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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla absently reaches into her pack, grabbing an Apple and a piece of Jerky from her trail rations. As she cuts into the apple to quarter it, her dagger issues a sultry giggle. Dropping the apple (And Jerky!) in surprise, she looks down at the knife in confusion. "Ayla knife weird. Ayla no cut apple." ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Swim!:
Swim DC 18: 1d20 + 1 ⇒ (7) + 1 = 8 Swim DC 18: 1d20 + 1 ⇒ (7) + 1 = 8 Swim DC 18: 1d20 + 1 ⇒ (10) + 1 = 11 Swim DC 18: 1d20 + 1 ⇒ (2) + 1 = 3 Swim DC 18: 1d20 + 1 ⇒ (8) + 1 = 9 Swim DC 18: 1d20 + 1 ⇒ (9) + 1 = 10 Swim DC 18: 1d20 + 1 ⇒ (2) + 1 = 3 Swim DC 18: 1d20 + 1 ⇒ (3) + 1 = 4 Swim DC 18: 1d20 + 1 ⇒ (6) + 1 = 7 Swim DC 18: 1d20 + 1 ⇒ (15) + 1 = 16 Swim DC 18: 1d20 + 1 ⇒ (6) + 1 = 7 Swim DC 18: 1d20 + 1 ⇒ (4) + 1 = 5 Swim DC 18: 1d20 + 1 ⇒ (9) + 1 = 10 Swim DC 18: 1d20 + 1 ⇒ (9) + 1 = 10 Swim DC 18: 1d20 + 1 ⇒ (14) + 1 = 15 Swim DC 18: 1d20 + 1 ⇒ (9) + 1 = 10 Swim DC 18: 1d20 + 1 ⇒ (11) + 1 = 12 Swim DC 18: 1d20 + 1 ⇒ (16) + 1 = 17 Swim DC 18: 1d20 + 1 ⇒ (6) + 1 = 7 Swim DC 18: 1d20 + 1 ⇒ (1) + 1 = 2 Swim DC 18: 1d20 + 1 ⇒ (8) + 1 = 9 Swim DC 18: 1d20 + 1 ⇒ (3) + 1 = 4 Swim DC 18: 1d20 + 1 ⇒ (12) + 1 = 13 Swim DC 18: 1d20 + 1 ⇒ (9) + 1 = 10 Swim DC 18: 1d20 + 1 ⇒ (2) + 1 = 3 Swim DC 18: 1d20 + 1 ⇒ (6) + 1 = 7 Swim DC 18: 1d20 + 1 ⇒ (3) + 1 = 4 Swim DC 18: 1d20 + 1 ⇒ (3) + 1 = 4 Swim DC 18: 1d20 + 1 ⇒ (3) + 1 = 4 Swim DC 18: 1d20 + 1 ⇒ (14) + 1 = 15 Swim DC 18: 1d20 + 1 ⇒ (8) + 1 = 9 Swim DC 18: 1d20 + 1 ⇒ (11) + 1 = 12 Swim DC 18: 1d20 + 1 ⇒ (6) + 1 = 7 Swim DC 18: 1d20 + 1 ⇒ (12) + 1 = 13 Swim DC 18: 1d20 + 1 ⇒ (12) + 1 = 13 Swim DC 18: 1d20 + 1 ⇒ (6) + 1 = 7 Swim DC 18: 1d20 + 1 ⇒ (16) + 1 = 17 Let's just say that I took 20? After flailing and struggling for a while, Ayla finally makes it from the other side of the well. Fey Surprise?: 1d10 ⇒ 4 Ayla's dagger giggles and coos between her teeth. Oh dear... ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() You Know, I don't know that Many of us filled out this information! Player name: Quinn Shannon
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Grey Bag of Tricks! That's the little one!
