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Alexio Casara's page

182 posts. Alias of Ironperenti.


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I still need to work on gear but most everything else is done. I'll need to write in why he is attending the protest, which is to cause trouble, and choose a campaign trait.


@GM: the cestus reads as if it modifies unarmed strike.

Benefit: While wearing a cestus, you are considered armed and your unarmed attacks deal normal damage. If you are proficient with a cestus, your unarmed strikes may deal bludgeoning or piercing damage. Monks are proficient with the cestus.

Therefore, would you allow using feats or abilities that modify the unarmed strike to work in conjunction with the cestus?

I'm looking at a vigilante and the Fist of the Avenger ability specifically.


Oh, no, he is done. This is ironperenti's submission. Went with Brawling Blademaster.


Forgot how I originally posted on here. This is ironperenti's submission. Here it is finally, I left most of the standard 20 questions blank as I don't know. As for this character it took me far too long and created far more angst than it should have. But after much ado in my own head I present Alexio, a Varisian born Aasimar scion of humanity Brawling Blademaster Samurai. I could come up with a backstory but it would be fun to see how the GM would tie that one together. Selected or not it was fun to make. Luck to all.


I'm changing this profile to a Brawler with the intent of adding a level or two of Urban Ranger. Should have it done in a day or so. I've been really busy so maybe not until Sunday evening.


Alexio is an Archon Blooded Aasimar but is a Scion of Humanity so he believes he is just human with some special abilities. Almost forgot, the NPCs he's most likely to hang with are Anya Sandstrider, Eamon Caranth, and Lyra Heatherly.

Alexio Casara - Aasimar (Archon Blooded) - Male
NG Hunter (Flood Flourisher)

Background:

Alexio Casara is the only son of Antonio and Vanessa Casara. He was born in Magnimar but his family moved soon after his birth to Triela, Andoran. His parents set up a general store to provide supplies for those coming and going along the river. As he grew up Alexio found he had a connection with nature and would spend all day out exploring the local area. He particularly liked to play in and around the river delta. Here he learned to swim, to sneak, and developed his peculiar connection to nature further. When he was 16 he found a wolf pup who just came ambling out of the woods. Alexio kept an eye out for the mother, leaving the pup with food for a couple of nights but every time he returned to the area, the pup was there. Finally, he took the little guy home and named him Strider. Together they continued to explore the estuary, acting as a guide for some, hunting beaver and other fur bearers for additional money, and just enjoying learning new things.

About a year ago he started becoming restless as the area seemed to have nothing new for him. This lasted up until a few weeks ago when he saw the Venture Company ad. With a lust for adventure and parents who outfitted him well, he set out to gain the company’s confidence and to go see the world.

1. What is your character’s name? Alexio Casara
2. How old is your character? 20
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)? Alexio is a typical Varisian with dark hair and tan skin but with striking green eyes. He is shorter than average (5’4”) but with a thick chest and muscular build.
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)? Alexio is friendly and perhaps talks too much, at least after he gets to know someone.
5. Where was your character born? Where were you raised? By who? Alexio was born in Magnimar but before his earliest memories his parents moved southeast settling in Andoran.
6. Who are your parents? Are they alive? What do they do for a living? Antonio and Vanessa Casara. They are both alive and run a general store.
7. Do you have any other family or friends?
8. What is your character’s marital status? Kids? Single, no children
9. What is your character’s alignment? Neutral Good
10. What is your character’s moral code? People’s lives are important, your integrity is the only thing people cannot take from you
11. Does your character have goals? Explore the world for now
12. Is your character religious? Not really
13. What are your character’s personal beliefs?
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)? Constant optimist
15. Why does your character adventure? Why did your character accept the job? Alexio wants to see the world, make exciting discoveries, and experience what is beyond the horizon. He accepted the job because the company is looking to reveal a sunken empire, what could be more exciting than that.
16. How does your character view his/her role as an adventurer? It’s a phase in life. He plans to settle down in about ten years but is looking to have exciting stories to tell others when he does so.
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)? Not yet.
18. How does your character get along with others? He tends to get along with most everyone but refuses to be bullied.
19. Is there anything that your character hates? He hates bullies and those who are inconsiderate of others.
20. Is there anything that your character fears? He fears letting people down.

