[OP7] PF2e - 04-15: In Glorious Battle (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

So .. what you're saying is that Reeta, who is a Nymph Sorcerer by the way, is going to have to re sort out her magic? Or at least adjust to the new norms?

She sighs. Looks like I'll be dealing with a grumpy goblin for a while.

She turns to Astrid and grins. Guess you don't hang around eggheads that much Astrid.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Leo frowns at Astrid and then turns back to Katrina. "Mostly no. It is more that the nomenclature is changing. The older 'spells' will still be around. I mean, it's not like magic itself is changing," Leo chuckles a little as if what he said was funny. "It is more that the older spells are going to transition into history and not stay present...if that makes sense."

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

Katrina ponders that a bit. I suppose so .... not that it bothers me that much. I guess I'll just have to keep an ear om the situation. As long as potions and stuff like that stay the same

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: concealed, heroism
Katrina Caldwell wrote:
She turns to Astrid and grins. Guess you don't hang around eggheads that much Astrid.

"Quite the opposite actually. I'm frequently surrounded by them."

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

That's not the same as hanging out and interacting with them Katrina replied. I've learnt a lot from listening to them

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-3/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 2/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

"I have felt like the courage I provide is less inspirational and more anthem-y lately."

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

Not quite sure I understood that Jiki but, I'll meditate on it later ... in the pool, underwater. Anyone wanna see me stay underwater for nearly six minutes with no magical aid?

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Before you leave, Uirch finds you and thanks you for their help. He seems in high spirits, even after the death of Mahja. He explains that while the losses today were tragic, there is also hope among the Burning Sun hold. First, the undead forces were defeated and Belkzen will remain safe for the time being. The other reason for hope is that Mahja’s body bears a Vow Mark.

"Orcs believe that they can challenge a god in the afterlife in a process referred to as the Crucible. An orc can declare a vow shortly before their death. Upon dying, the orc can challenge a god directly for godhood. If the orc wins, the god is slain, and the orc can claim divinity to become a god themselves. If the orc loses, their soul is destroyed, and they can’t be resurrected or move elsewhere in the afterlife. An orc undergoing the Crucible always manifests a symbol, like a glowing scar, known as a Vow Mark. I saw a Vow Mark on Mahja's neck! She's now undergoing the Crucible. I can’t explain much more about the Crucible, as it’s a mysterious phenomenon. However, disturbing a body bearing a Vow Mark risks drawing bad luck or a curse. We'll be leaving Mahja’s body here, with some members of the Burning Sun to guard her, while she completes the Crucible. This could take days or even months, but it is an exciting time for the Burning Sun hold."

There’s a party in Freedom Town that night as people celebrate the destruction of the undead army, the saving of the town, and Mahja’s undertaking of the Crucible. The mood is one of joy and hope, even with the death of Mahja. You, along with the rest of the Pathfinders, are celebrated as heroes of the Battle of the Burning River and earn fame and respect among the Burning Sun hold.

FIN

I just realized I forgot to close this out!

Thanks for playing all! The combat encounters were intense!

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