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"You need healing, my friend!" Griphook heals Hyphy.
◆◆ Soothe (Rank 2) – Soothe Healing: 2d10 + 4 ⇒ (1, 5) + 4 = 10 HP to target and +2 status bonus to saves vs mental effects
Griphook sings an annoying goblin song to distract Pink!
"You got it! You got it!
Don’t know that you do!
You got it! You got it!
Sho we come for you!"
Performance to ◆ Goblin Song, Musical Accompaniment, Frightened 1: 1d20 + 13 + 1 - 1 ⇒ (12) + 13 + 1 - 1 = 25 vs Pinnk's Will DC
Critical Success The target takes a –1 status penalty to Perception checks and Will saves for 1 minute.
Success The target takes a –1 status penalty to Perception checks and Will saves for 1 round.
Critical Failure The target is temporarily immune to attempts to use Goblin Song for 1 hour.
◆ Goblin Song

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Lande uses a bit of magic to make his axe even heavier.
◆ Cast a Spell (Gravity Weapon)
He then slashes with his axe
◆ Strike (red)
Attack: 1d20 + 11 ⇒ (4) + 11 = 15
Slashing: 2d12 + 4 + 4 ⇒ (12, 7) + 4 + 4 = 27
Hero Point
Attack: 1d20 + 11 ⇒ (7) + 11 = 18
◆ Strike (red or blue)
Attack: 1d20 + 11 - 5 ⇒ (1) + 11 - 5 = 7
Slashing: 2d12 + 4 + 1 ⇒ (4, 10) + 4 + 1 = 19

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Lande, keep the hero point. AC 15
Lande increases the weight of his axe and casually removes Red's head with a single blow. He then turns on Blue and removes his head as well with the return swing...
Griphook heals Hyphy and begins singing a silly goblin song with repetitive lyrics and drives Pink batty for a few seconds (aka 1 rd)...
------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions:
* Courageous Anthem (+1 atk/dmg; Rd 2/4)
* Aura of Fear - all foes (aka Pathfinders) inside the area around the agent is Frightened 1
------------------
Those with ** may go
-3-
**Hyphy - AC 16 (17 w/shield) 15/22 (Glass Shield, H2 1d4 P, Basic Ref if w/in 5')
Pink (-10; AC 15; -1 Perc/Will; Dazzled 1 minute)
Rinshu - AC 19 (20 w/shield) 48/48 (Snake Form - AC 20; temp hp - 5/5)
Spurtz - AC 17 (19 w/shield) 22/22 (Shield - H5 40/40); Skunk AC 17 26/26
Black
-2-
Griphook Ragnok - AC 20 (21 w/shield) 46/46 (temp hp - 10/10)
Lande Striden - AC 21 45/62
**Bramblespine - AC 17 29/29

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Hyphy clears the way for the skunks, flings a seed down the hallway in an attempt to clear it further, and focuses his primal fury on the agent in black.
"Your body will be decomposed and repurposed as nutrients!" he threatens!
◆) Stride
◆) Strike w/ Seedpod vs Pink
◆) Hex: Scrounder's Glee vs Black (Will DC 18 or Frightened 1; if ally crits ↺ to +1d4 HP them)
Seedpod (B, 30-ft) vs Pink: 1d20 + 6 ⇒ (16) + 6 = 221d4 ⇒ 4

Cytomegaloviral Symbiont |

Remaining stationary, the Cytomegaloviral Symbiont blows a cloud of spores into the agent in black in tandem.
Dazzled Flat Check (DC 5): 1d20 ⇒ 9
~) Parasytic Might vs Black! (Fortitude DC 18 or Sickened 1)

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Fort: 1d20 + 13 ⇒ (10) + 13 = 23
Hyphy bounces a hard seed pod off Pink's head, ringing his bells. The symbiont blows spores into Black's face but the Agent manages to hold his breath.
------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions:
* Courageous Anthem (+1 atk/dmg; Rd 2/4)
* Aura of Fear - all foes (aka Pathfinders) inside the area around the agent is Frightened 1
------------------
Those with ** may go
-3-
Hyphy - AC 16 (17 w/shield) 15/22 (Glass Shield, H2 1d4 P, Basic Ref if w/in 5')
Pink (-14; AC 15; -1 Perc/Will; Dazzled 1 minute)
Rinshu - AC 19 (20 w/shield) 48/48 (Snake Form - AC 20; temp hp - 5/5)
Spurtz - AC 17 (19 w/shield) 22/22 (Shield - H5 40/40); Skunk AC 17 26/26
Black
-2-
Griphook Ragnok - AC 20 (21 w/shield) 46/46 (temp hp - 10/10)
Lande Striden - AC 21 45/62
**Bramblespine - AC 17 29/29

