Shayla Quickfingers
|
Shayla moves up and positions herself behind Klank. She prepares to throw an axe if one of the Hryngar decide to cross in front of her.
+1 Striking Hatchet, 20' range: 1d20 + 15 ⇒ (1) + 15 = 16 for Slashing Damage: 2d6 + 3 ⇒ (1, 3) + 3 = 7
Critical Hit: Double Damage + Crit Specialization
| GM chadius |
Evindal is busy patching up the pillar. He's pretty certain the Hryngar would worship Droskar, and they are definitely related to the fate of this temple. Did they summon the demons? He's not sure about that.
Only one more pillar to deal with.
The team hears footsteps as the two large ash-skin dwarves seem to step aside briefly- someone is nearby, but you can't tell where...
Round 2
Kernal Klank (12 damage, Shield 12 damage)
???
Henri (Henri's Healer's Blessing)
Joli (Conductive Weapon)
Blue Black (Enlarged)
Blue White (Enlarged)
???
Shayla (Readied Attack)
Mrs. Perkins
Evindal
Henri Hart
|
Henri continues to raise shield. He then readies to throw his bola if an enemy gets in sight within range.
◆ Shield (+1 to AC)
◆◆ Ready (triggered when he sees an enemy within 20 ft)
+1 Returning Bola (Nonlethal, Ranged Trip, Thrown 20 ft, Magical) Attack: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 ⇒ 1 B damage
◆ Strike
Jolinaxus Strangemuse
|
◆) Seek
In the direction of the footsteps, Joli tries to look for signs…
| GM chadius |
Henri holds his bola and prepares...
Jolinaxus Strangemuse
|
| GM chadius |
"For Droskar!" The dwarf with Blue and Black armor marches ahead into Henri's view. His aim is critical but the force is very weak. The dwarf continues ahead, staying 10 feet away from Kernal Klank. "One of the surface dwarves!"
Maul: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
"Armored, too!" He raises a magical shield.
"Doesn't matter. Kill them all and we can get back to work!" The large dwarf with Blue and White armor moves past Kernal Klank and quickly pays the price. His warhammer finds a critical weakpoint in her armor and he swings with full force. She almost topples over. "Damn Sky Dwarves!"
Shayla sees her opportunity, but her weapon almost falls from her hand as she readies the throw.
Maul: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Bludgeoning: 1d12 + 2 ⇒ (6) + 2 = 8 Doubled
The dwarf's flail finds its mark. She also raises a magical shield, Droskar's symbol glowing faintly.
During all of this shouting, you hear more steps approaching. Henri and Kernal Klank realize someone else is very close...
| GM chadius |
Round 2
???
Henri (Henri's Healer's Blessing)
Joli (Conductive Weapon)
Blue Black (Enlarged, Clumsy 1, 2 nonlethal damage, Shield Raised)
Blue White (Enlarged, 28 damage, Clumsy 1, Enfeebled 1, Shield Raised)
???
Shayla
Mrs. Perkins
Evindal
Round 3
Kernal Klank (28 damage, Shield 12 damage, Reaction Used)
Kernal Klank
|
Not sure if you rolled blue white's fort save vs hammer specialization knockdown? DC22. Joli also put conductive on Klank's warhammer so on the crit it would have zapped blue black for 1 zort damage. I think I read all those right. I'll wait on a recon for the knockdown save. If I didn't see it I apologize.
| GM chadius |
Electricity: 1d6 ⇒ 3
The Joli's energy, channeled through Klank's Warhammer, fells the dwarf before she can raise her shield. Lightning surges to the large dwarf in the back, as well as a spot right in front of Henri. I've added a White Dot to indicate the spot.
Round 2
???
Henri (Henri's Healer's Blessing)
Joli (Conductive Weapon)
Blue Black (3 damage, Enlarged, Clumsy 1, 2 nonlethal damage, Shield Raised)
??? (3 damage)
Shayla
Mrs. Perkins
Evindal
Round 3
Kernal Klank (28 damage, Shield 12 damage, Reaction Used)
Potipher Perkins
|
Mrs. Perkins will attempt to stabilize the final column.
◆ Stride
◆◆ Crafting: 1d20 + 14 ⇒ (10) + 14 = 24
| GM chadius |
Mrs. Perkins keeps the final column stable so it won't topple over.
