Knights of Everflame Premieres Tonight!

Tuesday, July 30, 2019

“Five strangers board a caravan heading to Lastwall, an ancient kingdom watching over the grave of a long dead menace. Signed up as conscripts in the army, they face years of training and service, but as smoke begins to rise from the horizon they must come together as friends if they are to have any chance at survival.”

Don’t miss the Pathfinder Second Edition Knights of Everflame premiere today at 4 p.m. Pacific! Game Master Jason Bulmahn leads an amazing cast of adventurers into the heart of darkness every Tuesday from 4-7 p. Pacific.

Where: Geek & Sundry on Twitch (also hosted on the OfficialPaizo Twitch channel)
Replays: Weekly on the Geek and Sundry YouTube channel

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Tags: Knights of Everflame Pathfinder Roleplaying Game Pathfinder Second Edition

Hazzuh!!! ....Huzzuh!!! ....meh...Huzzah!!!

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

!!!!
Can't wait! :3

Dark Archive Vendor - Fantasiapelit Tampere

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Fact that it's called "KNIGHTS OF THE EVERFLAME" and that Kassen is namedropped in the background- I really want this adventure for myself so I can nostalgia-DM it to my group that ran the whole "Price of Immortality" trilogy.

Cool stuff!


Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber; Pathfinder Battles Case Subscriber

So excited! Twitch chat is burning up!!!

Liberty's Edge

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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

this is entertaining so far


Is Jason Bulmahn that big in real life or is that just photo editing?

Liberty's Edge

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GreatKhanArtist wrote:
Is Jason Bulmahn that big in real life or is that just photo editing?

Per the man himself he is 6'7"...so he's a pretty big guy.

Paizo Employee Franchise Manager

8 people marked this as a favorite.
GreatKhanArtist wrote:
Is Jason Bulmahn that big in real life or is that just photo editing?

He needs a big frame to support that giant-sized ego!


LOL

Silver Crusade

Really enjoyed the show, and great job to Jason and the players, can't wait for next week!


4 people marked this as a favorite.

Hope it gets uploaded to youtube soon...
Can't watch it live (starting midnight here), won't subscribe to G&S on Twitch (my prime subscription is for Paizo) and it's not available if you aren't subscribed.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

I stayed up all night, and it was worth it. Great show!

Franz, the live show was available without a subscription, and I was even granted a 1-month subscription by an anonymous donor there.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Zaister wrote:

I stayed up all night, and it was worth it. Great show!

Franz, the live show was available without a subscription, and I was even granted a 1-month subscription by an anonymous donor there.

I guess it may be lovely, but its hidden behind a pay-wall

SHAME ON YOU


Just caught the end of the replay on G&S, it was nice, great for Europeans that we can watch it in the early morning.

Dark Archive

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Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Franz Lunzer wrote:

Hope it gets uploaded to youtube soon...

Can't watch it live (starting midnight here), won't subscribe to G&S on Twitch (my prime subscription is for Paizo) and it's not available if you aren't subscribed.

It's schedule to go on Youtube a week after original broadcast.

Dark Archive

Such a good cast and GM!!
They did such an amazing job and I look forward to the rest of the episodes.


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It was a pretty awesome game! I loved the fact Jason went with mind's eye for this, as the possibility of running games without miniatures is something I'm pretty interested in. I did feel the players weren't completely comfortable with the ruleset. I suppose it's a combination of a new system and its general complexity. Looking forward to the future games and seeing how fast they get comfy.


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Interestingly, I felt exactly the opposite, I wasn't even watching it properly and the issues with not having a representation of combat was painfully obvious just listening to it.

Though in general I do enjoy miniatures and think they significantly improve the experience.


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NemoNoName wrote:

Interestingly, I felt exactly the opposite, I wasn't even watching it properly and the issues with not having a representation of combat was painfully obvious just listening to it.

Though in general I do enjoy miniatures and think they significantly improve the experience.

Oh, it totally might be that the lack of miniatures was contributing to what I perceived as a bit of discomfort on the players' side. It'll be very interesting to see the next sessions and how this evolves.

Paizo Employee Franchise Manager

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I think it's mostly that none of them were familiar with the rules. For most, familiarity with any system skyrockets after having played it for a bit, and even reading over a rulebook leaves a lot of gaps in one's knowledge and understanding until they see it in play. Having already seen the second episode, I can say that the players grow into the new rules set pretty early in the series, so have some patience.


Oh, part of it was new rules for sure, but this wasn't what I was referring to.

The cringiest moment I remember was the last fight, when first Cleric cast Heal and then Bard sang, and the barbarian dwarf was out of range but players did not realise it. If they had the miniatures, I think it would have significantly enhanced the experience for both them and us.

Not having the miniatures basically removes a significant portion of the tactical gameplay.

