Male Half Elf Rogue (unchained) [Scout] 1
Character Information:
[HP: 14/14]; [Armor Class: 16; Touch: 14; Flat Footed: 12]; [BAB: +0; CMB: +4; CMD: 16]; [Saves: Fortitude: +2*; Reflex: +6*; Will: +1* (*+2 vs. enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +6]; [Low-light Vision, Perception: +8] Knowledge (local): 1d20 + 6 ⇒ (10) + 6 = 16
Aelbourne walks around the great hall, taking in all the sights and smells of the banquet. He notices some of nobility of Restov is in attendance, as well as some he can't quite place. As he wanders the room he notices the red scaled kobold try to sneak, badly, amongst the crowd. He makes his way over there as the little dragon almost trips over a young woman. He takes note of her longbow protruding over her shoulder as he nods to her "Yes, I do" he replies to her inquiry. He turns to the kobold and smiles
Draconic:
"In the wild and in the warren I bet no one would ever see you coming, but in this place you are as noticeable as I am" Standing just a hair over six feet tall, Aelbourne is dressed in leathers embossed with the seal of Restov. His silver hair and violet eyes show his heritage, as do his slightly pointed ears. strapped across his back is a rather long, elegantly crafted, sword of possibly elven design. He extends his hand to the lady as well as the koblod "Aelbourne, Aelbourne Callandriil, of the Restov guard" he says in way of introduction.
Sven Langebukk wrote: * Human Ranger, noblewoman of House Medvyed who doesn't act very noble
I'd like to submit Aelbourne Callandriil for consideration, A half-elf Uchained Rogue (scout archetype) with 3-4 levels of Fighter sprinkled in. I'm thinking the Marshal role for him, or the Royal Enforcer as a second choice. I've been playing D&D since the late 70's (yes, I'm old) and Pathfinder since it's inception. I was in a Kingmaker PbP on these boards, which suffered an untimely demise.
Male Half Elf Rogue (unchained) [Scout] 1
Character Information:
[HP: 14/14]; [Armor Class: 16; Touch: 14; Flat Footed: 12]; [BAB: +0; CMB: +4; CMD: 16]; [Saves: Fortitude: +2*; Reflex: +6*; Will: +1* (*+2 vs. enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +6]; [Low-light Vision, Perception: +8] Apologies, everyone. Last Friday I closed on a new house and I've been spending most of my free-time between the two houses. I set up internet service on the new house last Monday and have been on the phone with Comcast all week trying to get things started, only to find out from tech support on Friday that they sent out a faulty modem. I have a technician coming out today to replace it and get me up and running.
Male Half Elf Rogue (unchained) [Scout] 1
Character Information:
[HP: 14/14]; [Armor Class: 16; Touch: 14; Flat Footed: 12]; [BAB: +0; CMB: +4; CMD: 16]; [Saves: Fortitude: +2*; Reflex: +6*; Will: +1* (*+2 vs. enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +6]; [Low-light Vision, Perception: +8] I would vote for in the background, but I'm willing to go with the majority here. I can speak with experience that the minutiae of kingdom building does not play well with PbP. The whole build by committee, with all the back and forth, is an enormous time sink.
Male Half Elf Rogue (unchained) [Scout] 1
Character Information:
[HP: 14/14]; [Armor Class: 16; Touch: 14; Flat Footed: 12]; [BAB: +0; CMB: +4; CMD: 16]; [Saves: Fortitude: +2*; Reflex: +6*; Will: +1* (*+2 vs. enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +6]; [Low-light Vision, Perception: +8] Charis? Is someone a fan of the Safehold series?
Male Half Elf Rogue (unchained) [Scout] 1
Character Information:
[HP: 14/14]; [Armor Class: 16; Touch: 14; Flat Footed: 12]; [BAB: +0; CMB: +4; CMD: 16]; [Saves: Fortitude: +2*; Reflex: +6*; Will: +1* (*+2 vs. enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +6]; [Low-light Vision, Perception: +8] That would be me, although more martial than rogue
Male Half Elf Rogue (unchained) [Scout] 1
Character Information:
[HP: 14/14]; [Armor Class: 16; Touch: 14; Flat Footed: 12]; [BAB: +0; CMB: +4; CMD: 16]; [Saves: Fortitude: +2*; Reflex: +6*; Will: +1* (*+2 vs. enchantment spells or effects)]; [Immunities: Sleep]; [Initiative: +6]; [Low-light Vision, Perception: +8] Hey all, I'm here but am on my way to my RL game, so I won't get a proper post up until tomorrow |