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Male Human Sorceror 3 EXP-3450
![]() Aref move closer to the action (O17) and begins the intoning "Lubriv'itik!" as he gestures and indicates an area beneath the feet of his friends' foes.
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Male Human Sorceror 3 EXP-3450
![]() The Mapper wrote:
Don't forget--Aref moved to J14 ![]()
Male Human Sorceror 3 EXP-3450
![]() Aref moves to an open part of the room (J14) and chants in a sing-song voice, "Comen Hali Avi Carapak!!" and draws a fire beetle from beyond our realm into being. A beetle that glows with a faint aire of goodness and right, Aref urges him on. (conjured into O16) The insect wastes no time and charges the two men in the doorway opting to hit the one on the right (charge to T19 and attack dude in U19 with a smiting bite-1d20+3=22 to hit, 2d4+4=10 damage. ![]()
Male Human Sorceror 3 EXP-3450
![]() 1d20+6=15 perception.
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Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote:
Sorry, just got back enough....If you could give me an abbreviated version of what I missed I would be most appreciative(falsehealer at yahoo dot com if you want to keep it off the threads). I am back though now after a run through heaven and hell. Did we level? ![]()
Male Human Sorceror 3 EXP-3450
![]() Cool, looks like we're back rolling. I may have some problems posting for a few days but I will get back on ASAP, some personal issues, see the False Hope discussion for more details if you wish. I am trying to keep pace with my PBPs and hell/life so just bear with me a bit. "Dis is a lovely place!" ![]()
Male Human Sorceror 3 EXP-3450
![]() Gulaf wrote: "You vill be safe in the tunnels, and in the bazaar the throng is so dense that it too should keep you... relatively safe." Which of course, means no less safe than is normal in the bazaar. Thank you my friend, and may your camels alvays find the straightest path. ![]()
Male Human Sorceror 3 EXP-3450
![]() "Drasheer, remember! Alvays show a lady respect. She vill come around. I will return for you and would like your hide to not have several donkey-bites out of it. Buttercup is a lady and as such you must respect her wishes and work to win her over through your actions."
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Male Human Sorceror 3 EXP-3450
![]() Cordoba, I have vith me a book on summoning. Ve just haven't had much time to peruse it for something of vorth. Perhaps myself and our mage-friend could find a nice area to really go over it vithin dis warehouse and out of sight of our nemesis while the rest of you shop about. ![]()
Male Human Sorceror 3 EXP-3450
![]() Rackham Pulsifer wrote:
I could Missile it or sent a couple friends from another plane to kill it if you vish. Anyvon else have an idea? ![]()
Male Human Sorceror 3 EXP-3450
![]() Thank you Draka, may your journeys be short and water be frequent! Vhat should ve do with poor Aki? I could bring her vith us until ve find someone to heal her of her affliction or kill de demon. Drasheer may look a bit rough but he moves with barely a sway in his step and vould be a most comfortable perch for our little sleeping chick-a-dee.
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Male Human Sorceror 3 EXP-3450
![]() Just making sure I don't step on any toes;P
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Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote:
Hmmmm. 1d20 1=19 Intelligence check. 1d20 7=13 spellcraft.I believe that dis could be de capstone for his imprisonment. Ve could trap him vith this if we can figure out how to use it. ![]()
Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote: De enchantment properties vould be a bind spell o' some sort. De divination auras it is radiating vould presumably be some way to detect or see de demon, perhaps by peering through de gems facets. That would explain vhy Vass wanted it. Conjuration, I'll guess ve'll find out, as I have no clue, even though conjuring is someting of a specialty of mine. From de burnt remains of the book ve found several drawings of demons that are presumably renderings of Vass or someting like him. If somevone is going to bind dis demon again they'll need a picture, I think. ![]()
Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote:
Sorry, hard to keep track lately. I think it might help trap the spirit/demon thingy. Hey, The Eye of Aroden! It may be the key to capturing our body-snatching demon!detect magic on the Eye, in private(the basement hopefully)! trying to determine auras. ![]()
Male Human Sorceror 3 EXP-3450
![]() Draka, I apologize for dis disturbance and all we have brought to your house. It seems we awoke some demon in de desert and he has followed even when we thought him gone. He takes the body of the weak-willed and uses them as a noble uses a concubine and them then discards it when done, used and worthless. Or dead. I must figure out how to destroy it permanently. He seemed to want something from my pack. Probably de book. I vish to have some time to study it's mysteries. Pulsifer, I vould velcome your help in examining dis book. ![]()
