇒ 56


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Baltor comes in very cautiously with his shield up on the nearest Specter using his combat expertise to raise his AC to 29 with Haste AC30! He makes a sweep with his Waraxe.

Attack, Haste, Comb Exp.: 1d20 + 14 + 1 - 3 ⇒ (18) + 14 + 1 - 3 = 30
Damage: 1d10 + 7 ⇒ (3) + 7 = 10
%: 1d100 ⇒ 39

His magically enhanced speed granted him another attack so he gave it a backhanded sweep.

Haste Attack: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17
Waraxe: 1d10 + 7 ⇒ (4) + 7 = 11
%: 1d100 ⇒ 37


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Init: 1d20 + 2 ⇒ (7) + 2 = 9


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Hi Braveheart, welcome back.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Dang it. Where did that guy go that had the Ghost Touch Spear? Anyways. I will stay near the center because I can’t damage ghosts, unless you want me full defensive and blocking the casters hoping You can keep me healed?”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Copy


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”I agree with having a drink. Anyone up for knocking the head off that statue!?”

”Damn thing is looking at me.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

the map link goes to Lost Lands and I have not figured out how to see the map past the chat box on an iPhone so adjust as needed.

Baltor moves up to the nearest enemy whom he can attack without getting into the way of Lom’s fire.

Waraxe and Shield Style: 1d20 + 13 + 1 + 1 ⇒ (14) + 13 + 1 + 1 = 29
Damage: 1d10 + 7 + 1 ⇒ (3) + 7 + 1 = 11

Waraxe and Shield Style: 1d20 + 13 + 1 + 1 ⇒ (4) + 13 + 1 + 1 = 19
Damage: 1d10 + 7 + 1 ⇒ (10) + 7 + 1 = 18


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

The dwarf somehow avoids the frenzied attacks and launches a counter strike of his own!

”Gods your breath stinks worse than mine!”

Waraxe: 1d20 + 13 + 1 + 2 ⇒ (8) + 13 + 1 + 2 = 24
Damage: 1d10 + 7 + 1 ⇒ (8) + 7 + 1 = 16

Waraxe: 1d20 + 8 + 1 + 2 ⇒ (2) + 8 + 1 + 2 = 13
Damage: 1d10 + 7 + 1 ⇒ (5) + 7 + 1 = 13

Haste: 1d20 + 13 + 1 + 2 ⇒ (11) + 13 + 1 + 2 = 27
Damage: 1d10 + 7 + 1 ⇒ (2) + 7 + 1 = 10


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”I’ll cut ya off at the knees demon.”

Bloodied, but still in the fight the dwarf warrior swings on!

Waraxe: 1d20 + 13 + 1 + 2 ⇒ (3) + 13 + 1 + 2 = 19
Damage: 1d10 + 7 + 1 ⇒ (10) + 7 + 1 = 18

Waraxe: 1d20 + 8 + 1 + 2 ⇒ (17) + 8 + 1 + 2 = 28
Damage: 1d10 + 7 + 1 ⇒ (7) + 7 + 1 = 15

Haste attack: 1d20 + 13 + 1 + 2 ⇒ (6) + 13 + 1 + 2 = 22
Damage: 1d10 + 7 + 1 ⇒ (2) + 7 + 1 = 10


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Right then! Time to take ya to task!”

War Axe, haste, prayer, flank: 1d20 + 13 + 1 + 1 + 2 ⇒ (17) + 13 + 1 + 1 + 2 = 34
1d10 + 1 + 7 ⇒ (2) + 1 + 7 = 10

Damage: 1d20 + 8 + 1 + 1 + 2 ⇒ (20) + 8 + 1 + 1 + 2 = 32

War axe, haste, prayer, flank: 1d20 + 8 + 1 + 1 + 2 ⇒ (4) + 8 + 1 + 1 + 2 = 16 Too Confirm

Damage: 1d10 + 1 + 7 ⇒ (7) + 1 + 7 = 15


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Haste attack

1d20 + 13 ⇒ (3) + 13 = 16
1d10 + 7 ⇒ (3) + 7 = 10

”This is hard to hit!”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

I look at the map on iPhone and I could not see anything in between us, but if there is I will attack it.

Baltor moves to attack. His Waraxe swinging in one hand, shield raised with the other!

1d20 + 13 ⇒ (8) + 13 = 21

1d10 + 7 ⇒ (1) + 7 = 8

1d20 + 8 ⇒ (6) + 8 = 14

1d10 + 7 ⇒ (6) + 7 = 13


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Can I make an attack with a spear from behind Sorek?


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Ho! Ho!”

Init: 1d20 + 2 ⇒ (18) + 2 = 20


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Looks just like him to Baltor.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Baltor eats some pretzels.

”Quick snack before the fight.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Woot! He’s back.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Let’s get a cleric going. Maybe someone who is willing to take over the existing cleric even?


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

The compact dwarf cheerfully follows Sorek down the passage.

Narrater Voice: “TO HIS DOOM!”

Me :”Wait! What was that you said?”

Narrater Voice: “What? I didn’t say anything?”

”No! No you definitely said something like, doom or something?”

Narrater Voice: “I think you misheard me, I said you following him, INTO THE ROOM!”