Round 2
???
Henri (Henri's Healer's Blessing)
Joli (Conductive Weapon)
Blue Black (3 damage, Enlarged, Clumsy 1, 2 nonlethal damage, Shield Raised)
??? (3 damage)
Shayla
Mrs. Perkins
Evindal
Round 3
Kernal Klank (28 damage, Shield 12 damage, Reaction Used)
Kernal Klank
|
Klank raises an eyebrow as the lightning goes off, and then arcs to a nearby target that he can't see. "Careful Henri, something's there." Kernal raises his shield again and swings at the square in front of the cleric.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 ⇒ (11) + 17 = 282d8 + 4 + 1d6 ⇒ (8, 3) + 4 + (3) = 18
Flat Check: 1d20 ⇒ 1
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 - 5 ⇒ (3) + 17 - 5 = 152d8 + 4 + 1d6 ⇒ (3, 3) + 4 + (5) = 15
Flat Check: 1d20 ⇒ 2
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 ⇒ (7) + 17 = 242d8 + 4 + 1d6 ⇒ (8, 6) + 4 + (3) = 21
AC27. Will prioritize AOO.
Evindal Mog
|
With all the columns stabilized, Evindal hurries back in to the other room to try to help with the new threats.
◆ Stride 35'
Seeing that his comrades are dealing with hidden enemies, Evindal quickly brews up another draught.
◆ Quick Alchemy: Cat's Eye Elixir
◆ Interact: consume elixir
Vials: 1 of 6 used
Shayla Quickfingers
|
Shayla moves up, sees the target and hurls an axe at it before retreating out of reach.
+1 Striking Hatchet, 20' range: 1d20 + 15 ⇒ (11) + 15 = 26 for Slashing Damage: 2d6 + 3 ⇒ (3, 5) + 3 = 11 Critical Hit: Double Damage + Crit Specialization
◈ Stride ◈ Strike ◈ Stride
| GM chadius |
Shayla's DC 11 Flat Check vs Hidden: 1d20 ⇒ 4
Shayla's axe flies through the air.
Evindal realizes Hidden foes are about, so he begins to drink until his eyes turn yellow like a feline.
Kernal Klank takes the opportunity to swing but he only gets air. He raises his shield just in case.
One of the Hryngar appears right in front of Shayla, holding a war flail. "Intruders! You are walking through Droskar's domain! Your lives are forfeit!"
War Flail: 1d20 + 15 ⇒ (8) + 15 = 23
Shayla quickly Denies his Advantage and dodges the flail by a whisker.
War Flail: 1d20 + 15 - 5 ⇒ (6) + 15 - 5 = 16
His follow up is no better.
The other Hryngar, sporting a more Pinkish suit of half plate, raises some debris to hurl it at Henri.
Spell Attack: 1d20 + 13 ⇒ (14) + 13 = 27
Piercing Damage: 5d4 ⇒ (1, 4, 3, 1, 1) = 10
He pulls out a potion of some kind and holds his ground.
| GM chadius |
Round 3
Hryngar Crusher Red
Hryngar Crusher Pink (holding potion)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (Conductive Weapon)
Blue Black (3 damage, Enlarged, Clumsy 1, 2 nonlethal damage, Shield Raised)
??? (3 damage)
Shayla
Mrs. Perkins
Evindal (Cat's Eye Elixir)
Round 4
Kernal Klank (28 damage, Shield 12 damage, Shield Raised)
Jolinaxus Strangemuse
|
◆) Rage (+9 tHP)
◆◆) Strike x2
Merciful Bo Staff (B, reach, parry, non-lethal) w/ Bloodrage (+2, plus 1 bleed) vs Red Crusher: 1d20 + 15 ⇒ (2) + 15 = 172d8 + 4 + 2 ⇒ (5, 4) + 4 + 2 = 15
Merciful Bo Staff (B, reach, parry, non-lethal) w/ Bloodrage (+2, plus 1 bleed) w/ MAP (-5) vs Red Crusher: 1d20 + 15 - 5 ⇒ (10) + 15 - 5 = 202d8 + 4 + 2 ⇒ (4, 6) + 4 + 2 = 16
Joli’s rage gets the better of him - his first strike crashes against the ground. Setting his feet better, he whirls 360 degrees, and let’s another whirl of his Bo hopefully find home!
