Full Name |
Zac Freelan 3 |
Race |
Tian-Yae Human Assimar |
Classes/Levels |
Fighter 3: Spd:25, HP:44/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight |
Gender |
M |
Size |
M |
Age |
21 |
Special Abilities |
Fielded Commissioned Agent |
Alignment |
NG |
Deity |
Desna |
Location |
Osirion |
Languages |
Common, Astral |
Occupation |
Martial Disciple |
Strength |
18 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
14 |
About Zac Freelan 3
Assimar Boon
XP: 32
Human/Assimar Stuff
1. Halo: You are surrounded by a halo of light and goodness at all times. Your halo sheds light with the effects of a divine light cantrip. A cantrip is heightened to a spell level equal to half your level rounded up. You can suppress or reestablish the halo with a single action, which has the concentrate trait.
2. Lowlight Vision
Background Stuff
1. Martial Disciple
2. Athletics and Quick Jump
3. Warfare Lore Skill
Class Stuff
1. Attack of Opportunity
2. Shield Block
3. Exacting Strike Feat
4. Acrobatics + 3 more skills
5. Expert in simple and martial weapons. Trained in advanced weapons. Trained in all armor.
6. Expert in Perception, Fort, Reflex. Trained in Will
7. Sorcerer Archetype-Brass Dragon
8. Bravery
Feats:
1. Quick Jump
2. Exacting Strike
3. Halo
4. Underwater Marauder-no penalties underwater.
5. Sorcerer Archetype
6. Toughness
Skills:
Trained in Acrobatics, Athletics, Arcane, Deception, Diplomacy, intimidation, Survival(expert), Mercantile Lore and Warfare Lore. Expert in Perception.
1. Acrobatics: 7
2. Athletics: 9
3. Arcana: 5
4. Crafting: 0
5. Deception: 7
6. Diplomacy: 7
7. Intimidation: 7
8. Warfare and Mercantile Lore: 5
9. Medicine: 0
10. Nature: 0
11. Occultism: 0
12. Performance: 2
13. Religion: 0
14. Society: 0
15. Stealth: 2
16. Survival: 7
17. Thievery: 2
18. Perception: 7
Equipment:
1. Griffon Cane: +1 Griffon Cane: 35 gold
2. Composite Shortbow with 100 arrows: 15 GP (53 arrows used)
3. Adventurer's Pack: 0.7 GP
4. 5 Sheaths 0.05 GP
5. Grappling Hook: 0.1 GP
6. Crowbar: 0.5 GP
7. +1 Glaive: 35 Gold
9. Clothing: 0.1 GP
10. Basic Crafter's Books: 0.1 GP
11. Breastplate: 8 GP
12. Winter Clothing: 0.4 GP
13. 95.19 GP left over
Attacks:
1. GriffonCane: +12 to hit. 1d10+4, or 1d6+4 Backswing and twohanded.
2. Shortbow: +9 to hit. 1d6+2 piercing. 60 feet.
3. Glaive: +12 to hit. 1d8+4 slashing. Reach, forceful, deadlyd8
Spells:
Cantrips: Ray of Frost, Mage Hand.