Game Master S's "Road to Reconciliation" [3-6] (Inactive)

Game Master Chris Marsh

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Initiative:

[dice=Hostiles]d20[/dice]
[dice=Burnham]d20+2[/dice]
[dice=K.I.N.A.A.]d20+4[/dice]
[dice=Kyra IO]d20+1[/dice]
[dice=Twila-5]d20+5[/dice]


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And then tag the gameplay thread. We'll begin once the gang's all here!


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Kyra IO wrote:

Kyra here - has anyone seem Merisial? Did she make it through the Gap.

Kyra IO, what's your Initiative mod?

Manifold Host

Female Android Mystic(Healer)-5,Biohacker-2 | SP:42/42, HP:46/46, RP:3/6 | F:8, R:3, W:10 | I:1 P:16 | E:16, K:16 | DB:0 | S/d 1:3/5 2:2/3 | HS1:5 HS2:3 | MH | 124312-708

+1

Manifold Host

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Female Android Mystic(Healer)-5,Biohacker-2 | SP:42/42, HP:46/46, RP:3/6 | F:8, R:3, W:10 | I:1 P:16 | E:16, K:16 | DB:0 | S/d 1:3/5 2:2/3 | HS1:5 HS2:3 | MH | 124312-708

Profile now updated with new character sheet and relevant stats. Burning my 4th level Nova replay on this.

Exo-Guardians

Ace Pilot Human Soldier 4// Init +2 Percept +0 SenseMotive +0 // F 4 (*check toughness) R 3 W 3 // KAC 20 EAC 22 // Stamina 36/36 HP 32/32 Resolve 5/5 // Speed 20 Fly 20

Hey everyone! Looking forward to the game.

Wayfinders

Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4

Ok I need to figure something out…I just found a chronicle for this gameday IX from September but I did not show any session or posts online. But just now I remember I played this on discord. sorry, I need to bow out. :(


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sorry to see you go Lexicor, but better you found out now. I recently accidentally replayed a scenario where I didn't figure it out until the first fight. Very awkward. The GM was great about it though. I played in backseat mode to minimize the disruption in the game, and received no credit for the scenario.

Dataphiles

Male N Android Technomancer 5 (Themeless) Buffs: Armor seals are active SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 7/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 80/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 1/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

My apologies as well but I just read the warning blurb on this scenario so I am out as well. I am looking for some lighter themed games going forward into the new year.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Understandable. Take care!


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APL Calculation

Kyra IO: 6
Burnham: 3
K.I.N.A.A.: 3
Twila-5: 3

Average: 3.75 -> 4

Subtier: 3-4 (4 Players)


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Something of a busy weekend. I apologize now if posting is slim between now and Sunday night.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Me too it turns out. Sorry if I've held things up.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none
Burnham Kenyon wrote:

And thanks for the flank, Twila. I love the teamwork.

Twila-5 shoots like a storm trooper: terribly, so she needs all the help on attack rolls that she can get. ;)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Yeah. Every little bonus helps.

Hey, how's your arc pistol empty? It should be good for 10 shots.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

She only had one shot left in it after the last scenario and is too cheap to recharge it until it's fully drained. She does have a backup battery, but I didn't have time to look up how long it takes to switch them out in combat when I was posting.

I've done some looking since then and haven't found it. My intuition says it would be a move action to grab the new battery and a move action to switch batteries. Doesn't seem like good action economy in this situation.


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Reload is a move action.

Cognates

female LN dwarf mystic (star shaman) 3 | SP 28/28 HP 30/30 | RP 7/7 | EAC 15; KAC 16 | Fort +4; Ref +5; Will +9 | Init: +4 | Perc: +13 (darkvision 60 ft.), SM: +11 | Speed 25 ft., climb 25 ft. (handholds in zero G), fly 20 ft. (in space) | Active conditions: None | Spells 2nd-3/3 1st-5/5| Healing Touch1/1 | Starlight Form 3/3 | 1 Reroll

You can charge batteries on a Starfinder starship for free, so you should start any mission that doesn't take place on Absalom Station with full batteries.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Oh nice! Thanks.


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What WOULD have happened:

Hit the button a second time and laser come out and shoot the crap out of you for your impatience!

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Hahaha!

Dataphiles

Male N Android Technomancer 5 (Themeless) Buffs: Armor seals are active SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 7/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 80/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 1/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

@Game Master S - When you have a moment I would appreciate it if you could delete me from the game. I am still showing up as an active character. Thanks. :)

Cognates

female LN dwarf mystic (star shaman) 3 | SP 28/28 HP 30/30 | RP 7/7 | EAC 15; KAC 16 | Fort +4; Ref +5; Will +9 | Init: +4 | Perc: +13 (darkvision 60 ft.), SM: +11 | Speed 25 ft., climb 25 ft. (handholds in zero G), fly 20 ft. (in space) | Active conditions: None | Spells 2nd-3/3 1st-5/5| Healing Touch1/1 | Starlight Form 3/3 | 1 Reroll

I am glad I have a lot of AcP with no immediate use for...