The Weasel that Ayla tossed out of the bag has Shimmering Purple fur, and eyes that glimmer like Emeralds. Sniffing the air toward Blarg, it quickly runs up Ayla's leg to perch on her shoulder as she follows Narissiel through the forest. "Blarg! No Eat! FuzzNoodle Friend!" ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Reaching into the growling bag, Alya pulls out a small tuft of fur, before throwing it onto the ground. As the fur grows into an Animal I've never heard of a Reddish Grey bag of tricks. What did I get? Ayla looks positively DELIGHTED. "Ayla Take. Friend Bag!" ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla, seeing that all of the Combatants have fallen, climbs up the First World Trees, and out to the branches, Plucking the variety of Bindles from their branches. Sitting down next to Minna, Pulling an apple from her Pack, she offers it to Minna. ”Apple Good. Minna Good. Apple Help!” Spreading out the various bags in front of her, Ayla peeks into the individual bags to see their contents. ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Taking advantage of the Offered Flank, Ayla swings at the Purple Satyr with Paws of Fur-y Fur-ious Flurry!: 1d20 + 7 - 1 - 2 + 2 ⇒ (6) + 7 - 1 - 2 + 2 = 12 Paw Damage: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Weeeee Running a Special and another Scenario over the weekend ground my PbP existence to a halt! Back into the fray! "Horn man, how you hunt? To hunt, must hit!"
Piranha punch!: 1d20 + 7 - 1 ⇒ (9) + 7 - 1 = 15Piranha Damage: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5 "This how hunt! Work with Friend!" Acrobatics vs CMD: 1d20 + 10 ⇒ (10) + 10 = 20 ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Hey R. Sweet!
I like to do little Recaps of what is happening in the round of combat to refresh everyone's memory. Plus, it is a great opportunity to add Flavor! I'm honestly not really sure why we are being hunted, other than 'We are in the First World' which is why I bring it up. ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Distraught and upset at being called 'Prey', Ayla hold up her guard, before thinking a little more about her footwork. "Ayla Strong! Ayla Tough! Ayla No Lose!" Move Action for Martial Flexibility (Step Up) and a Readied Action to take a swing if Purple or Green get hostile.
Ayla Fight! Ayla No Run!: Piranha Punch!: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19 Piranha Damage!: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6 ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Newly surrounded, Ayla does the most reasonable thing given the current circumstances. Pulling a few apples from her Backpack, she offers them to the Quartet of Questers. "Ayla have apple. Ayla share apple. Friends?" Profession(Merchant): 1d20 + 9 ⇒ (13) + 9 = 22 Or Diplomacy at 6 higher ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla, completely confused by Herbie's transformation, Growls low at Cousin Viney as they both waggle various viney appendages at each other. "You Hurt Herbie! No Hurt Herbie!" Right as she is about to swing, Ayla catches Herbert's transformation back into the Cute little leshy. Supporting the Little Buddy, she looks at him confused. "Herbie OK? Plant no hurt Herbie?" ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() R. Sweet wrote: Cousin Viney curls some leaves, twists tendrils, and does a full body shimmy. Would he Address us as 'Roots' or would he use the more formal 'Rouths'? Sometimes the Thick accent makes it a bit tough to understand. ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Previously, on 'Adventures Under the Well':
Currently, on 'As the Vines Wave'
Vine No Hurt Friends!: Piranha Punch!: 1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 13 Piranha Damage!: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5 ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Well, if you count the first... 5? rounds as Ayla flailing around in an Overlong Surprise round, we are really only on round 6 ;D Speaking of, this ground is super cozy for a Cat Nap. If anyone would mind reviving me later, I have a wand in a Spring-Loaded Wrist Sheath specifically for this inevitability! ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Low HP. 10NL from the Sleep Arrow (The 9 plus (presumed) Point Blank Shot), 2NL from the Fall. 8 more from his next arrow puts her at exactly 0, the 5 from the Porcupine puts her to sleep. Stable, but unconscious from Non Lethal. ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Glaring at the foe in the Tree, Ayla climbs back up. "No More Hurt Ayla! Ayla Show you!" Leaping to her feet, Move Action Ayla rapidly climbs back up the trunk. Standard Action I will (again) attempt to Fast Climb. Climb DC+5: 1d20 + 14 ⇒ (2) + 14 = 16 ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Reflex Save?: 1d20 + 8 ⇒ (1) + 8 = 9
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Koani wrote:
I'm not super worried about it. Worst case scenario, I fall, take 1d6 Nonlethal, wake up, and run back up the tree. This way, other people get a chance to contribute! Besides, he could have Catch-off-Guard ;D The 1d8 Dagger damage I'm a bit concerned about, but I'm sure it will work out! ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() I'm guessing that is a Sleep Arrow that Ayla is getting stuck with? Did you include the Improvised Weapon penalty? If not, would that have connected? (19 AC, +1 from Dodge) If I Got Stabbed
If I didn't get Stabbed
Just barely ducking out of the way, Alya swings again at the Agile Archer, trying to take him out of the tree. "No Stab! Ayla Punch!"