Henri Hart
|
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Henri carefully retreats behind Klank when a lightning strikes in front of him and applies some bandages on the fighter's wounds.
DC 20 Battle Medicine: 1d20 + 15 ⇒ (1) + 15 = 16
Hero Point! DC 20 Battle Medicine: 1d20 + 15 ⇒ (8) + 15 = 23
Healing: 2d8 + 10 + 5 ⇒ (8, 7) + 10 + 5 = 30 HP for Klank
He then raises a magical shield.
◆ Step
◆ Battle Medicine
◆ Shield (+1 to AC)
| GM chadius |
Henri takes a step from the action and heals Kernal Klank with an emergency patch.
Joli takes a few wild swings at the Hryngar with Red armor. He notices the dwarf has sustained injuries from a previous encounter and hasn't fully healed yet. But the dwarf parries his swings without injury.
Klank couldn't see the dwarf, but he can hear them. "TAKE THEM DOWN!" A voice rings out. Klank is certain they moved away.
Klank, the Hidden foe moved away, you can take the Reactive Strike on them but you'll have to deal with the DC 11 Flat Check.
The large dwarf raises a shield and tries to move to block the hallway. "Take 'em down!"
1 is Evindal, 2 is Henri, 3 is Klank: 1d3 ⇒ 2
Maul: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
| GM chadius |
Round 3
Hryngar Crusher Red (19 damage)
Hryngar Crusher Pink (holding potion)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (Conductive Weapon, RAGE 9 HP)
White dot ??? (3 damage, Undetected)
Blue Black (3 damage, Enlarged, Clumsy 1, 2 nonlethal damage, Shield Raised)
Shayla
Mrs. Perkins
Evindal (Cat's Eye Elixir)
Round 4
Kernal Klank (Shield 12 damage, Shield Raised, Battle Medicine Immune, Reactive Strike vs ??? or Blue-Black)
Potipher Perkins
|
"Good heavens, these people need a lesson in manners."
She shields ◆ herself, and then casts another spell ◆◆. Her copy of The Acts of Iomedae sprouts legs and runs through the crowd. This should trigger any OAs. It smashes Blue-Black on the toes.
Spirit Object: 1d20 + 12 ⇒ (4) + 12 = 16
Bludgeoning: 4d4 ⇒ (3, 2, 2, 3) = 10
Shayla Quickfingers
|
Shayla jabs the Red dwarf twice before stepping out of reach.
+1 Striking Shortsword: 1d20 + 15 ⇒ (16) + 15 = 31 for Piercing/Slashing Damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12 Critical Hit: Double Damage + Crit Specialization
+1 Striking Shortsword, MAP, Agile: 1d20 + 11 ⇒ (9) + 11 = 20 for Piercing/Slashing Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12 Critical Hit: Double Damage + Crit Specialization
If the 31 is a crit, damage doubled to 24 + Red is OG until the start of Shayla's next turn.
Add Sneak Damage: 2d6 ⇒ (1, 6) = 7 to the 2nd attack if the 31 is a crit as well
◆ Stab
◆ Stab
◆ Step
↺ Nimble Dodge (+2 AC) the first attack that comes her way
| GM chadius |
Mrs. Perkins's book grows legs, walks around the melee, and tries to bonk the flanked dwarf. His shield deflects the assault.
Shayla meanwhile stabs the Red armored dwarf. The first stab leaves him off guard and she takes advantage of his reduced defenses to stab him again.
Round 3
Hryngar Crusher Red (63 damage, Off-Guard)
Hryngar Crusher Pink (holding potion)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (Conductive Weapon, RAGE 9 HP)
White dot ??? (3 damage, Undetected)
Blue Black (3 damage, Enlarged, Clumsy 1, 2 nonlethal damage, Shield Raised)
Shayla
Mrs. Perkins (Spirit Object)
Evindal (Cat's Eye Elixir)
Round 4
Kernal Klank (Shield 12 damage, Shield Raised, Battle Medicine Immune, Reactive Strike vs ??? or Blue-Black)
Kernal Klank
|
Klank would have used his AOO on the first opportunity, the attack is rolled above in the spoiler, but here is the concealment check.
