Indus Ionaeus |
"Urgh, let's agree not to do that again ..., Indus says, trying to shake the shock of both the javelin and the strange magic aside.
Assuming Seben shares her findings, Indus makes a mental note of the place. "It seems strange to have a recent trap in a random place. Maybe we should return another time and investigate this place further."
With that, Indus indicates he's ready to move on.
Seben-en-Ra |
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She does!
As the Bask prepares to exit the necropolis, Seben remains ill at ease.
She has no evidence of any kind, but her thoughts keep drifting back to Hypaxes and the verbal spar she had with Indus back at the Tooth and Hookah.
The Scorched Hand well know the value of the ancient treasure in the necropolis. If they can deter the other adventurers from signing up, they can keep it all to themselves. . .
Seben quietly collects the javelin. She plans to store it at the Tooth and Hookah. Just maybe she'll have an opportunity one day to give it back. But if we're only going to the temple, she eventually dump it. She doesn't want the encumbrance while we're exploring the necropolis.
The Sacred Ibis |
The Sacred Ibis lands next to the mechanism that fired the javelin. He looks unusually thoughtful, pecking at it for a time before returning to the sky.
Time for a little Wati CSI!
Seben swaps out the Sacred Ibis' animal focus for "Wolf" to temporarily give him the scent ability. The Ibis is going to get the scent on the oil in the firing mechanism and see if we might later be able to match it up with something, or someone. Maybe all oil smells the same, but maybe there's something there. When we re-enter the necropolis though, we'll be sure to switch the Sacred ibis' animal focus back to "Falcon".
GM JaceDK |
Without further incident, the Smokin' Bask Brigade make their way past the gleaming black surface of Pharasma's Needle and out of the Necropolis main gate.
The guards posted there give you a curious glance, obviously not expecting any of the exploration teams to be back so soon, but they do not question or challenge you.
Being back in the bustling living part of Wati is a stark contrast to the relative silence of the Necropolis. Aware of the time constraint, you move through the Midwife district in search of healing for Diorio.
Where to? The Grand Mausoleum would be the obvious choice, but the city has several different temples.
Indus Ionaeus |
Indus shrugs, having no preference for which temple to visit.
"Should we split up to cover more ground? I want to buy a few items ... including something to help against other venomous foes."
GM JaceDK |
The market is right next to the Grand Mausoleum, so that certainly makes it easier to get both healing and shopping done quickly. You may also want to pick up something to help with haunts - just a suggestion.
Seben-en-Ra |
"Should we split up to cover more ground? I want to buy a few items ... including something to help against other venomous foes."
.
"Good thought," says Seben. "You hit the market. I'll go with limpy here to the temple."She smiles at Diorio.
"Let's all meet back here--as soon as we can."
Assuming she is out of sight of prying eyes, Seben transforms her clothing into the attire of a simple devotee of Pharasma. Nothing over the top to suggest she is a cleric or zealot, just a fan, something in line with the general population. . . Something that covers her "Never Split the Party" tattoo.
Man, she needs a skill point in Knowledge (Religion).
GM JaceDK |
So that's Seben and Diorio going to the Grand Mausoleum, Indus hitting the market stalls, and Lueck searching for a Sehkmet temple. Is Sobekhotep joining any of those three or doing his own thing?
GM JaceDK |
I mean, I don't have anything specific to do, so... I guess I can go to the Grand Mausoleum? It is a good idea to face your fears ;-)
Got it. Headed to bed, but will do a write-up tomorrow.
GM JaceDK |
Getting us moving again - work and family has taken up all of my energy in the past couple of weeks. Thank you for your patience.
Splitting up outside the Grand Mausoleum, the Smokin' Bask Brigade go their separate ways for a brief time.
You enter the busy temple and are quickly recognized as one of the competing teams exploring the Necropolis. In moments, you are ushered into a private room and attended by an acolyte. Shortly after, Sabu the Scribe arrives.
Once you explain your situation and healing needs, the acolyte quickly casts the necessary spell to restore Diorio's mobility. After a quick consultation with Sabu, he also channels positive energy, healing you of all minor wounds without additional charge.
You get the feeling that you are not the first team to seek medical attention related to the exploration and that your performance in the first round have earned you a favorable status.
The lesser restoration spell for Diorio costs 50 gp - and you're all (included animals) healed to full hp free of charge
Wandering the stalls of the marketplace, you quickly find the equipment you need.
Go ahead and update your sheet with any purchases.
You wander the city, but find no sign of a temple or shrine dedicated to your goddess. When asking around, you are ignored or met with blank stares.
Seems like you deity is sorely lacking in the worship department - a loyal cleric might want to do something about that at some point