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Please dot (add a post) in here and then delete your post to add yourself to this campaign.
1) I am based in Southeast Asia (UTC +8) so my posting hours may be unusual (especially for those in North America). I usually update at least one or twice per day. Just to keep the game moving, please post at least once every day and at least once during the weekend.
2) Please keep all posts and communication in all channels limited to a PG-13 level and be both positive and inclusive.
3) Please label all three of your actions. Even if you think what you are doing is obvious.
4) If I am unavailable for longer than 24 hours, I will let you know in the Discussion Tab. Out of respect for your fellow players and myself, I ask that you do the same. Real life happens, and real life will always take priority over the game, but out of fairness for your fellow players, please let us know if you will be unavailable for an extended period of time.
5) Please note that on the following days, my posting can get unpredictable:
Tuesday/Thursdays - all day, as they are the 2 busiest days of my work week
6) Please complete the Macros and the Slides linked at the top of the page.
7) Questions, concerns? Feel free to share them in the Discussion tab.
8) Let's have some fun and tell a great story together! After all, that's what we are here for.

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Your adventure begins in the Pathfinder encampment located near the Tskikha iruxi enclave. While waiting for the Venture Captain to arrive, you take the time to get to know your traveling companions.
Please introduce yourselves here

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A dwarf with a mug and a shield that looks like it came from a wooden beer barrel waves.
"Name's Kargoth. Priest of the brew and here to look for spirits of different kinds. Pleased to meet you all. I'll keep you healed and inspired!" he says.

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A dwarven woman gets a puppet out. "I'm Ramona. And this is Banjo. Banjo is the deity of puppetry, performance, and laughter."
I've included a picture of Banjo on slide 2 of the Slides