Concealment vs ???: 1d20 ⇒ 3
Klank catches air as the hidden enemy moves away.
"You verses me. May Torag come out on top." Klank issues the blunt challenge and raises his shield before swinging his hammer at the oversized creature.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 ⇒ (20) + 17 = 372d8 + 4 + 1d12 ⇒ (6, 7) + 4 + (6) = 23
Crushing: Item 3+: Uncommon/Magical/Necromancy: Source Grand Bazaar pg. 42. Usage etched onto a bludgeoning weapon. Weapons with this rune empower your strength, and attacks with these weapons leave your foe staggered. When you critically hit a target with this weapon, your target becomes clumsy 1 and enfeebled 1 until the end of your next turn.
Hammer: The target is knocked prone. Fort DC22
Conductive Weapon will proc on the crit, arcing to two other creatures of my choice within 10' of the target. Take 6 damage pink and red. Also, I bumped the conductive weapon damage to d12 assuming blue/black had metal armor on. If not its only d6 damage, with that same damage bouncing to the other two due to the crit. If the crit kills the target Klank will move instead of the last attack, ending up bumping into white with the red book blocking his other choice.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 142d8 + 4 + 1d12 ⇒ (6, 7) + 4 + (12) = 29
Will prioritize AOO over shield block.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 ⇒ (5) + 17 = 222d8 + 4 + 1d12 ⇒ (2, 7) + 4 + (9) = 22
| GM chadius |
Torag for the win. Kernal Klank's first swing is enough to take out the dwarf wearing Blue armor with black straps. What will he do next?
You have 2 actions remaining.
Round 3
Hryngar Crusher Red (63 damage, Off-Guard)
Hryngar Crusher Pink (holding potion)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (Conductive Weapon, RAGE 9 HP)
White dot ??? (3 damage, Undetected)
Shayla
Mrs. Perkins (Spirit Object)
Evindal (Cat's Eye Elixir)
Round 4
Kernal Klank (2 actions remain) (Shield 12 damage, Shield Raised, Battle Medicine Immune, Reactive Strike vs ??? or Blue-Black)
Kernal Klank
|
Klank raises his shield and trudges ahead to get a bead on red and pink, but bumps into something hidden.
Evindal Mog
|
Seeing Klank bump into the hidden foe, Evindal springs into action. He quickly concocts another bottle, hurries forward, and then spritzes perfume on the combatants.
◆ Quick Alchemy to create Revealing Mist
◆ Stride
◆ Interact to activate Revealing Mist: 15' cone; hidden creatures become concealed. The mist lasts for 1 minute.
Vials: 2 of 6
| GM chadius |
Kernal Klank's shield bumps into something, and Evindal sprays perfume all over them. "Smells like blueberry..." The particles cling to the outline of a dwarf.
"Focus on repelling the intruders! They are interrupting our work!" The dwarf with Red armor steps up.
Even is Shayla: 1d2 ⇒ 1
War Flail vs Shayla: 1d20 + 15 ⇒ (7) + 15 = 22
Sweep vs Joli: 1d20 + 15 - 5 + 1 ⇒ (17) + 15 - 5 + 1 = 28
Bludgeoning Damage: 2d10 + 5 ⇒ (2, 2) + 5 = 9
Shalya dodges the flail but it hits Joli instead. He's so furious he simply ignores it.
"For Droskar!" The dwarf grows in size, his Pink armor expanding to match. "Hmpf! Torag is a great deceiver, Sky Dwarf! Only with hard work and eternal toil can you find the great riches that lie beneath us!"
War Flail vs Kernal Klank: 1d20 + 15 ⇒ (11) + 15 = 26
His flail bounces off of Kernal Klank's shield just in the nick of time.
Round 4
Hryngar Crusher Red (63 damage, Off-Guard)
Hryngar Crusher Pink (holding potion, Enlarge)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (Conductive Weapon, RAGE)
Blue dwarf (3 damage, Concealed)
Shayla
Mrs. Perkins (Spirit Object)
Evindal (Cat's Eye Elixir)
Round 5
Kernal Klank (Shield 12 damage, Shield Raised, Battle Medicine Immune)
Jolinaxus Strangemuse
|
Joli tries to finish off red, and advances slowly. He keeps his guard, and his bo, trained on both Hryngar...
