Ratfolk

Arratoi's page

777 posts. Organized Play character for bigboom.


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Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Thank you GM Valen!! Very fun scenario!! Chronicle looks good!

And thanks as well to my fellow players!!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Seeing the sparking stop, Arratoi fires twice, once at yellow and once at magenta, attempting to put them down once and for all.

swagger handcannon, full action, yellow: 1d20 + 10 - 4 ⇒ (1) + 10 - 4 = 7
P damage: 1d12 + 4 ⇒ (8) + 4 = 12

swagger handcannon, full action, magenta: 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17
P damage: 1d12 + 4 ⇒ (7) + 4 = 11

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Didn't expect that... Stay down!!!"

Arratoi doubletaps, firing at blue!
swagger handcannon, full action: 1d20 + 10 - 4 ⇒ (14) + 10 - 4 = 20
P damage: 1d12 + 4 ⇒ (8) + 4 = 12

swagger handcannon, full action: 1d20 + 10 - 4 ⇒ (14) + 10 - 4 = 20
P damage: 1d12 + 4 ⇒ (7) + 4 = 11

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi takes a guarded step away from yellow, then directs everyone's attention at blue, "Get that reeking cave-slinking pompous hearth-hating elf-spawn!!"

Improved get 'em grants everyone +2 ATK against blue.

Arratoi then fires a shot at blue!
swagger handcannon, get'em: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
P damage: 1d12 + 4 ⇒ (1) + 4 = 5

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Reflex: 1d20 + 10 ⇒ (4) + 10 = 14
Reflex: 1d20 + 10 ⇒ (15) + 10 = 25

Arratoi moves forward and inspires Kneepuncher, "You're the biggest, baddest, little knee puncher this side of the... the machine shop!"

Will spend an RP to inspiring boost heal Kneepuncher a total of 30SP

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Oops! The above should have read:

"Jewel, why? Why the betrayal? You've worked hard as a starfinder! Earned respect and made friends! Why are you throwing away the past 5 years of your life with us?"

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi moves forward, drawing his weapon. Surprise round move action

Arratoi points at blue and declares, "Get that slothful orc-faced tentacle disappointment to its ancestors!!"

Improved get 'em grants everyone +2 ATK against blue.

Arratoi then fires a shot at the blue!
swagger handcannon, get'em, range penalty: 1d20 + 10 + 2 - 2 ⇒ (17) + 10 + 2 - 2 = 27
P damage: 1d12 + 4 ⇒ (3) + 4 = 7

If allowed, Arratoi will yell out the following...

"Jewel, why? Why the betrayal? You've worked hard as a starfinder! Earned respect and made friends! Why are you throwing away the past 5 years of toyr life with us?"

Sense Motive: 1d20 + 10 + 1d6 + 1 ⇒ (11) + 10 + (2) + 1 = 24

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi attempt to lend a hand with opening the door, preferably silently and discreetly...

Arratoi will auto-aid computers or engineering to open the door.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

I'll be travelling for a couple days so may be absent. Please bot me as needed. Thank you!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Well, I'm hoping Jewel has an alibi or some logical explanation for her actions. Of course, her disappearance makes that less likely but let's see what we can uncover..."

Arratoi reaches out to Starfinders who have worked closely with Jewel as well as her known friends and acquaintances to determine why she may have perpetrated these actions as well as where she may have fled to...
Diplomacy: 1d20 + 19 + 1d6 + 1 ⇒ (4) + 19 + (3) + 1 = 27

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi tries his hand at examining the computer files and footage for additional derails.
Computers, documentary evidence: 1d20 + 13 ⇒ (12) + 13 = 25

He then searches around the cell block for more clues or items that stand out.
Culture, physical evidence: 1d20 + 15 + 1d6 + 1 ⇒ (19) + 15 + (2) + 1 = 37

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"What the Steward spoke to Jewel, after which she turned off the teleportation wards and then assassins teleported in, murdered, then teleported out?!? We've got to ask Jewel about her interaction and why the wards were disabled!"

I assume the above discussion with Jewel won't be one of the avenues of investigation?

