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Unless the way you got the boon was different then Wonders in the Weave, this was not something new.
All the concerns mentioned where the exact concerns people had with Wonders in the Weave and experienced with Wonders in the Weave.
So we did not pull these concerns out of no where, well at least not me.
Edit: Removed quoting Todd, since other people mentioned the same thing about Mark/Mike changing the rules for the boon before it even came out.
I must be blind--I've looked and relooked and can't find it. Did I miss where they changed it before it came out? The post Mark just made (which is the original, no?) seemed solid to me.

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I am going to assume that was the way it was always meant to be... And just add this...
Though I understand why you would not want to Spoil the rules for the boon, If I knew that from the beginning, My concerns would have beeen alleviated and I would have post a lot less...
;)

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Now I am confused, did they change it, or was it always that way and they just did not want to spoiler it?
Huh. You know, I hadn't considered that Mark's post might have been a change. It just seemed like such a great idea, I just figured Mark and Mike had it ready for the as-yet-unreleased Part 2 the whole time. Though a VC thought it changed, so they may know something we don't from the secret boards.

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No, I just read it as if they were changing it to appease the vocal minority. I could be wrong.
Ah, I see. So many people favorited your first post and the response to it right away that I figured you must have been onto something ^_~
To me, it seemed like Mark knew that the actual plan as intended had this clever addition to it and that some of the people (like Dragnmoon, as he himself admitted) would be more welcoming of the experiment if they knew about it, so he decided to roll back the curtain early. As a store liaison myself who schedules events for my local lodge, I know it was helpful to see exactly what the parameters are so I can take it into account (not that we have enough 7-11s to run either of the two yet!).
Anyway, I'm glad to hear that they're keeping the experiment at what's in that spoiler (whether it was the original or an alteration), and I hope it goes well!

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Three D'moon posts in a row? Ugh.
I guess that's befitting his 3-star status. *rimshot*
Shutup you and go back to losing your 5th star!!! ;)
And reply to my damn private message!!!

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I don't think people have the will power to keep themselves away from the spoiler so I hope they don't start disclosing boons and the like in the future :P
One idea to avoid that, to piggyback on some earlier posts about people potentially being blindsided if they schedule Part 1 right when it comes out, is to try to get any special-prerequisite boon information to VCs by the time the first part comes out and have them pass that information on to their event coordinators. This keeps it out of the general public's eye while still getting the word to the people who we need to make sure have it.
True it doesn't reach home group GMs, but those are usually more flexible anyway and also very likely to download the scenario themselves ahead of time, as opposed to organizers for larger events who don't always own all the scenarios. The better we get the word out, the less likely for a misscheduling.

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Not until 2013. :P
And I only reply to private messages from people I like.
hmmm, you must like me then, because you have already done that in the past...
Or did you stop liking me..?
Are you breaking up with me Kyle? :(

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That spoiler is a one-time thing because we started this conversation in the first place. If people end up liking how we handle the multi-part aspects of this arc, we'll likely make it the standard M.O. going forward. But it is not my intention nor Mike's to spell out future boons. If anything, we'll just keep everything under our hats until scenarios are officially released to keep down speculation and arguments based on those speculations.

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But it is not my intention nor Mike's to spell out future boons.
I think the big thing there was the Rules on how to get the boon, that was what the conversation was about.
In fact you could have just said that without spoiling the actual boon.

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Mark Moreland wrote:But it is not my intention nor Mike's to spell out future boons.I think the big thing there was the Rules on how to get the boon, that was what the conversation was about.
In fact you could have just said that without spoiling the actual boon.
I thought about that, but then people would complain that they couldn't make an informed decision about whether it was worth it to try to get the boon for free or if they could just spend prestige on it. If folks want all the information, then that's what we'll give. Because I learned this week that giving teasers or hints or partial information just leads to negativity, and ultimately that's worse for the campaign than spoilers.

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Mark Moreland wrote:But it is not my intention nor Mike's to spell out future boons.I think the big thing there was the Rules on how to get the boon, that was what the conversation was about.
In fact you could have just said that without spoiling the actual boon.
The rules on how to get the boon were printed three times throughout the scenario, including a special GM note box on page 4. The first thing I did in the past when GMing a module cold was to look at all the GM note boxes to make sure I didn't miss anything.
We were trusting our GMs (as has been requested numerous times on these forums) to advise the players before the start or after the end of the game (before day jobs and the like are rolled), how to obtain the boon.