Male Human Sorceror 3 EXP-3450
![]() The Mapper wrote: >>>>>UPDATED POSITIONS<<<<< You even have a beheaded chalk outline of Ryor! LOL!! I am humbled by your map mastery! ![]()
Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote:
When Aref's turn comes up..... "Sons of de B!@%~!!! You vould dare to steal from me! Manifesit sect'segman!" Aref casts summon monster 1 on the defensive 1d20=20 +7 or 8 so I made it well. creating a celestial fire beetle to attack the man.It will bite and attempt to smite him on it's first attack1d20 3=9, 2d4 4=10probably a miss. Please place the beetle where it fits on my turn. ![]()
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Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote:
No Problem. Aref digs reaches for something in his beltpouch and throws it at RED2. 1d20 3=14 +1 bard, +1 that I missed in my stats=16-2 for range=14 ranged touch. Tanglefoot Bag- Spoiler: Tanglefoot Bag: When you throw a tanglefoot bag at a creature (as a ranged touch attack with a range increment of 10 feet), the bag comes apart and the goo bursts out, entangling the target and then becoming tough and resilient upon exposure to air. An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. Even on a successful save, it can move only at half speed. Huge or larger creatures are unaffected by a tanglefoot bag. A flying creature is not stuck to the floor, but it must make a DC 15 Reflex save or be unable to fly (assuming it uses its wings to fly) and fall to the ground. A tanglefoot bag does not function underwater.
A creature that is glued to the floor (or unable to fly) can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move (including flying) at half speed. A character capable of spellcasting who is bound by the goo must make a DC 15 Concentration check to cast a spell. The goo becomes brittle and fragile after 2d4 rounds, cracking apart and losing its effectiveness. An application of universal solvent to a stuck creature dissolves the alchemical goo immediately. ![]()
Male Human Sorceror 3 EXP-3450
![]() Pharasma wrote:
He's gotta make that save each round also or drop it. Not sure if that is on my initiative or his for the follow-up saves though so I'll leave that to you. ![]()
Male Human Sorceror 3 EXP-3450
![]() "Draka! Dis is not my fault! I know dese men not a bit! Alak mojady sleaknirim!" Aref points at the greatsword wielding man's weapon while intoning that last part [ooc]Grease on the weapon, DC16 reflex or he drops the weapon. "Surely I cannot be held accountable for dese rabble! Akilara, run my love!" ![]()
Male Human Sorceror 3 EXP-3450
![]() "Ahhh, Sweet Akilara, why do you taunt me so? In all my travels I have never seen a desert blossom shed beauty as you do. I vould be made whole if you vere to be mine, with your beauty that vould make a god give up the heavens. Someday, my dear, you will know my worth and honor me vith your hand."
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Male Human Sorceror 3 EXP-3450
![]() 1d20 6=9 Perception. Aref can't seem to take his eyes off of the woman's gyrations. ![]()
Male Human Sorceror 3 EXP-3450
![]() HA-HA!!! Now you see de true wisdom of my people! Also you may have noticed......desert. Not forest. There is not a great abundance of materials for furniture unless you vould like to be sitting in a sandstone settee. I see that Akilara is still as vonderful of a dancer as ever! I alvays wondered why she stayed in dis place, Draka, when her beauty would not be out of place in de palaces of de city proper. Someday, dear flower, you vill see me for what I truly am and ve will be wed. That I promise. ![]()
Male Human Sorceror 3 EXP-3450
![]() Aref will spend a few gold on food and drinks. "Draka! You ol' Dunestalker you! You are a vide as ever, my friend! I have a good group of people vith me, but our travels were hard and a safe night vould be most velcome. There is only one person I thought of vhen I thought to their safety.....Draka the Wide!" ![]()
Male Human Sorceror 3 EXP-3450
![]() "Leviternlo rot'h Niplern! Do not vorry, friend. You shall not wear de sight and smell of your journey any longer." Aref concentrates on Ryor for a few moments, directing his prestidigitation spell to clean the man, then smiles slightly as he make him smell heavily of lilac and hyacinth.
How's that, Kruely? ![]()
Male Human Sorceror 3 EXP-3450
![]() After they pass Aref steps out and, looking at the quickly diminishing cloud from the riders, speaks to his companions. "The man in the lead is a Judge, or Qadi, and de soldiers are the Shurta, or de lawkeepers. Such units are regularly dispatched for the bringing of peace and law in Katheer, but less frequently travel beyond the valls. Out here law is usually dealt out by the Spah, the armies of Qadira.
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