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Good content, but why all the XP for meeting NPC's?


I really enjoyed the Bastards of Erebus. My group is now ready to perform the trials of Larazod! After reading the mod I'm really happy to see Paizo giving the game an ADULT atmosphere. Perhaps its just that Cheliax is run by Diabolists, so they have to be extra nasty!
The extra XP for meeting NPC's is probably there so the adventure path has the PC's advancing at a rapid pace so they can survive it. Any thoughts?