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Bramblespine stares down black.
Evil Eye Will DC 19 18
Before raising their thorny arm and unleashing lightning on the remaining foes.
Electric Arc vs Pink/Black DC 18 17: 3d4 + 1 ⇒ (4, 3, 2) + 1 = 10

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[spoiler=GM Dice]
Pink Will: 1d20 + 7 ⇒ (2) + 7 = 9
Will: 1d20 + 10 ⇒ (5) + 10 = 15

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Pink Ref: 1d20 + 10 ⇒ (8) + 10 = 18
Will: 1d20 + 10 ⇒ (1) + 10 = 11
Ref: 1d20 + 7 ⇒ (13) + 7 = 20
Bramblespine stares daggers at Black. Black turns green for whatever reason and looks like he's about to hurl. Bramblespine then bzzaps both Pink and Black. Pink gets out of the way but still doesn't survive the encounter. Black gets out of the way... if only barely.
------------------
COMBAT TRACKER
Round: 3
Tactical Map
Active Conditions:
* Courageous Anthem (+1 atk/dmg; Rd 2/4)
* Aura of Fear - all foes (aka Pathfinders) inside the area around the agent is Frightened 1
------------------
Those with ** may go
Hyphy - AC 16 (17 w/shield) 15/22 (Glass Shield, H2 1d4 P, Basic Ref if w/in 5')
**Rinshu - AC 19 (20 w/shield) 48/48 (Snake Form - AC 20; temp hp - 5/5)
**Spurtz - AC 17 (19 w/shield) 22/22 (Shield - H5 40/40); Skunk AC 17 26/26
Black (-5; S2)
Griphook Ragnok - AC 20 (21 w/shield) 46/46 (temp hp - 10/10)
Lande Striden - AC 21 45/62
Bramblespine - AC 17 29/29

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The Shisk transforms back to himself and casts a spell towards the difficult to bite Chelaxian.
Hydraulic push: 1d20 + 10 + 1 - 1 ⇒ (12) + 10 + 1 - 1 = 22
Damage: 3d6 + 1 ⇒ (2, 3, 5) + 1 = 11
And psuhed back 5 ft
Oh oh oh, we have hit them, oh yes yes yes we have hit them.

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Spurtz tries to make Skunk go into overdrive again. "Come on Skunk!" he says.
+ Crafting Crafting: 1d20 + 8 ⇒ (6) + 8 = 14
++ Command Skunk
Skunk
+ Stride
+ Attack Black tail Atk: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24 Pierce Atk: 1d8 + 3 ⇒ (2) + 3 = 5
+ Attack Bite Bite Atk: 1d20 + 7 + 1 - 4 ⇒ (1) + 7 + 1 - 4 = 5 tail Atk: 1d6 + 3 ⇒ (4) + 3 = 7

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Rinshu shoots water at the Chelaxian, knocking him back 5'. Skunk moves up and clobbers him with his tail. Black sighs, "It appears I have to do everything myself now!" Raising his mace, he goes after skunk.
+1 Striking Mace vs Skunk AC 17, F1: 1d20 + 10 - 1 ⇒ (14) + 10 - 1 = 23 for Bludgeoning: 2d6 + 4 ⇒ (6, 6) + 4 = 16
+1 Striking Mace vs Skunk AC 17, F1, MAP: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18 for Bludgeoning: 2d6 + 4 ⇒ (1, 4) + 4 = 9
+1 Striking Mace vs Skunk AC 17, F1, MAP 2+: 1d20 - 1 ⇒ (14) - 1 = 13 for Bludgeoning: 2d6 + 4 ⇒ (1, 5) + 4 = 10
"BA-HA-HA-HA-HA-HA!" he laughs maniacally.
------------------
COMBAT TRACKER
Round: 3-4
Tactical Map
Active Conditions:
* Courageous Anthem (+1 atk/dmg; Rd 2/4)
* Aura of Fear - all foes (aka Pathfinders) inside the area around the agent is Frightened 1
------------------
Those with ** may go
-4-
**Hyphy - AC 16 (17 w/shield) 15/22 (Glass Shield, H2 1d4 P, Basic Ref if w/in 5')
**Rinshu - AC 19 (20 w/shield) 48/48 (temp hp - 5/5)
**Spurtz - AC 17 (19 w/shield) 22/22 (Shield - H5 40/40); Skunk AC 17 1/26
-3-
Black (-16; 5 < AC <= 22; S2; F1)
**Griphook Ragnok - AC 20 (21 w/shield) 46/46 (temp hp - 10/10)
**Lande Striden - AC 21 45/62
**Bramblespine - AC 17 29/29