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla, finally next to the Troublesome Archer, bites and punches and kicks and headbutts. "NO HURT AYLA" THUD
"AYLA HURT YOU"
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Easy enough! I... have had a Realization that is Beautiful!
Piranha Punch!: 1d20 + 7 + 2 - 1 ⇒ (3) + 7 + 2 - 1 = 11
Alternatively, if he is In an Actual Tree, I'll start climbing (Climb Speed of 20 feet, Don't lose my Dex to AC while climbing, and I'll try to Fast Climb?)
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Sure! I guess there is a... bad guy on the other side of the well? Easily climbing up the well, Ayla takes a moment to focus on being a bit more agile and looks over at the 'Foe' in the corner. "Ayla Tough! No mess with Ayla! You take color?" Assumed Move to climb the well (I have a climb speed and a Bonus of +14, so I make it?) Move to activate Martial Flexibility (Dodge) Ready to go for Round 2? ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla pats the little Bleachling on the shoulder before kneeling to look her in the eye. "No Cry. Ayla Tough! Ayla find Color!" With a wide grin, Ayla pulls a dagger off her belt, before clenching it between her teeth and diving in.
Ayla, Quickly popping out the other side, Suddenly realizes how alone that she is... ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Seeing the other frog eat Blarg, Ayla shouts again. "NO EAT FRIEND! SPIT UP NOW!" Stepping closer to the Little Frog, Move Ayla punches quickly again, once again using her Speed for Power. Standard with Piranha Strike!
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla, springs into action after seeing the Big Froggy try and eat her friend. "Frog! No Eat Minna! Minna Friend!" Quickly moving into position, Move action Ayla winds up a Swift punch to a soft spot, Standard using her Speed instead of Strength to add a bit of kick to it! Using Piranha Strike! Piranha Punch!: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24 Piranha Damage!: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9 ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Sorry for being out for a day or two!
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Earlier! Ayla pulls a few coins out of her Belt pouch, and offers her hand to Fabin. "Ayla win shiny stone!" She'll wager 50g! "Ayla not know about funny tree. Ayla Tough! Ayla Fight!" Feeling a little bit protective of Quon, she follows close, stealthily and Gracefully.
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CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla, ears perking up at the mention of the Jungle, grins widely. "Ayla from Jungle! Tall Tree! Many Plant! Much Food!" Ayla asks around town for a bit, seeing what information that she can gather. While sometimes difficult to understand, she is charming enough to get some information.
"Jungle have Many Trees. Jungle No like Axe man. Axe man in Lum Bar Kin Shore Tum. Pri mud eye al ones scare Axe Man most, new clan in Spiky Plant Fence get big, scare Axe Man." If Ayla is to be gathering information, it might be best to send a 'Ride Along' to translate. Sorry-not-sorry ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Hey GM!
