Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya follows the group downwards, keeping an eye on the goatmen. She was keen to see if any volunteers would join them on the attack or if they would stay behind.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya gives the man a watchful look, before also stepping forward for some minor healing. She was still in relatively good shape, but it was always welcome to avoid further injury.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
HP: 1d8 ⇒ 3 Utility Talent: Void Healer.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"Why don't you help us take them on?" Amaya asks simply "They obviously had no qualms and attacking you, and probably directed us into your territory hoping a misunderstanding would ensure and we would attack each other - which is pretty much what happened. Why not join your fighters with ours to ensure that my friends and I can prevail. You have a better chance of success if you send fighters with us."
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Still a little on edge, Amaya takes a seat on the furs. "Thank you for your hospitality, its rather nice to be able to speak to someone from your tribe that can understand our language" she responds politely.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya watches the goatman make a motion for them to enter, and swiftly considers the likelyhood of anything being a trap. It was likely that they could be betrayed, but equally, it could be an innocent meeting. She decides that if anything turned wrong, she could start blasting away with her void bursts should things turn problematic, and boldly strides through the entrance
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya is likewise skeptical of the goatmen, but decides to follow anyway. She wasn't as worried about them as combatants and so trails the others, still cautious for attacks.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
React to what GM? We did react post combat, theres nothing further for us to react to. We are basically waiting on you.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Yeah I don’t know what to do now. Situation is still unchanged since we cannot communicate. I’m also pretty lost since iirc we were waiting for the kobold boss to stop the hole building and they just attacked us? Goat People cannot understand us so this kinda leaves us without options which is kinda frustrating.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya keeps up her unending elemental attacks. Ranged Touch Attack: 1d20 + 3 ⇒ (7) + 3 = 10
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Yeah this single encounter has almost dragged on for close to a month thanks to multiple enemies and low rolls. Amaya repeats her attacks. Ranged Touch Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Attack: 1d20 + 3 ⇒ (8) + 3 = 11
Amaya fires again, keeping up the attack.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya returns fire, hoping to find better success. Ranged Touch Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya targets the nearest drudge Ranged Touch Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Is there a map update? Amaya will probably whittle down the side with the most numbers, so that the Goatmen and Kobolds are still encouraged to fight each other, but I probably want to eliminate the ones that could harm Aviz. This encounter looks pretty lethal though.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
This is just a general heads up in all my active games. There was a mass shooting around where I live and work. I'm fine, but my activity might dip over the next few days or so as I might get called into work to handle some overtime as our department occasionally steps in to handle crisis efforts. GM, bot me as required, but I'll try and stay on top of this as best as I can, it should be just for a few days.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya takes aim and blasts the nearest archer Attack Ranged Touch: 1d20 + 3 ⇒ (15) + 3 = 18
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya creates a shimmering ball of dark energy within one hand, and prepares to fire it. Technically, I can do this on this round, but we are not in init yet, so I'm holding off for that.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Yeah so this encounter is impossible for us to resolve GM. We lost two people, which means we are missing valuable skills (ie Knowledge Nature). These creatures don't speak Common, and even though I can roll Diplomacy, its apparently pointless since we dont share a common language. I don't really want to go ahead and murder them (since there is no reason to), but you haven't given us any alternatives here. The situation doesn't actually get any better in future since we still lack an INT class that can pick up the skills we don't have.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Knowledge Checks GM? Amaya glances at the goat men warily. "There is no need to shoot, we don't mean any harm. My friends and I are passing through, a kobold camp instructed us to be here at a certain time, and my friends and I are helpfully trying to follow their directions." Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"We should push onwards. Symbols are Symbols, and sooner or later, whatever created it will probably find us. As long as we are prepared, we should be fine" Amaya responds, ever the practical sort, and not particularly superstitious as she steps past the tree.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Can we redirect the collapse / rock fall GM and break the trap successfully? Its pretty awkward at present where we probably want to investigate further but its suicide doing so with the trap still up.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"What strange things live in that part of the woods. If you won't come, thats fine, but we need all the information we can get to better prepare ourselves." Amaya responds lightly
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya rises in the morning, and joins the team early, sharing breakfast alongside them. She listens quietly to the conversation on the sack map, not having too much to add with wilderness travel not being her particular strong point.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya shrugs, not entirely thrilled about having to stay in the same place for a longer time period. She was being hunted after all, and had ideally wanted to move on as quickly as she could. Still, she couldn't exactly leave after acting as part spokesperson for the group, so she gets something it eat and prepares for rest, trying to keep a low profile.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya shrugs slightly "Might as well go back to the village then, and wait for the time to elapse before making our way to the meet point."
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya relaxes her demeanor in front of the warrior, and offers a generous smile. "My thanks for assisting us in unraveling this misunderstanding so quickly. I can understand that the last night would have been difficult for your people within this camp. Could you tell me how long it would take to travel to that location, as an approximate estimate?"
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
I think we wait and sleep here, keeping an eye on them to make sure that they don't up and leave in the night.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
After observing the kobolds for some time, Amaya feels a little frustrated nothing was happening. She didn't mind things taking time, but being ignored implied that things were not being taken seriously. So (hopefully with the support of the rest of the party) Amaya heads up to the warrior, with a dark look fixed on her face. "Hi, I don't think you are taking this as seriously as you should. You don't want us here, and we don't want to be here, but we are not going to leave here until this matter has been resolved. So, my friends and I are going to stay here, right next to this camp. If you keep delaying, maybe we bring more friends around. Maybe some of the villagers want to come and take a look, maybe their kids want to come as well. Before you know it, five of us become ten, ten of us become twenty, and well...you get the idea." Amaya gives the kobold a pointed look, before offering a thin smile. "If you like the sound of this, please feel free to continue to waste my time. If on the other hand, you want us to leave promptly, you can start by showing a little urgency in trying to expedite this process, or a little more helpful, so that we can all go our separate ways as quickly as possible. Sound fair?"
