Trouble in Aundair

Game Master EltonJ

This campaign takes place after the Last War in Aundair. The nation is ripe for adventure.


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Male Half-Elf Unchained Rogue 1| HP 9/9
Stats:
AC 17, T 13, FF 14| CMB +1, CMD 14 | F 1, R 5, W 0 | Init +5, Perc +5 / Low-Light Vision|Current:

Unless someone brings up a reason to stay, Rom will lead everyone outside to the outer buildings to speak with the mycologist and look for broken glass.


Male Half-Elf Unchained Rogue 1| HP 9/9
Stats:
AC 17, T 13, FF 14| CMB +1, CMD 14 | F 1, R 5, W 0 | Init +5, Perc +5 / Low-Light Vision|Current:

Moving on then?


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Male Human Psion 10/Atlanteologist 10

After jumping down, and featherfalling to the ground, you find yourselves back on the ground. Although I bet Gaelyn thought it was awesome!

One thing, where do you want to visit first? The mycologist's place, or their children's mushrooms?


1 person marked this as a favorite.
Male Half-Elf Unchained Rogue 1| HP 9/9
Stats:
AC 17, T 13, FF 14| CMB +1, CMD 14 | F 1, R 5, W 0 | Init +5, Perc +5 / Low-Light Vision|Current:

Mycologist.


Jhondar has way to much fun with the feather fall down from the top of the mushroom. As he floats down, he inspects the side of the mushroom for any signs of damage.

Acrobatics to show off during the trip down: 1d20 + 9 ⇒ (18) + 9 = 27
Perception to inspect side of mushroom: 1d20 + 8 ⇒ (3) + 8 = 11

As he comes out of an unnecessarily showy superhero landing Jhondar dramatically yells "To the Mycologist!"


Male Human Psion 10/Atlanteologist 10
Jhondar d'Ghallanda wrote:

Jhondar has way to much fun with the feather fall down from the top of the mushroom. As he floats down, he inspects the side of the mushroom for any signs of damage.

Acrobatics to show off during the trip down: 1d20 + 9 ⇒ (18) + 9 = 27
Perception to inspect side of mushroom: 1d20 + 8 ⇒ (3) + 8 = 11

As he comes out of an unnecessarily showy superhero landing Jhondar dramatically yells "To the Mycologist!"

Jhondar:

While your acrobatics is showing you off, you notice a hole in the mushroom stalk. It's big enough for a halfling or a gnome to go through.


Male Human Psion 10/Atlanteologist 10

The mycologist has a mushroom that is somewhat connected to the main stalk, but is on the left. Her mushroom is smaller but looks wider. There is a door on the mushroom that is normally locked.

The mushroom is purple, unlike the dark gray of the main mushroom.


Male Half-Elf Unchained Rogue 1| HP 9/9
Stats:
AC 17, T 13, FF 14| CMB +1, CMD 14 | F 1, R 5, W 0 | Init +5, Perc +5 / Low-Light Vision|Current:

Rom knocks and calls out.

”Helooo? We were sent by the owner. We have some questions for you…about mushrooms? And some other things…”

Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22


Male Human Psion 10/Atlanteologist 10

You hear, "Go away!"


Male Half-Elf Unchained Rogue 1| HP 9/9
Stats:
AC 17, T 13, FF 14| CMB +1, CMD 14 | F 1, R 5, W 0 | Init +5, Perc +5 / Low-Light Vision|Current:

Is the door locked?

Disable Device: 1d20 + 8 ⇒ (18) + 8 = 26


Male Human Psion 10/Atlanteologist 10
Romilen d’Lyrandar wrote:

Is the door locked?

[dice=Disable Device]1d20 + 8

Well, it was locked. You just opened it.


Male Half-Elf Unchained Rogue 1| HP 9/9
Stats:
AC 17, T 13, FF 14| CMB +1, CMD 14 | F 1, R 5, W 0 | Init +5, Perc +5 / Low-Light Vision|Current:

Hand on Rapier, Rom pushes his way in cautiously.

”Come forward! We have permission from the Professor to be here and ask questions while on his property! Come forward or answer to him! My guess, like most mages, he won’t like it if you question his word on his own property!”

He then glances back at the inquisitive halfling in the group.

”You wanted to talk to this guy?…”

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