Pathfinder Society Playtest Rules: Gunslinger and Inventor

Tuesday, January 05, 2021

Pathfinder Extinction Curse Adventure Path: The Apocalypse Prophet book cover

Welcome to 2021! How about a playtest to start off with a bang? After not participating in the Pathfinder Secrets of Magic playtest and reading the feedback from our players and GMs, we put our heads together to come up with a way to engage our Organized Play community that worked within the Pathfinder Society framework. We settled on a model based on the Starfinder Society method that will allow our community to participate in the Pathfinder Guns & Gears playtest (see the announcement here). This framework works within established Society guidelines, doesn’t leave credit on unusable characters, and encourages players to get involved. We believe this method is flexible enough to use for future playtests and will add a section to the Guides to Organized Play to provide guidance to players and GMs.

But enough with the whys and wherefores. Let’s get to the details:

A human gunslinger and a dwarven inventor run from brass construct guards

Caption: Art by Roberto Pitturru

Playtest Period: Pathfinder Society participation in the Guns & Gears playtest runs from publication on January 5 to February 5, 2021. Once this period has expired, players can no longer use the gunslinger or inventor playtest classes until their publication in a future Pathfinder product.

Playtest Classes: This playtest includes the gunslinger and inventor classes as outlined in the Guns & Gears playtest found here.

How It Works: We're opening up Society play for the playtest classes via the use of custom created characters that operate much like our pregenerated characters. We believe this should encourage players to test the waters with custom builds, be it with current scenarios or through our growing stable of repeatable options.

Creating a Playtest Character: Prior to playing a scenario during the playtest period, a player can determine if they want to playtest either of the new classes. The character must have all levels in a single playtest class, and not take archetypes. Although archetypes are important for the playtest as a whole, we're limiting play to single classes in the Organized play portion of the playtest for simplicity. Depending on the tier of the scenario, the player can then use a 1st-, 3rd-, or 5th-level character using the eligible playtest classes and created using the following guidelines.

  • 1st Level: The character can be made using the character creation rules presented in the Pathfinder Core Rulebook and Guide to Organized Play: Pathfinder Society.
  • 3rd Level: This character follows the same rules as above, except they can select one 2nd-level and two 1st-level permanent items. In addition, the player can spend up to 25 gp on other available equipment.
  • 5th Level: This character follows the same rules as above, except they can select one 4th-level, two 3rd-level, one 2nd-level, and two 1st-level permanent items. In addition, the player can spend up to 50 gp on other available equipment.

Credit: Choose which of your characters will receive the credit at the beginning of the adventure. The credit earned for playing a Guns & Gears playtest character follows the same rules and guidelines as applying credit for a pregenerated character, presented in the Applying Credit section of the Player Basics page of the Guide to Organized Play: Pathfinder Society.

With all this in mind, we encourage our players to take an active part in the Guns & Gears playtest, both by sharing your opinions online in the playtest forums and by completing the playtest surveys. We hope that by opening up the means in which players can create and customize characters for the playtest, that we can see some unique and fun builds using these new classes and that such tests will provide the design team with priceless field-agent feedback!

We’ll see you back on January 7 for our first monthly update of 2021.

Until then, don’t forget to explore, report, and cooperate!

Linda Zayas-Palmer
Organized Play Managing Developer

Tonya Woldridge
Organized Play Manager

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Tags: Organized Play Pathfinder Playtest Pathfinder Roleplaying Game Pathfinder Second Edition Pathfinder Society
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Do we earn playtest points from playtesting the Gunslinger or Inventor?

5/5 *****

Zero the Nothing wrote:
Do we earn playtest points from playtesting the Gunslinger or Inventor?

No, they were specific to the original 2E playtest.


andreww wrote:
Zero the Nothing wrote:
Do we earn playtest points from playtesting the Gunslinger or Inventor?
No, they were specific to the original 2E playtest.

Good to know, thanks.

Grand Archive 4/5 ****

You do earn ACP as usual.

Acquisitives 1/5 **

RIP

Quote:
The character must have all levels in a single playtest class, and not take archetypes.

Turns out I can't playtest the awful jerk I had in my head.

Liberty's Edge 1/5 **

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Curaigh wrote:
The Raven Black wrote:
I completely fail to see why Archetypes are not permitted in PFS for these playtest characters.

To have a successful experiment, a baseline must be run. If there is a problem with the new class, developers need to know.

If the problem can be easily resolved with fighter feat X, that should be in the comments. Allowing Fighter feat X without the baseline hides the issue.

I already have three inventor and gunslinger ideas going.... I haven't even opened the play test yet! :)

The flipside though is if something is working *too well* you won't see it until everything "live". I already have a few characters in mind myself that will either start as Gunslinger and focus heavily on archetypes or will start as another class and utilize Gunslinger Dedication to significantly boost themselves by picking up a single Gunslinger feat.


John "Trace" Taylor wrote:

RIP

Quote:
The character must have all levels in a single playtest class, and not take archetypes.
Turns out I can't playtest the awful jerk I had in my head.

Okay, now I'm curious: What did you have in mind?

101 to 107 of 107 << first < prev | 1 | 2 | 3 | next > last >>
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