Defense:

Initiative +4 (+2 Dex, +2 trait)
AC 15, touch 12, Flat Footed 13 (+2 Dex, +3 Armor)
HP 11 (level 8 + Con 2 + FCB 1)
Fort +4 Ref +4 Will +3

Offense:

Speed 30ft
Melee
Longspear +3 (1d8+4/x3)
Dagger +3 (1d4+3/19-20 x2)
Weighted spear +3 (1d8+3 or 1d6+3/x3 or x2)

Ranged
Dagger +2 (1d4+3/19-20 x2)

Statistics:

Str 16 Dex 14 Con 14 Int 10 Wis 15 Cha 10
BAB +0, CMB +3, CMD 15

Stat Building
Init Str 16 Dex 14 Con 12 Int 10 Wis 13 Cha 10
Cost Str 10 Dex 5 Con 2 Int 0 Wis 3 Cha 0
Race Con +2 Wis +2
Level
Total Str 16 Dex 14 Con 14 Int 10 Wis 15 Cha 10

Feats:

1. Aquatic combatant

Future
3. Power attack
5. Furious focus

Skills:

Skill Points = 6 (6 class) *means class skill

Acrobatics 2 (0 rank, 2 dex)
Climb* 3 (0 rank, 3 class, 3 Str)
Disguise*
Heal* 6 (1 rank, 3 class, 2 Wis)
Intimidate* 0 (0 rank, 3 class, 0 Cha)
Know (Dungeoneering)* 0 (0 rank, 3 class, 0 Int)
Know (Nature)* 4 (1 rank, 3 class, 0 Int)
Perception* 6 (1 rank, 3 class, 2 Wis)
Ride*
Sense Motive 2 (0 rank, 2 Wis)
Spellcraft* 0 (0 rank, 3 class, 0 Int)
Stealth* 6 (1 rank, 3 class, 2 Dex)
Survival* 6 (1 rank, 3 class, 2 Wis)
Swim* 8 (1 rank, 3 class, 3 Str, 1 trait)

Background 2
Climb* 3 (0 rank, 3 class, 3 Str)
Craft* (0 rank, 3 class, 2 Int)
Handle Animal* 2 (0 rank, 3 class, 2 Wis)
Know (Geography)* 4 (1 rank, 3 class, 0 Int)
Know (Nobility)
Perform
Profession (Brewer)* 6 (1 rank, 3 class, 2 Wis)
Sleight of Hand

Languages:

Common

Class Abilities:

Animal Companion

Animal Focus: 1 minute

Nature training: count as both Druid and Ranger for feats

Wild Empathy +1

Racial Traits:

Ability Score Modifier: +2 Con and +2 Wis

Medium

Skilled: +2 Intimidate and +2 Sense Motive

Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.

Spell Like ability: Continual Flame 1/day

Darkvision 60’

Scion of Humanity: looks human, loses Celestial as a language, dual heritage human/outsider

Traits:

Athletic: reduce ACP by 1/3 level (min 1) for acrobatics, climb, swim. Swim gets a +1 trait bonus.

Reactionary: +2 Initiative

Mind over matter: +1 Will save

Gear:

Belt Pouch (loose change: gold and silver) .5#

Backpack: Waterproof bag (Caltrops, whetstone, silk rope 100', flint and steel, candles x5, rations x3, pitons x3, 5 fish hooks, string 50', sewing kit, water skin) 10#

Dagger x4 4#
Leather studded armor 2#
Cestus 1#
Longspear 9#

Light Load 76, Medium Load 153, Heavy Load 230
Total Gear Weight: 50.1 pounds, Light Load

PP 0 GP 50 SP 8

Spells Known:

0 Level (4)
Detect magic
Create water
Guidance
Light

1st level (Cast 2/day)
Cure light wounds
Lead Blades

Companion Wolf - Strider:

Size Medium; Speed 50 ft.; HP 17 (13+4) AC 15 (2 Dex, +2 natural armor, +2 armor); FOR +5 REF +5 WIL +1; Attack bite (1d6+1 plus trip); Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.
Skills: Acrobatics* (2 Dex), Climb* (1 Str), Escape Artist (2 Dex), Intimidate (-2 Cha), Perception* 5 (1 rank, 3 class, 1 Wis), Stealth* (2 Dex), Survival (1 Wis), and Swim* 6 (1 rank, 3 class, 1 Str).
Feats: Armor Proficiency light
Equipment: Leather barding


I have to remake this profile but I'm looking at an Archon Blooded Aasimar with the scion of humanity trait who is a Hunter Flood Flourisher with a wolf to go along with his Archon type (thinking hound archons).


dot


After a crazy week and weekend, I finally got it done. Character info is in the profile


Updating this alias to a brawler-inquisitor. Should have it done by Wednesday.


Dot


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"Take the paw and let's move on." Alexio says and follows Deros.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"I can skin it if you want but it would take time. The paw would definitely be easier." Alexio offers.


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NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"There, it is done. Let us collect the bounty on this thing. I think after this we need to make a plan for moving forward. Do we merely become a mercenary band in the desert working for pitiful bounties or do we make our own way? But, let us talk over food and drink not in the sweltering sun." Alexio says wiping his kukri on the beast's hide before sheathing it.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio steps up to slit the things throat to put it out of its misery if nothing else.