Merciful Bo Staff (B, reach, parry, non-lethal) w/ Bloodrage (+2, plus 1 bleed) vs Red Crusher: 1d20 + 15 ⇒ (13) + 15 = 282d8 + 4 + 2 ⇒ (7, 2) + 4 + 2 = 15
◆) Strike (vs Red)
◆) Step
◆) Strike (vs Red, else Pink)
Merciful Bo Staff (B, reach, parry, non-lethal) w/ Bloodrage (+2, plus 1 bleed) w/ MAP (-5) vs Red / Pink: 1d20 + 15 - 5 ⇒ (17) + 15 - 5 = 272d8 + 4 + 2 ⇒ (5, 5) + 4 + 2 = 16
| GM chadius |
Joli's staff leaves a nasty bruise on the Red Dwarf's armor, and it's enough to defeat him. He reaches over to smash the Pink armor and it also leaves a bruise that won't stop bleeding.
Round 4
Hryngar Crusher Pink (16 damage, holding potion, Enlarge, Persistent Bleed 1)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (RAGE)
Blue dwarf (3 damage, Concealed)
Shayla
Mrs. Perkins (Spirit Object)
Evindal (Cat's Eye Elixir)
Round 5
Kernal Klank (Shield 12 damage, Shield Raised, Battle Medicine Immune, Conductive Weapon)
Kernal Klank
|
Botting Henri
Henri raises their shield and moves ahead, keeping in close ranks with Evindal and Klank, just in case. Then slings their returning bola at the oversized Dwarf in pink.
Ranged ◆ +1 Returning Bola (Nonlethal, Ranged Trip, Thrown 20 ft, Magical) +12 Damage 1d6 B
> +1 Returning Bola (Nonlethal, Ranged Trip, Thrown 20 ft, Magical) Attack: 1d20 + 12 ⇒ (2) + 12 = 14
> Damage: 1d6 ⇒ 2 B damage
> Athletics to Ranged Trip: 1d20 + 7 ⇒ (8) + 7 = 15
Shayla Quickfingers
|
Shayla concentrates and sends more needle darts at Pink before drawing her main gauche.
Needle Darts, 60' range: 1d20 + 10 ⇒ (3) + 10 = 13 for Piercing Damage: 5d4 ⇒ (3, 3, 2, 4, 4) = 16 Critical Hit: Double Damage + 3 persistent bleed
◈◈ Needle Darts
◈ Interact to draw
| GM chadius |
Henri's bola is unable to get past the dwarf's armor.
Realizing he's been spotted, the dwarf risks casting a spell. Kernal Klank is aware and Reacts accordingly.
Flat Check vs Concealed: 1d20 ⇒ 20
He clobbers the dwarf, but the man holds onto to his magic and tries to bring Harm to Kernel Klank.
Void: 1d8 + 8 ⇒ (1) + 8 = 9
Kernal Klank's Fort Save: 1d20 + 14 ⇒ (6) + 14 = 20
Klank shurgs off most of the effect as the dwarf comes into view. He raises a magical shield and prepares for the incoming onslaught.
Shayla's needle darts are not it, however, and dig into a nearby wall. She switches her weapons and prepares to go in.
Round 4
Hryngar Crusher Pink (16 damage, holding potion, Enlarge, Persistent Bleed 1)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (RAGE)
Blue dwarf (25 damage)
Shayla
Mrs. Perkins (Spirit Object)
Evindal (Cat's Eye Elixir)
Round 5
Kernal Klank (4 damage, Shield 12 damage, Shield Raised, Battle Medicine Immune, Conductive Weapon)
Kernal Klank
|
Klank hammer strokes keep falling. On his off-time they swing a blacksmithing hammer, but when its time to pay the rent or upgrade the shop he heads out on the next Society mission. "Your toil is nearly at an end." He raises his warhammer and works on earning his new forge.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 ⇒ (19) + 17 = 362d8 + 4 + 1d12 ⇒ (6, 5) + 4 + (8) = 23
Crushing: Item 3+: Uncommon/Magical/Necromancy: Source Grand Bazaar pg. 42. Usage etched onto a bludgeoning weapon. Weapons with this rune empower your strength, and attacks with these weapons leave your foe staggered. When you critically hit a target with this weapon, your target becomes clumsy 1 and enfeebled 1 until the end of your next turn.
