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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() short update: little one is all well and healthy, but very demanding. I won't visit anything gaming-related for another few weeks. HF ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() We're expecting our son today or tomorrow. I'll be somewhereelse with my thoughts for the next couple days. Please skip or bot me. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() yes, I took two move actions
As she meets Natasha's eyes, Aja grins. The shining light of her radiating shield illuminate the corridor and the light is reflected from Sarenrae's Holy Symbol, a golden angelic ankh, hanging around her neck. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Aja curses, at the lost opportunity, but immideately thanks Sarenrae that her allies have not been hurt further. "You got this!" She soars to the door and opens it. What action is handling a door? Free? Then I still have a standard left. Move? Then Natasha must be right behind the door. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote:
if she casts a spell, Aja will use her readied action At the sight of the woman forming a spell, Aja released the arcane energy she had prepared.
Natasha must make a concentration check against DC equal to 10 + the damage taken + the level of the spell ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() currently no Haste ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() oh damn, I missed the prisoner. Will need to cast another spell then instead Just before she was about to form a giant ball fire in her hands, Aja notices a prisoner in the middle of the room. damn, I better wait! Ready action to cast Scorching Ray at the woman in the back. Trigger: She casts a spell. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Zed Ulmin wrote:
Bloodline Arcana: Whenever you cast a spell with the fire descriptor, if it deals damage, it deals +1 point of damage per die rolled. Blood Havoc: Whenever you cast a bloodrager or sorcerer spell that deals damage, add 1 point of damage per die rolled. This benefit applies only to damaging spells that belong to schools you have selected with Spell Focus or that are bloodline spells for your bloodline. This ability replaces the sorcerer’s 1st-level bloodline power. btw: I'm about half way through my daily spells. I hope this part of the adventure doesn't take much longer :) ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Ref: 1d20 + 9 + 2 + 4 ⇒ (17) + 9 + 2 + 4 = 32
Empowered Fireball: 10d6 + 20 ⇒ (5, 1, 2, 4, 2, 6, 4, 6, 3, 1) + 20 = 54 x 1.5 = 81, DC 21 for half impact at the top right corner of the square above yellow ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "It does look like a tomb of sorts. We definitely need to consecrate that at one point." ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "How is everybody?" ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() I just checked my running buffs. I still have four mirror images. @GM please roll for the wraith. :) Aja, invisible, glides away silently and past the enemies. She flys as far as possible into the direction they just came from, but stops when she'd loose line of sight. Then she reappears, but not before a bright ray of sunlight shoots from her location at a surprisd wraith. touch attack vs flat footed: 1d20 + 8 + 2 + 2 ⇒ (12) + 8 + 2 + 2 = 24
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() still hoping for a answer on LoH Aja recognizes these incorporeal creatures. "Sarenrae's light shall burn you!" But I better get away from them for now. Casting Vanish defensively. auto-succeed on Concentration check. Aja disappears. status: hp:38+LoH? 2 negative level Invisible ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() How many rounds have passed since our last fight? I ask because I have Fast Healing 1.
"Shining light! Where did they come from?" And what are they? Aja asks herself before deciding on her action.
status: Aja HP: 25+rounds+LoH 1 negative level ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Fort: 1d20 + 10 + 2 + 4 ⇒ (20) + 10 + 2 + 4 = 36 here's the 20 to your 1. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "I agree, Sola." ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "We should at least look into all the rooms we pass." Go ahead Solanis, check it out. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Fort, full round, guidance, Last Wall: 1d20 + 10 + 2 + 1 + 2 + 4 ⇒ (5) + 10 + 2 + 1 + 2 + 4 = 24
With Zed's quick intervention and Sola's presence, Aja adjusts to the evil spirits easily. Aja HP: 34 Aja was bleeding good. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Bright sunlight, more like fire surrounds Aja who is still standing in the door frame. Like a witch burning on the pyre, but never consumed, she speaks "Fire of Sarenrae, heal my wounds." Cleansing Flame: 2d8 + 12 ⇒ (4, 7) + 12 = 23
She then steps inside and
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote:
Not knowing what that creature really is, Aja tries her fire at the Jackal man. She concentrates long and casts Empowered Scorching Ray. ranged touch attack: 1d20 + 10 + 1 + 3 ⇒ (7) + 10 + 1 + 3 = 21
Spell resistance: 1d20 + 13 ⇒ (15) + 13 = 28 just in case it's needed ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Aja steps back into line of sight.
t.b.c. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote:
5 mirror images. needs a 6 to hit: 1d6 ⇒ 5 miss, 4 mirror images left. Aja was quite stumbled by the barrage of spells. What was that?
"Let's take it down" Aja casts Dispel Magic on the Jackal man.
