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Combat



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What is the damage type from an unarmed strike? B / P / S

Why can shuriken be thrown from a prone position?

Wild Shape and Plant Domain

[AC MODIFIERS] Kneeling or sitting - action types?

[Actions in Combat] Re-defined using AoO as the qualifier

[actions in combat] swift & immediate spellcasting

[ACTIONS IN COMBAT] Swift Actions, Partial Actions and 5' Steps

[Actions in Combat] – Why no play testing for the rhythm of combat?

[Attacks of Opportunity] - Can you provoke an AoO for two reasons?

[Bonuses, penalties and modifiers] Auras

[Channel Energy Proposals] Holding At Bay

[Channel Energy] Proposed fixes

[CMB] Adjustments

[CMB] clarifications and changes so far?

[CMB] Other / New Maneuvers

[CMB] Two Handed Weapon Idea

[Combat Maneuvers] - What is the purpose of making them harder to do?

[Combat Maneuvers] Another idea

[Combat Maneuvers] Proof of Concept aka Saving the Fighter Class

[Combat Maneuvers] Revision proposals

[Criticals] Making them more meaningful

[Disarm] Clarification regarding 2 Handed and Light weapons Please

[Fixing high level combat] Make your suggestions

[Flat-footed] Dex bonus and Reflex Saves

[Grapple] Proposed Revision

[Polearms and Reach] Is a Polearm specialist possible?

[strength bonus] clarification for off-hand and two-handed damage

[Two Weapon Fighting] Making it for everyone

[Two-weapon fighting] Propose your fix here

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