Hammer: The target is knocked prone. Fort DC22
Conductive Weapon will proc on the crit, arcing to two other creatures of my choice within 10' of the target for 8 damage.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 - 5 ⇒ (5) + 17 - 5 = 172d8 + 4 + 1d12 ⇒ (6, 6) + 4 + (12) = 28
Will prioritize AOO over shield block. Depending on how that first swing turns out, I'll wait on my third action. Likely it'll be raise shield.
+1 Striking, Crushing, Cold Iron Warhammer, Zot: 1d20 + 17 ⇒ (7) + 17 = 242d8 + 4 + 1d12 ⇒ (8, 2) + 4 + (2) = 16
| GM chadius |
Kernal Klank takes the dwarf down with his first swing. 2 actions remain
Round 4
Hryngar Crusher Pink (16 damage, holding potion, Enlarge, Persistent Bleed 1)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (RAGE)
Shayla
Mrs. Perkins (Spirit Object)
Evindal (Cat's Eye Elixir)
Round 5
Kernal Klank (2 actions remain) (4 damage, Shield 12 damage, Shield Raised, Battle Medicine Immune, Conductive Weapon)
Kernal Klank
|
Klank raises his shield and steps up to the last visible evil dwarf.
Evindal Mog
|
Evindal considers whether to throw a bomb at the last remaining foe.
◇ Devise a Stratagem: 1d20 ⇒ 18
Definitely!
◆ Quickbomb to create an Alchemist's Fire and throw it at Pink, doing splash only to Pink.
Attack result: 18+12=30
fire dmg: 2d8 ⇒ (6, 8) = 14 + 4 Fire splash + 2 Fire persistent.
Presuming that's a crit, the 2d8 fire dmg and the 2 persistent will both double but the splash will not.
He follows up with another bomb.
◆ Quickbomb to create a Skunk Bomb and throw it at Pink, doing splash only to Pink.
Skunk Bomb, MAP: 1d20 + 12 - 5 ⇒ (13) + 12 - 5 = 20
Poison dmg: 2d4 ⇒ (3, 4) = 7 + 4 Poison splash
If this is a miss, Pink still takes 5 Poison splash
If this is a hit, Pink has to make a DC 17 Fort save:
Success The target is sickened 1.
Failure The target is sickened 1 and slowed 1 while sickened.
Critical Failure The target is blinded for 1 round, sickened 2, and slowed 1 while sickened.
Finally, not wanting to use another precious vial, he quickly concocts one and hurls it as well.
◆ Quickbomb to create a versatile vial and throw it at Pink, doing splash only to Pink.
Acid Versatile Vial, MAP: 1d20 + 12 - 10 ⇒ (16) + 12 - 10 = 18
Acid dmg: 2d6 ⇒ (3, 1) = 4 + 4 Acid splash
On a miss (but not a crit miss) the vial still does 5 Acid splash.
4 of 6 versatile vials used.
Potipher Perkins
|
Mrs. Perkins's book smashes the toes of the dwarf.
Spirit Object: 1d20 + 12 ⇒ (5) + 12 = 17
Bludgeoning: 5d4 ⇒ (1, 2, 4, 4, 4) = 15
She'll shield herself.
| GM chadius |
The dwarf is so large, he's a bit clumsy. And that's enough for Evindal to critically light him on fire. The stink bomb also hits, although he seems to ignore some of it. He's spared from most of the acid flask.
Fort Save: 1d20 + 14 ⇒ (15) + 14 = 29
Despite his many injuries, the dwarf ignores Mrs. Perkins's book. "It would be a shame to destroy such knowledge..." He looks at Kernal Klank. "Let them know that I fought until the end."
He tries to drink the potion, but Kernal Klank quickly clobbers him. "Down the hatch." He perseveres.
Healing: 3d8 + 10 ⇒ (4, 5, 5) + 10 = 24
"Alright, then."
War Flail: 1d20 + 15 ⇒ (14) + 15 = 29
Bludgeoning: 2d10 + 5 ⇒ (5, 7) + 5 = 17
Knockdown: 1d20 + 13 ⇒ (11) + 13 = 24
He wraps the flail around Kernal Klank's legs and knocks him down. He continues to bleed and burn.
