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The Bestiary II PDF is a product which is specifically intended for GMs of all skill levels from veterans of many campaigns to those who may be running their first games.

The 40 pages of this booklet present five creatures that are roughly the size of a Man. Each one is crafted to add color and diversity to any campaign setting. The Erghodt, Gekkon, Orangun, Orc and Night Goblyn are each presented with rich lore and in-depth setting information. The text description of every beast is accompanied by a beautiful illustration by the talented artist Ryan Pancoast.

Each of these beasts present their own unique challenges, and none of them are easy to defeat. This product will allow GMs to create new and exciting challenges for their players. The detailed lore of each beast will work with their setting to extend the feeling of realism and immersive detail of the game. The combat sections include prefigured information to reduce the amount of preparation time needed and allow the focus to placed on game play and having fun!

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The Bestiary I PDF is an exciting addition to the Metal Magic and Lore product line. It is the first in a series of supplements specifically crafted for the GM.

A total of five Undead Beasts are presented. Each Beast is accompanied by a beautiful illustration by Ryan Pancoast. An in depth description of the Beast is presented along with rich lore that will enhance any campaign. Players will find all of the Undead Beasts challenging and even seasoned veterans will find some of them quite deadly.

The entire text of the PDF has been recently edited and expanded and all of the numerical information has been completely reorganized for the convenience of the end user.

The Undead Beasts presented in this PDF combined with the fast-playing and detailed Metal Magic and Lore combat system will provide a gaming experience that Players and GMs will not soon forget!

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The GM’s Starter Kit contains great information and tools for new and established GMs alike. The Kit contains an Initiative Management System with provides the GM with a tabular format to track initiative and all those events that happen in the course of a combat round. This tool allows the GM to spend less time keeping records and more time enjoying the action. The Kit also contains the MML Skill Advancement and Acquisition rules, which are useful for tournaments and an indispensible addition to any campaign. Finally, all of the character sheets found in the Player’s Rule Book have been revised and updated. A new spell sheet organizes a magician’s available spells in a clean, well-organized format.

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The Metal Magic and Lore Dwarven Heavy Armor PDF is the second in a series which presents the heavier armors in use by each of the six major races. There are three armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These "Armored for War" packages are presented in the Early, Middle and Late time periods.

The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction familiarizes the reader with Dwarven armor development and provides detailed background information that will enhance any campaign.

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The Metal Magic and Lore Gnomish Heavy Armor PDF is part of a series that presents the heavier armors in use by each of the six major races. There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These "Armored for War" packages are each presented in the Early, Middle and Late time periods.

The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction provides an overview of Gnomish armors for the reader. The text also provides additional background information on how these armors have developed. This lore will give the GM a better idea of who might use the armors and how they might be employed.

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The Metal Magic and Lore Gray Elfin Heavy Armor PDF is the first in a series which presents the heavier armors in use by each of the six major races. There are three armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book.

The tabular armor protection information is accompanied by a detailed illustration of each package. The "Armored for War" packages are presented in the Early, Middle and Late time periods. An introduction familiarizes the reader with Gray Elfin armor development and provides detailed background information that will enhance any campaign.

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The Metal Magic and Lore Hilfolkish Heavy Armor PDF is part of a series that presents the heavier armors in use by each of the six major races. There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These "Armored for War" packages are each presented in the Early, Middle and Late time periods.

The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction provides an overview of Hilfolkish armors for the reader. The text also provides additional background information on how these armors have developed. This lore will give the GM a better idea of who might use the armors and how they might be employed.

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The Metal Magic and Lore Mannish Heavy Armor PDF is the third in a series which presents the heavier armors in use by each of the six major races. There are six armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These “Heavily Armored” and "Armored for War" packages are each presented in the Early, Middle and Late time periods.

The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction provides an overview of Mannish armors for the reader. The text also provides a brief explanation of who might use the armors and how they might be employed.

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The Metal Magic and Lore Wood Elfin Heavy Armor PDF is part of a series that presents the heavier armors in use by each of the six major races. There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These "Armored for War" packages are each presented in the Early, Middle and Late time periods.

The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction provides an overview of Wood Elfin armors for the reader. The text also provides additional background information on how these armors have developed. This lore will give the GM a better idea of who might use the armors and how they might be employed.

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The Metal, Magic and Lore Quick Start Kit is an aid for players and GMs which promotes rapid mastery of the game’s melee and missile combat rules. The kit is broken into two parts which each provides a “lesson” on the respective types of combat.

The kit contains sample characters and begins with a step-by-step familiarization of the character sheet.

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The Metal, Magic and Lore Errata Booklet PDF addresses errors and omissions in the Basic Player’s Rulebook version 1.0. Included herein are items covering sections 1 through 6 of the rulebook, three corrected Dwarven SAPs and a brand new index. The errata material has been revised and updated,...

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The Bestiary II PDF is a product which is specifically intended for GMs of all skill levels from veterans of many campaigns to those who may be running their first games. ... The 40 pages of this booklet present five creatures that are roughly the size of a Man. Each one is crafted to add color...

Our Price: $4.95

Add to Cart

The Bestiary I PDF is an exciting addition to the Metal Magic and Lore product line. It is the first in a series of supplements specifically crafted for the GM. ... A total of five Undead Beasts are presented. Each Beast is accompanied by a beautiful illustration by Ryan Pancoast. An in depth...

Our Price: $1.95

Add to Cart

The GM’s Starter Kit contains great information and tools for new and established GMs alike. The Kit contains an Initiative Management System with provides the GM with a tabular format to track initiative and all those events that happen in the course of a combat round. This tool allows the GM to...

Our Price: $1.45

Add to Cart

The Metal Magic and Lore Dwarven Heavy Armor PDF is the second in a series which presents the heavier armors in use by each of the six major races. There are three armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These...

Our Price: $1.45

Add to Cart

The Metal Magic and Lore Gnomish Heavy Armor PDF is part of a series that presents the heavier armors in use by each of the six major races. There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These Armored...

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The Metal Magic and Lore Gray Elfin Heavy Armor PDF is the first in a series which presents the heavier armors in use by each of the six major races. There are three armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. ... The...

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The Metal Magic and Lore Hilfolkish Heavy Armor PDF is part of a series that presents the heavier armors in use by each of the six major races. There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These...

Our Price: $1.45

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The Metal Magic and Lore Mannish Heavy Armor PDF is the third in a series which presents the heavier armors in use by each of the six major races. There are six armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These...

Our Price: $1.45

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The Metal Magic and Lore Wood Elfin Heavy Armor PDF is part of a series that presents the heavier armors in use by each of the six major races. There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These...

Our Price: $1.45

Add to Cart

The Metal, Magic and Lore Quick Start Kit is an aid for players and GMs which promotes rapid mastery of the game’s melee and missile combat rules. The kit is broken into two parts which each provides a “lesson” on the respective types of combat. ... The kit contains sample characters and begins...