-------

Assuming observational evidence hasn't yet been fully tapped out, Arratoi will proceed down that route:

Arratoi approaches the various prisoners and guards, asking about what they've seen.
Diplomacy: 1d20 + 19 + 1d6 + 1 ⇒ (12) + 19 + (1) + 1 = 33

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"So the plot thickens! What was supposed to be guard patrol duty has now turned into an investigation and a sentient-hunt! Let's check those records and let's also check in Jewel... See if she spotted anything during this entire incident!"

No other questions from Arratoi for now.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi adds, "And of particular concern is the fact that the gang and the assassins all have key cards. It makes me wonder if this was an inside job..."

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi moves into the hallway, points at the remaining assassin and declares, "Get that small-time pointy-eared gibbering adle-pated troll-spawn!!!"

Improved get'em grants everyone +2ATK against green.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi moves forward and sees Maxamas has taken some significant hits. "Shake it off! You're looking great for a dead guy!!"

Inspiring boost to Maxamas, healing him for 24 SP.

I counted wrong earlier and said that Arratoi heals Nihm for 18 SP but it actually should have been 24SP. If it's okay to fix this retroactively, then 6SP should be added back to Nihm.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Before Arratoi and Nihm moved the distance between them was 20 feet and there was LOS between them. Arratoi's inspiring boost standard action occurred before the move actions, so I think it should be okay.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi says to Nihm, "Don'tcha worry! Kneepuncher will soon be in place to take the hits for all of us!"

Inspiring boost to Nihm, healing him for 18 SP.

Arratoi then moves toward Darin, figuring him or Kneepuncher will soon need backup.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi says to Kneepuncher, "Gotta get movin', big-lil guy!!"
Arratoi uses hurry on Kneepuncher, essentially giving him an extra move action.

Arratoi then moves forward a bit but stays at the intersection to try and keep all party members within line of sight.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Let's see if I can lend a hand with that..."

Arratoi will auto-aid (if allowed) any computer rolls.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

I can't access slides at the moment due limited internet access on my side but didn't want to delay posting. Arratoi will target the nearest enemy.

Improved get 'em grants everyone +2 ATK against the target.
swagger handcannon, get'em: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
P damage, crit: 1d12 + 4 + 1d12 + 4 ⇒ (12) + 4 + (10) + 4 = 30

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

If no one else does, Arratoi will pick up the liquidator disintegration pistol.

Arratoi moves out for a clear shot, points at the troll and declares, "Get that bloated loose-lipped yellow-bellied troll-spawn!!"

Improved get 'em grants everyone +2 ATK against the troll.

Arratoi then fires a shot at the troll!
swagger handcannon, get'em: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
P damage, crit: 1d12 + 4 + 1d12 + 4 ⇒ (12) + 4 + (10) + 4 = 30

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Culture: 1d20 + 15 + 1d6 + 1 ⇒ (4) + 15 + (4) + 1 = 24

Arratoi says to Tozzarrack, "Thank you for that information. Now that we've exchanged favors, I respectfully ask that you re-enter one of the cells please." Arratoi opens an unoccupied cell and politely gestures towards it.

"The Starfinder Society has no intention of committing any violence against you but we both know that you still harbor ill will towards Starfinders. We or our colleagues will be back to check in on you ASAP and provide further medical assistance."

Once Tozzarrack enters the cell, Arratoi will lock it and confirm it is secure before moving on.

At a later, more convenient time, Arratoi will fill in the rest of the team on Tozzarrack’s history. (I.e. everyone feel free to read the spoiler!)

That being done, Arratoi continues with the Horn Gang pursuit, trying to keep his footing through the oil slick!
Acrobatics: 1d20 + 12 ⇒ (14) + 12 = 26

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi isn't moving off in any one particular direction. Rather, he's just trying to stay at the left junction so he can keep an eye on as many of the other party members as possible. By the way, I currently don't see Maxamas' token on the map.

Unless it's too late, Arratoi will say to the copaxi, "Even if you didn't want or deserve help, it was freely given to you. One good turn deserves another - telling us what you saw of the horn gang's escape will absolve you of any debt owed to us. And after all, you owe them nothing... in fact, they almost got you killed with this escape attempt, amirite?!?"