Secondly, the Spoiler tag can be used to hide information, unless certain specifications are met. They are often used for Knowledge Checks, Information that Only One character would know, or hiding any rolls that you would prefer to be private. If you use ‘Spoiler=‘ between the brackets, you can even list what is hidden in the spoiler tag! Like this:
R Sweet:
The text between the brackets was ‘spoiler=R Sweet’
I’m Super excited to play this game! I’m going to apologize now for Ayla, as she tends to be.. well... Disruptive at times. If you need me to scale it back, I can do that! You can even make a few of them in a row! Kn(Local) DC 10:
You have probably seen Magabeus and Redalia on the forums before. They are your local Venture Officers for PbP! Kn(Local) DC 15:
Lady Ladile and Gary are similarly prevalent, and are some of the best that I have seen! Kn(Local) DC 20:
Korolan is a bit more obscure, due to his sub-optimal roleplay, and less frequent Forum Visibility. He is here to help though, so feel free to ask any questions! In doing things like this, It can prompt your players to make rolls while still keeping some information ‘Behind the Screen’ so to speak. Hopefully this information is helpful! I’m here to help if you have any questions! ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() So GM, I have a... silly question. Say that someone had a bag full of apples. And maybe that someone was a Brawler, and could take Throw Anything as a Move Action. What kind of damage do you think an Apple would do? And what would its range Incriment be? Asking for a friend. ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() With a mix between a Meow and a Yawn, Ayla stretches, arching her back as she crawls out from a cave made of Cargo Boxes. ”Ayla here, punch things. You friend? Ayla no Punch!” Offering a Pawed Hand, the muscular Woman reaches out to Koani and her Dino Buddy. ”Ayla people Ride lizard. Lizard have name? Good Lizard?” Reaching into her (Bulging) backpack with her other paw, she pulls one of numerous apples out, before crunching happily into it. ”Ayla have MANY apple. Ayla share!” ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Lady Ladile wrote: ...I've got the weekend off so I'll noodle over my options and figure out who might be fun to bring along. A couple of my characters have yet to be played at all - like Yua's player I tend towards support/casters so my fightmans don't see as much action. Maybe I'll bust out my brawler or my swashbuckler or my bloodrager :3 I have -zero- Concordance characters (and no intention of making one, to be honest) If you want to play your Shaman, I loooooooove my Brawler. Mostly for Roleplay reasons. EDIT: Actually, Since everybody is noodling a bit, I'll just lock in my Brawler. Ayla Tough! Ayla Fight! ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Thank you Livgin for running! While I thought Janus' take was certainly dark, I was (personally) hoping someone would correct Ayla's goof. Characters can get a dark, and situations can get a little dicey, but I agree that PbP is pretty difficult to determine how someone is feeling at the given moment. At the end of the day, as long as we learn from the experience, we can continue to grow our characters without upsetting others. Secondly, I'd like to thank you all for putting up with the nonsense that I have been slinging for the last few weeks, because Int 8 Wis 8 characters are a delight to play for me. ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Ayla blinks, and looks back at Anwald "Make pay so not kill Book Lady. Book lady say 'Go find stuff, get Shiny stone. Make Greenman Pay, Book lady give more shiny stone!'" Looking back toward her compatriots, she looks truly confused. "We here make pay, right Cold Man?" ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() With a cheshire grin on her face, Ayla approaches the very inebriated man. "You Greenman? Book lady say 'Find Greenman, Make pay.' So now, Ayla make pay." ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() Nodding in approval, Ayla kicks the would-be Assassins in the ribs before looking back to Ulisha. "Alya help Book Lady. Then, Ayla get shiny stone?" ![]()
CG Female Catfolk Brawler 2 | HP: 7/20 12 NL | Init: +5 Perception: +1 | AC: 19 T: 15 FF: 14 CMD: 18 | Fort: +5 Refl: +8 Will: -1 | Unarmed Strike +7 [1d6+1] | Martial Flexibility [3/4]
![]() I love how it references the Diehard feat in that trait. |