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The Shisk casts athe next spell towards the Chelaxian.
Needle darts: 1d20 + 10 + 1 - 1 ⇒ (4) + 10 + 1 - 1 = 14
Damage, cold iron: 4d4 + 1 ⇒ (2, 2, 1, 1) + 1 = 7

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"Oh no.. Skunk!" Spurtz yells, as Skunk attacks before backing away.
++ Command Skunk
+ Stride
+ Skunk - Tail attack Tail attack: 1d20 + 7 + 1 - 1 ⇒ (20) + 7 + 1 - 1 = 27Bldg dmg: 1d8 + 3 ⇒ (7) + 3 = 10
+ Skunk - Bite attack Bite attack: 1d20 + 7 + 1 - 1 - 4 ⇒ (3) + 7 + 1 - 1 - 4 = 6Piercing dmg: 1d6 + 3 ⇒ (3) + 3 = 6
+ Step

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Hyphy creeps up, and laying his mycelia into the ground, sprouts a 15-foot tall tree in his space, which he then corrupts at it's root system, causing it to fall upon the agent!
◆) Stride
◆◆) Timber
Agent to Basic Reflex (DC 18) vs Blunt (dazzled CF): 2d4 ⇒ (1, 3) = 4

Cytomegaloviral Symbiont |

Lingering nearby, the independent parasitic mass lies dormant…

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"Give up already! You are outnumbered!" Griphook advices the last enemy standing. He then starts singing again.
"Give up already!
Sho you can give it up.
Sho when you give up,
Becaushe we shay 'Give up already!'"
Performance to sing another annoying Goblin Song, Musical Accompaniment, Frightened 1: 1d20 + 13 + 1 - 1 ⇒ (4) + 13 + 1 - 1 = 17 vs Black's Will DC
Critical Success The target takes a –1 status penalty to Perception checks and Will saves for 1 minute.
Success The target takes a –1 status penalty to Perception checks and Will saves for 1 round.
Critical Failure The target is temporarily immune to attempts to use Goblin Song for 1 hour.
He then raises his magical shield.
◆ Stride
◆ Goblin Song
◆ Shield

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Bramblespine fires off a trio of thorns at black.
magic missiles: 3d4 + 3 + 1 ⇒ (2, 1, 1) + 3 + 1 = 8

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Lande and Skunk step up and together reduce the Chelaxian agent to jam.
COMBAT OVER!
Searching the warehouse, you easily find the missing cipher on a table on the second floor.
With nothing more to do you report your progress back to Kitsch and Nairaba.

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Society: 1d20 + 9 ⇒ (4) + 9 = 13
Bramblespine shrugs.

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Society: 1d20 + 6 ⇒ (13) + 6 = 19
"He ish wearing robesh of an adminishtrator working within the offiche of the Shilver Counchil." he shares to them. He shows to them that his badge of office, which is sewn into the lining of the robes, is something that can be used by the Pathfinder Society. Griphook removes it from the robe for Kitsch and Nairaba to warn Kintargo’s officials that Cheliax had a spy in the Silver Council and thereby gain a much better bargaining position going forward.

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Kitsch and Nairaba are thrilled to have added leverage in negotiations, and offer each PC 10 gp in free gear from their storehouses as a reward for bringing in the adjutant’s badge.
I have no idea how this is enforced. There are no instructions on the Chronicle sheet for this so I'm assuming it's just for flavor
FIN
Thanks for playing all!

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REPORTED
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As usual thank you very much for running.