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I think organisers should ensure that they do not schedule in a multi-part scenario when the follow up has not been released.
Either that or Paizo Central shouldn't release multi-part scenarios unless they're releasing the entire multi-part scenario at once.
One of those things needs to happen.
I like continuing adventures as they give so much more liberty to the writers. I +1 everything Todd Morgan has said about needing to support the experiment.
Yes, PFS is supposed to be flexible, but so are we as players. Talk to your fellow players, pull out a calendar and find something that works for everyone. Don't doom the rest of us to 4 hour storylines because you want your (totally optional) boon.

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The rules on how to get the boon were printed three times throughout the scenario, including a special GM note box on page 4. The first thing I did in the past when GMing a module cold was to look at all the GM note boxes to make sure I didn't miss anything.
We were trusting our GMs (as has been requested numerous times on these forums) to advise the players before the start or after the end of the game (before day jobs and the like are rolled), how to obtain the boon.
Mike, the only problem with that, is for the coordinators, which has been mentioned, we don't always read the scenarios, and that little extra tidbit about How you can get the boon would have alleviated my major concern about players who can't play it consecutively.
Up to that point, all the information we had made it seem it was exactly like Wonders in the Weave, you even mention it in the Blog.
If that information was not giving to me by Mark, I would have never know until I GMed it, which most likely not be when I am coordinating it.
I understand not wanting to Spoil things, but I think that is an important thing to know for a coordinator.

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Michael Brock wrote:The rules on how to get the boon were printed three times throughout the scenario, including a special GM note box on page 4. The first thing I did in the past when GMing a module cold was to look at all the GM note boxes to make sure I didn't miss anything.
We were trusting our GMs (as has been requested numerous times on these forums) to advise the players before the start or after the end of the game (before day jobs and the like are rolled), how to obtain the boon.
Mike, the only problem with that, is for the coordinators, which has been mentioned, we don't always read the scenarios, and that little extra tidbit about How you can get the boon would have alleviated my major concern about players who can't play it consecutively.
Up to that point, all the information we had made it seem it was exactly like Wonders in the Weave, you even mention it in the Blog.
If that information was not giving to me by Mark, I would have never know until I GMed it, which most likely not be when I am coordinating it.
I understand not wanting to Spoil things, but I think that is an important thing to know for a coordinator.
I think this is important for players too in order to schedule what they play. I signed up to play these scenarios at Origins before this blog post, planning to play the same character as in Rats in a scenario in between them. I knew I would need to play parts 1 & 2 in order from the blurb, but (from the way I read it) had no thought they would have to be consecutive, similar to how Quest for Perfection works. Fortunately in my case the in between scenario is Year of the Shadow Lodge so I can bring any character to that and won't lose out on the chance at the boon.
I'm fine with the sentiment of expecting folks to read the scenario description if they want a chance at potential boons. If players care so much they should put in the minimal level of effort to read the description. I would just like to see enough of the boon restrictions placed in the description to allow an informed decision so that coordinators and players alike can schedule their games appropriately.
I think this is pretty close now for Rats; I appreciate you, Mark and Mike, taking feedback and updating the description. There's no mention of not being able to go back to town, but I think as long as table GMs mention it ahead of time so folks can stock up on supplies it should be mostly a non-issue.

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So everyone can stop talking in hypotheticals and leading the conversation in pointless (albeit unavoidable, given the information out there) circles, here's the deal (if you want to be surprised, don't read the spoiler; like really, all the cards on the table folks):
** spoiler omitted **
[Edit] Ok, so not all the cards. But the ones regarding this boon. There are still a few other perks for going straight through, though these are the big ones.
I just thought of a question here:

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Mark Moreland wrote:So everyone can stop talking in hypotheticals and leading the conversation in pointless (albeit unavoidable, given the information out there) circles, here's the deal (if you want to be surprised, don't read the spoiler; like really, all the cards on the table folks):
** spoiler omitted **
[Edit] Ok, so not all the cards. But the ones regarding this boon. There are still a few other perks for going straight through, though these are the big ones.
I just thought of a question here:
** spoiler omitted **
It's a boon like any other. The scenario and Chronicle sheet explain how it works.

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This question is way late in coming, but do you qualify for the boon if you play GM the first scenario and play the second?
IE you put the GM credit onto the same character that plays the second. Still consecutive chronicles.
I have a group that ants to do this shortly on a single day with two different judges