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65 posts. Alias of RHauglin.


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To Graawl: see PM.

To everyone else: As you rest in Ferraburg, the ground shakes.


We'll get back to Ironclaw after a game in Pathfinder.


You have little trouble returning to town, Ferraburg. You give the armor to Morlean. He is delighted and pays the money. He pushes you out the door.

Later, you see him heading to the mountain.


To Graawl:
As you sit on the throne, the two windows become one.


You go down the stairs. You find a metal throne encased in ice. In front of you are two large windows.


You find a mummified body of a rat person. He is wearing a piece of the armor you are looking for. A pouch of coins. A dagger and a short sword.


The spider is dead. The healer, Karana, heals you.


With a large bear person, who is swinging a great sword, everyone else is behind the bear person.

To Graawl:
You hit and do damage to the spider.

The spider bites you.


You come to a wide stairwell going down and it is filled with spider webs. There is something wrapped in spider webs. Looking up 10', you see a large spider looking down at you.


The goat has nothing but gloves, do you take them?


The goat person is dead.


To Karana:
You hit the goat person and do damage.

To Graawl:
You arrive.


To Valad:
"O.K., O.K., don't get nervous. I'm putting the plank back."

To Karana:
Roll to hit/ damage.


You reach the end of the tunnel to see that it widens into a small cavern with no back wall. There is a goat person pulling back a plank of wood. Beyond the no-back-wall, there is a crevasse. On the other side of the crevasse, is another hole in the wall.


Valad:
You reach the end of the tunnel to see that it widens into a small cavern with no back wall. There is a goat person pulling back a plank of wood. Beyond the no-back-wall, there is a crevasse. On the other side of the crevasse, is another hole in the wall. You see the necromancer and the 2 goat people on the other side, in room with 2 additional goat people, leaving that room.


To Graawl:
You missed the undead rat person with the second try.
You hit and killed him the third time.
You follow after the group?


To Graawl:
You missed the undead rat person.


To Karana:
The undead rat person falls to the ground.


Karana, Valad, Cadwr and Graawl, you were clawed at by the undead rats, but you take no damage.

The 2 goat people follow the black panther down the tunnel.


To Karana:
You hit and do damage.

To Valad:
You hit and do damage.


The goat people will step between you and the black panther.

Graawl strikes dead one of the goat people.

From the dimly lit back wall, 3 rat people will sit up and slide off of tables that they were lying on. The 2 remaining goat people will step behind the death-smelling rat people.

The black panther moves part of the wall and exposes a tunnel. He will go down the tunnel.


There is a door in the tunnel. I assume that Karana checks the door, as she has so far. When you open the door, there is a large (1'-8" taller than Karana and Valad, but the same height as Graawl) black panther person speaking to 3 goat people.

Everyone turns to see who has entered. The black panther speaks to you in an unknown language and waves his hands.

What does everyone do?


As you move through the cavern...

Graawl:
You see a giant centipede trapped in the ice pillar.

Karana Valad:
You see a fancy necklace stuck in the ice pillar.


As you move down the tunnel, the tunnel opens up into a cavern with the tunnel continuing on the other side.

In the middle of the cavern, there is an ice pillar that goes from floor to the ceiling. Around the pillar is a rat person talking to five other rat people who are kneeling on the floor.


The bird sings a sweet melody as it flies out the door and down the hall.


To Graawl: The slug is on a hook, do you take the hook out of the slug? Through the slug's skin you can see that the slug's brain is made of gold.
Slug to Graawl: "Thank you good sir for freeing me."

To Karana: The rainbow bird, or as the rats called - fantasie, is tie to a piece of string around its legs and the other end to the table.

To Valad: You find nothing of value or interest.


The message boards will not take Karana's dice rolls.

The rat person falls to the ground.


To Karana:
You take one point of damage.


To Karana:
You hit with your knife and did damage; but, the rat person is still standing.

To Valad:
You hit and did damage with both of your pistols. He falls to the ground.


And the rat person goes down. The other two take off running. Does anyone else stop them?


Everyone moves down the tunnel and sees a ice cavern with an ice covered table. There are 2 rat people at the table torturing a rainbow bird, they call the bird "Fantasie" in their mocking. There is another rat person, standing, holding a hook with a large slug on it.


Cadwr is a male lynx.

Karana is a female white furred (artic) fox.

Valad is a male bat. When he speaks to you, you smell blood. When you are around him, you get an eerie feeling.


As you leave and move down a new tunnel, you run across a male bear person. The bear is wearing a chest plate and a (roman style) skirt. He is carrying a broadsword and a backpack. He has bare feet.


The goat person at the door opens the view slit and looks out. "I do not see anyone out there."


"You will need to kill him in his house. Once you are done, torch his house."


"We need him dead."


"We're planing how to over throw Morlean. He's a evil wizard, who uses people. He's destroying Ferraburg."


"I suppose..."
He then opens the door. You see a table with four goat people sitting around it. Two goat people standing. There are maps of the surrounding area, including Ferraburg. The door closes.


As you knock on the door, a slit opens up in the door and a goat person peers at you. "What do you want?"


As you go down the tunnel, there is another tunnel leading away. Continuing down your tunnel, you come to stairs going down. Two of the sparkly birds are fluttering around on the ground, they leave when you approach.

I assume you want to continue on this level first.

You hear fighting. Looking around the corner, you see goat people fighting rat people. When you arrive, the goats go into a room behind them. The rats run down another tunnel.

Do you go into the room where the goats went?

Do you go down the tunnel where the rats went?

Do you back track to the first tunnel or stairs (down)?


There is nothing of interest or value. Besides the armor and diamond.


The badger says, "I can not remember..."

You realize he fell asleep. As you try to wake him, you realize he is dead.


The badger lets go of the large diamond and falls to the ground. The color images on the walls stop and the walls return to white.

The badger reaches up from his laying down position towards the diamond, still hovering 5' above the floor. "I feel empty." He says.


He does not answer either of you.
He does not move.


As you get closer, you realize the badger is wearing the chest piece of the armor Morlean wants.


The door is not locked nor trapped.

Karana will open the door.

Inside you see the walls explode with colors that form images. The images are that of a badger doing various things, from mundane to heroic adventures.

In the center of the room is a badger, in travelling gear, standing on his backpack holding a diamond high in the air.


There is light in the cavern, but there is no light source.

The channel is 20' wide and you can not see the bottom, it fade to darkness. It goes from one end to the other.

You check the hole out and it turns out to be stairs going down. Going down the stairs, you are at one end of a corridor. At the base of the stairs, there is a door. The light here is dim.


(To Karana) A sparkly bird land on your finger. Stays a few seconds then flits away. Another bird lands on your finger, then flits away.

None of the sparkly birds go near Valad.

Valad:
Flying around, you notice the cavern is oblong with a 20' wide channel perfectly cut down the middle of the cavern. You also see two large holes in the cavern floor, one on each side of the channel.


In the morning, after your morning meal, you leave the tents and camping gear and get ready for your mountain climb.

It does not seem very far away. It takes all day for Cadwr and Karana to climb to the top. Where Valad flies up to meet with you.

The three of you follow a very narrow path to a cave entrance. You go in. The cavern is huge with ice pillars from floor to the ceiling. The ceiling is 30' above the floor. There are sparkly colored birds that flit to and fro.


Everyone sleeps in their own tent.

Karana:
You hear wolves howling.

Cadwr:
You hear wolves howling.

Valad:
As you fly around, you see several wolves. They seem more animal than person.

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