Curse of the Crimson Throne: On a Knife's Edge (Inactive)

Game Master Vanulf Wulfson

The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa's current king is but the latest victim to succumb to this foul legacy. Now, the metropolis teeters on the edge of anarchy, and it falls to a band of new heroes to save Korvosa from the greatest threat it has ever known!


The Harrowing

Harrow Point Uses:

In “Edge of Anarchy,” the PCs are faced with numerous situations where they need to be quick on their feet or skilled with their hands. During this chapter, a character can spend his Harrow Points in the following ways.

Dexterity Rerolls: A PC can spend a Harrow Point to reroll an initiative check, Reflex save, attack roll modified by Dexterity, or Dexterity-based check. The PC must abide by the new result (although if he has additional Harrow Points, he can use them for additional rerolls).

Dodge Bonus: A PC can spend a Harrow Point to gain a +1 dodge bonus to his Armor Class for one encounter. He can spend up to 3 Harrow Points per encounter to increase his Armor Class in this manner.

Speed Increase: A PC can spend a Harrow Point to increase his base speed by 10 feet for one encounter.

Korvosa and Environs

Map of Korvosa

KORVOSA
LN large city
Corruption: +2; Crime: +0; Economy: +4; Law: +5; Lore: +4; Society: +0
Qualities: academic, holy site, magically attuned, prosperous, strategic location
Danger: +10
DEMOGRAPHICS
Government: overlord (monarch)
Population: 18,486 (16,637 humans, 739 dwarves, 371 elves, 369 halflings, 184 half-elves, 186 other)
MARKETPLACE
Base Value: 12,800 gp; Purchase Limit: 85,000; Spellcasting: 9th

Korvosa (anarchy):

KORVOSA (ANARCHY)
CN large city
Corruption: +6; Crime: +9; Economy: –5; Law: –6; Lore: +3; Society: –2
Qualities: riotous, strategic location
Danger: +30; Disadvantages: anarchy, shutdowns
DEMOGRAPHICS
Government: none
MARKETPLACE
Base Value: 8,800 gp; Purchase Limit: 50,000 gp; Spellcasting: 6th

Anarchy: The settlement has no leaders—this type of community is often short-lived and dangerous. (Replaces settlement's Government and removes Government adjustments to modifiers; Corruption and Crime +4; Economy and Society –4; Law –6; Danger +20)
Riotous: The streets of Korvosa are filled with rioters, looters, and opportunists eager to take advantage of the city’s lawlessness. (Crime +2, Law –2, Economy –4)
Shutdowns: The Acadamae closes its doors during certain conditions, closing off access to its resources to all non-enrolled members and enforcing strict curfews on its students. Korvosa’s temples and other institutions of learning never fully close their doors to the same extent as the Acadamae, but they do become more guarded and limit access to their resources. Whenever shutdowns are in effect, Korvosa doesn’t gain the benefits of its academic, holy site, or magically attuned qualities, nor does it gain replacement qualities for these in the interim. (Reduce spellcasting by 1 level)

Korvosa (martial law):

KORVOSA (MARTIAL LAW)
LN large city
Corruption: +2; Crime: –2; Economy: –3; Law: +7; Lore: –1; Society: –4
Qualities: despondent, strategic location
Danger: +20; Disadvantages: martial law, shutdowns
DEMOGRAPHICS
Government: overlord (monarch)
MARKETPLACE
Base Value: 4,400 gp; Purchase Limit: 25,000 gp; Spellcasting: 3rd

Despondent: A city with a despondent population has little cause or drive for hope or joy in life; its citizens spend less money and its guards are more prone to bribes and less likely to notice suspicious activity. (Corruption +2, Economy –2)
Martial Law: As long as Korvosa remains under martial law, a 6:00 p.m. to 6:00 a.m. curfew is in effect. Additionally, as long as the citizens must follow the edicts and proclamations put in place by Queen Ileosa, the city stifles and suffers. (Corruption –4, Crime –2, Economy –4, Law +2, Lore –4, Society –4; Danger +10; halve all values for Marketplace entries; government retains access to 7th-level spellcasting resources)
Shutdowns: The Acadamae closes its doors during certain conditions, closing off access to its resources to all non-enrolled members and enforcing strict curfews on its students. Korvosa’s temples and other institutions of learning never fully close their doors to the same extent as the Acadamae, but they do become more guarded and limit access to their resources. Whenever shutdowns are in effect, Korvosa doesn’t gain the benefits of its academic, holy site, or magically attuned qualities, nor does it gain replacement qualities for these in the interim. (Reduce spellcasting by 1 level)

Korvosa (plagued):

KORVOSA (PLAGUED)
LN large city
Corruption: +4; Crime: –2; Economy: –1; Law: +3; Lore: +1; Society: –2
Qualities: despondent, strategic location
Danger: +10; Disadvantages: plagued, shutdowns
DEMOGRAPHICS
Government: overlord (monarch)
MARKETPLACE
Base Value: 7,200 gp; Purchase Limit: 50,000 gp; Spellcasting: 6th

Despondent: A city with a despondent population has little cause or drive for hope or joy in life; its citizens spend less money and its guards are more prone to bribes and less likely to notice suspicious activity. (Corruption +2, Economy –2)
Plagued: The community is suffering from a protracted contagion or malady. (–2 to all modifiers; reduce base value by 20%; select a communicable disease—there's a 5% chance each day that a PC is exposed to the disease and must make a Fortitude save to avoid contracting the illness)
Shutdowns: The Acadamae closes its doors during certain conditions, closing off access to its resources to all non-enrolled members and enforcing strict curfews on its students. Korvosa’s temples and other institutions of learning never fully close their doors to the same extent as the Acadamae, but they do become more guarded and limit access to their resources. Whenever shutdowns are in effect, Korvosa doesn’t gain the benefits of its academic, holy site, or magically attuned qualities, nor does it gain replacement qualities for these in the interim. (Reduce spellcasting by 1 level)

Korvosa (unrest):

KORVOSA (UNREST)
LN large city
Corruption: +6; Crime: +0; Economy: +1; Law: +5; Lore: +3; Society: +0
Qualities: despondent, strategic location
Danger: +10; Disadvantages: shutdowns
DEMOGRAPHICS
Government: overlord (monarch)
[b]MARKETPLACE

Base Value: 8,800 gp; Purchase Limit: 50,000 gp; Spellcasting: 6th

Despondent: A city with a despondent population has little cause or drive for hope or joy in life; its citizens spend less money and its guards are more prone to bribes and less likely to notice suspicious activity. (Corruption +2, Economy –2)
Shutdowns: The Acadamae closes its doors during certain conditions, closing off access to its resources to all non-enrolled members and enforcing strict curfews on its students. Korvosa’s temples and other institutions of learning never fully close their doors to the same extent as the Acadamae, but they do become more guarded and limit access to their resources. Whenever shutdowns are in effect, Korvosa doesn’t gain the benefits of its academic, holy site, or magically attuned qualities, nor does it gain replacement qualities for these in the interim. (Reduce spellcasting by 1 level)

Curse of the Crimson Throne Loot List

Initiative:

[dice=Gerinel]1d20+2[/dice]
[dice=Hei-wa]1d20+3[/dice]
[dice=Odver]1d20+2[/dice]
[dice=Trinity]1d20+2[/dice]
[dice=Yelena]1d20+2[/dice]

Perception:

[dice=Gerinel]1d20+3[/dice]
[dice=Hei-wa]1d20+6[/dice]
[dice=Odver]1d20+4[/dice]
[dice=Trinity]1d20+7[/dice]
[dice=Yelena]1d20+1[/dice]