Diplomacy: 1d20 + 19 + 1d6 + 1 ⇒ (18) + 19 + (2) + 1 = 40

-----

Arratoi takes stock of the situation and tries to gauge which way the gang would likely have gone...
Sense Motive: 1d20 + 10 + 1d6 + 1 ⇒ (11) + 10 + (6) + 1 = 28

-----

Intently observing his surroundings, Arratoi tries to use his knowledge of the gangmember's anatomy in an attempt to identify if any of the shapes and silhouettes are likely to be the targets the party is looking for!
Life Science: 1d20 + 13 ⇒ (20) + 13 = 33

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Reflex: 1d20 + 10 ⇒ (19) + 10 = 29

"Welp, this was bound to happen sooner or later, amirite?!?" declares Arratoi as he manages to stay on his feet.

Arratoi draws his weapon and takes a few steps back to the corridor intersection so that he can keep eyes on all of the teammates.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi, not having anything to add, listens intently to the information shared, pulls out a digital pad and takes notes. "Just jotting down some inspirations for my next novel..."

That final Durgrit crime is gold!!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Speaking to the rest of the party, "I don't really have anything to say to Datch. Don't really know him to be honest..."

Seeing the negative reaction from his fellow teammates, Arratoi decides it best to not interact with Datch and moves along with the patrol.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Culture: 1d20 + 15 + 1d6 + 1 ⇒ (1) + 15 + (4) + 1 = 21

"Agent Whitforge! We've never met but I've heard many good things about you! Happy to be working with you on this project! Hopefully everything will go smooth as silk but should anything go awry on your end, do please contact us right away! And of course we'll do the same if something goes sideways on our end."

Turning to the rest of the team, "So! Shall we split up so that the inmates can take us down one-by-one when they attempt their escape?? HAHA! Just kidding! I believe safety in numbers, for sure.

"How about we proceed south from the main entrance, come back up north via the interior, then back south again on the far side?"

I've drawn an arrow on the map to illustrate Arratoi's proposed patrol route.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Sounds pretty straightforward... Patrol a cell block of mass-murders and hardened criminals while they're being transferred en masse out of their current super-secure location, providing the ideal opportunity for an en masse jail break attempt. Nope, I don't see ANY risks there at all!" quips Arratoi with a mischievous grin.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Diplomacy: 1d20 + 19 + 1d6 + 1 ⇒ (8) + 19 + (6) + 1 = 34

Arratoi shares all that he knows about the Adamantine Bastille. (Please go ahead and view spoilers)

"Personally, it always struck me as odd that the Starfinders maintained this facility. Although I can understand its usefulness at times, I think decommissioning the prison is the right thing to do. Law enforcement and imprisonment is best left to the Stewards, I believe!"

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Upon meeting everyone, Arratoi grins widely and says, "Hello everyone!! My name is Arratoi! I'm a writer and I find inspiration working various missions for the Starfinders and travelling the stars. Someday, I'll write the quintessential space novel that will be read across the entire galaxy!!

"Now I know that some may struggle to pronounce my name, but that's okay. It's pronounced ARA-TOI. But honestly, if you cannot say it, just call me 'A Rat'! I know you were thinking it! So now you can say it without fear of causing me any offense!

"Oh and by the way, I have quite a few dwarven novelist colleagues who've taught me how to throw insults like a dwarf. It's quite an art! And I daresay.... addictive! So if I say things such as, 'Why won't that incompetent harpy-faced decrepit fuzzpot stoplight turn green already?!?!' then please don't take offense. I just get carried away now and then!

"Pleased to meet you all and I'm looking forward to this opportunity to..."

Arratoi looks around at the surroundings within the Adamantine Bastille, "...well, to recapture some hardened criminal fugitives who broke out of jail, perhaps?"

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi will go with Luwazi. Thank you!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Oh day job!!

Writer Day Job: 1d20 + 11 ⇒ (14) + 11 = 25

Thank you Game Master S and everyone else for the game!!!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi will buy a new set of armor...

Item: D-Suit III
Original Price: 13,300
Discounted Price: 11,970

Thank you!!!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi looks at the corpse and then pulls out a null space chamber mk 1.

"Let's put the elf in this. It can only hold about 10 minutes worth of air. But given the elf's current condition, eye ee dead, I figure that's not gonna matter. Amirite??"