Dark Archive

I also do agree that it would’ve been even better with some kind of map representation and was surprised that there wasn’t. That being said it was still really good imo.


I'm not super into these streaming thingamajigees, but minis/map seems like it requires serious attention to integrate, with overhead camera shots & capable live editor (cuts or "picture in picture" composites). I guess fully digital "tabletop simulators" can also work, I know some people even go all out with projecting that onto tabletop surface... But again, a livestream demands very smooth flow because people fiddling with software options doesn't sound very appealing.

On the other hand, having a map at the table, but never actually show it on-screen could be viable, just so players & GM are operating on same tactical understanding which reduces need to confirm who is in range etc, freeing them to describe what is happening in cinematic way.

Paizo Employee Franchise Manager

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Maps can be hard to make work for the reasons listed above, but also because having actors constantly leaning forward to move minis around is hell on microphone cables and sound levels, and it can really break the momentum of them staying in character much more than rolling dice or flipping through a rulebook.

We do use a map for our Oblivion Oath streams, but that's a much smaller table without anything close to the same level of production equipment as streams by Geek & Sundry.


NemoNoName wrote:

Oh, part of it was new rules for sure, but this wasn't what I was referring to.

The cringiest moment I remember was the last fight, when first Cleric cast Heal and then Bard sang, and the barbarian dwarf was out of range but players did not realise it. If they had the miniatures, I think it would have significantly enhanced the experience for both them and us.

Not having the miniatures basically removes a significant portion of the tactical gameplay.

Yeah, I kiiiinda feel that when a character moves more than 30 feet away form the support characters it's a good idea for the GM to give notice, especially during the learning curve and if there're no miniatures present. But I mostly agree with Mark that the most complications are probably coming from not knowing the game and playing at level 5. PF2 seems to give a lot of options at level 5, and people used to playing D&D 5E or similarly light games might find it a bit overwhelming. I'm personally planning to make cards out of all the Feats and Spells my players pick so they have handy reference before them at all times, at least until they're proficient with the system, but I suppose they wouldn't want to use material that Paizo isn't selling in a demo game either.


Not having listened to it yet I can see why maps are not used in this. It has the added benefit of making it even more Podcast friendly, and I know a lot of People that prefer their RPG-Streams Audio only.

Though I do admit I would struggle in a tactical game like Pathfinder to go Theater of the mind. So many things are balanced around specific movement and ranges, I would never be able to adjucate it as a GM. It's like playing chess without a board vs. 6 Players. Looking (or rather listening?) Forward to it being released on YT.


Pathfinder Rulebook Subscriber
DerNils wrote:

Not having listened to it yet I can see why maps are not used in this. It has the added benefit of making it even more Podcast friendly, and I know a lot of People that prefer their RPG-Streams Audio only.

Though I do admit I would struggle in a tactical game like Pathfinder to go Theater of the mind. So many things are balanced around specific movement and ranges, I would never be able to adjucate it as a GM. It's like playing chess without a board vs. 6 Players. Looking (or rather listening?) Forward to it being released on YT.

I run a decent amount of Theater of the Mind, switching back to the grid when it seems worth the effort. It helps if you (as in the gm) HAVE a map to reference even if you don't use it for a grid. Being able to eyeball distances rather than count squares is in some ways easier.


Mark Moreland wrote:

Maps can be hard to make work for the reasons listed above, but also because having actors constantly leaning forward to move minis around is hell on microphone cables and sound levels, and it can really break the momentum of them staying in character much more than rolling dice or flipping through a rulebook.

We do use a map for our Oblivion Oath streams, but that's a much smaller table without anything close to the same level of production equipment as streams by Geek & Sundry.

Yup, I realise the limitations. Still, I feel it would've showed off Pathfinder much better if there was some representation - as I said, it did impact the fights in quite obvious ways.

Still, I liked the stream; Jason is an excellent DM and they all seemed like a great bunch (though that Irish accent, whyyyyyyyyyyyyyyyyyyyyy XD ).

Lantern Lodge

Is there a link to see the recording of this available?


GM Aerondor wrote:

Is there a link to see the recording of this available?

Once one week has passed from the original airing, it'll be available on youtube. So..tomorrow night, presumably, we can watch ep 1 there while subscribers to the Twitch channel can watch part 2.


Pathfinder Lost Omens, Rulebook Subscriber
Erpa wrote:
GM Aerondor wrote:

Is there a link to see the recording of this available?

Once one week has passed from the original airing, it'll be available on youtube. So..tomorrow night, presumably, we can watch ep 1 there while subscribers to the Twitch channel can watch part 2.

You can watch each episode live for free on twitch. You need to have a subscription to watch replays on twitch or you can watch it after a week on youtube as noted above.


Ah thanks, that's right you can watch it live as it happens. Since that's never an available option for me, I forget to mention it.

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