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
GM, I think what we need to know, is are we waiting like, a week for the chief to get back to us, or a few hours, or a few days etc. You don't need to give us an exact timeframe, but giving us no timeframe means its /really/ hard to post an action, or an update, when none of us know if we should still be hanging around or going back. Without it, I imagine we just stay here which doesn't move things along much.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Ah, thought we were still in earshot of kobolds and kinda announced how long would it take. Even if you could let us know informally if it’s like an hour or a week would allow us to plan what to do next.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
GM could I get a quick answer to my question about how long it would take for us to get an answer from kobold faction?
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"Not at present, or at least anything that springs to mind. I don't know how long they will take before we can speak to the Chief though." Amaya remarks
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"That sounds...acceptable for now" Amaya responds simply to the kobolds answer
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
”It didn’t...matter to you?” Amaya remarks in a deadly soft voice, before letting an awkward silence build. Slowly, despite the light, a shadow falls over her face, shrouding herself in darkness. Behind her, her shadow seemed to grow a little larger, a little leaner, a little hungrier. Eventually Amaya speaks. ”I am not, a particularly nice person. I try, but sometimes it is just so hard. So everytime I try not to lose my patience and snap, because truthfully I want to snap. I need to snap. So, when I ask you, as I am now, to think of a solution where I can learn why you are building traps, I am recommending that you put your heads together and find something. Or alternatively, continue to frustrate me, please, give me a reason to snap. I can use basic chaokinesis to basically place myself in shadow, like I am now. There’s no magic words or gestures to do so (unless I’m missing something) so I’m hoping that it’s intimidating as heck Intimidate: 1d20 + 6 + 4 ⇒ (13) + 6 + 4 = 23
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya extends a slim hand in Quellina's direction. "By all means, feel free to let these scale skins know how upsetting this has been for us. There is no need for any explicit threats though, I'm sure the scale skins didn't mean to intentionally cause harm or offense and will do what they can to make things right. Isn't that so?" Amaya asks, turning the question back towards the sorcerer and giving him a pointed look.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya doesn't let up on the pressure, seeing the kobolds respond towards Quiellina's tough language. "So who was going to tell the smooth skins about the traps on the road then? Were you all going to wait and laugh when someone inevitably got hurt?" she responds dangerously, her eyes boring into the sorcerer's ones. "I think you owe us an explanation, at the very least. We are only here, after all, because you couldn't dig a trap in the correct place and therefore hurt a smooth skin. Had you left us alone, we would have left you well enough alone. So now I want you to tell me why your Chief commands no-one entering or leaving the mountains before I start to lose my patience. Someone got hurt thanks to this incompetence, and I want to know why." Intimidate (included the size bonus): 1d20 + 6 + 4 ⇒ (12) + 6 + 4 = 22
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya puts a cautionary hand on Quellina's shoulder. She isn't that happy with inflammatory words at this stage, all it did was provoke a fight when it was unneeded. "You will have to forgive my friend, she is tired, and its been somewhat of a long day already." "I understand completely that smooth skins are not welcome, it is indeed your camp. With that said, my friends and I are here because scale skins invaded our camp last night and dug traps, holes in the ground. A smooth skin got hurt. Not his fault, smooth skin had done nothing to hurt scale skin's in his life. So I'm here, in your camp, asking why scale skins are invading our home, and hurting smooth skins. Why are scale skins doing this? [dice=Diplomacy]1d20+7[/dice[ If its pointless rolling Diplomacy after Quellina rolled Intimidate, then treat the above roll as an intimidate check instead, and subtract 1 from the total. I'd prefer Diplomacy though, since I'd rather not fight and actually learn some information for once.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya walks slowly towards the small grouping of kobolds, keeping her hands away from her body, palms up, trying to look as non threatening as possible. She is still on high alert, ready to tap into her destructive energies, but doesn't do so just yet. "I'm just here to talk, see, no weapons. Are you happy to talk with me, does anyone speak for you, or understand the common tongue?" she asks briefly. Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
I think the goal is Amaya goes up, because she is less threatening. The others (except Flouncy) can be nearby to encourage initial aggression if they want. I think we check for traps before we walk up, since that kick started things last time, but yes, Amaya takes point and walks into the camp attempting to look non threatening.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"I"ll speak to them, I create my weapons out of thin air so I look less threatening, which might discourage a further attack."
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"I tend to agree, there is no way that kobolds planned this level of strategy on their own, without anyone knowing about it. Surely they would have been spotted attempting to make an ambush with this level of detail" Amaya remarks.
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
"Seems a bit ambitious for a plan of attack from kobolds, still, we might as well check out those boulders." Amaya responds carefully, glancing at the rocks. "Does anyone want to check for any nasty surprises before we push one of them?"
Female Human Female Human Chaokineticist 1 Shadow Caller Spiritualist 1 | HP:13/13 | AC: 16, 12, 14 | CMB: -1, CMD: 11 | F: +6, R: +4, W: 5 (all saves +2 vs emotion and fear effects | Init: +2 | Perc: +6 | Sense Motive +6 |
Amaya frowns slightly at the new information. "We should perhaps take a look at these marked spots. Perhaps that whole in the town wasn't a random prank or inconvenience and part of a wider strategy"
|