GM Tiger
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Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
This applies to Scenarios only
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. Quests and bounties do not receive provisions.
Credits:
Macros/Slides/Spell Templates: Frozen Frost
Bramblespine
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4 glyphs and a campaign coin here.
Bramblespine
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If somebody wants to be closer to the front feel free to bump Bramblespine back.
Also amusingly enough Ghorans get:
Photosynthesis
You gain nourishment from photosynthesis. You typically don't need to pay for food. If you go without sunlight for 1 week, you begin to starve. You can derive nourishment from specially formulated bottles of alchemical sunlight instead of natural sunlight, but these bottles cost 10 times as much as standard rations (40 sp).
GM Tiger
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Good question -- I usually leave it to the group...
rainzax
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@ Group?
Strong opinions?
The character that earned it gets to decide.
They can decide to keep it or put it up for grabs.
This would require players to track their own progress, however...
GM Tiger
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Well, if you need a breakdown:
Lande Striden - 2 (2 successes)
Rinshu - 1 (1 success)
Bramblespine - 2 (2 successes)
Spurtz - 2 (2 successes)
Griphook Ragnok - 3 (1 success, 1 crit success)
Hyphy - 2 (2 successes)
With 28 CPs the last obstacle is a nightmare...
GM Tiger
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4 glyphs and a campaign coin here.
So when are you getting #5? :)
| Pirate Rob |
Bramblespine wrote:4 glyphs and a campaign coin here.So when are you getting #5? :)
I haven't been in a rush and my PFS participation is way down this year so not close enough that I've been counting.
Taking a peek I'm not especially high on Glyph scenarios GMed and only at 135 tables.
rainzax
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Untrained in both, gunna sit still a moment - everyone else has +7s +8s and +9s in these skills.
And if you fail, we got Edge Points:
Lande Striden - 2 (2 successes)
Rinshu - 1 (1 success)
Bramblespine - 2 (2 successes)
Spurtz - 2 (2 successes)
Griphook Ragnok - 3 (1 success, 1 crit success)
Hyphy - 2 (2 successes)
Lande Striden
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I'm discussing this with GM Tiger. This part of the infiltration makes zero sense and I suspect either an editing error or the author not understanding the subsystem. Why would multiple people have to unlock the same door. The examples even show unlocking a door should be a group activity.
GM Tiger
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| 1 person marked this as a favorite. |
I'm discussing this with GM Tiger. This part of the infiltration makes zero sense and I suspect either an editing error or the author not understanding the subsystem. Why would multiple people have to unlock the same door. The examples even show unlocking a door should be a group activity.
I just made it a group obstacle with a requirement of 3 (say there are 3 locks, it's the HQ after all...) I do agree that this makes zero sense... unless one is supposed to unlock the door, lock it again, and let his comrades try ;)
GM Tiger
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If you would like your downtimes part of your chronicles, please go ahead and roll it now.
Huang Tong Dragonkin
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Performance, GM Downtime, DC 14: 1d20 + 8 ⇒ (3) + 8 = 11
0.04.. mek... again...
Bramblespine
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With the Run Prudently Change to the rules last year I wouldn't even call it a fudge. There's a very strong argument that the locked door individual obstacle requiring 3 is a clear and obvious error and it should be a group challenge and that you are empowered and even encouraged to fix it.
Run Prudently
The Paizo Organized Play program strives to provide a fun, engaging, consistent experience at all tables. GMs are required to run Paizo Organized Play adventures as written, but are empowered to make adjustments to suit the table, fix obvious errors or typos, use alternate maps, and ensure all players have the best possible experience.
GM Tiger
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true... but you never know...
Griphook: "ok, I've unlocked it". he locks it again. "bramblespine, your turn to try!"
(yes, I'm being silly. but I can't resist) :)
Bramblespine
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Thanks for letting me dazzle the familiar.
Griphook Ragnok
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Chronicle looks good. Thank you for running the game!