Kyra

Anka Sarraf's page

80 posts. Alias of DMRaven.


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Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Lounging in the carriage, picking under her lavishly painted nails with a dagger and her feet propped up against one window, Anka's eyebrows rise as armed men storm the door of the villa.

"Well. Constantine didn't make any mention of those sort of festivities today." Rising to her feet, she'll draw her pistol and rapier before kicking open the door to the carriage and stepping out. The three guards on top draw their spears and look to her.

"Captain, what do you want us to do?"

Waving them off, she stalks carefully toward the doors. "I better get paid if this turns bad."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"You realize he's probably like..getting tea for the Ambassador, if anything. You should become strong enough to look on the master himself."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Aaand Constantine's cohort is finished.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka, quiet as usual, sits with her companions but makes no toasts or jests to the others. She listens instead, watching the other adventurers and making small nods to those who wear Pharasma's symbol. She moves closer to Jalal as he speaks to the mage, piping in just once. "Plenty of gems, but nothing of particular magic nor any shrines to Nethys. What makes you think this item, or place, will be found in the tombs?"


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka doesn't want anything, she's fine with selling all of it.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka pauses, staring at the treasure heap with wide eyes. "There's...there's just so much of it. We're going to be rich!" For a moment, she forgets the reason for the visit and just laughs before shaking her head.

"The Church will be very pleased. I'd...prefer if we sell these artifacts to people who will understand their importance and not just melt down the gold."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka will take 4+1+Con for HP.
+1 BAB
+1 Will save
+1 Fort save
2 new spells added to spellbook: Vanish, Obscuring Mist
+1 0-level spell prepared per day
+1 1st level casting per day
+1 Arcane Pool point
New ability: Spellstrike
Skills: 5 (2 + 3 Int) Perception 2, Knowledge (religion) 1, Swim 1, Knowledge (Planes) 1
Favored Class Bonus: HP


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

All praise the death goddess! For..us avoiding death? Or at least Alzaar :P


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"I suspect you're correct, Alzaar. They wouldn't leave his final room with only a small golem. And Rhade, we'll want to clean out the entire tomb. Leaving any part of it un-investigated goes against what the Church expects of us!"


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"A golem! Or..kind of." Anka tries to identify any of the creature's weaknesses. Knowledge Arcane: 1d20 + 7 ⇒ (6) + 7 = 13 She then moves forward, swinging her blade with both hands. 1d20 + 4 ⇒ (18) + 4 = 22 for 1d6 + 4 ⇒ (5) + 4 = 9

Edit
1d20 + 4 ⇒ (17) + 4 = 21 to confirm for an extra 1d6 + 4 ⇒ (3) + 4 = 7


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Seeing the swarm vanish in thin air, Anka casts Detect magic and starts scanning the room. "It may be useful to make sure whatever created them does not do so again."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Fort: 1d20 + 3 ⇒ (13) + 3 = 16

Round 1 Anka moves out of the swarm and hurls a flask of acid at the square she vacated. 1d20 + 1 ⇒ (12) + 1 = 13 v Touch ac for 1d6 ⇒ 3 acid damage.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Welcome back! Glad Anka has a flask of acid on her..Does Rhade have another burning hands up his sleeve?


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"I'd second that, Jalal. It's good we have Alzaar with us..I hate traps." Glancing around, Anka rubs the hilt of her sword, keeping it close.

"This room looks like it may hold many, many treasures."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"If it was an actual guardian and not just a stray vermin, possibly, Jalal. Alzaar, do you detect anything down there?"


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"Let's fully explore this floor before we delve deeper."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Sorry work has been crazy. This is my first day off in the last 8 days -_-.