Manifold Host

Female Android Mystic(Healer)-5,Biohacker-2 | SP:42/42, HP:46/46, RP:3/6 | F:8, R:3, W:10 | I:1 P:16 | E:16, K:16 | DB:0 | S/d 1:3/5 2:2/3 | HS1:5 HS2:3 | MH | 124312-708

I've got a lot of ACP and I have no idea what to do with it.

Cognates

female LN dwarf mystic (star shaman) 3 | SP 28/28 HP 30/30 | RP 7/7 | EAC 15; KAC 16 | Fort +4; Ref +5; Will +9 | Init: +4 | Perc: +13 (darkvision 60 ft.), SM: +11 | Speed 25 ft., climb 25 ft. (handholds in zero G), fly 20 ft. (in space) | Active conditions: None | Spells 2nd-3/3 1st-5/5| Healing Touch1/1 | Starlight Form 3/3 | 1 Reroll

Even if they had an AcP dump like the skeleton that they added for PF2 and I bought it, I would still have close to 400 left. And I know people with a lot more.

I suspect I am about to use 46 for body recovery, raise dead and 2 restorations, though.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Once Twila-5 has a chance to process her thoughts, she's going to feel really guilty for being the first one to charge into that room, hindsight being 20/20 and all.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sorry, professional and home life sort of got in the way. Will post tonight or tomorrow morning.


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Real Life Comes First. (TM)


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Thanks for your patience, GMS.

And thanks to all the players. You guys are great. I'd accepted that this was a pretty good death for Burnham, but however it turns out, I really appreciate how your PCs have given him another shot at survival.


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While there are no guarantees on success, I'm happy to run something for this team again. If interested, I'll take requests.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

That would be great, thank you! I'm not well-versed enough in Starfinder to know what to request, though I've got Duskmire Accord in my notes as one that comes well recommended.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none
Burnham Kenyon wrote:


Twila, I've got a static arc pistol of my own you could borrow if you don't have a spare battery. Can also step into the doorway if you need to clear out.

She has a spare battery, but is more concerned with losing a whole turn grabbing it (move action) and switching them (move action again) than she is about the possible loss of 2 points of damage (1d6 with the static arc pistol vs 1d4 with the azimuth laser pistol). And Burn needs his actions to do other things than draw a weapon and toss it over to her. It's not like her damage rolls have been in the 5-6 range anyway.

This seems like it's supposed to be a tough fight, but the dice roller is making it tougher, especially for Burn.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Agreed, the dice roller is killing me.

Regarding new game Duskmire Accords works for me. I've only played a few scenarios from the newer seasons. If we need an alternative, the odds are pretty good that I can play any of those.


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So I've run Duskmire Accord 9 a couple of times already, but let's keep trying.

Kyra, still need your RPG Chronicle info (link at the top of the thread.)

Manifold Host

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Female Android Mystic(Healer)-5,Biohacker-2 | SP:42/42, HP:46/46, RP:3/6 | F:8, R:3, W:10 | I:1 P:16 | E:16, K:16 | DB:0 | S/d 1:3/5 2:2/3 | HS1:5 HS2:3 | MH | 124312-708

Done

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none
Game Master S wrote:
So I've run Duskmire Accord 9 a couple of times already, but let's keep trying.

Honestly, I'm happy to play another game if you'd prefer. Regardless, thank you very much for offering to continue with this group. I'm really enjoying it. :)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Season 1 Scenarios that I may play with Burn:
1-6 A Night in Nightarch, 1-8 Sanctuary of Drowned Delights, (evergreen 1-12), 1-13 On the Trail of History, 1-14 Star Sugar Heartlove, 1-20 The Duskmire Accord , 1-21 Yesteryear's Sorrow, 1-24 Siege of Enlightenment, 1-25 The Beacon Code Dilemma , 1-26 Truth of the Seeker, 1-28 It Rests Beneath,

It's easier for me to say what I've played in the later seasons. Leaving out specials

Season 2 : 0-3, 7,9, 10,13, 19
Season 3 : 7,15,17
Season 4 is a blank slate.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none
Burnham Kenyon wrote:
Game Master S wrote:
"Ahusata died in prison as a result of Starfinder cruelty. I would ask... what will you do about it now?"
Completely at a loss for a reply, Burn gratefully listens while the more diplomatic party members smooth things over.

Hahaha! Twila-5's CHA modifier is -1, so that's saying something. She's been putting ranks in Diplomacy, though, because you never know when you might end up in a party in which everyone assumes someone else would handle that.

For that reason, I've come to realize that building a character for general SFS and PFS 1/2 requires different considerations than building a character for a consistent group. We need to be more well-rounded in general, because we can't count on having someone else to cover our gaps.