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Perception: 1d20 + 10 ⇒ (1) + 10 = 11

"So you don't know where the elf is from! Whom they're really working for? What was that substance to be used for?"

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi will search the body of the elf, paying special attention for any clues as to who he/she is/was.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Boon: 1d20 ⇒ 18
Which one?: 1d3 ⇒ 3

Uh....D'OH!!!

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Everyone get that trashy (no offense, Trusty) spider-kissing silver-witted slothful dingle berry!" yells Arratoi as he moves into the room for a clearer shot then opens fire!

Spending 1 RP on improved get'em, giving everyone +2 to attack and damage on the elf.

hand cannon vs KAC, get'em: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20

Using a promotional shirt boon re-roll for this attack
hand cannon vs KAC, get'em: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
P damage, get 'em: 1d12 + 3 + 2 ⇒ (12) + 3 + 2 = 17

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi moves to the doorway and, seeing the red creature, yells, "Get that bulbous willow-waisted armor-biting dung pile!" while firing his pistol at it!

Spending 1 RP on improved get'em, giving everyone +2 to attack and damage on the elf.

hand cannon vs KAC, get'em: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
P damage, get 'em: 1d12 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi watches on with interest to see how Trusty's interactions pans out...

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

I also vote to skip - for fear of falling behind and missing out on seeing other stuff.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Patrick, just want to point out that you're currently in the hallway and have no line of sight on the targets. I'll move your token to the doorway as your move action so that you can fire your magic missiles but you'll be limited to two missiles only this round - unless you want to retroactively change your standard action to something else and the GM allows it.

Arratoi moves to the doorway and, seeing the red creature, yells, "Get that clanless puss-filled moth-eaten manure stick!" while firing his pistol at it!

Improved get'em gives everyone +2 to attack on red.

hand cannon vs KAC, get'em: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
P damage, get 'em: 1d12 + 3 ⇒ (5) + 3 = 8

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Thanks to trusty Trusty, the trap is disabled. Buuuut let's go around the outside to that other red door...yah?"

I've moved our tokens to the other red door, forming us up in marching order. Shall we follow standard door SOP?

Acquisitives

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Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi's eyes widen as he quickly pulls out a personal audio recording device and paraphrases into it, "'Trusty the Trashbot is good at trash talking.' Most excellent... Will have to work that into my next novel. But in the meantime, let me help with that..."

Arratoi auto aids Trusty with the engineering check.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"I guess we proceed through the unlocked doors with the force shields down?"

With all the blue doors unshielded, I've moved us in marching order towards the center room. We'll follow standard marching procedure for each door, yah? (Trusty and Reaper both check the door. Trusty opens it, using Engineering if required.)

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi yells to everyone, "Get that two-bit banshee-voiced web-foooted dim-witted rust-pile!" while firing his pistol again.

Spend 1 RP on Improved get'em gives everyone +2 to attack and +2 to damage on the robot.

hand cannon vs KAC, get'em: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
P damage, get 'em: 1d12 + 3 + 2 ⇒ (7) + 3 + 2 = 12

Arratoi then yells out to Reaper Sigma, "You know, your name backwards is 'Amgis Repaer,' which means 'Kick-Ass' in ysoki!!"

bluff: 1d20 + 16 ⇒ (13) + 16 = 29

Arratoi's inspiring boost statement not only heals Reaper Sigma for up to 20SP but also possibly comes off as plausible - maybe?!?

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi moves into the room and yells, "Get that distended crystal-breaking pee soaked goblin!" while firing his pistol.

Improved get'em gives everyone +2 to attack the robot.

hand cannon vs KAC, get'em: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
P damage: 1d12 + 3 ⇒ (2) + 3 = 5

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi is squishy. I'd prefer he stay in middle or back within the marching formation

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi follows along with hand cannon drawn.

Shrugging his shoulders, he says to Datch, "Eh, dead or alive, I get inspiration either way for my next novel. I have no particular interest in trying to keep you alive nor the hostility to put you down on the spot. So I'd say you're lucky right now that my colleagues are willing to give you a reprieve from death. But know that the moment that changes, I'm not on your side..."