Coup de grace: 2d4 + 4 ⇒ (2, 4) + 4 = 10

FOR save DC 10+10=20 or die


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"So be it,"

Is it considered helpless or merely resting in the face of opposition?


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"Again, if this is the man-eater we will need to put it down. There's no reason for it to stop once it has killed a man. Generally speaking we are an easy target." Alexio throws in. "If we captured him or kept him drugged for a couple of days we could see if the attacks stop. If so, we have our lion. If not, back to hunting."


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"If this is the lion that has been killing people, it will need to be put down. It has a taste for man-flesh now." Alexio says training a new crossbow bolt on the beast. "Do you have a way of checking?"


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio pulls the trigger on his crossbow when Roz fires. The crossbow nearly malfunctions and the bolt goes horribly askew.

Crossbow: 1d20 + 4 ⇒ (1) + 4 = 51d8 ⇒ 6


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio moves to the west and sets up behind a tree trunk ready to take a shot once others are ready.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

I have a token ready, looked for character sheet not there yet, cannot add directly to the board.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Are we the purple dot and is the scale correct? It shows about 80' between us and the lion.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Hopped on the page, nice background.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

If you give us the link so we can look at the map for reference we can probably pbp through combat. I don't think we need to be on at the same time as long as we can reference the same tactical situation.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Varies; not today or Thursday this week.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"I'm obviously distracted."


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

While not his primary weapon, Alexio has his crossbow up and ready. As it seems they are getting closer he slows and begins to move more silently and seeking out what few shadows there are in the area.

Stealth: 1d20 + 7 ⇒ (1) + 7 = 8


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"Hmm, lookee there. Lead on little people, lead on." Alexio says changing direction and following the two who have begun the tracking.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"There's a small settlement not too far from here. Let's hike it over to ask questions and keep our eyes peeled while we do so." Alexio suggests and then starts stepping out. He will make for the nearest of the small settlements assuming they have been the most likely victims.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"I agree with the lady, we need to speak with someone in the area. No one is dumb enough to just wander near a pride and think they will not get attacked. One would think if it is be cried as a problem that the lion in question is seeking out people." Alexio says thinking about the area to see if he remembers any smaller settlements apart from the city.

K Local: 1d20 + 6 ⇒ (15) + 6 = 21


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"Lead on, looking forward to seeing someone sweet talk a lion." Alexio says regarding such a dubious idea.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"We shall see. If we can spot it before it comes charging at us, give me a moment to try and move up on it and take a shot. I may be able to wound it decently and make the contest easier for us. Alexio offers as he begins walking in the direction indicated.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio pulls a dagger and begins to clean his nails looking periodically at Lady Roz and the crier as if awaiting the command.

Intimidate assist: 1d20 + 0 ⇒ (19) + 0 = 19


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"Any of us are only as consequential as our deeds. They will speak for all of us." Alexio says as he continues to close the distance with the crier.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio follows and strides toward the crier. "Crier! Hold up."


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio takes a quick look at the document and signs in the appropriate spot. He then walks over and pick up his pack from where it lays and slings it over his shoulders. "I'm ready when you are."


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"It is quite possible Kendryl, though those who are rich are seldom weak in this society. Mayhap on occasion and in that case I would leave him in his bloomers albeit bodily unharmed, mostly." Alexio replies.

Regarding the lion, "As for the lion. A rogue lion is an indiscriminate killer. Regardless what has made him start hunting man, the lion does not understand wealth and its corrupting touch, merely the speed or lack thereof of its kill. So, lead the way Deros, let us track down and rid the area of this beast."


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

Alexio stands, quiet but resigned, "I am Alexio," he says with a foreign accent though he has lived in the south most of his life. "I steal from the rich, defend the weak, and when times are good I get paid for both." He then sits down seeming tired but watchful particularly of Kendryl.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

"Pretty much anywhere but here would be good. Your puns will kill me faster than Deros' poisons. Perhaps mi'lady would know of an undertaking that would be fruitful and put a bur under the saddle of our d@mnable leaders." Alexio offers.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

checking in.


I believe I have this profile all updated now.


Changing this profile to a Human Slayer (Stygian Slayer/Sniper) kicking around CG/N/LE.


Wow, there are a lot.


It is complete I think.


Making final updates to Alexio in word. I was trying to just use the profile editor but it said I backtracked too far and I lost a good 15mins of typing. Should have him done by this evening.


As promised from Ironperenti. Lowering levels on this one.


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Congrats all


Here it is updated. Thought I'd go with warpriest instead of barbarian.


Thinking of reworking this alias to a Half-elf Fighter/Barbarian, will use an elven curve blade, good balance on physical stats. Finished product will be up by tomorrow evening.


NG Human (Varisian), Vigilante 1; HP 11/11; AC 17 TAC 13 FF 14 CMD 17; FOR 2 REF 5 WIL 2; PER +4; INIT +3; Conditions/ongoing effects:

here

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