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote:
close. I have additional +2 from heroism and +4 (edit: 3) from lastwall phalanx. It's hard for us to track all our buffs, we don't expect you to get it right. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Spell Resistance: 1d20 + 13 + 2 ⇒ (7) + 13 + 2 = 22 ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "CHAIN LIGHTNING!" Aja shouts producing a zapping flash of electricity that first hits the ghoul that is straight in front of her and then travels to every other enemy except for the Jackal humanoid and the ghoul furthest to the south. electricity damage: 13d6 + 13 ⇒ (4, 6, 4, 6, 3, 3, 6, 1, 5, 4, 6, 5, 5) + 13 = 71
"Ou, I missed one. Take that!"
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Knowledge (Religion): 1d20 + 17 ⇒ (1) + 17 = 18
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Aja glided back down to the others, enjoing once again the encouraging aura of their paladin. After Zed so skillfully handled the trap.
1 hour Daylight spell. ~4 rounds left of Haste ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote: The spell went off as intended - perhaps the trees had SR or something else was afoot, Aja. should I alway roll for spell resistance, just in case? ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Spellcraft, why did my spell have no effect?: 1d20 + 7 ⇒ (15) + 7 = 22 ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote:
yes, ofc. two at the left tree, one at the right tree. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Aja notices that her allies are landing blows left and right and follows with fire. One ray of fire shoots at each of the targets. attack vs touch: 1d20 + 10 ⇒ (10) + 10 = 20
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "Anybody knows, what these are?" What knowledge checks? Nature and Local? Same trees as at the first gate? Aja flys upwards in an incline to a distance of about 70 feet of the giant. "They're definitely big and fall easily!" A buttery puddle appears under the giant's feet. Casting Grease, DC 18 Reflex ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Whispering Tyrant wrote:
lovely! "With haste still on for a good minute, we should use the speed and bolt now!" Aja shoves the others in front of her forward. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "I hear you hate the cold!"
"Stop now!" she shouts aggressively.
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "HASTE!" Aja casts the party's favourite spell as quickly as she could. She then slowly glides upwards behind the party line and aims some sunlight at the first mummy she sees. Quickened Searing Light
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Knowledge Religion: 1d20 + 17 ⇒ (7) + 17 = 24
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "Indeed, let's prepare and find a good position!" Speaking several arcane words, Aja first casts communal protection from evil on the party, and then multiplies herself by means of a mirror image spell. 1d4 + 4 ⇒ (1) + 4 = 5 ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() so, an arrow flying 450 ft? ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "If you're looking out through the hatch, be careful that noone spots you. We would want to keep the benefit of surprise as long as possible." ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "I had similar thoughts. It's different than the last teleport destinations. For one, it's inside. And it is, aehm was, heavily guarded." Aja follows Gaelan. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Fort: 1d20 + 12 ⇒ (15) + 12 = 27
Empowered Ectoplasmic Searing Light, 3rd level
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "Deadly bars of iron and piercing shrieks await, striking cold the hearts of men." Aja mumbles.
Aja wastes no time seeing the Banshee blocking their say.
With her Sandals of quick reaction she can also move and does so to stay close to the paladin. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Aja looks at the weird combo of Dame Solanis carrying the Dhampir and then looks at Gaelan. Before anyone can say something she says "I'm not gonna carry anyone of you!"
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "Not my first ghost party in these haunted lands. I would gladly refrain from it though."
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() I didn't expect the Ectoplasmic Metamagic to become useful that quickly. ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Zed Ulmin wrote: Sweet Jesus Mary and Joseph that damage. I won't even pretend to understand your build, but hot damn that's some undead cleansing. I'd say that's very normal for a blaster like character. It takes a lot of resources and was half damage anyway. Fireball could probably do the same to even more targets. "I hate ghosts!" Aja shouts, while moving a few feet back. Then she casts two more rays of bright light. Empowered Ectoplasmic Searing Light with Blood Intensity, 3rd level
Quickened Ectoplasmic Searing Light, 5th level
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() Aja was just about to fly off, after talking with the crying lady, when Zed shouted. "Good Job, Sister!" Aja acknowledges the warpriest's invivibility purge. Aja moves 20 feet upwards to be level with the enemies and from each of her hands a ray of searing sunlight shoots towards the witchfires. Quickened Empowered Searing Light with Blood Intensity
Empowered Searing Light with Blood Intensity
assuming no spell resistance; probably half damage, because incorporeal, but better than nothing :D ![]()
Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() "A true tragedy. If only we had come here faster." Aja stands over the charred remains and sends prayer to each one of them. She moves to the lady and takes her in her arms.
"Zed, take this." He hands him the Staff of Souls, they were presented by Edjureus.
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Human Sorceress 5 / Soul Warden 7 | HP: 94/108 | AC: 26 (16 T, 23 FF) | CMD: 20 | Fort: +10, Ref: +9, Will: +11 | Init: +10 | Perception +15 | | Channel 9/10| Active conditions: none |
Spells: 1st: 4/8, 2nd: 4/8, 3rd 2/8:, 4th: 4/7, 5th: 3/6, 6th: 2/4 Buffs:
Flight, Heroism, Mage Armor, PfE, 2 Mirrors ![]() re
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