Flat Check vs Bleed: 1d20 ⇒ 9
Flat Check vs Fire: 1d20 ⇒ 10
Round 5
Hryngar Crusher Pink (52 damage, Enlarge, Persistent Bleed 1, Persistent Fire 4)
Henri (Henri's Healer's Blessing, 10 damage)
Joli (RAGE)
Shayla
Mrs. Perkins (Spirit Object, Shield)
Evindal (Cat's Eye Elixir)
Round 6
Kernal Klank (21 damage, Shield 12 damage, Shield Raised, Battle Medicine Immune, Conductive Weapon, Prone)
Potipher Perkins
|
"Mister Klank, please do not lie down on the job."
Life Boost on Klank - fast healing 6 for 4 rounds.
Spirit Object: 1d20 + 12 ⇒ (9) + 12 = 21
Bludgeoning: 5d4 ⇒ (1, 1, 4, 1, 3) = 10
Evindal Mog
|
Evindal contemplates the best way to attack Pink.
◇ Devise a Stratagem: 1d20 ⇒ 17
Then he lets fly with another bomb.
◆ Quickbomb Bottled Lightning for an attack roll of 17+12=29
Electricity dmg: 2d6 ⇒ (2, 3) = 5 + 4 electricity splash dmg
Pink is Off Guard until the start of Evindal's next turn.
◆ Quickbomb Dread Ampoule vs Off Guard AC, MAP: 1d20 + 12 - 5 ⇒ (18) + 12 - 5 = 25
Mental dmg: 2d6 ⇒ (2, 2) = 4 + 4 mental splash dmg
Pink is Frightened 1
◆ Quickbomb quickvial (acid) vs Off Guard & Frightened AC, MAP: 1d20 + 12 - 10 ⇒ (8) + 12 - 10 = 10
If this is is a crit miss it does nothing. If it's just a miss, take 5 acid splash dmg.
6 of 6 vials used
| GM chadius |
Evindal's lightning bottle and Mrs. Perkin's Spirit Object is enough to defeat the last dwarf.
You finish exploring the temple and discover nothing major. Looks like Droskar and Demons reigned supreme here.
You can return to base camp and purchase goods. You do NOT have time for a full rest, however. I'll set up the Caravan Route once I get some free time tomorrow.
Evindal Mog
|
No purchases for Evindal.
Kernal Klank
|
Klank stands up and nods in respect to the last remaining evil dwarf "He had some honor in him at least." Klank sets to work repairing his shield as Mrs Perkin's magic repairs his wounds.
---
"Looks like we're in a rush, no time for a full meal." No purchases here either.
Jolinaxus Strangemuse
|
Joli makes his rounds to ensure that everyone is alright.
He remains quiet and prepared to go once the team have made their preparations.
| GM chadius |
You don't have a lot of time remaining, so you take a few minutes to repair your shields and short term wounds.
Off to the Caravan Route.
Something has drained the color and lichen from the stone here, leaving it smooth to the touch. Finely crumbled mineral deposits cover this room with dust. With the sizable amount left undisturbed, it’s clear that this area has been abandoned for years.
The source becomes clear as oozes come scurrying towards you. Some of them are bright yellow while others are more of a translucent blue.
Shayla: 1d20 + 15 ⇒ (3) + 15 = 18
Kernal Klank: 1d20 + 13 ⇒ (15) + 13 = 28
Joli: 1d20 + 13 ⇒ (8) + 13 = 21
Henri: 1d20 + 13 ⇒ (10) + 13 = 23
Evindal: 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14 Wins ties
Mrs. Perkins: 1d20 + 9 ⇒ (12) + 9 = 21
Blue: 1d20 + 2 ⇒ (15) + 2 = 17
Yellow Blue: 1d20 + 6 ⇒ (13) + 6 = 19
White Black: 1d20 + 6 ⇒ (17) + 6 = 23
| GM chadius |
Feel free to make purchases retroactively, I'm writing this post now because I will be busy for the rest of the day.
Kernal Klank recognizes the threat!
Round 1
Kernal Klank
Black Ooze
White Ooze
Henri
Mrs. Perkins
Joli
Yellow Ooze
Blue Ooze
Shayla
Evindal
You can use Occultism or Ooze Lore to identify them. There are two different types of oozes here.