Me: “Uh, okay, sounds legit. I follow Sorek to the next room then I guess.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Sorek gets real intense on these search phases, don’t worry though, when we find sumthin you’ll know it. Nothing subtitle down here.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Heh, seems we are gettin in pretty far without meetin resistance. Hope it’s not because a big baddie is nearby. Usually we are swimming in rats, invisible ogres and skeletons by now.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Helps to be reasonably sized for these tunnels! Spear tips up and faced forward towards the enemy! Heh heh heh.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Hummm, stout like an oak! I like it!”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Never underestimate this place, there are single beings near the surface that can wipe out an entire troop of Paladins. Make peace with your gods or ancestors and never faulter or you will join the evil horde below.”

The dwarf says with grim reverence.

”Sorek is a good leader, he has found his way in and out many a time and he rescued me when I was the last of my expedition. You can trust his judgement. He points! I punch!”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”What? Beer is food, ale is literally liquid bread, without porters barrels would not be recycled, and a good stout is powerful medicine for the soul.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Swarm sounded better to me than a pod, murder or herd of bears.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Meh. Yeah, I guess a swarm of bears is pretty damn weird alright. If they disappear then we know they were summoned. If they don’t, then maybe someone controlled them? Anyway, they are gone now. Unless you want to track the one that fled?”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

The bears now upon them and invigored by the elf’s spell, the dwarf drops the long spear and lays into the animals with his Waraxe!

Waraxe: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16
Damage: 1d10 + 7 ⇒ (1) + 7 = 8

Waraxe: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20
Damage: 1d10 + 7 ⇒ (3) + 7 = 10

Waraxe: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Damage: 1d10 + 7 ⇒ (6) + 7 = 13

”Stand still and take what’s comin!”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Has anyone felt the Summer Heat yet? 43 Degrees Celsius the other day.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Okay, we are forming a Phalanx Sorek! Ha! I’ve always wanted to try this!”

Power Attack, Long Spear: 1d20 - 2 + 11 ⇒ (13) - 2 + 11 = 22
Damage: 1d8 + 5 + 6 ⇒ (6) + 5 + 6 = 17
Double damage if I can set

”You know what’s really great!? These bears are not invisible AND are not illusionary this time. Um, right? The bears are real right?”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Okay, fair is fair.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Heh! If you are worried about your safety out here, you are gonna love it down there!

”Heh heh heh!” the dwarf chuckles.

”Nowhere to really run down there, except into the next ambush or back to the last safe room you know of, that’s often now inhabited by new and unspeakably evil housemates. But hey! The treasure is good and so is the challenge!”

”Besides! If I die I get to go live with my ancestors, don’t know about what will happen to the rest of you, I bet Sorek has a spot in the afterlife that includes incense, yoga pants and Tai Chi in the clouds or something.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Baltor has QuickDraw and an Efficient quiver he can use the spear with so he doesn’t have to drop it, but whatever the DM thinks is best I am fine with.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Yeah, these guys are great to drink, finger paint and write poetry with, but they aren’t into going underground, digging through rat warrens or feeding ogre parts to strange three legged beasts with hoarding tendencies.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Well heck, looks like you have enough members to actually threaten the denizens down there with more than your imminent death. Hey, you find a cleric and a way to see invisible enemies kicking our ass for the fourth room in a row?”

”Heh heh.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Brvheart could you just choose some item upgrades for Baltor if he got any of the booty. I am assuming he can have the holy longspear from the Ogre attacks unless someone already has it?


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Oh! Isn't it nice
Sugar and spice
Luring disco dollies
To a life of vice
I can make a film
And make you my star
You'll be a natural
The way you are
I would like you
On a long black leash
I will parade you
Down the high streets
You've got the attraction
You've got the pulling power
Walk my doggie
Walk my little . . . “

The dwarf sings bawdily until he notices the monk.

”Ah ha! There you are Sorek! You are a hard one to keep up with.”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Okay great!


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Getting old freaking sucks.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Sorek, I whole heartedly agree. I don’t want to displace anyone who had to pick up my slack.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Hello everyone, I want to apologize for disappearing like that for weeks. I could give you the play by play, but I am sure many people have been finding these last few months hard for many reasons. I just started picking up my other games and reading everything. I am waiting for surgeries and things have been up and down. I am currently at home and waiting for an opening in the schedule for my procedure.

Let me know if I can join back up or if you are happier moving on. I won’t be upset if the answer is no, I know I missed a lot and you have new blood.

I just didn’t want to disappear without letting you know I was still alive.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”I keep thinking about that elf in the tomb. Makes you wonder who he was and how he died. Like? Was he some kind of saint? Why didn’t they use raise dead on him? Heh. Maybe we can find a scroll and raise him ourselves. We could use another ally.”

The dwarf conversates as he tromps along.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Guys I have been super sick the past 8 days.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Hackin an slashin!”

1d20 + 12 ⇒ (9) + 12 = 21
1d10 + 6 ⇒ (4) + 6 = 10

1d20 + 7 ⇒ (11) + 7 = 18
1d10 + 6 ⇒ (8) + 6 = 14


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Hey! Looks like you guys have been having a party and here we are to breathe a little life into it.”. The dwarf readies his axe and shield.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

I was having problems so I went and got a new Orbi Router. Looks like it’s working now.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”This damn skeleton is zigzagging. Somebody hit this thing! How about some elfy magic or something!”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Lars! Get off your ass and kill this thing again please!”


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

”Oh come on! Die again already!”

Cestus Strike: 1d20 + 11 ⇒ (7) + 11 = 18

Damage: 2d6 + 5 ⇒ (1, 1) + 5 = 7

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