![]()
![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() So, I notice now we're not really lacking in ANY manner of standard party role. I might actually bring in my Bull Rush Dwarf. Stat's'll need input, but the concept is pretty much already finalized. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() I am only sure I'm switching out #72 for something; I need him free for my local group. Since this is a Tier 1 scenario, though, I'm building to cater. I've actually got a melee Cleric of Deskari whose stats are already up here and has played Part 1 in the local group. (Though I never really punched a whole lot successfully, anyways.) ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() The law doesn't quite work here like it does in Nidal; I don't just drop criminals/corpses off at the local drop-off station and return to my living closet. #72 begins picking up the dead/dying while looking around for something. "..." ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Alan Baird a'Lorien wrote: Not for first steps, I understand for first steps you can only do normal. I do believe this is the case, hence the dash through the slow-track gold amount for the Intro chronicles. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Go ahead with the bard; I'm swapping #72 out since I need him available for the "Cheliax Party" in my FLGS. I can build to cater; I have 22 registered PFS characters, give or take 1. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() #72, unsure of how to feel about being protected by Sarenrae, attempts to hit the halfling again! Attacks: 1d20 + 3 ⇒ (14) + 3 = 171d3 + 4 ⇒ (1) + 4 = 51d20 + 3 ⇒ (9) + 3 = 121d3 + 2 ⇒ (1) + 2 = 3 ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() UGH, forums untagged me from this thread. Didn't see it until now. #72 moves forward into the cloud and sees a halfling. #72 will try to give him the ol' one-two with Boar Style! Attack 1: 1d20 + 3 ⇒ (7) + 3 = 101d3 + 4 ⇒ (2) + 4 = 6
Did I say full-attack? I meant "Flurry of Misses." ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Whelp, we can try to get the keys to open the door. Alternatively, Chak can abuse UMD to try to get that 20 before he rolls the nat 1 and jams the wand. ". . ." #72 hands the wand back to Alan, unsuccessful in his poke attempt. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() ". . ." #72 closely examines the stick really closely and determines it could be used to poke someone. He demonstrates this by attempting to poke Danyn. Touch attack: 1d20 + 5 ⇒ (2) + 5 = 7 Wow, I really AM the WORST FIGHTER EVER. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() #72 stares at Chak, but is (based on empirical evidence) admittedly the most likely to do so regardless of the situation. He then wracks his brain, trying to think of a puzzle to make out of "putting acid on everything." Craft(Puzzles): 1d20 - 1 ⇒ (16) - 1 = 15 ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() #72 awaits orders to open any of these things. Assume he'll follow not-obviously suicidal these commands to the best of his ability. He looks at Alan and says nothing. "..." ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Strength Check with one aid!: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14 Even #72's exertions of strength make no noise. Several joints pop loudly in the silence, however. Note I have no gear except the free clothes and can carry up to 350 lbs. as a heavy load. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() The Cleric that sees how messed up I am later is gonna be amazed I'm alive with all this Sickness.
#72 tries to rip the rat in his leg in twain. If the first attack hits and takes it down, 5 ft. me closer to the next one and swing (if possible.) Slash 1: 1d20 + 3 ⇒ (18) + 3 = 211d3 + 4 ⇒ (2) + 4 = 6
![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() 6 damage, actually; I charged, thus making my AC 11. It's back to 13 now, though.
#72's unprotected self gets chomped upon handily, thanks to the dead rat from before! He attempts to shred them, focusing his attacks on one rat (unless the first somehow drops it.) Attack 1: 1d20 + 3 ⇒ (1) + 3 = 41d3 + 4 ⇒ (1) + 4 = 5
He swings so hard, his step sends his foot crashing through the floor, next to a rat. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() #72 swiftly hunches over and curves his fingers into hook-shapes, assuming the Boar Style. If the rat isn't dead from Danyn, I am full-attacking it. If not, attack 1 is on the next nearest rat after charging it. Doing Slashing Damage, if it matters. Attack 1: 1d20 + 3 ⇒ (3) + 3 = 61d3 + 4 ⇒ (3) + 4 = 7 +2 more to-hit if it's a charge
![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Danyn wrote: That leaves us very... redundant. But alright. Are you implying we can't solve all our problems by simply punching something? I aught to punch you for implying that! ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Ceasing following Alan; Stealth is one of my two skills, as it's vital skill for a Silent Enforcer. Once #72 gets 3 xp and gets rebuilt as a Ranger before his 4th game, he'll actually be moderately good at it! #72 is standing wherever instructed. ![]()
Male Human Fighter (Unarmed Fighter) 1
Stats:
![]() Everybody waaas Kung-Fu fiiiiightiiiiing! Huh! I'm pretty sure between Danyn and I, we have one of the worst Diplomatic groups EVER. Now all we need is Chak to come along and CAW at everything loudly and we'd be golden. #72 listens obediently, without overt motion or sound (not that he's particularly stealth or anything...)
|