"What do these things eat down here?" Anka moves beside Jalal and swings her scimitar with both hands. 1d20 + 4 ⇒ (5) + 4 = 9 for 1d6 + 4 ⇒ (4) + 4 = 8


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka will try to move up quietly after Alzaar makes his motion. She'll arch an eyebrow and gesture with her blade to the door. 1d20 + 1 ⇒ (13) + 1 = 14


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka will move up to investigate the bodies, glancing at the medallions. "Should we take these? They are likely worth something...I'll let you check for traps though." She'll nod toward Alzaar and stand well back, leaning against a wall with her new sword in hand.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Waiting to see what happens with everyone else's actions.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Sounds good! She'll scoop up a scimitar though. Even if she's not going all whirly dex dervish, the improved crit is nice! Plus, scimitars have a more Eastern feel :D


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"Its alright, Alzaar. We trust your judgement. I mean..you've only run into two traps right? Maybe three?" She smiles snarkily and follows after the group.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Roll a d20 between all players that can use weapons for it? Alzaar, Jalal, Kakra and Anka? Highest roll takes the item?


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka walks into the room and immediately bursts into a smile. She lets out a small gasp and nearly stumbles into it before pausing, waiting impatiently as Alzaar checks the room for traps. She rushes in when he gives the all clear, looking at the columns, the spirals on the floor and finally moving toward the tapestry. The words for a Detect Magic spell briefly fall out of her lips as she stares at it.

"This..we must bring this out with us. If we sell it, we should only sell it to the temple, if possible. It is exquisite!"
Un-trained appriase 1d20 + 3 ⇒ (9) + 3 = 12


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Sure! Also, did you have that write up already, Jalal? Its sexy and so orderly...mind if I steal it for other games? I generally like doing quartermastering stuff, but with my new work schedule its a bit harder..yay for 50 hours a week (actually super pleased by it).


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

I'll second all of that Jalal.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Agreed on selling all the masterwork items and other things we found. We should probably bring the urn for an appraisal before opening it, then open it. Possibly after we finish exploring the tomb.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Nodding to Jalal, Anka indicates the bag with the items they found. "I was planning to write a description of the urn anyway. I will begin writing up a report tonight before we head back tomorrow."

Anka switches out color spray for a second Rime frostbite.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

The priestess retires to the nearby temple after dropping off a few of her things at the tavern. She spends an hour there praying for future success and thanking Pharasma for each member of the team returning alive and relatively intact. When Anka at last returns to the tavern, she finds a quiet corner, avoiding all the back-patting, cheering and carousing of the others. From there, she'll eat her meal before retreating to her room to inspect the unopened urn they found in the tomb. She'll spend most of the night looking the urn over and writing detailed descriptions of it and the other treasures they found before retiring.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"Ugliest bloody scorpion I've ever seen..once we kill it I want to study it."

Anka moves around the side, into flanking with Jalal. She lashes out with her warhammer, still holding it after fighting the elemental.1d20 + 5 ⇒ (8) + 5 = 13 for 1d8 + 4 ⇒ (7) + 4 = 11


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"We're right by the city. Sleeping in the tomb seems..unwise."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Round 4
"That should have made it easier to hit! Let's break some rock." Anka grips her warhammer in both hands and swings downward at the elemental. 1d20 + 3 ⇒ (9) + 3 = 12 for 1d8 + 4 ⇒ (5) + 4 = 9


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka has magical lineage with frostbite, letting her ignore 1 level of metamagic increase with it.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

I think we've collectively used up all the bad rolls for the rest of the fight..that's what, six d20's of less than a 9, nearly in a row?


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka wonders how the hell something so big can be so agile..or how the hell they can keep rolling so badly.

She hunches her shoulders and reaches out with a trembling hand, hoping the icy magic will debuff the creature enough that it won't hit her. 1d20 + 3 ⇒ (8) + 3 = 11 for 1d8 + 1 ⇒ (3) + 1 = 4 nonlethal + entangle + fatigue.

Okay seriously, what the f@+# is going on with the die roller?


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Well Jalal is down now so you can come help yaay...

Not sure if we're going to survive this fight. I think only a single roll has been above a 10.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Kakra, we found a MW longspear earlier. You could try poking it with that, although I don't know how high its DR is against piercing.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Seriously what is with our rolls!


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Round 2
Following Jalal's lead, Anka drops her sword and draws her warhammer. She spins it in one hand as if she's going to swing it, before reaching out to touch it with her other hand. 1d20 + 3 ⇒ (5) + 3 = 8 for 1d6 + 1 ⇒ (5) + 1 = 6 nonlethal + fatigue + entangle. "Thanks for the advice, Kakra."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka hisses and steps quickly from the mirror, rubbing at her head. "What the--" Before she can do anything about the discovery, she hears Alzaar's scream and turns to look toward the stairs.