Manifold Host

Female Android Mystic(Healer)-5,Biohacker-2 | SP:42/42, HP:46/46, RP:3/6 | F:8, R:3, W:10 | I:1 P:16 | E:16, K:16 | DB:0 | S/d 1:3/5 2:2/3 | HS1:5 HS2:3 | MH | 124312-708

Sometimes, that is what hirelings are for.

Exo-Guardians

Ace Pilot Human Soldier 4// Init +2 Percept +0 SenseMotive +0 // F 4 (*check toughness) R 3 W 3 // KAC 20 EAC 22 // Stamina 36/36 HP 32/32 Resolve 5/5 // Speed 20 Fly 20

.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
Twila-5 wrote:
Burnham Kenyon wrote:
Game Master S wrote:
"Ahusata died in prison as a result of Starfinder cruelty. I would ask... what will you do about it now?"
Completely at a loss for a reply, Burn gratefully listens while the more diplomatic party members smooth things over.

Hahaha! Twila-5's CHA modifier is -1, so that's saying something. She's been putting ranks in Diplomacy, though, because you never know when you might end up in a party in which everyone assumes someone else would handle that.

For that reason, I've come to realize that building a character for general SFS and PFS 1/2 requires different considerations than building a character for a consistent group. We need to be more well-rounded in general, because we can't count on having someone else to cover our gaps.

True. It's just more difficult for soldiers to round themselves out because they have so few skill points. Burn's sunk a few skill points into engineering and medicine with an eye to aiding others. A couple points in piloting helped a bunch in a game where he was the only trained pilot. Life science is on the list for future dabbling. He has some intimidate points for social interaction, but I doubt he'll ever use those. He's just never going to be good at those side skills.

It's one reason I do love operatives and envoys.


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01-21 Yesteryear's Sorrow

It's the only one on that list I haven't run.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Season 1 was what I haven't played.

Season 2, 3, 4 is what I have played. It was easier than listing almost the whole catalog. If you're open to playing from the later seasons, I can play almost everything in those.


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Right, 01-21 Yesteryear's Sorrow you said was on your list. I'm down for that. I'll post 3 options total tomorrow, majority wins?

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 19/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 20 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Sounds good to me. Here's the list of games I've already played or am currently playing.

B-03 A Green Place
01-12 Ashes of Discovery
02-09 Bluerise Breakout
B-01 The Cantina Job
01-04 Cries from the Drift
01-16 Dreaming of the Future
03-15 Frozen Ambitions: The Preluria Connection
02-15 The Infernal Gallery
04-01 Into the Year of the Data Scourge
3-99 Perils of the Past
05-02 Road to Reconciliation (Duh.)
04-02 Settling Accounts
B-02 Test Flight
01-03 Yesteryear's Truth

Burn wrote:
True. It's just more difficult for soldiers to round themselves out because they have so few skill points. Burn's sunk a few skill points into engineering and medicine with an eye to aiding others. A couple points in piloting helped a bunch in a game where he was the only trained pilot. Life science is on the list for future dabbling. He has some intimidate points for social interaction, but I doubt he'll ever use those. He's just never going to be good at those side skills.

For some of my PF1 characters with fewer skill points I would designate one skill point to bounce around wherever I needed it at each level. But that gets hard to justify when the character only has two. Plus, once you get to the middle levels, a one point dip into a skill isn't going to be enough to meet most DCs. So yeah, there are never enough skill points to go around.

Cognates

female LN dwarf mystic (star shaman) 3 | SP 28/28 HP 30/30 | RP 7/7 | EAC 15; KAC 16 | Fort +4; Ref +5; Will +9 | Init: +4 | Perc: +13 (darkvision 60 ft.), SM: +11 | Speed 25 ft., climb 25 ft. (handholds in zero G), fly 20 ft. (in space) | Active conditions: None | Spells 2nd-3/3 1st-5/5| Healing Touch1/1 | Starlight Form 3/3 | 1 Reroll

Chronicle looks good. Thanks to everyone for a great game, especially S for running! Any grumbling was definitely directed at the scenario and not the people at the table.

Exo-Guardians

Ace Pilot Human Soldier 4// Init +2 Percept +0 SenseMotive +0 // F 4 (*check toughness) R 3 W 3 // KAC 20 EAC 22 // Stamina 36/36 HP 32/32 Resolve 5/5 // Speed 20 Fly 20

Chronicle looks good. Thanks for the game, Chris. It was great fun. Thanks to all the players too. That was hugely enjoyable. I hope we can all hop on Yesterday's Sorrows.


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Yeah, sorry work got away from me (new job this year.) I'm Dean of Humanities for a REALLY high performing public school. It's a new career stepfor me, so sometimes I DRASTICALLY misjudgment my bandwidth for the day. Give me about 12 hours, and I'll link to a new thread. I'm really looking forward to the next game!


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Congratulations on the step up.

Take your time. RL comes first.


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Thanks! HERE WE GO!

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