"Don't touch the mirror!" She'll yell before clenching one fist and mumbling a few words in Draconic.

Knowledge (Arcane): 1d20 + 7 ⇒ (11) + 7 = 18 Wanting to know mainly if frostbite will affect it. If it would..see below. If not, see spoiler.

Anka's fist erupts in a thin layer of ice Rime Frostbite. She then rushes down the stairs and reaches out with an open hand toward the creature, snarling. 1d20 + 3 ⇒ (7) + 3 = 10 touch attack for 1d6 + 1 ⇒ (4) + 1 = 5 nonlethal. On a hit, target is fatigued and entangled for 1 round.

Spoiler:

Anka's fist erupts in crackling electricity as she hurls herself down the steps. She reaches out with an open palm toward the snake-elemental. 1d20 + 3 ⇒ (20) + 3 = 23 touch attack for 1d6 ⇒ 4 electricity damage.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Won't be able to post tomorrow morning, working from 6:30 am to 6:00 pm. May be able to get something in when I come home, but have to do a bunch of stuff around the apartment too.

Rather than waiting on me for any combats, assume Anka performs a basic attack with her longsword using it two handed for +3 to hit and +4 damage.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka salutes Jalal with her blade and cleans it off, keeping it drawn. Leaving the others to explore the room, Anka moves up to the mirror and eyes it, trying to figure out what kind of illusion magic it could possibly be. She'll touch its surface, more intent on this masterpiece than the simple items of pure art they've found so far. Knowledge Arcana: 1d20 + 7 ⇒ (12) + 7 = 19 Trying to gather some more information about the mirror. Possibly how it was made, if its being used to disguise anything. Perception: 1d20 - 1 ⇒ (16) - 1 = 15 while she's at it.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka steps forward so she's flanking with Alzar and his whip. She'll whip her blade over her head and try and overhead chop with her blade. 1d20 + 5 ⇒ (18) + 5 = 23 for 1d8 + 4 ⇒ (2) + 4 = 6


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

I guess the mirror wasn't magical?

Anka blinks at the large, spider looking creature. "Biggest damn spider I've seen!" She lunges forward, gripping her blade in both hands and seeking to pierce the creature between two of its chitinous plates. 1d20 + 3 ⇒ (12) + 3 = 15 for 1d8 + 4 ⇒ (6) + 4 = 10


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Letting out a pleased murmur, Anka heads to the mirror with wide eyes. "Do you suppose its actually his spirit? Or simply a trick?" She casts detect magic on the mirror. "As my companions said, we come with permission from the Lady of Graves' emissaries."

So distracted by the mirror, she doesn't notice the new room much yet.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Know: Religion: 1d20 + 8 ⇒ (20) + 8 = 28 Been keeping a list of party loot at the bottom of Anka's page. Its assumed we take everything we can pick up!

"Do you see all the dust, Jalal? I doubt anyone has been here in a very, very long time. I prefer to head east, where Pharasma guards."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"That sounds like a good idea, for now anyway, Jalal."


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

"I agree with Rhade. We also do not know the condition of what is inside. I doubt Pharasma would be pleased if we ruined whatever was within by not using the proper technique. Perhaps we can ask a few historians up above?"


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Walking past where Kakra is healing Alzaar, Anka investigates the rack. She casts detect magic and trails her fingers over the relics, smiling at the shield. "A weapon used by the general himself, perhaps."
Spellcraft to identify magic item: 1d20 + 7 ⇒ (10) + 7 = 17

She'll stoop and reach for the clay urn before pausing, not wanting to trigger some trap. Without touching it, she'll try to determine what it is. Knowledge Religion? 1d20 + 8 ⇒ (9) + 8 = 17


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Round 2
Rolling her eyes, Anka moves up to Jalal to assist, flanking with him. "Yes, clearly you do." She grips her blade in both hands, feet moving to a wide stance as she swings downward. 1d20 + 4 ⇒ (14) + 4 = 18 for 1d8 + 4 ⇒ (6) + 4 = 10

Damnit, I forgot magi don't get spellstrike until level 2..wasted my first round T_T

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